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leo12356

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Sobre leo12356

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  • Char no Tibia
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leo12356's Achievements

  1. Slicer Quando Vai dar Uptade No Seu serv alguma Preview to curioso =) To curioso man aushaus Num sei se pode fazer pergunta desse tipo mais msm assim mauz ai se nao poder
  2. Bom minha ball da minha buterflle no meu serv e assim You see a discharged greatball. It contains a Butterfree [level 100]. It is female. --- Status --- Offense: 1130 Defense: 1315 Agility: 75 Sp. Atta Gostaria qui ele fosse assim pra fica mais facil 00:25 You see a Great Ball Contains a Buteterfree, ST[+100]+bost[0]=100 --- Status --- Offense: 1130 Defense: 1315 Agility: 75 Sp. Atta Como faço pra ela fica assim?
  3. O Limite de pokemon e 3 quando eu capturo o quarto o quarto vai pro cp quero qui so o setimo fosse pro cp
  4. Meu serv eo slicer ta ai o cauth system failmsgs = { "Sorry, you didn't catch that pokemon.", "Sorry, your pokeball broke.", "Sorry, the pokemon escaped.", } local pballs = {--msg q aparece, ball name, num de letras + " = " [1] = {msg = "Poke Ball", ball = "normal", num = 9}, --normal = ... 9 letras [2] = {msg = "Great Ball", ball = "great", num = 8}, --great = ... 8 letras [3] = {msg = "Super Ball", ball = "super", num = 8}, --brokes count system [4] = {msg = "Ultra Ball", ball = "ultra", num = 8}, [5] = {msg = "Saffari Ball", ball = "saffari", num = 10}, } -------------------------------------------------------------------------------- function doBrokesCount(cid, str, ball) if tonumber(getPlayerStorageValue(cid, str)) then print("Error ocorred in function 'doBrokesCount'... storage "..str.." is a number value") print("Storage will be changed to the correct table...") doPlayerSendTextMessage(cid, 27, "A error ocorred... Warning sent to Game Masters!") setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0") return true end local s = string.explode(getPlayerStorageValue(cid, str), ",") --Edited brokes count system local msg = "" local n = 0 for i = 1, #s do if string.find(tostring(s), ball) then local d, e = s:find(""..pballs.ball.." = (.-)") local st2 = string.sub(s, d + pballs.num, e +5) local num = tonumber(st2)+1 if num == 0 and ball == pballs.ball then num = 1 end if i == #s then msg = msg..""..ball.." = "..num n = n +1 else msg = msg..""..ball.." = "..num..", " n = n +1 end else if i == #s then msg = msg..s else msg = msg..s..", " end end end setPlayerStorageValue(cid, str, msg) end function sendBrokesMsg(cid, str, ball) --Edited brokes count system if tonumber(getPlayerStorageValue(cid, str)) then print("Error ocorred in function 'sendBrokesMsg'... storage "..str.." is a number value") print("Storage will be changed to the correct table...") doPlayerSendTextMessage(cid, 27, "A error ocorred... warning sent to game masters!") setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0") return true end local t = string.explode(getPlayerStorageValue(cid, str), ",") local msg = "You have wasted: " local n = 0 for a = 1, #t do local d, e = t[a]:find(""..pballs[a].ball.." = (.-)") local st2 = string.sub(t[a], d + pballs[a].num, e +5) if tonumber(st2) == 0 and pballs[a].ball == ball then st2 = 1 end if tonumber(st2) ~= 0 then if n ~= 0 and a ~= #t then msg = msg..", " end if tonumber(st2) ~= 1 then msg = msg..st2.." "..pballs[a].msg.."s" n = n +1 else msg = msg..st2.." "..pballs[a].msg n = n +1 end end end msg = msg.." to catch it." doPlayerSendTextMessage(cid, 27, msg) end -------------------------------------------------------------------------------- function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system local name = catchinfo.name local pos = catchinfo.topos local topos = {} topos.x = pos.x topos.y = pos.y topos.z = pos.z local newid = catchinfo.newid local catch = catchinfo.catch local fail = catchinfo.fail local rate = catchinfo.rate local basechance = catchinfo.chance if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then --alterado v2.7 task clan rate = 15 end local corpse = getTopCorpse(topos).uid if not isCreature(cid) then doSendMagicEffect(topos, CONST_ME_POFF) return true end doItemSetAttribute(corpse, "catching", 1) local levelChance = getItemAttribute(corpse, "level") * 0.02 local totalChance = math.ceil(basechance * (1.2 + levelChance)) local thisChance = math.random(0, totalChance) local myChance = math.random(0, totalChance) local leveltable = getPokemonExperienceTable(name) local