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felipefioravanti

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  • Char no Tibia
    Sefirote
  • Forma que conheci o xTibia
    Otservs
  • Sou
    XTibiano

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  1. ah axo que não fiz isso, tem como me explicar ? sou noob nessas paradas ai ainda, comecei mecher semana retrasada bom, de qualquer jeito obrigado por tentar estar me ajudando, rep+ pra vc ^^ EDIT- ai, botei o script de add no talkaction e funcionou, n tinha feito isso porque nao tinha entendido agora funcionou valeu /o\ --- no caso, pra deixar infinito, o script ficaria como ?
  2. felipefioravanti

    Car System

    versão 8.6 servidor styller yourots experiencia básico Bom, esses dias axei um script bem legalzinho aki --<< Configurable >>-- local storages = { speed = 314622, status = 352993 } -- Empty storages local cfg = { min_speed = 300, -- better not increase than that [ the least speed for a car ] max_speed = 200, -- better not decrease than this [ the maximum speed for a car ] Increase_per_command = 100, -- The speed increase or decrease value per each command (!car speed // !car slow) Car_Explode = true -- Keep it true , so your map isnt filled with cars } -->> END <<-- --<< Functions >>-- function isWalkable(pos, creature, pz)-- Modificações by Hudsin,Arkires e Pinpao Xtibia if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid == 0 then return false end if getTopCreature(pos).uid > 0 and creature then return false end if getTileInfo(pos).protection and pz then return false, true end local n = not proj and 3 or 2 for i = 0, 255 do pos.stackpos = i local tile = getTileThingByPos(pos) if tile.itemid ~= 0 and not isCreature(tile.uid) then if hasProperty(tile.uid, n) or hasProperty(tile.uid, 7) then return false end end end return true end function getCarSpeed(cid) return getPlayerStorageValue(cid,storages.speed) end function setCarSpeed(cid,value) return setPlayerStorageValue(cid,storages.speed, getPlayerStorageValue(cid,storages.speed) + value) end function setCarStatus(cid,value) return setPlayerStorageValue(cid,storages.status,value) end function carMove(cid) return getPlayerStorageValue(cid,storages.status) > 0 and true or false end function move(cid,time) local dir = getCreatureLookDir(cid) local id = isInArray({1,3},getCreatureLookDir(cid)) and 7267 or 7266 local place = getPositionByDirection(getThingPos(cid),dir,1) if isWalkable(place,true,true,true) then doRemoveItem( getTileItemById(getThingPos(cid),7267).uid > 0 and getTileItemById(getThingPos(cid),7267).uid or getTileItemById(getThingPos(cid),7266).uid ) doTeleportThing(cid,place,false) addEvent(doSendMagicEffect,time+10,place,34) doCreateItem(id,1,place) if carMove(cid) then addEvent(move,time,cid,getCarSpeed(cid)) else doRemoveItem( getTileItemById(getThingPos(cid),7267).uid > 0 and getTileItemById(getThingPos(cid),7267).uid or getTileItemById(getThingPos(cid),7266).uid ) end else doCreatureSetNoMove(cid, 0) doPlayerSendTextMessage(cid,27,"You have hit somthng.") setCarStatus(cid,0) if cfg.Car_Explode then doRemoveItem( getTileItemById(getThingPos(cid),7267).uid > 1 and getTileItemById(getThingPos(cid),7267).uid or getTileItemById(getThingPos(cid),7266).uid ) doSendAnimatedText(getThingPos(cid),"Crashed",TEXTCOLOR_RED) doSendMagicEffect(getThingPos(cid),31) end end end --<< Functions Ends <<-- function onSay(cid, words, param, channel) if param == "speed" then if carMove(cid) then if getCarSpeed(cid) > cfg.max_speed then setCarSpeed(cid,-(cfg.Increase_per_command)) addEvent(doSendAnimatedText,10,getThingPos(cid),"Speeding",TEXTCOLOR_GREEN) else setCarSpeed(cid,cfg.max_speed) doPlayerSendCancel(cid,"The car is in its maximum speed.") end else