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Themaper

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Sobre Themaper

Informações

  • Char no Tibia
    Jacques Leeclair
  • Forma que conheci o xTibia
    Amigos
  • Sou
    Mapper

Themaper's Achievements

  1. Esse Script já vem na maioria dos OT, eu acho que até ja o vi aqui, mais memso assim obrigado por trazer conteudo ao XTibia. Att Trinks OT.
  2. Não, o Player necessita estar Online para receber items.
  3. Vamos lá, procurei por aqui e não achei . Abra a pasta de seu OT, vai em data e depois em TalkAction. Feito isso, vá em TalkAction.xml. Coloque essa Tag: Bom, feito isso vá na pasta TalkAction e vá em Scripts. Copie um arquivo .lua qualquer e renomeie para giveitem.lua, agora abra o giveitem.lua. Coloque isso dentro dele: Pronto, ta criado, agora como usar no jogo? /giveitem playername, itemid, quantidade Exemplo: /giveitem Lord'paulistinha, 2160, 100 No caso, 2160 é crystal coins, e 100 é a quantidade, ou seja? 100 crystal coins. A mensagem que aparecerá para o Player é: Você acabou de receber um item do ADM! Vocês podem modifica-la a gosto. Espero Ter Ajudado. Qualquer dúvida é so postar ou me mandar uma MP.
  4. Themaper

    Comando !voc..