chance = (1 * rate + 1) / totalChance chance = doMathDecimal(chance * 100) if rate >= totalChance then local status = {} status.clevel = tonumber(getItemAttribute(corpse, "level")) local clevel = status.clevel status.cexp = leveltable[clevel] local cexp = status.cexp status.cnext = leveltable[clevel+1] - cexp status.coffense = getItemAttribute(corpse, "offense") status.cdefense = getItemAttribute(corpse, "defense") status.cspeed = getItemAttribute(corpse, "speed") status.cvitality = getItemAttribute(corpse, "vitality") status.cspatk = getItemAttribute(corpse, "spattack") status.gender = getItemAttribute(corpse, "gender") status.happy = 160 doRemoveItem(corpse, 1) doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) --Edited brokes count system return true end if totalChance <= 1 then totalChance = 1 end local myChances = {} local catchChances = {} for cC = 0, totalChance do table.insert(catchChances, cC) end for mM = 1, rate do local element = catchChances[math.random(1, #catchChances)] table.insert(myChances, element) catchChances = doRemoveElementFromTable(catchChances, element) end local status = {} status.clevel = tonumber(getItemAttribute(corpse, "level")) local clevel = status.clevel status.cexp = leveltable[clevel] local cexp = status.cexp status.cnext = leveltable[clevel+1] - cexp status.coffense = getItemAttribute(corpse, "offense") status.cdefense = getItemAttribute(corpse, "defense") status.cspeed = getItemAttribute(corpse, "speed") status.cvitality = getItemAttribute(corpse, "vitality") status.cspatk = getItemAttribute(corpse, "spattack") status.gender = getItemAttribute(corpse, "gender") status.happy = 70 doRemoveItem(corpse, 1) local doCatch = false for check = 1, #myChances do if thisChance == myChances[check] then doCatch = true end end if doCatch then doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) --Edited brokes count system else addEvent(doNotCapturePokemon, 4000, cid, name, typeee) --Edited brokes count system doSendMagicEffect(topos, fail) end end function doCapturePokemon(cid, poke, ballid, status, typeee) --Edited brokes count system if not isCreature(cid) then return true end local list = getCatchList(cid) if not isInArray(list, poke) and not isShinyName(poke) then --Edited catch system doPlayerAddSoul(cid, 1) end doAddPokemonInOwnList(cid, poke) doAddPokemonInCatchList(cid, poke) if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end local description = "Contains a "..poke.."." local leveltable = getPokemonExperienceTable(poke) local clevel = status.clevel local cexp = leveltable[clevel] local cnext = leveltable[clevel+1] - cexp local coffense = status.coffense local cdefense = status.cdefense local cspeed = status.cspeed local cvitality = status.cvitality local cspatk = status.cspatk local gender = status.gender local happy = 200 --alterado v2.6 if getPlayerFreeCap(cid) >= 6 or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then --edited proteçao item = doCreateItemEx(ballid) else item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1) --alterado v2.6.1 end doItemSetAttribute(item, "poke", poke) doItemSetAttribute(item, "hp", 1) doItemSetAttribute(item, "offense", coffense) doItemSetAttribute(item, "level", clevel) doItemSetAttribute(item, "exp", cexp) doItemSetAttribute(item, "nextlevelexp", cnext) doItemSetAttribute(item, "defense", cdefense) doItemSetAttribute(item, "speed", cspeed) doItemSetAttribute(item, "vitality", cvitality) doItemSetAttribute(item, "specialattack", cspatk) doItemSetAttribute(item, "happy", happy) doItemSetAttribute(item, "gender", gender) doItemSetAttribute(item, "fakedesc", description) doItemSetAttribute(item, "description", description) if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then --edited passiva hitmonchan doItemSetAttribute(item, "hands", 0) end ----------- task clan --------------------- if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then sendMsgToPlayer(cid, 27, "Quest Done!") doItemSetAttribute(item, "unique", getCreatureName(cid)) --alterado v2.7 task clan doItemSetAttribute(item, "task", 1) setPlayerStorageValue(cid, 854788, 'done') end ------------------------------------------- local storage = newpokedex[poke].stoCatch --alterado v2.6 if getPlayerFreeCap(cid) >= 6 or not hasSpaceInContainer(getPlayerSlotItem(cid, 5).uid) then --edited proteçao doPlayerSendMailByName(getCreatureName(cid), item, 1) doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..", level "..clevel..")!") doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.") -------------------------------------------------------------------------------- sendBrokesMsg(cid, storage, typeee) --Edited brokes count system setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0") else doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a "..poke.." (level "..clevel..")!") -------------------------------------------------------------------------------- sendBrokesMsg(cid, storage, typeee) --edited brokes count system setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0") end if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) --alterado v2.7 tava o efeito errado if catchMakesPokemonHappier then setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + math.floor(clevel / 2)) end else doSendMagicEffect(getThingPos(cid), 178) end doIncreaseStatistics(poke, true, true) end function doNotCapturePokemon(cid, poke, typeee) --Edited brokes count system if not isCreature(cid) then return true end if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)]) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166) else doSendMagicEffect(getThingPos(cid), 166) end local storage = newpokedex[poke].stoCatch -------------------------------------------------------------------------------- doBrokesCount(cid, storage, typeee) --edited brokes count system -------------------------------------------------------------------------------- doIncreaseStatistics(poke, true, false) end function getPlayerInfoAboutPokemon(cid, poke) local a = newpokedex[poke] if not isPlayer(cid) then return false end if not a then print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.") return false end local b = getPlayerStorageValue(cid, a.storage) if b == -1 then setPlayerStorageValue(cid, a.storage, poke..":") end local ret = {} if string.find(b, "catch,") then ret.catch = true else ret.catch = false end if string.find(b, "dex,") then ret.dex = true else ret.dex = false end if string.find(b, "use,") then ret.use = true else ret.use = false end return ret end function doAddPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." use,") end function isPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end return false end function doAddPokemonInCatchList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).catch then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." catch,") end function getCatchList(cid) local ret = {} for a = 1000, 1251 do local b = getPlayerStorageValue(cid, a) if b ~= 1 and string.find(b, "catch,") then table.insert(ret, oldpokedex[a-1000][1]) end end return ret end function getStatistics(pokemon, tries, success) local ret1 = 0 local ret2 = 0 local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret1 = 0 else ret1 = num end arq:close() local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret2 = 0 else ret2 = num end arq:close() if tries == true and success == true then return ret1, ret2 elseif tries == true then return ret1 else return ret2 end end function doIncreaseStatistics(pokemon, tries, success) local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" if tries == true then local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end if success == true then local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end end function doUpdateGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "NUMBER NAME TRIES / CATCHES\n\n" local str = "" for a = 1, 251 do if string.len(oldpokedex[a][1]) <= 7 then str = "\t" else str = "" end local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n" end local arq = io.open(dir, "w") arq:write(base) arq:close() end function getGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "Number/Name/Tries/Catches\n\n" local str = "" for a = 1, 251 do local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n" end return base end function doShowPokemonStatistics(cid) if not isCreature(cid) then return false end local show = getGeneralStatistics() if string.len(show) > 8192 then print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.") doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.") return false end doShowTextDialog(cid, math.random(2391, 2394), show) end