doPlayerSendCancel(cid,"You should start moving first.") end elseif param == "slow" then if carMove(cid) then if getCarSpeed(cid) < cfg.min_speed then setCarSpeed(cid,cfg.Increase_per_command) addEvent(doSendAnimatedText,10,getThingPos(cid),"Slowing",TEXTCOLOR_GREEN) else setCarSpeed(cid,cfg.min_speed) doPlayerSendCancel(cid,"The car is in its minumium speed.") end else doPlayerSendCancel(cid,"You should start moving first.") end elseif param == "stop" then -- by DarkVelocity Xtibia if carMove(cid) then setCarStatus(cid,0) doCreatureSetNoMove(cid, 0) else doPlayerSendCancel(cid,"Car is already stopped.") end elseif param == "move" then if not carMove(cid) then if getTileItemById(getThingPos(cid),7267).uid < 1 and getTileItemById(getThingPos(cid),7266).uid < 1 then local item = isInArray({1,3},getCreatureLookDir(cid)) and 7267 or 7266 doCreateItem(item,1,getThingPos(cid)) end setPlayerStorageValue(cid,storages.speed,cfg.min_speed) setCarStatus(cid,1) doCreatureSetNoMove(cid, 1) move(cid,getCarSpeed(cid)) else doPlayerSendCancel(cid,"Car is already moving.") end end return true end queria fazer algo que só desse pra usar ele em tal area, tem como ? por exemplo, se eu tentar usar outra area a nao ser a que eu quero, aparece que não pode e que por exemplo, se vc batesse o carro na parede, vc seria teletransportado para o templo agradeço desde já
  3. nem tem, vc pode me ajudar por msn ? pra evitar spam aqui felipefioravanti@live.com valeu
  4. ué cara fiz o que vc pediu data -> lib -> ReflectLib.lua function isHandedWeapon(itemuid) local typee = getItemWeaponType(itemuid) or 0 if typee >= 1 and typee <= 6 then return CONST_SLOT_RIGHT end return -1 end function getItemType(itemid) local slottypes = {"head", "body", "legs", "feet", "ring", "necklace"} local consts = { ["head"] = CONST_SLOT_HEAD, ["armor"] = CONST_SLOT_ARMOR, ["legs"] = CONST_SLOT_LEGS, ["feet"] = CONST_SLOT_FEET, ["ring"] = CONST_SLOT_RING, ["necklace"] = CONST_SLOT_NECKLACE } local arq = io.open("data/items/items.xml", "r"):read("*all") local attributes = arq:match('<item id="' .. itemid .. '".+name="' .. getItemNameById(itemid) ..'">(.-)</item>') local slot = "" for i,x in pairs(slottypes) do if attributes:find(x) then slot = x break end end if slot == "body" then slot = "armor" end return consts[slot] end function addReflectCharges(item, charges, reflectpercent) if charges ~= "inf" then charges = charges+1 doItemSetAttribute(item, "mcharges", charges) doItemSetAttribute(item, "charges", charges) doItemSetAttribute(item, "name", getItemNameById(getThing(item).itemid) .. " that is brand-new") else doItemSetAttribute(item, "charges", -1) doItemSetAttribute(item, "mcharges", "inf") end doItemSetAttribute(item, "reflect", reflectpercent) doItemSetAttribute(item, "description", "That item reflects " .. reflectpercent .. " percent of physical damage.") end function renewCharges(item) if getItemAttribute(item, "charges") and getItemAttribute(item, "mcharges") ~= "inf" then doItemSetAttribute(item, "charges", getItemAttribute(item, "mcharges")) doItemSetAttribute(item, "name", getItemNameById(getThing(item).itemid) .. " that is brand-new") end end data -> creaturescripts -> scripts -> reflectDamage.lua function onStatsChange(cid, attacker, type, combat, value) local slots = {CONST_SLOT_HEAD, CONST_SLOT_NECKLACE, CONST_SLOT_ARMOR, CONST_SLOT_RIGHT, CONST_SLOT_LEFT, CONST_SLOT_LEGS, CONST_SLOT_FEET, CONST_SLOT_RING} local reflectpercent = 0 local itens = {} for i = 1, #slots do if getPlayerSlotItem(cid, slots[i]).uid > 1 and (getItemType(getPlayerSlotItem(cid, slots[i]).itemid) == slots[i] or isInArray({CONST_SLOT_RIGHT, CONST_SLOT_LEFT}, isHandedWeapon(getPlayerSlotItem(cid, slots[i]).uid))) and getItemAttribute(getPlayerSlotItem(cid, slots[i]).uid, "mcharges") and (getItemAttribute(getPlayerSlotItem(cid, slots[i]).uid, "charges") > 1 or getItemAttribute(getPlayerSlotItem(cid, slots[i]).uid, "mcharges") == "inf") then reflectpercent = reflectpercent+getItemAttribute(getPlayerSlotItem(cid, slots[i]).uid, "reflect") table.insert(itens, getPlayerSlotItem(cid, slots[i])) end end if combat == 1 and reflectpercent > 0 then if math.ceil(-value*((100-reflectpercent)/100)) < 0 then doCreatureAddHealth(cid, math.ceil(-value*((100-reflectpercent)/100))) doSendAnimatedText(getCreaturePosition(cid), math.ceil(value*((100-reflectpercent)/100)), COLOR_RED) local a = doCreateItem(2019, 2, getCreaturePosition(cid)) doSendMagicEffect(getCreaturePosition(cid), 0) doDecayItem(a) else doSendMagicEffect(getCreaturePosition(cid), 3) end if math.ceil(-value*(reflectpercent/100)) < 0 then doCreatureAddHealth(attacker, math.ceil(-value*(reflectpercent/100))) doSendAnimatedText(getCreaturePosition(attacker), math.ceil(value*(reflectpercent/100)), COLOR_GREY) local a = doCreateItem(2019, 2, getCreaturePosition(attacker)) doSendMagicEffect(getCreaturePosition(attacker), 9) doDecayItem(a) end for i,x in pairs(itens) do if getItemAttribute(x.uid, "mcharges") ~= "inf" then doItemSetAttribute(x.uid, "charges", getItemAttribute(x.uid, "charges")-1) doItemSetAttribute(x.uid, "name", getItemNameById(x.itemid) .. " that has " .. getItemAttribute(x.uid, "charges")-1 .. " charge" .. (getItemAttribute(x.uid, "charges")-1 > 1 and "s" or "") .. " left") end end else return TRUE end end data -> creaturescripts -> scripts -> login.lua local config = { loginMessage = getConfigValue('loginMessage') } function onLogin(cid) local loss = getConfigValue('deathLostPercent') if(loss ~= nil) then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10) end local accountManager = getPlayerAccountManager(cid) if(accountManager == MANAGER_NONE) then local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage if(lastLogin > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "." else str = str .. " Please choose your outfit." doPlayerSendOutfitWindow(cid) end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) elseif(accountManager == MANAGER_NAMELOCK) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?") elseif(accountManager == MANAGER_ACCOUNT) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.") end if(not isPlayerGhost(cid)) then doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) end registerCreatureEvent(cid, "Mail") registerCreatureEvent(cid, "GuildMotd") registerCreatureEvent(cid, "killer") registerCreatureEvent(cid, "Idle") registerCreatureEvent(cid, "attackguild") registerCreatureEvent(cid, "advance") registerCreatureEvent(cid, "FimVip") registerCreatureEvent(cid, "SkullCheck") registerCreatureEvent(cid, "ReportBug") registerCreatureEvent(cid, VipReceive) registerCreatureEvent(cid, "PlayerKill") if (InitArenaScript ~= 0) then InitArenaScript = 1 -- make arena rooms free for i = 42300, 42309 do setGlobalStorageValue(i, 0) setGlobalStorageValue(i+100, 0) end end -- if he did not make full arena 1 he must start from zero if getPlayerStorageValue(cid, 42309) < 1 then for i = 42300, 42309 do setPlayerStorageValue(cid, i, 0) end end -- if he did not make full arena 2 he must start from zero if getPlayerStorageValue(cid, 42319) < 1 then for i = 42310, 42319 do setPlayerStorageValue(cid, i, 0) end end -- if he did not make full arena 3 he must start from zero if getPlayerStorageValue(cid, 42329) < 1 then for i = 42320, 42329 do setPlayerStorageValue(cid, i, 0) end end if getPlayerStorageValue(cid, 42355) == -1 then setPlayerStorageValue(cid, 42355, 0) -- did not arena level end setPlayerStorageValue(cid, 42350, 0) -- time to kick 0 setPlayerStorageValue(cid, 42352, 0) -- is not in arena