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[Lua]Lista De Funções


Sukx

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[LUA] Lista De Funções


Esta lista contêm todas ou quase todas as funções LUA do The Forgotten Server




1. Funções #get

getCreatureHealth(cid)getCreatureMaxHealth(cid)getCreatureMana(cid)getCreatureMaxMana(cid)getCreatureMaster(cid)getCreatureSummons(cid)getCreatureOutfit(cid)getCreaturePosition(cid)getCreatureName(cid)getCreatureSpeed(cid)getCreatureBaseSpeed(cid)getCreatureTarget(cid)getCreatureByName(name)getCreatureSkullType(cid)getCreatureCondition(cid, condition[, subId])getCreatureNoMove(cid)getMonsterInfo(name)getMonsterHealingSpells(name)getMonsterAttackSpells(name)getMonsterLootList(name)getMonsterTargetList(cid)getMonsterFriendList(cid)getPlayerByNameWildcard(name~)getPlayerLossSkill(cid)getPlayerLossPercent(cid, lossType)getPlayerGUIDByName(name[, multiworld])getPlayerNameByGUID(guid[, multiworld])getPlayerFood(cid)getPlayerLevel(cid)getPlayerExperience(cid)getPlayerMagLevel(cid[, ignoreBuffs])getPlayerSpentMana(cid)getPlayerAccess(cid)getPlayerSkillLevel(cid, skillid)getPlayerSkillTries(cid, skillid)getPlayerTown(cid)getPlayerVocation(cid)getPlayerRequiredMana(cid, magicLevel)getPlayerRequiredSkillTries(cid, skillId, skillLevel)getPlayerItemCount(cid, itemid)getPlayerSoul(cid)getPlayerAccountId(cid)getPlayerAccount(cid)getPlayerIp(cid)getPlayerFreeCap(cid)getPlayerLight(cid)getPlayerSlotItem(cid, slot)getPlayerWeapon(cid[, ignoreAmmo])getPlayerItemById(cid, deepSearch, itemId[, subType])getPlayerDepotItems(cid, depotid)getPlayerGuildId(cid)getPlayerGuildName(cid)getPlayerGuildRank(cid)getPlayerGuildNick(cid)getPlayerGuildLevel(cid)getPlayerSex(cid)getPlayerLookDir(cid)getPlayerStorageValue(uid, valueid)getPlayerGUID(cid)getPlayerFlagValue(cid, flag)getPlayerCustomFlagValue(cid, flag)getPlayerPromotionLevel(cid)getPlayerGroupId(cid)getPlayerLearnedInstantSpell(cid, name)getPlayerInstantSpellCount(cid)getPlayerInstantSpellInfo(cid, index)getPlayerSex(cid)getPlayerBlessing(cid, blessing)getPlayerStamina(cid)getPlayerExtraExpRate(cid)getPlayerPartner(cid)getPlayerParty(cid)getPlayerPremiumDays(cid)getPlayerBalance(cid)getPlayerRedSkullTicks(cid)getPlayerRates(cid)getInstantSpellInfo(cid, name)getPlayersByAccountId(accountNumber)getPlayersByIp(ip[, mask = 0xFFFFFFFF])getPlayersOnline()getPartyMembers(lid)getAccountIdByName(name)getAccountByName(name)getAccountIdByAccount(accName)getAccountByAccountId(accId)getIpByName(name)getItemRWInfo(uid)getItemDescriptionsById(itemid)getItemWeightById(itemid, count[, precise])getItemDescriptions(uid)getItemWeight(uid[, precise])getItemAttack(uid)getItemExtraAttack(uid)getItemDefense(uid)getItemExtraDefense(uid)getItemArmor(uid)getItemAttackSpeed(uid)getItemHitChance(uid)getItemShootRange(uid)getItemIdByName(name[, reportError])getItemLevelDoor(itemid)getItemWeaponType(uid)getFluidSourceType(type)getContainerSize(uid)getContainerCap(uid)getContainerCapById(itemid)getContainerItem(uid, slot)getDepotId(uid)getTileItemById(pos, itemId[, subType])getTileItemByType(pos, type)getTileThingByPos(pos)getTileInfo(pos)getTopCreature(pos)getClosestFreeTile(cid, targetpos[, extended[, ignoreHouse]])getThingFromPos(pos)getThing(uid)getThingPos(uid)getHouseOwner(houseid)getHouseName(houseid)getHouseEntry(houseid)getHouseRent(houseid)getHousePrice(houseid)getHouseTown(houseid)getHouseAccessList(houseid, listid)getHouseByPlayerGUID(playerGUID)getHouseFromPos(pos)getHouseTilesSize(houseid)getTownId(townName)getTownName(townId)getTownTemplePosition(townId)getTownHouses(townId)getWorldType()getWorldTime()getWorldLight()getWorldCreatures(type) //0 players, 1 monsters, 2 npcs, 3 allgetWorldUpTime()getHighscoreString(skillId)getVocationInfo(id)getGuildId(guildName)getGuildMotd(guildId)getSpectators(centerPos, rangex, rangey, multifloor)getSearchString(fromPosition, toPosition[, fromIsCreature[, toIsCreature]])getWaypointPosition(name)getGameState()getNotationsCount(accId)getBanData(value)getBanList(type[, value])getBanReason(id)getBanAction(id[, ipBanishment])getGlobalStorageValue(valueid)getExperienceStage(level)getConfigFile()getConfigValue(key)getLogsDir()getDataDir()