  5. acho qui nao esse nao cara esse ai e enorme o meu e pequeno quando eu pego 3 pokemon o quarto vai pro cp =( Como arrumo o meu pro setimo pokemon qui eu der cauth ir pro cp o meu ai: local ballcatch = { [2394] = {cr = 3, on = 24, off = 23, ball = 11826, send = 47, typeee = "normal"}, [2391] = {cr = 6, on = 198, off = 197, ball = 11832, send = 48, typeee = "great"}, [2393] = {cr = 10, on = 202, off = 201, ball = 11835, send = 46, typeee = "super"}, [2392] = {cr = 15, on = 200, off = 199, ball = 11829, send = 49, typeee = "ultra"}, } function onUse(cid, item, frompos, item3, topos) local item2 = getTopCorpse(topos) if item2 == null then return true end if getItemAttribute(item2.uid, "catching") == 1 then return true end if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!") --alterado v2.6 end local name = string.lower(getItemNameById(item2.itemid)) name = string.gsub(name, "fainted ", "") name = string.gsub(name, "defeated ", "") local x = pokecatches[doCorrectPokemonName(name)] -------------------------------------------------------------------------------- local storage = newpokedex[doCorrectPokemonName(name)].stoCatch --edited brokes count system if getPlayerStorageValue(cid, storage) == -1 then setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0") end -------------------------------------------------------------------------------- if not x then return true end local owner = getItemAttribute(item2.uid, "corpseowner") if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then --alterado v1.5 doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.") return true end ----------------------------------------------------- newidd = ballcatch[item.itemid].ball typeee = ballcatch[item.itemid].typeee ----------------------------------------------------- local catchinfo = {} catchinfo.rate = ballcatch[item.itemid].cr catchinfo.catch = ballcatch[item.itemid].on catchinfo.fail = ballcatch[item.itemid].off catchinfo.newid = newidd catchinfo.name = doCorrectPokemonName(name) catchinfo.topos = topos catchinfo.chance = x.chance doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send) doRemoveItem(item.uid, 1) local d = getDistanceBetween(getThingPos(cid), topos) addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee) --edited brokes count system addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3) return true end Como eu arrumo pro setimo ir pro cp
  6. Ja revirei Aqui no xtibia e nao acho =( Alguem tem esse system vc tem 6 pokémons e quando da cauth no 7º o pokemon vai pro cp
  7. esqueci foi um bug qui deu Vlw ai slicer quando eu puder ti dou + rep pros dois qui ajudo ai
  8. kkk por isso nao funciono com item editor kkkkk mais foi ate bom a rare nao funciona aprendi a mechi com iten editor =) Onde posso encontrar um dat editor?
  9. Vlw Slicer Mais eu sou um animal nao sei meche com iten editor kkkkk tem como postar a pasta data com a modificaçao?
  10. Eu queria um rare candy qui quando eu ussasse no meu propio pokemon ganhe +1 lvl tipo dou use with e seleciono no pokemon e ele ganha lvl mais nao funciona e nem da pra usa use with so tem a opçao use qui nao funciona =* Nao aparece erro no consele simplesmente nao funciona Usei esse scripiting em outro serv e funciona so nao funciona nesse serv bye slicer que na minha opiniao e o melhor
  11. function onUse(cid, item, frompos, item2, topos) if not isCreature(item2.uid) or not isSummon(item2.uid) then doPlayerSendCancel(cid, "Você só pode dar esse doce para seus pokemons.") return true end if getCreatureHealth(item2.uid) == 0 then return true end local pb = getPlayerSlotItem(getCreatureMaster(item2.uid), 8) if getLevel(item2.uid) >= 100 then doPlayerSendCancel(cid, "Seu pokemon já está no level máximo.") return true end local e = getCreatureMaster(cid) if isSummon(item2.uid) and getCreatureName(item2.uid) == "Evolution" then doPlayerSendCancel(cid, "Seu pokemon está evoluindo.") return true end doPlayerSendTextMessage(cid, 27, "Você deu um doce raro para "..getPokeName(item2.uid)..".") doCreatureSay(cid, getPokeName(item2.uid)..", coma esse doce!", TALKTYPE_SAY) doRemoveItem(item.uid, 1) local level = getItemAttribute(pb.uid, "level") local exp = getItemAttribute(pb.uid, "exp") local neededexp = getItemAttribute(pb.uid, "nextlevelexp") if getHappiness(item2.uid) < 50 then doSendMagicEffect(getThingPos(item2.uid), 168) return true end doCreatureSay(item2.uid, "Yum.", TALKTYPE_ORANGE_1) doItemSetAttribute(pb.uid, "rarecandy", level + 1) doItemSetAttribute(pb.uid, "exp", exp + neededexp) doPlayerSendTextMessage(getCreatureMaster(item2.uid), 27, "Seu "..getPokeName(item2.uid).." comeu um doce raro!") doSendFlareEffect(getThingPos(item2.uid)) doSendAnimatedText(getThingPos(item2.uid), "Level up!", 215) adjustPokemonLevel(pb.uid, getCreatureMaster(item2.uid), pb.itemid, true) return true end E esse add eu no msn pf leo-cavera1@hotmail.com
  12. Sim eu colokei no action.xml o id qui no caso eo 6569 E Depois eu colokei o arquivo rarecandy.lua e nada de funciona =(
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