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IrvingAzaelSG

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  1. [18/09/2013 13:16:17] [Error - CreatureScript Interface] [18/09/2013 13:16:17] data/creaturescripts/scripts/exp.lua:onStatsChange [18/09/2013 13:16:17] Description: [18/09/2013 13:16:17] data/creaturescripts/scripts/exp.lua:615: attempt to index a boolean value [18/09/2013 13:16:17] stack traceback: [18/09/2013 13:16:17] data/creaturescripts/scripts/exp.lua:615: in function <data/creaturescripts/scripts/exp.lua:122>
  2. Ultimamente en mi server tenia este problema [17/09/2013 19:03:57] [Error - MoveEvents Interface] [17/09/2013 19:03:57] data/movements/scripts/portrait.lua:onDeEquip [17/09/2013 19:03:57] Description: [17/09/2013 19:03:57] (luaDoTransformItem) Item not found [17/09/2013 19:03:58] [Error - MoveEvents Interface] [17/09/2013 19:03:58] data/movements/scripts/portrait.lua:onEquip [17/09/2013 19:03:58] Description: [17/09/2013 19:03:58] (luaDoTransformItem) Item not found Que es cuando el player no tiene portrait. Ahora agreguen este en movements/scripts/portrait function onEquip (cid, item, slot) if not cid then return true end if item.uid <= 0 then return true end if not getItemAttribute(item.uid, "poke") then return true end for i, x in pairs(fotos) do if string.lower(getItemAttribute(item.uid, "poke")) == string.lower(i) then doTransformItem(getPlayerSlotItem(cid, 7).uid, fotos[i]) return true end end end function onDeEquip(cid, item, slot) if not cid then return true end if item.uid <= 0 then return true end if not getItemAttribute(item.uid, "poke") then return true end doTransformItem(getPlayerSlotItem(cid, CONST_SLOT_LEGS).uid, 2395) if not doTransformItem(getPlayerSlotItem(cid, CONST_SLOT_LEGS).uid, 2395) then doPlayerAddItem(cid, 2395, 1) return true end end Al momento de cambiar pokemon cuando no tenga portrait le agregare el portrait!!
  3. [17/09/2013 19:03:57] [Error - MoveEvents Interface] [17/09/2013 19:03:57] data/movements/scripts/portrait.lua:onDeEquip [17/09/2013 19:03:57] Description: [17/09/2013 19:03:57] (luaDoTransformItem) Item not found [17/09/2013 19:03:58] [Error - MoveEvents Interface] [17/09/2013 19:03:58] data/movements/scripts/portrait.lua:onEquip [17/09/2013 19:03:58] Description: [17/09/2013 19:03:58] (luaDoTransformItem) Item not found function onEquip (cid, item, slot) if not cid then return true end if item.uid <= 0 then return true end if not getItemAttribute(item.uid, "poke") then return true end for i, x in pairs(fotos) do if string.lower(getItemAttribute(item.uid, "poke")) == string.lower(i) then doTransformItem(getPlayerSlotItem(cid, 7).uid, fotos) return true end end end function onDeEquip(cid, item, slot) if not cid then return true end if item.uid <= 0 then return true end if not getItemAttribute(item.uid, "poke") then return true end doTransformItem(getPlayerSlotItem(cid, CONST_SLOT_LEGS).uid, 2395) end