    Boa Demonbholder, sempre ajudando.. Continue trazendo tudo que você sabe. Parabéns. REPUTADO.
  5. Opa, bom tutorial e dá pra entender tudinho. Bem explicado, vai ajudar muita gente em! Continue trazendo conteudo para o X-Tibia. Parabéns Pess0a! REP+ pra você.
  6. Parabens, eu realmente nao sabia nada sobre esse Flash, porém achei essa atualizaçao do global um lixo. Não compensa nem jogar. Mas ae parabéns fez um ótimo trabalho. Rep+ pra você.
  7. E o seguinte; Meu OT tem 8 towns. Eu Posso Virar Morador de Todas.. Mas quando viro morador da ULTIMA CIDADE (town 8) NAO APARECE NO SITE. So que as outras 7 aparecem NORMALMENTE. Se Puderem me ajudar, fico muito GRATO.!
  8. ae brother , e se for pra 3 cidades? desculpa ta? REEP + .
  9. tanks. ou mano nao entendi muito bem olha $config['site']['newchar_towns'][0] = array(2); $config['site']['newchar_towns'][1] = array(1,2); // sample, if all players should spawn in one city (city with ID 4): $config['site']['newchar_towns'] = array(4);
  10. Ok amanha eu falo com o ADM, prele testar, fico grato por saber que vcs ajudem.
  11. -- Alissow OTs Config -- Account manager accountManager = "yes" namelockManager = "no" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 180 newPlayerSpawnPosY = 770 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 20 newPlayerMagicLevel = 0 generateAccountNumber = "no" -- New Player Items newPlayerBackPack = 2000 --red backpack newPlayerHelmet = 2457 --steel helmet newPlayerArmor = 7463 --mammoth fur cape newPlayerLegs = 2647 --plate legs newPlayerBoots = 3982 --crocodile boots newPlayerShield = 6131 --tortoise shield newPlayerAmulet = 2173 --aol --Items for each especific vocation newPlayerDruidRod = 2182 --first rod newPlayerSorcererWand = 2190 --first wand newPlayerPaladinAmmo = 2455 --crossbow newPlayerPaladinAmmonation = 2543 --bolt newPlayerKnightSword = 8602 --jagged sword newPlayerKnightAxe = 8601 --steel axe redSkullLength = 1 * 24 * 60 * 60 blackSkullLength = 2 * 24 * 60 * 60 dailyFragsToRedSkull = 3 weeklyFragsToRedSkull = 5 monthlyFragsToRedSkull = 10 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = "yes" advancedFragList = "no" -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = "yes" maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = "no" -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "pvp" protectionLevel = 0 pvpTileIgnoreLevelAndVocationProtection = "yes" pzLocked = 60 * 1000 huntingDuration = 60 * 1000 criticalHitChance = 50 criticalHitMultiplier = 1 displayCriticalHitNotify = "yes" removeWeaponAmmunition = "no" removeWeaponCharges = "no" removeRuneCharges = "no" whiteSkullTime = 2 * 60 * 1000 noDamageToSameLookfeet = "no" showHealingDamage = "no" showHealingDamageForMonsters = "no" fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = "yes" oldConditionAccuracy = "no" loginProtectionPeriod = 10 * 1000 deathLostPercent = 6 stairhopDelay = 0 pushCreatureDelay = 1 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = "yes" squareColor = 0 allowFightback = "yes" -- Connection config worldId = 0 ip = "pbotrules.servegame.com" bindOnlyConfiguredIpAddress = "no" loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 1000 motd = "Sejam Bem vindo ao BruniN pbOT!" displayOnOrOffAtCharlist = "no" onePlayerOnlinePerAccount = "yes" allowClones = "no" serverName = "BruniN pbOT" loginMessage = "Bem Vindo a BruniN PbOT! Veja Nossas Noticias do Dia em !notice" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = "yes" forceSlowConnectionsToDisconnect = "no" loginOnlyWithLoginServer = "no" premiumPlayerSkipWaitList = "no" -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 passwordType = "plain" -- Deathlist deathListEnabled = "no" deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = "yes" levelToFormGuild = 20 premiumDaysToFormGuild = 10 guildNameMinLength = 4 guildNameMaxLength = 24 -- Highscores highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 15 -- Houses buyableAndSellableHouses = "yes" houseNeedPremium = "yes" bedsRequirePremium = "yes" levelToBuyHouse = 70 housesPerAccount = 0 houseRentAsPrice = "no" housePriceAsRent = "no" housePriceEachSquare = 2000 houseRentPeriod = "never" guildHalls = "yes" -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = "yes" hotkeyAimbotEnabled = "yes" maximumDoorLevel = 500 -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. -- useHouseDataStorage usage may be found at README. mapName = "test" mapAuthor = "Snowz and PbOt Team" randomizeTiles = "yes" useHouseDataStorage = "no" storeTrash = "yes" cleanProtectedZones = "yes" mailboxDisabledTowns = "-1" -- Startup -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = "yes" removePremiumOnInit = "yes" confirmOutdatedVersion = "no" -- Muted buffer maxMessageBuffer = 4 bufferMutedOnSpellFailure = "no" -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) dataDirectory = "data/" allowChangeOutfit = "yes" allowChangeColors = "yes" allowChangeAddons = "yes" disableOutfitsForPrivilegedPlayers = "no" bankSystem = "yes" saveGlobalStorage = "yes" displaySkillLevelOnAdvance = "yes" spellNameInsteadOfWords = "no" emoteSpells = "no" promptExceptionTracerErrorBox = "yes" storePlayerDirection = "no" monsterLootMessage = 3 monsterLootMessageType = 25 -- Ghost mode ghostModeInvisibleEffect = "yes" ghostModeSpellEffects = "yes" -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = "yes" premiumForPromotion = "yes" -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingsOnlyPremium = "yes" blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = "yes" rateExperience = 200 rateExperienceFromPlayers = 0 rateSkill = 70 rateMagic = 60 rateLoot = 5 rateSpawn = 4 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is multiplying every second of logged out time, eg: -- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off. -- rateStaminaThresholdGain is dividing in case the normal gain (that is -- multiplied by rateStaminaGain, btw.) passed above threshold, eg: -- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute). -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 1000 / 3 rateStaminaThresholdGain = 4 staminaRatingLimitTop = 91 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = "yes" -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 250 experienceShareRadiusY = 150 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = "no" globalSaveHour = 8 shutdownAtGlobalSave = "no" cleanMapAtGlobalSave = "no" -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 0 teleportAllSummons = "no" teleportPlayerSummons = "no" -- Status ownerName = "Snowz PbOt!" ownerEmail = "otloscoca@hotmail.com" url = "otloscoca.rg3.net" location = "Brasil" displayGamemastersWithOnlineCommand = "no" -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = "no" displayPlayersLogging = "yes" prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = "no"
  12. Tipo do script:CONFIGURAÇAO Protocolo (versão do Tibia): 8.50 Servidor utilizado: TSF Nível de experiência: MEDIO Adicionais/Informações: Pow o OT do meu amigo, nao pega red skull, ja tentei de tudo, namoral AJUDE,
  13. Tipo do script: Config.Lua? kk Protocolo (versão do Tibia):8.5 Servidor utilizado:TSF Nível de experiência:medio Adicionais/Informações: Queria Configurar o red skkull, e o tempo da batle sair. ME AJUDEM PLS. Grato.
  14. Muito Obrigado sr douguer sempre ajudando.
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