2. Funções #set

setCreatureMaxHealth(cid, health)setCreatureMaxMana(cid, mana)setPlayerStorageValue(uid, valueid, newvalue)setPlayerGroupId(cid, newGroupId)setPlayerPromotionLevel(cid, level)setPlayerStamina(cid, minutes)setPlayerExtraExpRate(cid, value)setPlayerPartner(cid, guid)setHouseOwner(houseid, ownerGUID)setHouseAccessList(houseid, listid, listtext)setItemName(uid)setItemPluralName(uid)setItemArticle(uid)setItemAttack(uid, attack)setItemExtraAttack(uid, extraattack)setItemDefense(uid, defense)setItemArmor(uid, armor)setItemExtraDefense(uid, extradefense)setItemAttackSpeed(uid, attackspeed)setItemHitChance(uid, hitChance)setItemShootRange(uid, shootRange)setCombatArea(combat, area)setCombatCondition(combat, condition)setCombatParam(combat, key, value)setConditionParam(condition, key, value)setCombatCallBack(combat, key, function_name)setCombatFormula(combat, type, mina, minb, maxa, maxb)setConditionFormula(combat, mina, minb, maxa, maxb)setGlobalStorageValue(valueid, newvalue)setWorldType(type)



3. Funções #do

doCreatureAddHealth(cid, health[, force])doCreatureAddMana(cid, mana)doCreatureSetDropLoot(cid, doDrop)doCreatureSetSkullType(cid, skull)doCreatureSetLookDir(cid, dir)doCreatureChangeOutfit(cid, outfit)doCreatureSay(cid, text, type[, pos])doCreatureSetNoMove(cid, cannotMove)doSetCreatureLight(cid, lightLevel, lightColor, time)doSetCreatureOutfit(cid, outfit, time)doRemoveCreature(cid)doMoveCreature(cid, direction)doConvinceCreature(cid, target)doChallengeCreature(cid, target)doChangeSpeed(cid, delta)doSummonMonster(name, pos)doCreateMonster(name, pos)doMonsterChangeTarget(cid)doMonsterSetTarget(cid, target)doCreateNpc(name, pos)doSetMonsterOutfit(cid, name, time)doPlayerBroadcastMessage(cid, message[, type])doPlayerSetSex(cid, newSex)doPlayerSetTown(cid, townid)doPlayerSetVocation(cid,voc)doPlayerRemoveItem(cid, itemid, count[, subtype])doPlayerAddExp(cid, exp)doPlayerSetGuildId(cid, id)doPlayerSetGuildRank(cid, rank)doPlayerSetGuildNick(cid, nick)doPlayerAddOutfit(cid,looktype, addons)doPlayerRemoveOutfit(cid,looktype, addons)doPlayerSetRedSkullTicks(cid, amount)doPlayerSetLossPercent(cid, lossType, newPercent)doPlayerSetLossSkill(cid, doLose)doPlayerAddSkillTry(cid, skillid, n)doPlayerAddSpentMana(cid, amount)doPlayerAddSoul(cid, soul)doPlayerAddItem(uid, itemid[, count/subtype[, canDropOnMap]])doPlayerAddItemEx(cid, uid[, canDropOnMap])doPlayerSendTextMessage(cid, MessageClasses, message)doPlayerSendChannelMessage(cid, author, message, SpeakClasses, channel)doPlayerSendToChannel(cid, targetId, SpeakClasses, message, channel[, time])doPlayerAddMoney(cid