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Fausto32

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Sobre Fausto32

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  1. Fiz tudo no tópico i o erro persiste '-' An error occorred while sending email! Try again or contact with admin. Helps -'
  2. Tudo se resume a dificuldade e custo. Como assim dificuldade? dificuldade normalmente e Linux e não Windows
  3. Tá, pqê o Windows e tachado como ridículo para hospedar servidores grandes normalmente?
  4. Minhas Sources não tem o .Dev '-' Qq eu faço ? Ps: não to usando a do post '-'
  5. Veih não entendi como usar esse Mega '-' Baixei Mais não venho arquivo nem um pro meu pc '-' Como eh isso? .. Já achei estranho o gerenciador de download ser do próprio mega e não do navegador '-'
  6. Exatamente!Quero uma Talkaction pra ele e creio q separado séria mais facil alguém criar, i depois mods dão mais trabalho :x Poderia separar para min? Obrigado (: Sé ngm pode separar, podia pelo menos arrumar a parte do hórario? Tipo ali é assim: <globalevent name="ctf" interval="86400000" event="script"> Algúem poderia fazer ele funcionar assim? <globalevent name="dtk" time="23:25:20" event="script" value="defend.lua"/> --> Obrigado.
  7. Problema resolvido!Mais vlw ae (: tu ajudou bastante ^^'
  8. <a href='?subtopic=battlefield'> <div id='submenu_battlefield' class='Submenuitem' onMouseOver='MouseOverSubmenuItem(this)' onMouseOut='MouseOutSubmenuItem(this)'> <div class='LeftChain' style='background-image:url(layouts/tibiacom/images/general/chain.gif);'></div> <div id='ActiveSubmenuItemIcon_battlefield' class='ActiveSubmenuItemIcon' style='background-image:url(layouts/tibiacom/images/menu/icon-activesubmenu.gif);'></div> <div class='SubmenuitemLabel'><font color="white">Battlefield!</font></div> <div class='RightChain' style='background-image:url(layouts/tibiacom/images/general/chain.gif);'></div> </div> </a> <a href='?subtopic=zombie'> <div id='submenu_zombie class='Submenuitem' onMouseOver='MouseOverSubmenuItem(this)' onMouseOut='MouseOutSubmenuItem(this)'> <div class='LeftChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> <div id='ActiveSubmenuItemIcon_zombie' class='ActiveSubmenuItemIcon' style='background-image:url(<?PHP echo $layout_name; ?>/images/menu/icon-activesubmenu.gif);'></div> <div class='SubmenuitemLabel'>Zombie Event!</div> <div class='RightChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> </div> </a> </div> <a href='?subtopic=ctfevent'> <div id='submenu_ctf' class='Submenuitem' onMouseOver='MouseOverSubmenuItem(this)' onMouseOut='MouseOutSubmenuItem(this)'> <div class='LeftChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> <div id='ActiveSubmenuItemIcon_ctfevent' class='ActiveSubmenuItemIcon' style='background-image:url(<?PHP echo $layout_name; ?>/images/menu/icon-activesubmenu.gif);'></div> <div class='SubmenuitemLabel'>CTF!</div> <div class='RightChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> </div> </a> <a href='?subtopic=resta1'> <div id='submenu_resta1' class='Submenuitem' onMouseOver='MouseOverSubmenuItem(this)' onMouseOut='MouseOutSubmenuItem(this)'> <div class='LeftChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div><a href='?subtopic=storm'> <div id='submenu_storm' class='Submenuitem' onMouseOver='MouseOverSubmenuItem(this)' onMouseOut='MouseOutSubmenuItem(this)'> <div class='LeftChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> <div id='ActiveSubmenuItemIcon_storm' class='ActiveSubmenuItemIcon' style='background-image:url(<?PHP echo $layout_name; ?>/images/menu/icon-activesubmenu.gif);'></div> <div class='SubmenuitemLabel'>FireStorm!!</div> <div class='RightChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> </div> </a> <div id='ActiveSubmenuItemIcon_resta1' class='ActiveSubmenuItemIcon' style='background-image:url(<?PHP echo $layout_name; ?>/images/menu/icon-activesubmenu.gif);'></div> <div class='SubmenuitemLabel'>Resta 1!</div> <div class='RightChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> Faça o Seguinte, pega o backup do seu layout.php e cria uma nova aba que seria para "Eventos" e vai adicionando aos poucos os eventos, tenho certeza que você apagou alguma linha necessaria para dividir e alinhar as correntes. AJUDEI!? REP+ O problema é que toda hora algum tem certeza de algo ¬¬' apaguei nada do meu layout.php até hj .. só adc.. não sem fazer backup ..