fly.login(cid) registerCreatureEvent(cid, "onPrepareDeath") registerCreatureEvent(cid, "task_count") registerCreatureEvent(cid, "onPrepareDeathinifi") registerCreatureEvent(cid, "ReflectDamage") return true end creaturescripts.xml -> <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/> <event type="PrepareDeath" name="pvparena" script="pvparena.lua"/> <event type="attack" name="attackguild" script="attackguild.lua"/> <event type="logout" name="Playerlogout" event="script" value="logout.lua"/> <event type="logout" name="FimVip" event="script" value="vipname.lua"/> <event type="statschange" name="ReflectSpellKnight" event="script" value="spells/reflectknight.lua"/> <event type="statschange" name="ReflectSpellPally" event="script" value="spells/reflectpally.lua"/> <event type="statschange" name="ReflectSpellMage" event="script" value="spells/reflectmage.lua"/> <event type="kill" name="task_count" script="taskcount.lua"/> <event type="preparedeath" name="onPrepareDeathinifi" event="script" value="aolinfinity.lua"/> <event type="statschange" name="ReflectDamage" event="script" value="reflectDamage.lua"/> </creaturescripts> agora nem tá dando mais o erro, só que tambem nao tá refletindo olha se ajudar minhas vocações são novas veja ai --> vocations.xml <?xml version="1.0" encoding="UTF-8"?> <vocations> <vocation id="0" name="None" description="none" needpremium="0" gaincap="5" gainhp="5" gainmana="5" gainhpticks="6" gainhpamount="1" gainmanaticks="6" gainmanaamount="1" manamultiplier="4.0" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="0" attackable="no"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.5" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="1.5" fishing="1.1" experience="1.0"/> </vocation> <vocation id="1" name="Wizard" description="a Wizard" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="6" gainhpamount="50" gainmanaticks="3" gainmanaamount="70" manamultiplier="1.1" attackspeed="500" soulmax="100" gainsoulticks="120" fromvoc="1"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.5" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="1.5" fishing="1.1" experience="1.0"/> </vocation> <vocation id="2" name="Priest" description="a Priest" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="6" gainhpamount="50" gainmanaticks="3" gainmanaamount="70" manamultiplier="1.1" attackspeed="500" soulmax="100" gainsoulticks="120" fromvoc="2"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.5" club="1.8" sword="1.8" axe="1.8" distance="1.8" shielding="1.5" fishing="1.1" experience="1.0"/> </vocation> <vocation id="3" name="Archer" description="a archer" needpremium="0" gaincap="20" gainhp="10" gainmana="15" gainhpticks="4" gainhpamount="65" gainmanaticks="4" gainmanaamount="60" manamultiplier="1.4" attackspeed="500" soulmax="100" gainsoulticks="120" fromvoc="3"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.2" club="1.2" sword="1.2" axe="1.2" distance="1.1" shielding="1.1" fishing="1.1" experience="1.0"/> </vocation> <vocation id="4" name="Guardian" description="a guardian" needpremium="0" gaincap="25" gainhp="15" gainmana="5" gainhpticks="3" gainhpamount="80" gainmanaticks="6" gainmanaamount="40" manamultiplier="3.0" attackspeed="500" soulmax="100" gainsoulticks="120" fromvoc="4"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.1" sword="1.1" axe="1.1" distance="1.4" shielding="1.1" fishing="1.1" experience="1.0"/> </vocation> <vocation id="13" name="Alchemist" description="a alchemist" needpremium="0" gaincap="25" gainhp="5" gainmana="30" gainhpticks="0" gainhpamount="60" gainmanaticks="6" gainmanaamount="65" manamultiplier="1.1" attackspeed="500" soulmax="200" gainsoulticks="120" fromvoc="13"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.1" sword="1.1" axe="1.1" distance="1.4" shielding="1.1" fishing="1.1" experience="1.0"/> </vocation> <vocation