, money)doPlayerRemoveMoney(cid, money)doPlayerWithdrawMoney(cid, money)doPlayerDepositMoney(cid, money)doPlayerTransferMoneyTo(cid, target, money)doPlayerPopupFYI(cid, message)doPlayerSendTutorial(cid, id)doPlayerAddMapMark(cid, pos, type[, description])doPlayerAddPremiumDays(cid, days)doPlayerAddBlessing(cid, blessing)doPlayerAddStamina(cid, minutes)doPlayerResetIdleTime(cid)doPlayerLearnInstantSpell(cid, name)doPlayerUnlearnInstantSpell(cid, name)doPlayerFeed(cid, food)doPlayerSendCancel(cid, text)doPlayerSendDefaultCancel(cid, ReturnValue)doPlayerSetExperienceRate(cid, value)doPlayerSetMagicRate(cid, value)doPlayerSetSkillRate(cid, skill, value)doPlayerJoinParty(cid, lid)doPlayerSendOutfitWindow(cid)doCreateItem(itemid, type/count, pos)doCreateItemEx(itemid[, count/subtype])doAddContainerItemEx(uid, virtuid)doAddContainerItem(uid, itemid[, count/subtype])doChangeTypeItem(uid, newtype)doDecayItem(uid)doRemoveItem(uid[, n])doTransformItem(uid, toitemid[, count/subtype])doSetItemActionId(uid, actionid)doSetItemText(uid, text[, writer[, date]])doSetItemSpecialDescription(uid, desc)doSetItemOutfit(cid, item, time)doTileAddItemEx(pos, uid)doTileQueryAdd(uid, pos[, flags])doAddCondition(cid, condition)doRemoveCondition(cid, type[, subId])doRemoveConditions(cid[, onlyPersistent])doAreaCombatHealth(cid, type, pos, area, min, max, effect)doTargetCombatHealth(cid, target, type, min, max, effect)doAreaCombatMana(cid, pos, area, min, max, effect)doTargetCombatMana(cid, target, min, max, effect)doAreaCombatCondition(cid, pos, area, condition, effect)doTargetCombatCondition(cid, target, condition, effect)doAreaCombatDispel(cid, pos, area, type, effect)doTargetCombatDispel(cid, target, type, effect)doCombat(cid, combat, param)doTeleportThing(cid, newpos[, pushmove])doCreateTeleport(itemid, topos, createpos)doSendMagicEffect(pos, type[, creature])doSendDistanceShoot(frompos, topos, type[, creature])doSendAnimatedText(pos, text, color[, creature])doShowTextDialog(cid, itemid, text)doRelocate(pos, posTo)doBroadcastMessage(message, type)doWaypointAddTemporial(name, pos)doSetGameState(id)doAddIpBanishment(ip[, length[, comment[, admin]]])doAddNamelock(name[, reason[, action[, comment[, admin]]]])doAddBanishment(accId[, length[, reason[, action[, comment[, admin]]]]])doAddDeletion(accId[, reason[, action[, comment[, admin]]]]])doAddNotation(accId[, reason[, action[, comment[, admin]]]]])doRemoveIpBanishment(ip[, mask])doRemoveNamelock(name)doRemoveBanisment(accId)doRemoveDeletion(accId)doRemoveNotations(accId)doSaveServer()doReloadInfo()doCleanHouse(houseId)doCleanMap()doRefreshMap()