  9. <a href='?subtopic=battlefield'> <div id='submenu_battlefield' class='Submenuitem' onMouseOver='MouseOverSubmenuItem(this)' onMouseOut='MouseOutSubmenuItem(this)'> <div class='LeftChain' style='background-image:url(layouts/tibiacom/images/general/chain.gif);'></div> <div id='ActiveSubmenuItemIcon_battlefield' class='ActiveSubmenuItemIcon' style='background-image:url(layouts/tibiacom/images/menu/icon-activesubmenu.gif);'></div> <div class='SubmenuitemLabel'><font color="white">Battlefield!</font></div> <div class='RightChain' style='background-image:url(layouts/tibiacom/images/general/chain.gif);'></div> </div> </a> <a href='?subtopic=zombie'> <div id='submenu_zombie class='Submenuitem' onMouseOver='MouseOverSubmenuItem(this)' onMouseOut='MouseOutSubmenuItem(this)'> <div class='LeftChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> <div id='ActiveSubmenuItemIcon_zombie' class='ActiveSubmenuItemIcon' style='background-image:url(<?PHP echo $layout_name; ?>/images/menu/icon-activesubmenu.gif);'></div> <div class='SubmenuitemLabel'>Zombie Event!</div> <div class='RightChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> </div> </a> </div> <a href='?subtopic=ctfevent'> <div id='submenu_ctf' class='Submenuitem' onMouseOver='MouseOverSubmenuItem(this)' onMouseOut='MouseOutSubmenuItem(this)'> <div class='LeftChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> <div id='ActiveSubmenuItemIcon_ctfevent' class='ActiveSubmenuItemIcon' style='background-image:url(<?PHP echo $layout_name; ?>/images/menu/icon-activesubmenu.gif);'></div> <div class='SubmenuitemLabel'>CTF!</div> <div class='RightChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> </div> </a> <a href='?subtopic=resta1'> <div id='submenu_resta1' class='Submenuitem' onMouseOver='MouseOverSubmenuItem(this)' onMouseOut='MouseOutSubmenuItem(this)'> <div class='LeftChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div><a href='?subtopic=storm'> <div id='submenu_storm' class='Submenuitem' onMouseOver='MouseOverSubmenuItem(this)' onMouseOut='MouseOutSubmenuItem(this)'> <div class='LeftChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> <div id='ActiveSubmenuItemIcon_storm' class='ActiveSubmenuItemIcon' style='background-image:url(<?PHP echo $layout_name; ?>/images/menu/icon-activesubmenu.gif);'></div> <div class='SubmenuitemLabel'>FireStorm!!</div> <div class='RightChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> </div> </a> <div id='ActiveSubmenuItemIcon_resta1' class='ActiveSubmenuItemIcon' style='background-image:url(<?PHP echo $layout_name; ?>/images/menu/icon-activesubmenu.gif);'></div> <div class='SubmenuitemLabel'>Resta 1!</div> <div class='RightChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div>
  10. Aqui, quando adiciono mais de 2 paginas no events, primeiro a corrente se separa e não sei como alongala, e na quarta pagina fica como no CTF, na quinta não tem como selecionar e pega na pagina de cima ao passar :s Então é isso, vlw e sé tem alguma ídeia do que possa sêr comente (:
  11. Então eu queria essa MOd separada mais não sei fazer isso :c Alguém faz? CTF <?xml version="1.0" encoding="utf-8"?> <mod name="CTF" version="1.0" author="Doggynub" contact="otland.net" enabled="yes"> <config name="toto"><![CDATA[ --[[ Storage Settings]]-- Owner = 1900 -- put empty storage FLAG2_INn = 4000 -- put empty storage FLAG_IN = 4001 -- put empty storage TEAM1_FLAGS = 3030 -- put empty storage TEAM2_FLAGS = 3031 -- put empty storage Event_Start = 3032 -- put empty storage Event_timeend = 3033 -- put empty storage Event_Tile_Close = 3039 -- put empty storage joined = 2023 --put empty storage Timer = 1010 --put empty storage -------------------------------------- --[[ Places setting ]]-- BLUE_FLAG = {x=3536,y=3537,z=7} -- Blue flag Place RED_FLAG = {x=3536,y=3537,z=7} --red flag Place Tp_Place = {x=1007,y=991,z=15} -- Place where the event teleport will be created. Wait_Place = {x=3551,y=3554,z=7} -- Positions Players will be sent when the enter event's teleport frompos = {x=3553, y=3559, z=7} --start sqm in the waiting room(1 floor) topos = {x=3556,y=3566,z=7} -- end sqm in the waiting room(1 floor) Red_Position = {x=3615,y=3602,z=7} -- Red team temple pos Blue_Position = {x=3546,y=3536,z=7} -- Blue team temple pos --------------------------------------- --[[Event setting ]]-- Event_WaitTime = 5 -- time for the collection of player then event will start (in minutes) Event_MaxTime = 10 --- in minutes ( this is the max time for an event to bb running ) Players_Speed = 20000 -- put the level of base speed in event ( like if you want the speed of lvl 300 then wright 300) Flag_Holder_Speed = 20000 -- [Old-Styled feature] speed for the player when he hold a flag better not to increase. TEAM2_NAME = "Red" -- team 2 name TEAM1_NAME = "Green" -- team 1 name FLAG_SCORE = 5 -- score when team gets he wins Teleport_On_Score = false -- this teleport all players to their team main position when some one score a flag , make false to disable. Players_Least_Number = 2 -- this means if there is less than 2 players joined the event will be cancelled Min_Join_Level = 100 -- min lvl for a player to join event rewards_random = { [60] = { -- Rewards of 60% , if it is then it will randomly give one of the items in the items verible if there you put more than one item there items = {9971,9971,9971} }, [30] = { -- Rewards of 30% items = {9971,9971,9971} }, [10] = { -- Rewards of 10% items = {9971,9971,9971} } } ]]></config> <lib name="CTF-lib"><![CDATA[ function isTeamTwo(cid) return (isPlayer(cid) and getPlayerStorageValue(cid,5054) > -1) end function isTeamOne(cid) return (isPlayer(cid) and getPlayerStorageValue(cid,5055) > -1) end function resetTheTeams(cid) return (isPlayer(cid) and setPlayerStorageValue(cid,5054,-1) and setPlayerStorageValue(cid,5055,-1)) end function setflagOwner(cid) return setPlayerStorageValue(cid,Owner,1) end function flagOwner(cid) return (isPlayer(cid) and getPlayerStorageValue(cid,Owner) > 0) end function releaseBF(cid) setGlobalStorageValue(FLAG_IN,-1) setPlayerStorageValue(cid,103, 0) setPlayerStorageValue(cid,Owner,-1) return true end function releaseRF(cid) setGlobalStorageValue(FLAG2_INn,-1) setPlayerStorageValue(cid,103, 0) setPlayerStorageValue(cid,Owner,-1) return true end function setFirstTeam(cid) return setPlayerStorageValue(cid,5055,1) end function setSecondTeam(cid) return setPlayerStorageValue(cid,5054,2) end function addToRed() return setGlobalStorageValue(TEAM2_FLAGS,getGlobalStorageValue(TEAM2_FLAGS)+1) end function addToBlue() return setGlobalStorageValue(TEAM1_FLAGS,getGlobalStorageValue(TEAM1_FLAGS)+1) end function getBlueScore() return getGlobalStorageValue(TEAM1_FLAGS) end