  4. Abra algun Byke system para pokemon por talkaction mi server es PDA!!
  5. Eu tenho o servidor slicer pda 2.9.1, haverá algum tutorial para adicionar sistema Ícone?
  6. com nenhum, estou usando jogadores e não vai me deixar jogadores vs jogadores não podem ter duelo por uma cotovelada
  7. Os jogadores não podem jogar duelos com mais de um pokemon se eu tentar com mais de dois puxões marcar este Você ou seu oponente You or your opponent doesn't have that amount of pokemons in their bags! Duel are canceled! mesmo tendo seis pokemon neste saco de marca Script : storagesDuel = {52480, 52481, 52482, 52482, 52483, 52484, 52485, 6598754} --[[ Lista das storages Duel! 52480 = sto de duelo e do modo de duel; 52481 = sto de pokes no duel; 52482 = sto do seu time; 52483 = sto do time adversario; 52484 = sto de aceitaçao de duel e do começo do duel; 52485 = sto do nome do 'invitador'; 6598754 = sto do canAttackOther; ]] function beginDuel(cid, n) if getPlayerStorageValue(cid, 52482) == -1 or getPlayerStorageValue(cid, 52483) == -1 then return true end local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",") local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",") local sto2, sto3 = getPlayerStorageValue(cid, 52482), getPlayerStorageValue(cid, 52483) if n == 0 then for i = 1, #t1 do local pid, sid = getPlayerByName(t1[i]), getPlayerByName(t2[i]) if isCreature(pid) and getPlayerStorageValue(pid, 52480) >= 1 then setPlayerStorageValue(pid, 6598754, 5) setPlayerStorageValue(pid, 52482, sto2) setPlayerStorageValue(pid, 52483, sto3) setPlayerStorageValue(pid, 52484, 10) end --- if isCreature(sid) and getPlayerStorageValue(sid, 52480) >= 1 then setPlayerStorageValue(sid, 6598754, 10) setPlayerStorageValue(sid, 52482, sto2) setPlayerStorageValue(sid, 52483, sto3) setPlayerStorageValue(sid, 52484, 10) end --- doSendAnimatedText(getThingPosWithDebug(pid), "START", 215) doSendAnimatedText(getThingPosWithDebug(sid), "START", 215) end return true else for i = 1, #t1 do local pid, sid = getPlayerByName(t1[i]), getPlayerByName(t2[i]) if isCreature(pid) and getPlayerStorageValue(pid, 52480) >= 1 then doSendAnimatedText(getThingPosWithDebug(pid), (n == 6 and "" or ""..n.."!"), 215) end if isCreature(sid) and getPlayerStorageValue(sid, 52480) >= 1 then doSendAnimatedText(getThingPosWithDebug(sid), (n == 6 and "" or ""..n.."!"), 215) end end n = n-1 end addEvent(beginDuel, 1000, cid, n) end function removeFromTableDuel(cid, value) if not isCreature(cid) then return true end local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",") local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",") table.remove(t1, table.find(t1, value) or -1) table.remove(t2, table.find(t2, value) or -1) --- local str1, str2 = "", "" for i = 1, 3 do if t1[i] then str1 = str1..(t1[i] or "").."," end if t2[i] then str2 = str2..(t2[i] or "").."," end end setPlayerStorageValue(cid, 52482, str1) setPlayerStorageValue(cid, 52483, str2) return true end function isDuelingAgainst(cid, pid) if not isCreature(cid) or not isCreature(pid) then return false end ----- local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",") local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",") ----- local name1, name2 = getCreatureName(cid), getCreatureName(pid) ----- if table.find(t1, name1) ~= nil and table.find(t2, name2) ~= nil then return true elseif table.find(t2, name1) ~= nil and table.find(t1, name2) ~= nil then return true end return false end function doEndDuel(cid, desisto) if isCreature(cid) then if getPlayerStorageValue(cid, 52482) ~= -1 then t1 = string.explode(getPlayerStorageValue(cid, 52482), ",") t2 = string.explode(getPlayerStorageValue(cid, 52483), ",") end local invit = getPlayerByName(getPlayerStorageValue(cid, 52485)) if isCreature(invit) then table1 = string.explode(getPlayerStorageValue(invit, 52482), ",") table2 = string.explode(getPlayerStorageValue(invit, 52483), ",") end if getPlayerStorageValue(cid, 52484) ~= 10 then if getPlayerStorageValue(cid, 52482) ~= -1 then for a = 1, 3 do local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a]) if isCreature(pid) then doCreatureSetSkullType(pid, 0) doRemoveCondition(pid, CONDITION_INFIGHT) end if isCreature(sid) then doCreatureSetSkullType(sid, 0) doRemoveCondition(sid, CONDITION_INFIGHT) end for i = 1, #storagesDuel do if isCreature(pid) then setPlayerStorageValue(pid, storagesDuel[i], -1) end if