4. Funções #is

isCreature(cid)isMonster(uid)isNpc(uid)isPlayer(cid)isPlayerPzLocked(cid)isItemStackable(itemid)isItemRune(itemid)isItemMovable(itemid)isItemDoor(itemid)isItemContainer(itemid)isItemFluidContainer(itemid)isContainer(uid)isCorpse(uid)isMovable(uid)isSightClear(fromPos, toPos, floorCheck)isIpBanished(ip[, mask])isPlayerNamelocked(name)isAccountBanished(accId)isAccountDeleted(accId)isInArray({array}, value)



5. Outras funções

registerCreatureEvent(uid, eventName)createCombatArea({area}[, {exArea}])createConditionObject(type[, ticks[, buff[, subId]]])addDamageCondition(condition, rounds, time, value)addOutfitCondition(condition, lookTypeEx, lookType, lookHead, lookBody, lookLegs, lookFeet)createCombatObject()numberToVariant(number)stringToVariant(string)positionToVariant(pos)targetPositionToVariant(pos)variantToNumber(var)variantToString(var)variantToPosition(var)canPlayerWearOutfit(cid, looktype, addons)executeRaid(name)addEvent(callback, delay, ...)stopEvent(eventid)hasProperty(uid)



6. Funções #db table

db.executeQuery(query)db.storeQuery(query)db.escapeString(str)db.escapeBlob(s, length)db.stringComparisonOperator()



7. Funções #result table

result.getDataInt(resId, s)result.getDataLong(resId, s)result.getDataString(resId, s)result.getDataStream(resId, s, length)result.next(resId)result.free(resId)



8. Funções #bit table

#bit.castbit.bnot(n)bit.band(type, n)bit.bor(type, n)bit.bxor(type, n)bit.lshift(type, n)bit.rshift(type, n)#bit.arshift#bit.ucastbit.ubnot(n)bit.uband(type, n)bit.ubor(type, n)bit.ubxor(type, n)bit.ulshift(type, n)bit.urshift(type, n)#bit.uarshift



9. Funções iguais

table.getPos = table.finddoSetCreatureDropLoot = doCreatureSetDropLootdoPlayerSay = doCreatureSaydoPlayerAddMana = doCreatureAddManaplayerLearnInstantSpell = doPlayerLearnInstantSpelldoPlayerRemOutfit = doPlayerRemoveOutfitpay = doPlayerRemoveMoneybroadcastMessage = doBroadcastMessagegetPlayerName = getCreatureNamegetPlayerPosition = getCreaturePositiongetCreaturePos = getCreaturePositioncreatureGetPosition = getCreaturePositiongetPlayerMana = getCreatureManagetPlayerMaxMana = getCreatureMaxManahasCondition = getCreatureConditionisMoveable = isMovableisItemMoveable = isItemMovablesaveData = saveServersavePlayers = saveServergetPlayerSkill = getPlayerSkillLevelgetPlayerSkullType = getCreatureSkullTypegetAccountNumberByName = getAccountIdByNamegetIPByName = getIpByNamegetPlayersByIP = getPlayersByIpgetThingfromPos = getThingFromPosgetPlayersByAccountNumber = getPlayersByAccountIdgetIPByPlayerName = getIpByNamegetPlayersByIPNumber = getPlayersByIpgetAccountNumberByPlayerName = getAccountIdByNameconvertIntToIP = doConvertIntegerToIpconvertIPToInt = doConvertIpToIntegerqueryTileAddThing = doTileQueryAddgetTileHouseInfo = getHouseFromPosexecuteRaid = doExecuteRaidsaveServer = doSaveServercleanHouse = doCleanHousecleanMap = doCleanMapshutdown = doShutdownmayNotMove = doCreatureSetNoMovedoPlayerSetNoMove = doCreatureSetNoMovegetPlayerNoMove = getCreatureNoMovegetConfigInfo = getConfigValue