function getRedScore() return getGlobalStorageValue(TEAM2_FLAGS) end function getTheSpeed(level) value = (220 +(2 *(level -1))) return value end function resetTheStorage() setGlobalStorageValue(Event_Start,-1) setGlobalStorageValue(Event_timeend,-1) setGlobalStorageValue(TEAM1_FLAGS,0) setGlobalStorageValue(FLAG2_INn,-1) setGlobalStorageValue(FLAG_IN,-1) setGlobalStorageValue(TEAM2_FLAGS,0) return true end function blueStolen() return getGlobalStorageValue(FLAG_IN) end function redStolen() return getGlobalStorageValue(FLAG2_INn) end function giveReward(cid) local t = math.random(1,100) if t <= 10 then local rare = rewards_random[10].items[math.random(1,#rewards_random[10].items)] doPlayerAddItem(cid,rare,1) doPlayerSendTextMessage(cid,25,"Rare rate Reward : you won "..getItemNameById(rare)..".") elseif t > 10 and t <= 40 then local semi = rewards_random[30].items[math.random(1,#rewards_random[30].items)] doPlayerAddItem(cid,semi,1) doPlayerSendTextMessage(cid,25,"Semi rate Reward : you won "..getItemNameById(semi)..".") elseif t > 40 then local aver = rewards_random[60].items[math.random(1,#rewards_random[60].items)] doPlayerAddItem(cid,aver,1) doPlayerSendTextMessage(cid,25,"Averege rate Reward : you won "..getItemNameById(aver)..".") end return true end ]]></lib> <event type="login" name="Tutorial Login" event="script"><![CDATA[ domodlib('toto') domodlib('CTF-lib') function onLogin(cid) if getGlobalStorageValue(Event_Start) < 1 then if isTeamOne(cid) or isTeamTwo(cid) then resetTheTeams(cid) end end registerCreatureEvent(cid, "Attk") registerCreatureEvent(cid, "ctff") registerCreatureEvent(cid, "prepare") return true end ]]></event> <event type="combat" name="Attk" event="script"><![CDATA[ domodlib('toto') domodlib('CTF-lib') function onCombat(cid, target) if isTeamOne(cid) and isTeamOne(target) then return false end if isTeamTwo(cid) and isTeamTwo(target) then return false end return true end ]]></event> <event type="statschange" name="prepare" event="script"><![CDATA[ domodlib('toto') domodlib('CTF-lib') local corpse_ids = { [0] = 3065, -- female [1] = 3058 -- male } function onStatsChange(cid, attacker, type, combat, value) if combat == COMBAT_HEALING then return true end if getCreatureHealth(cid) > value then return true end if getGlobalStorageValue(Event_Start) > 0 then if flagOwner(cid) then if isTeamOne(cid) then doItemSetAttribute(doCreateItem(corpse_ids[getPlayerSex(cid)], 1, getThingPos(cid)), "description", "You recognize "..getCreatureName(cid)..". He was killed by "..(isMonster(attacker) and "a "..string.lower(getCreatureName(attacker)) or isCreature(attacker) and getCreatureName(attacker) or "a field item").."[Flag Holder].") doTeleportThing(cid,Blue_Position,false) doSendMagicEffect(Blue_Position,10) doCreatureAddHealth(cid,getCreatureMaxHealth(cid)) doCreatureAddMana(cid,getCreatureMaxMana(cid)) releaseRF(cid) for _,cid in ipairs(getPlayersOnline()) do if isTeamOne(cid) or isTeamTwo(cid) then doPlayerSendTextMessage(cid,22,getCreatureName(cid) .. " has died with the "..TEAM2_NAME.." team flag. The flag is returned back to the "..TEAM1_NAME.." team.") end end return false elseif isTeamTwo(cid) then doItemSetAttribute(doCreateItem(corpse_ids[getPlayerSex(cid)], 1, getThingPos(cid)), "description", "You recognize "..getCreatureName(cid)..". He was killed by "..