id="14" name="Creator" description="a creator" needpremium="0" gaincap="25" gainhp="5" gainmana="30" gainhpticks="0" gainhpamount="60" gainmanaticks="6" gainmanaamount="65" manamultiplier="1.1" attackspeed="500" soulmax="300" gainsoulticks="120" fromvoc="13"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.1" sword="1.1" axe="1.1" distance="1.4" shielding="1.1" fishing="1.1" experience="1.0"/> </vocation> <vocation id="5" name="Powerful Wizard" description="a Powerful Wizard" needpremium="1" gaincap="10" gainhp="5" gainmana="30" gainhpticks="4" gainhpamount="100" gainmanaticks="2" gainmanaamount="150" manamultiplier="1.1" attackspeed="500" soulmax="200" gainsoulticks="15" fromvoc="1" lessloss="30"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.5" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="1.5" fishing="1.1" experience="1.0"/> </vocation> <vocation id="6" name="Divine" description="an divine" needpremium="1" gaincap="10" gainhp="5" gainmana="30" gainhpticks="4" gainhpamount="100" gainmanaticks="2" gainmanaamount="150" manamultiplier="1.1" attackspeed="500" soulmax="200" gainsoulticks="15" fromvoc="2" lessloss="30"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.5" club="1.8" sword="1.8" axe="1.8" distance="1.8" shielding="1.5" fishing="1.1" experience="1.0"/> </vocation> <vocation id="7" name="Sniper" description="a sniper" needpremium="1" gaincap="20" gainhp="10" gainmana="15" gainhpticks="3" gainhpamount="150" gainmanaticks="3" gainmanaamount="130" manamultiplier="1.4" attackspeed="500" soulmax="200" gainsoulticks="15" fromvoc="3" lessloss="30"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.2" club="1.2" sword="1.2" axe="1.2" distance="1.1" shielding="1.1" fishing="1.1" experience="1.0"/> </vocation> <vocation id="8" name="Horseman" description="an horseman" needpremium="1" gaincap="25" gainhp="15" gainmana="5" gainhpticks="2" gainhpamount="170" gainmanaticks="4" gainmanaamount="80" manamultiplier="3.0" attackspeed="500" soulmax="200" gainsoulticks="15" fromvoc="4" lessloss="30"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.1" sword="1.1" axe="1.1" distance="1.4" shielding="1.1" fishing="1.1" experience="1.0"/> </vocation> <!-- <vocation id="9" name="Dark Mage" description="an dark mage" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="4" gainhpamount="10" gainmanaticks="2" gainmanaamount="10" manamultiplier="1.1" attackspeed="2000" soulmax="200" gainsoulticks="15" fromvoc="5" lessloss="50"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.5" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="1.5" fishing="1.1" experience="1.0"/> </vocation> <vocation id="10" name="Cleric" description="an cleric" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="4" gainhpamount="10" gainmanaticks="2" gainmanaamount="10" manamultiplier="1.1" attackspeed="2000" soulmax="200" gainsoulticks="15" fromvoc="6" lessloss="50"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.5" club="1.8" sword="1.8" axe="1.8" distance="1.8" shielding="1.5" fishing="1.1" experience="1.0"/> </vocation> <vocation id="11" name="Striker" description="an Striker" needpremium="0" gaincap="20" gainhp="10" gainmana="15" gainhpticks="3" gainhpamount="10" gainmanaticks="3" gainmanaamount="10" manamultiplier="1.4" attackspeed="2000" soulmax="200" gainsoulticks="15" fromvoc="7" lessloss="50"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.2" club="1.2" sword="1.2" axe="1.2" distance="1.1" shielding="1.1" fishing="1.1" experience="1.0"/> </vocation> <vocation id="12" name="Heavy Tanker" description="an heavy tanker" needpremium="0" gaincap="25" gainhp="15" gainmana="5" gainhpticks="8" gainhpamount="10" gainmanaticks="4" gainmanaamount="10" manamultiplier="3.0" attackspeed="2000" soulmax="200" gainsoulticks="15" fromvoc="8" lessloss="50"> <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> <skill fist="1.1" club="1.1" sword="1.1" axe="1.1" distance="1.4" shielding="1.1" fishing="1.1" experience="1.0"/> </vocation> --> </vocations> abraço
