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Erro ao compilar


Skulls

Pergunta

Boa tarde galera,

Ao tentar compilar eu recebo esse erro: C:\Users\lucas\Downloads\Compilacao\forgottenserver-trunk.r3884\trunk.r3884\dev-cpp\gcc TheForgottenServer_private.rc: No such file or directory.

 

Alguém sabe dizer como posso resolver?

 

Obrigado!

Abraços,

Editado por Skulls
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8 respostass a esta questão

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Bom, ele não tá encontrando o arquivo no caminho que está aparecendo...

 

O compilador pode não estar tendo permissão para acessar esta pasta, ou o arquivo pode estar corrompido, ou ele não está reconhecendo o arquivo...

 

Tenta mudar o local do arquivo

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Bom, ele não tá encontrando o arquivo no caminho que está aparecendo...

 

O compilador pode não estar tendo permissão para acessar esta pasta, ou o arquivo pode estar corrompido, ou ele não está reconhecendo o arquivo...

 

Tenta mudar o local do arquivo

Eu sei, mas o arquivo ta lá. Não entendo pq nao esta encontrando! Na verdade o arquivo *_private.rc é sobrescrito pelo dev toda vez que compilamos, não? Agora, eu não tenho a pasta gcc dentro da pasta dev-cpp, mas ja veio sem. Deveria ter uma pasta gcc lá? kkk

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Tente dar um clean no projeto, logo em seguida de um build/rebuild. Isso vai atualizar as dependências, e geralmente vai mostrar onde está o erro no compilador

Mesmo erro.. =(

Compiler: Default compiler
Building Makefile: "C:\Users\lucas\Downloads\Compilacao\forgottenserver-trunk.r3884\trunk.r3884\dev-cpp\Makefile.win"
Executing  make clean
rm -f obj//actions.o obj//admin.o obj//allocator.o obj//baseevents.o obj//beds.o obj//chat.o obj//combat.o obj//condition.o obj//configmanager.o obj//connection.o obj//container.o obj//creature.o obj//creatureevent.o obj//cylinder.o obj//database.o obj//databasemanager.o obj//databasemysql.o obj//databasesqlite.o obj//depot.o obj//dispatcher.o obj//exception.o obj//fileloader.o obj//game.o obj//gameservers.o obj//globalevent.o obj//group.o obj//house.o obj//housetile.o obj//ioban.o obj//ioguild.o obj//iologindata.o obj//iomap.o obj//iomapserialize.o obj//item.o obj//itemattributes.o obj//items.o obj//luascript.o obj//mailbox.o obj//manager.o obj//map.o obj//monster.o obj//monsters.o obj//movement.o obj//networkmessage.o obj//npc.o obj//otserv.o obj//outfit.o obj//outputmessage.o obj//party.o obj//player.o obj//position.o obj//protocol.o obj//protocolgame.o obj//protocolhttp.o obj//protocollogin.o obj//protocolold.o obj//quests.o obj//raids.o obj//scheduler.o obj//scriptmanager.o obj//server.o obj//spawn.o obj//spells.o obj//status.o obj//talkaction.o obj//teleport.o obj//textlogger.o obj//thing.o obj//tile.o obj//tools.o obj//trashholder.o obj//vocation.o obj//waitlist.o obj//weapons.o obj//TheForgottenServer_private.res TheForgottenServer.exe

