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[Pedido] Script basico...


Desnecessario

Pergunta

Ai galera preciso de um script que quando falar sim no npc mude acesso , exemplo :

 

Hi você quer virar tutor ?

 

Ai a pessoa fala sim e ganha acess 1

 

Script de base :

 

 

focus = 0

talk_start = 0

target = 0

following = false

attacking = false

 

function onThingMove(creature, thing, oldpos, oldstackpos)

 

end

 

 

function onCreatureAppear(creature)

 

end

 

 

function onCreatureDisappear(cid, pos)

if focus == cid then

selfSay('Good bye then.')

focus = 0

talk_start = 0

end

end

 

 

function onCreatureTurn(creature)

 

end

 

function msgcontains(txt, str)

return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))

end

 

 

function onCreatureSay(cid, type, msg)

msg = string.lower(msg)

if ((string.find(msg, '(%a*)hi(%a*)')) and (focus == 0)) and getDistanceToCreature(cid) < 4 then

if getPlayerStorageValue(cid,853) < 1 then

selfSay('Hello ' .. creatureGetName(cid) .. 'Se Voce Deseja Virar Tutor diga "sim".')

focus = cid

talk_start = os.clock()

else

selfSay('Hey! Leave out of there!')

focus = 0

talk_start = 0

end

 

elseif string.find(msg, '(%a*)hi(%a*)') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then

selfSay('Sorry, ' .. creatureGetName(cid) .. '! I talk to you in a minute.') elseif focus == cid then

talk_start = os.clock()

 

 

if msgcontains(msg, 'sim') and focus == cid then

 

 

 

 

 

talk_start = os.clock()

end

 

 

if string.find(msg, '(%a*)bye(%a*)') and focus == cid and getDistanceToCreature(cid) < 3 then

selfSay('Good bye, ' .. creatureGetName(cid) .. '!')

focus = 0

talk_start = 0

end

end

 

 

function onCreatureChangeOutfit(creature)

 

end

 

 

function onThink()

if focus > 0 then

x, y, z = creatureGetPosition(focus)

myx, myy, myz = selfGetPosition()

if ((myy-y==0) and (myx-x<=0 and myx-x>=-4)) then

selfTurn(0)

end

if ((myy-y==0) and (myx-x>=0 and myx-x<=4)) then

selfTurn(2)

end

if ((myx-x==0) and (myy-y<=0 and myy-y>=-4)) then

selfTurn(1)

end

if ((myx-x==0) and (myy-y>=0 and myy-y<=4)) then

selfTurn(3)

end

if ((myy-y==-2) and (myx-x>=-1 and myx-x<=1)) then

selfTurn(1)

end

if ((myy-y==2) and (myx-x>=-1 and myx-x<=1)) then

selfTurn(3)

end

if ((myx-x==2) and (myy-y>=-1 and myy-y<=1)) then

selfTurn(2)

end

if ((myx-x==-2) and (myy-y>=-1 and myy-y<=1)) then

selfTurn(0)

end

if ((myy-y==-3) and (myx-x>=-2 and myx-x<=2)) then

selfTurn(1)

end

if ((myy-y==3) and (myx-x>=-2 and myx-x<=2)) then

selfTurn(3)

end

if ((myx-x==3) and (myy-y>=-2 and myy-y<=2)) then

selfTurn(2)

end

if ((myx-x==-3) and (myy-y>=-2 and myy-y<=2)) then

selfTurn(0)

end

if ((myy-y==-4) and (myx-x>=-3 and myx-x<=3)) then

selfTurn(1)

end

if ((myy-y==4) and (myx-x>=-3 and myx-x<=3)) then

selfTurn(3)

end

if ((myx-x==4) and (myy-y>=-3 and myy-y<=3)) then

selfTurn(2)

end

if ((myx-x==-4) and (myy-y>=-3 and myy-y<=3)) then

selfTurn(0)

end

end

if focus == 0 then

randmove = math.random(1,50)

if randmove == 1 then

selfMove(0)

end

if randmove == 2 then

selfMove(1)

end

if randmove == 3 then

selfMove(2)

end

if randmove == 4 then

selfMove(3)

end

end

if (os.clock() - talk_start) > 30 then

if focus > 0 then

selfSay('Next Please...')