  5. ah então posta isso no tutorial que tem muita gente que nao sabe fazer isso ( inclusive eu ). olha aki: <item id="2125" article="a" name="crystal necklace"> <attribute key="weight" value="490" /> <attribute key="slotType" value="necklace" /> </item> o que eu edito aki pra funcionar ? desde já agradeço
  6. [18/08/2011 14:33:28] [Error - CreatureScript Interface] [18/08/2011 14:33:28] data/creaturescripts/scripts/reflectDamage.lua:onStatsChange [18/08/2011 14:33:28] Description: [18/08/2011 14:33:28] data/lib/reflectlib.lua:23: attempt to index local 'attributes' (a nil value) [18/08/2011 14:33:28] stack traceback: [18/08/2011 14:33:28] data/lib/reflectlib.lua:23: in function 'getItemType' [18/08/2011 14:33:28] data/creaturescripts/scripts/reflectDamage.lua:6: in function <data/creaturescripts/scripts/reflectDamage.lua:1>
  7. talkactions nem pego [17/08/2011 15:11:18] data/talkactions/scripts/forjas.lua:3: attempt to index global 'file' (a nil value) [17/08/2011 15:11:18] stack traceback: [17/08/2011 15:11:18] data/talkactions/scripts/forjas.lua:3: in function <data/talkactions/scripts/forjas.lua:1> EDIT- deixa pra lá , eu que tinha feito errado REP+,obrigado
  8. Siguinte, hoje estava querendo adicionar novas vocações só que não sei como botar elas no account manager, já procurei em vários lugares mais não axei. Já adicionei elas no vocations.xml e no libs - 031-vocations. se souber, por favor, não EXITE em responder valendoREP+, obrigado. \o __________________________ Problema resolvido, consegui achar uma solução. Podem fechar o tópico, obrigado. Pensando bem, não fechem ainda, tem um erro, quando vou logar no character que seria a nova vocação ele não loga >.> esperando uma resposta flw 21:37 You see yourself. You are a alchemist. finalmente podem fechar, valeu a ajuda --'
  9. fiz isso amigo, mais quando vou fazer na prática, escrevo !criar e aparece 18:49 [sTAFF] Lipe: Go to me, dragon hatchling , só que o bixo não nasce o_o bom, de qualquer forma muito obrigado por ajudar
  10. Desculpe, ontem de madrugada tive que sair, mais seu rep está aqui \o Reputação dada LipeFioravanti EDIT - firstitems.lua local firstItems = {} firstItems[0] = { 2173, 2525, 2428, 2124, 2460, 2478, 2643 } firstItems[1] = { 2173, 2525, 2190, 2124, 2460, 2478, 2643 } firstItems[2] = { 2173, 2525, 2182, 2124, 2460, 2478, 2643 } firstItems[3] = { 2173, 2525, 2389, 2124, 2460, 2478, 2643 } firstItems[4] = { 2173, 2525, 2428, 2124, 2460, 2478, 2643 } function onLogin(cid) if getPlayerStorageValue(cid, 30001) == -1 then for i = 1, table.maxn(firstItems[getPlayerVocation(cid)]) do doPlayerAddItem(cid, firstItems[getPlayerVocation(cid)], 1) end if getPlayerSex(cid) == 0 then doPlayerAddItem(cid, 2465, 1) else doPlayerAddItem(cid, 2465, 1) end local bag = doPlayerAddItem(cid, 9774, 1) doAddContainerItem(bag, 2160, 1) doAddContainerItem(bag, 2554, 1) doAddContainerItem(bag, 2120, 1) doAddContainerItem(bag, 7618, 1) doAddContainerItem(bag, 2383, 1) setPlayerStorageValue(cid, 30001, 1) end return TRUE end EDIT 2- cara, tem como vc me explicar como eu faço pra sumonar o bixo no pz ? valeu
  11. Ah tá, entendi Já o erro, se alguém souber o que é, por favor me fale EDIT - Cara, consegui botar os pets aqui no ot merece rep+ valeeeeeeeu /o\
  12. Desculpem reviver esse tópico, mas eu estou com o mesmo problema do colega aqui de cima... Alguém sabe a solução ?
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