isCreature(sid) then setPlayerStorageValue(sid, storagesDuel[i], -1) end end end else for i = 1, #storagesDuel do setPlayerStorageValue(cid, storagesDuel[i], -1) end doCreatureSetSkullType(cid, 0) doRemoveCondition(cid, CONDITION_INFIGHT) --------------------------------- if table2 then local numero = 0 for i = 1, #table2 do local ppid = getPlayerByName(table2[i]) if not isCreature(ppid) or getPlayerStorageValue(ppid, 52480) ~= -1 then numero = numero+1 end end if numero == 0 then doEndDuel(invit) sendMsgToPlayer(invit, 20, "The opponents are give up! Duel is canceled!") end end -------------------------------- end if desisto then doSendAnimatedText(getThingPosWithDebug(cid), "GIVE UP", COLOR_BLUE) end return true end for a = 1, #t1 do local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a]) removeFromTableDuel(pid, getCreatureName(cid)) removeFromTableDuel(sid, getCreatureName(cid)) end local t3 = string.explode(getPlayerStorageValue(cid, 52482), ",") local t4 = string.explode(getPlayerStorageValue(cid, 52483), ",") if (#t3 == 0 and #t4 >= 1) or (#t4 == 0 and #t3 >= 1) then for j = 1, (#t3 > 0 and #t3 or #t4) do local winner = #t3 > 0 and getPlayerByName(t3[j]) or getPlayerByName(t4[j]) if isCreature(winner) then addEvent(doSendAnimatedText, 500, getThingPosWithDebug(winner), "WIN", COLOR_ELECTRIC) for i = 1, #storagesDuel do setPlayerStorageValue(winner, storagesDuel[i], -1) end doCreatureSetSkullType(winner, 0) doRemoveCondition(winner, CONDITION_INFIGHT) end end addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "LOSE", COLOR_BURN) for i = 1, #storagesDuel do setPlayerStorageValue(cid, storagesDuel[i], -1) end doCreatureSetSkullType(cid, 0) doRemoveCondition(cid, CONDITION_INFIGHT) else for i = 1, #storagesDuel do setPlayerStorageValue(cid, storagesDuel[i], -1) end doCreatureSetSkullType(cid, 0) doRemoveCondition(cid, CONDITION_INFIGHT) if desisto then doSendAnimatedText(getThingPosWithDebug(cid), "GIVE UP", COLOR_BLUE) else addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "LOSE", COLOR_BURN) end end end end function checkDuel(cid) if getPlayerStorageValue(cid, 52484) ~= 10 then return true end if getPlayerStorageValue(cid, 52481) >= 1 then setPlayerStorageValue(cid, 52481, getPlayerStorageValue(cid, 52481)-1) doSendAnimatedText(getThingPosWithDebug(cid), "POKE DOWN", 65) end if getPlayerStorageValue(cid, 52481) == 0 then doEndDuel(cid) end end --/////////////////////////////////////////////////////////////////////////////////////////////--
  8. Olá slicer bom primeiro de todos os parabéns para o servidor para mim é das melhores versões que tenho on-line com um mapa da região Johto me fez esta é a minha página eu tenho um longo http://pokemongonline.jimdo.com/ a melhorar, mas lá vou eu fazer a luta que eu tenho um problema com o seguinte bug no cooldownbar não deixa o jogador e os outros que não são, mas eles são muito próximos e eu não poderia me resolver uma vez que eu não consigo encontrar o problema se acesorar Posso usar a versão 2.9.1 e com o patch incluído outras coisas e desculpe te incomodar nenhum jogador que ficar mudo por alguns segundos 698765 figuras de tempo que quantidade e não sei como evitar que [13/08/2013 18:43:19] [Error - CreatureScript Interface] [13/08/2013 18:43:19] data/creaturescripts/scripts/exp.lua:onStatsChange [13/08/2013 18:43:19] Description: [13/08/2013 18:43:19] (luaGetMonsterInfo) Monster not found [13/08/2013 18:43:19] [Error - CreatureScript Interface] [13/08/2013 18:43:19] data/creaturescripts/scripts/exp.lua:onStatsChange [13/08/2013 18:43:19] Description: [13/08/2013 18:43:19] data/creaturescripts/scripts/exp.lua:615: attempt to index a boolean value [13/08/2013 18:43:19] stack traceback: [13/08/2013 18:43:19] data/creaturescripts/scripts/exp.lua:615: in function <data/creaturescripts/scripts/exp.lua:122> [13/08/2013 18:43:19] Tako Gamer has logged out. [13/08/2013 18:43:20] Medra has logged out. [13/08/2013 18:43:22] Medra has logged in. [13/08/2013 18:43:25] > Broadcasted message: "Full server save within 30 seconds, please mind it may freeze!". [13/08/2013 18:43:55] > Saving server... [13/08/2013 18:43:57] > SAVE: Complete in 1.654 seconds using relational house storage. [13/08/2013 18:45:06] [Error - CreatureScript Interface] [13/08/2013 18:45:06] data/creaturescripts/scripts/pokeexp.lua:onDeath [13/08/2013 18:45:06] Description: [13/08/2013 18:45:07] (luaGetCreatureMaxHealth) Creature