end

focus = 0

end

if focus ~= 0 then

if getDistanceToCreature(focus) > 3 then

selfSay('Good bye then.')

focus = 0

end

end

end

end

 

Galera essa é a terceira vez que posto isso eu preciso muito gente.. motivos propios

 

Quem ajudar dou rep todos os dias que eu entrar pfvrrrrrrrrrrrrrr ( se funcionar é claro )

 

Não custa nada para vocês que são scripters devem ser bem facil

 

( Server é 7.81 )

Editado por Desnecessario
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8 respostass a esta questão

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  • 0

Tente com esse aqui.

Vá em data/npc e crie um arquivo chamado equipe.xml e cole isso dentro

<?xml version="1.0" encoding="UTF-8"?>
<npc name="Equipe" script="data/npc/scripts/equipe.lua" walkinterval="2000" floorchange="0">
   <health now="100" max="100"/>
   <look type="134" head="78" body="88" legs="0" feet="88" addons="3"/>
</npc>

e depois vá em data/npc/script e crie outro arquivo chamado equipe.lua e coloque o codigo abaixo nele.

local focus = 0
local talk_start = 0
local target = 0
local following = false
local attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
     if focus == cid then
	  selfSay('Adeus.')
	  focus = 0
	  talk_start = 0
     end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
     return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end

function onCreatureSay(cid, type, msg)
     msg = string.lower(msg)
if (msgcontains(msg, 'hi') and focus == 0) and getDistanceToCreature(cid) < 4 then
selfSay('Ola ' .. getCreatureName(cid) .. 'Você quer virar Tutor?.')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Sorry, ' .. getCreatureName(cid) .. '! Aguarde, estou ocupado..')

       elseif msgcontains(msg, 'yes') or msgcontains(msg, 'sim') then
            if getPlayerAccess(cid) >= 1 then
                selfSay('Desculpe, você já é um Tutor')
                talk_state = 0
            elseif getPlayerLevel(cid) < 50 then
               selfSay('Voce precisa ter no minimo level 50...')
               talk_state = 0
           end
       elseif talk_state == 1 then
if getPlayerAccess(cid) >= 1 then
selfSay('Parabens! Você acabou de virar Tutor.')
setPlayerGroupId(cid, 2)
end
talk_state = 0
end
function onCreatureChangeOutfit(creature)
end
function onThink()
   doNpcSetCreatureFocus(focus)
   if (os.clock() - talk_start) > 30 then
    if focus > 0 then
	    selfSay('Next...')
    end
    focus = 0
    talk_start = 0
   end
   if focus ~= 0 then
    if getDistanceToCreature(focus) > 5 then
	    selfSay('Adeus')
	    focus = 0
	    talk_start = 0
    end
   end
end
end

 

OBS: Estou começando a scriptar agora, então pode haver erros.

Mas o que vale é a intenção :D

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  • 0

Bom ao contrario do nosso amigo caotic pelo menos você tentou ajudar.. então toma meu rep , porém não funcionou

 

Se você pelo menos tivesse a vontade de ler as regras e pelo postar o tópico em área correta

Eu poderia te ajudar ao invez de mover seu tópico.