10. Funções #lua-made

doPlayerGiveItem(cid, itemid, amount, subType)doPlayerTakeItem(cid, itemid, amount)doPlayerBuyItem(cid, itemid, count, cost, charges)doPlayerBuyItemContainer(cid, containerid, itemid, count, cost, charges)doPlayerSellItem(cid, itemid, count, cost)isInRange(pos, fromPos, toPos)isPremium(cid)getMonthDayEnding(day)getMonthString(m)getArticle(str)isNumber(str)getDistanceBetween(firstPosition, secondPosition)doPlayerAddAddons(cid, addon)isSorcerer(cid)isDruid(cid)isPaladin(cid)isKnight(cid)isRookie(cid)getDirectionTo(pos1, pos2)getPlayerLookPos(cid)getPosByDir(fromPosition, direction, size)getPlayerMoney(cid)doPlayerWithdrawAllMoney(cid)doPlayerDepositAllMoney(cid)doPlayerTransferAllMoneyTo(cid, target)playerExists(name)getTibiaTime()doWriteLogFile(file, text)isInArea(pos, fromPos, toPos)getExperienceForLevel(lv)doMutePlayer(cid, time)getPlayerVocationName(cid)getPromotedVocation(vid)doPlayerRemovePremiumDays(cid, days)getPlayerMasterPos(cid)getItemNameById(itemid)getItemPluralNameById(itemid)getItemArticleById(itemid)getItemName(uid)getItemPluralName(uid)getItemArticle(uid)getItemText(uid)getItemWriter(uid)getItemDate(uid)getTilePzInfo(pos)getTileZoneInfo(pos)debugPrint(text)doShutdown()doSummonCreature(name, pos)getOnlinePlayers()getPlayerByName(name)isPlayerGhost(cid)getPlayerFrags(cid)getPartyLeader(cid)isInParty(cid)isPrivateChannel(channelId)doConvertIntegerToIp(int, mask)doConvertIpToInteger(int, mask)getBooleanFromString(str)doCopyItem(item, attributes)exhaustion.check(cid, storage)exhaustion.get(cid, storage)exhaustion.set(cid, storage, time)exhaustion.make(cid, storage, time)table.find(table, value)table.isStrIn(txt, str)table.countElements(table, item)table.getCombinations(table, num)string.split(str)string.trim(str)string.explode(str, sep)



11. Créditos
elf - Criou a lista
@Sukx - Formatação do texto

Editado por Mudrock
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  • 1 month later...

Well, ótima lista, melhor do que ficar olhando nos arquivos do TFS.

Pra quem tem o básico do inglês ja pode supor o que as funções fazem.. mas depois era melhor colocar uma explicação para os novos scripters ;).

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Realmente, colocar com uma explicaçãozinha basica de cada função, sera o melhor tutorial ja existente, para novos scripter's, eu por exemplo nao tenho um conhecimento muito amplo, e seria bom para mim, como para tantos outros novatos nessa area.

 

Thanks .

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  • 1 month later...

Realmente, colocar com uma explicaçãozinha basica de cada função, sera o melhor tutorial ja existente, para novos scripter's, eu por exemplo nao tenho um conhecimento muito amplo, e seria bom para mim, como para tantos outros novatos nessa area.

 

Thanks .

 

A maioria das funções, apenas ler elas que você ja sabe oque faz.

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  • 3 months later...
  • 3 months later...

Muito bom !

Mas...

Gostaria de saber se tem algum site ou blog que seja tipo um "Wiki" de que cada comando faz

Melhor dizendo um post ou tutorial "Anti-noob"

hehe

Agradeço desde já

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  • 1 year later...

e cade a explicação das funções?

 

Usuário,você reviveu um tópico,que já havia largado,a muito tempo.

 

Cuidado isto pode lhe prejudicar.

 

E quanto as explicações.Note que no titulo,so dis [Lua] Lista de Funções.

Então,isto não é um tópico,para explicações,das funçoes.

 

Reportado.

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