g++.exe -D__DEBUG__ -c ../actions.cpp -o obj//actions.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../admin.cpp -o obj//admin.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../allocator.cpp -o obj//allocator.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../baseevents.cpp -o obj//baseevents.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../beds.cpp -o obj//beds.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../chat.cpp -o obj//chat.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../combat.cpp -o obj//combat.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../condition.cpp -o obj//condition.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../configmanager.cpp -o obj//configmanager.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../connection.cpp -o obj//connection.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../container.cpp -o obj//container.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../creature.cpp -o obj//creature.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../creatureevent.cpp -o obj//creatureevent.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../cylinder.cpp -o obj//cylinder.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../database.cpp -o obj//database.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../databasemanager.cpp -o obj//databasemanager.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../databasemysql.cpp -o obj//databasemysql.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../databasesqlite.cpp -o obj//databasesqlite.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../depot.cpp -o obj//depot.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../dispatcher.cpp -o obj//dispatcher.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../exception.cpp -o obj//exception.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../fileloader.cpp -o obj//fileloader.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../game.cpp -o obj//game.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../gameservers.cpp -o obj//gameservers.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../globalevent.cpp -o obj//globalevent.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../group.cpp -o obj//group.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../house.cpp -o obj//house.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../housetile.cpp -o obj//housetile.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../ioban.cpp -o obj//ioban.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../ioguild.cpp -o obj//ioguild.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../iologindata.cpp -o obj//iologindata.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../iomap.cpp -o obj//iomap.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../iomapserialize.cpp -o obj//iomapserialize.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../item.cpp -o obj//item.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../itemattributes.cpp -o obj//itemattributes.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../items.cpp -o obj//items.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../luascript.cpp -o obj//luascript.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../mailbox.cpp -o obj//mailbox.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../manager.cpp -o obj//manager.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../map.cpp -o obj//map.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../monster.cpp -o obj//monster.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../monsters.cpp -o obj//monsters.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../movement.cpp -o obj//movement.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../networkmessage.cpp -o obj//networkmessage.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../npc.cpp -o obj//npc.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../otserv.cpp -o obj//otserv.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../outfit.cpp -o obj//outfit.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../outputmessage.cpp -o obj//outputmessage.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../party.cpp -o obj//party.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../player.cpp -o obj//player.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../position.cpp -o obj//position.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../protocol.cpp -o obj//protocol.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../protocolgame.cpp -o obj//protocolgame.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../protocolhttp.cpp -o obj//protocolhttp.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../protocollogin.cpp -o obj//protocollogin.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../protocolold.cpp -o obj//protocolold.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../quests.cpp -o obj//quests.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../raids.cpp -o obj//raids.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../scheduler.cpp -o obj//scheduler.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../scriptmanager.cpp -o obj//scriptmanager.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../server.cpp -o obj//server.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../spawn.cpp -o obj//spawn.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../spells.cpp -o obj//spells.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../status.cpp -o obj//status.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../talkaction.cpp -o obj//talkaction.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../teleport.cpp -o obj//teleport.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../textlogger.cpp -o obj//textlogger.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../thing.cpp -o obj//thing.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../tile.cpp -o obj//tile.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../tools.cpp -o obj//tools.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../trashholder.cpp -o obj//trashholder.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../vocation.cpp -o obj//vocation.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../waitlist.cpp -o obj//waitlist.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

g++.exe -D__DEBUG__ -c ../weapons.cpp -o obj//weapons.o -I"include"  -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2   -fexpensive-optimizations -O1 -g3

windres.exe -i TheForgottenServer_private.rc --input-format=rc -o obj//TheForgottenServer_private.res -O coff 

gcc: TheForgottenServer_private.rc: No such file or directory
gcc: warning: '-x c' after last input file has no effect
gcc: no input files

windres.exe: preprocessing failed.

mingw32-make: *** [obj//TheForgottenServer_private.res] Error 1

Execution terminated

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  • 0

Amigo, esses erros são de lib, e não tem relação ao seu servidor, gcc fica dentro da pasta lib dentro da pasta Stian's Repack Dev-Cpp 0.2, 64bit



dtux2S0.png



Busque uma versão do Stian's Repack Dev-Cpp 0.2, 64bit que esteja atualizada.



Depois de fazer isso, carregue o .dev, e espere ele dar parse nas libs, e aperte "Alt + P"



wZNNpF0.png



E depois aperte "Ctrl + F9"



gy7kvMh.png


Editado por BananaFight
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  • 0

Teria como postar o log completo do dev ? Você vai achar na pasta dele. Pelo que me lembre, era um arquivo html.

 

PS: Lembre-se de habilitar o "full command line" nas configurações do dev também.

Editado por Felipe Moraes
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