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  • 0

 

focus = 0

talk_start = 0

target = 0

following = false

attacking = false

function onThingMove(creature, thing, oldpos, oldstackpos)

end

 

function onCreatureAppear(creature)

end

 

function onCreatureDisappear(cid, pos)

if focus == cid then

selfSay('Good bye then.')

focus = 0

talk_start = 0

end

end

 

function onCreatureTurn(creature)

end

function msgcontains(txt, str)

return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))

end

 

function onCreatureSay(cid, type, msg)

msg = string.lower(msg)

if ((string.find(msg, '(%a*)hi(%a*)')) and (focus == 0)) and getDistanceToCreature(cid) < 4 then

if getPlayerStorageValue(cid,853) < 1 then

selfSay('Hello ' .. creatureGetName(cid) .. 'Se Voce Deseja Virar Tutor diga "sim".')

focus = cid

talk_start = os.clock()

else

selfSay('Hey! Leave out of there!')

focus = 0

talk_start = 0

end

elseif string.find(msg, '(%a*)hi(%a*)') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then

selfSay('Sorry, ' .. creatureGetName(cid) .. '! I talk to you in a minute.') elseif focus == cid then

talk_start = os.clock()

 

if msgcontains(msg, 'sim') and focus == cid then

setPlayerGroupId(cid, 2)

selfSay('Parabens! Você acabou de virar Tutor.')

 

talk_start = os.clock()

end

 

if string.find(msg, '(%a*)bye(%a*)') and focus == cid and getDistanceToCreature(cid) < 3 then

selfSay('Good bye, ' .. creatureGetName(cid) .. '!')

focus = 0

talk_start = 0

end

end

 

function onCreatureChangeOutfit(creature)

end

 

function onThink()

if focus > 0 then

x, y, z = creatureGetPosition(focus)

myx, myy, myz = selfGetPosition()

if ((myy-y==0) and (myx-x<=0 and myx-x>=-4)) then

selfTurn(0)

end

if ((myy-y==0) and (myx-x>=0 and myx-x<=4)) then

selfTurn(2)

end

if ((myx-x==0) and (myy-y<=0 and myy-y>=-4)) then

selfTurn(1)

end

if ((myx-x==0) and (myy-y>=0 and myy-y<=4)) then

selfTurn(3)

end

if ((myy-y==-2) and (myx-x>=-1 and myx-x<=1)) then

selfTurn(1)

end

if ((myy-y==2) and (myx-x>=-1 and myx-x<=1)) then

selfTurn(3)

end

if ((myx-x==2) and (myy-y>=-1 and myy-y<=1)) then

selfTurn(2)

end

if ((myx-x==-2) and (myy-y>=-1 and myy-y<=1)) then

selfTurn(0)

end

if ((myy-y==-3) and (myx-x>=-2 and myx-x<=2)) then

selfTurn(1)

end

if ((myy-y==3) and (myx-x>=-2 and myx-x<=2)) then

selfTurn(3)

end

if ((myx-x==3) and (myy-y>=-2 and myy-y<=2)) then

selfTurn(2)

end

if ((myx-x==-3) and (myy-y>=-2 and myy-y<=2)) then

selfTurn(0)

end

if ((myy-y==-4) and (myx-x>=-3 and myx-x<=3)) then

selfTurn(1)

end

if ((myy-y==4) and (myx-x>=-3 and myx-x<=3)) then

selfTurn(3)

end

if ((myx-x==4) and (myy-y>=-3 and myy-y<=3)) then

selfTurn(2)

end

if ((myx-x==-4) and (myy-y>=-3 and myy-y<=3)) then

selfTurn(0)

end

end

if focus == 0 then

randmove = math.random(1,50)

if randmove == 1 then

selfMove(0)

end

if randmove == 2 then

selfMove(1)

end

if randmove == 3 then

selfMove(2)

end

if randmove == 4 then

selfMove(3)

end

end

if (os.clock() - talk_start) > 30 then

if focus > 0 then

selfSay('Next Please...')

end

focus = 0

end

if focus ~= 0 then

if getDistanceToCreature(focus) > 3 then

selfSay('Good bye then.')

focus = 0

end

end

end

end

 

 

Ainda não testei, pois nçao tenho nada de 7.81 aqui, :)

Mas caso sua dúvida já foi sanada, por favor peça para que a mova!

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