not found [13/08/2013 18:45:07] [Error - CreatureScript Interface] [13/08/2013 18:45:07] data/creaturescripts/scripts/pokeexp.lua:onDeath [13/08/2013 18:45:07] Description: [13/08/2013 18:45:07] (luaDoCreatureAddHealth) Creature not found [13/08/2013 18:45:16] Isai has logged in. [13/08/2013 18:45:16] [Error - CreatureScript Interface] [13/08/2013 18:45:16] data/creaturescripts/scripts/login.lua:onLogin [13/08/2013 18:45:16] Description: [13/08/2013 18:45:16] data/lib/cooldown bar.lua:43: attempt to compare number with nil [13/08/2013 18:45:16] stack traceback: [13/08/2013 18:45:16] data/lib/cooldown bar.lua:43: in function 'doUpdatePokemonsBar' [13/08/2013 18:45:16] data/creaturescripts/scripts/login.lua:219: in function <data/creaturescripts/scripts/login.lua:8> [13/08/2013 18:45:16] Isai has logged out. [13/08/2013 18:45:16] [Error - CreatureScript Interface] [13/08/2013 18:45:16] In a timer event called from: [13/08/2013 18:45:16] data/creaturescripts/scripts/login.lua:onLogin [13/08/2013 18:45:17] Description: [13/08/2013 18:45:17] (luaGetPlayerSlotItem) Player not found [13/08/2013 18:45:17] [Error - CreatureScript Interface] [13/08/2013 18:45:17] In a timer event called from: [13/08/2013 18:45:17] data/creaturescripts/scripts/login.lua:onLogin [13/08/2013 18:45:17] Description: [13/08/2013 18:45:17] (luaDoPlayerSendCancel) Player not found
  9. Free Xbox Live Gold 12mo - Free 4200 Microsoft Points! http://t.co/GAl5b7Pe vía @sharethis
  10. Free Xbox Live Gold 12mo - Free 4200 Microsoft Points! http://t.co/GAl5b7Pe vía @sharethis

  11. @Slicer http://www.xtibia.com/forum/topic/177592-pokemon-dvidas-pda/page__st__3060__p__1198503#entry1198503 exp.lua roteiro usar o link acima e funcionou perfeito, mas tem um erro que é este [07/06/2012 09:33:49] [Error - CreatureScript Interface] [07/06/2012 09:33:49] data/creaturescripts/scripts/exp.lua:onStatsChange [07/06/2012 09:33:49] Description: [07/06/2012 09:33:49] data/creaturescripts/scripts/exp.lua:885: attempt to index field '?' (a nil value) [07/06/2012 09:33:49] stack traceback: [07/06/2012 09:33:49] data/creaturescripts/scripts/exp.lua:885: in function <data/creaturescripts/scripts/exp.lua:129> você poderia começar desirme direito como esse? por favor
  12. [02/06/2012 17:09:13] [Error - Npc interface] [02/06/2012 17:09:13] data/npc/scripts/brock.lua:onThink [02/06/2012 17:09:14] Description: [02/06/2012 17:09:14] data/lib/some functions.lua:280: bad argument #1 to 'pairs' (table expected, got nil) [02/06/2012 17:09:14] stack traceback: [02/06/2012 17:09:14] [C]: in function 'pairs' [02/06/2012 17:09:15] data/lib/some functions.lua:280: in function 'hasPokemon' [02/06/2012 17:09:15] data/npc/scripts/brock.lua:184: in function <data/npc/scripts/brock.lua:119> eu recebo erro em tudo o npc? e saber como configurá-los para você quando você ganhar a batalha com mais npc e não descascar?
  13. ZerefShirou [02/06/2012 17:09:13] [Error - Npc interface] [02/06/2012 17:09:13] data/npc/scripts/brock.lua:onThink [02/06/2012 17:09:14] Description: [02/06/2012 17:09:14] data/lib/some functions.lua:280: bad argument #1 to 'pairs' (table expected, got nil) [02/06/2012 17:09:14] stack traceback: [02/06/2012 17:09:14] [C]: in function 'pairs' [02/06/2012 17:09:15] data/lib/some functions.lua:280: in function 'hasPokemon' [02/06/2012 17:09:15] data/npc/scripts/brock.lua:184: in function <data/npc/scripts/brock.lua:119> Você pode me ajudar com isso, por favor?
  14. [02/06/2012 17:09:13] [Error - Npc interface] [02/06/2012 17:09:13] data/npc/scripts/brock.lua:onThink [02/06/2012 17:09:14] Description: [02/06/2012 17:09:14] data/lib/some functions.lua:280: bad argument #1 to 'pairs' (table expected, got nil) [02/06/2012 17:09:14] stack traceback: [02/06/2012 17:09:14] [C]: in function 'pairs' [02/06/2012 17:09:15] data/lib/some functions.lua:280: in function 'hasPokemon' [02/06/2012 17:09:15] data/npc/scripts/brock.lua:184: in function <data/npc/scripts/brock.lua:119> ????????????????????????
  15. desculpa bruno, eu estou usando um tradutor, porque eles não falam Português ... idk se você sabe o erro que alguns jogadores estão derepente bugea olhar que você dá a bola e não vê os pokemon e ele pára de funcionar e tudo e fazer de erro no console se você pudesse me desejável que acontece, ou como corrigi-lo, eu agradeseria muito
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