(isMonster(attacker) and "a "..string.lower(getCreatureName(attacker)) or isCreature(attacker) and getCreatureName(attacker) or "a field item").."[Flag Holder].") doTeleportThing(cid,Red_Position,false) doSendMagicEffect(Red_Position,10) doCreatureAddHealth(cid,getCreatureMaxHealth(cid)) doCreatureAddMana(cid,getCreatureMaxMana(cid)) releaseBF(cid) for _,cid in ipairs(getPlayersOnline()) do if isTeamOne(cid) or isTeamTwo(cid) then doPlayerSendTextMessage(cid,22,getCreatureName(cid) .. " has died with the "..TEAM1_NAME.." team flag. The flag is returned back to the "..TEAM1_NAME.." team.") end end return false end else if isTeamOne(cid) or isTeamTwo(cid) then doItemSetAttribute(doCreateItem(corpse_ids[getPlayerSex(cid)], 1, getThingPos(cid)), "description", "You recognize "..getCreatureName(cid)..". He was killed by "..(isMonster(attacker) and "a "..string.lower(getCreatureName(attacker)) or isCreature(attacker) and getCreatureName(attacker) or "a field item").."[Normal kill].") doTeleportThing(cid,( isTeamTwo(cid) and Red_Position or Blue_Position ),false) doSendMagicEffect(Red_Position,10) doCreatureAddHealth(cid,getCreatureMaxHealth(cid)) doCreatureAddMana(cid,getCreatureMaxMana(cid)) return false end end end return true end ]]></event> <movevent type="StepIn" actionid="6000" event="script"><![CDATA[ domodlib('toto') domodlib('CTF-lib') function eventEnds() doBroadcastMessage('CTF-Event : The '..TEAM2_NAME..' team won and reciaved their reward.') for _,cid in ipairs(getPlayersOnline()) do if isTeamTwo(cid) then doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false) doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10) doRemoveConditions(cid,false) resetTheTeams(cid) doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid)) giveReward(cid) elseif isTeamOne(cid) then doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false) doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10) doRemoveConditions(cid,false) doPlayerSendTextMessage(cid,22,'Your team have lost.') resetTheTeams(cid) doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid)) end end addEvent(resetTheStorage,5) end function onStepIn(cid, item, position, fromPosition) if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then if isTeamTwo(cid) and redStolen() < 0 then if not flagOwner(cid) then doTeleportThing(cid, fromPosition,TRUE) doSendMagicEffect(getThingPos(cid),2) doPlayerSendTextMessage(cid, 27, "This is your team flag, you cant take it!") end elseif isTeamTwo(cid) and redStolen() > 0 and blueStolen() < 0 then doPlayerSendTextMessage(cid, 27, "Your team's Flag has been stolen, go get it back!") doTeleportThing(cid, fromPosition,TRUE) doSendMagicEffect(getThingPos(cid),2) return true end if isTeamTwo(cid) and flagOwner(cid) and blueStolen() > 0 and redStolen() < 0 then if getRedScore() == FLAG_SCORE -1 then addEvent(eventEnds,1000) addToRed() doTeleportThing(cid, fromPosition,TRUE) doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid) ) releaseBF(cid) for _,tid in ipairs(getPlayersOnline()) do if isTeamOne(tid) or isTeamTwo(tid) then doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " have captured the last flag and earned match win to the ".. TEAM2_NAME.." team!") end end else releaseBF(cid) addToRed() doTeleportThing(cid, fromPosition,TRUE) doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid) ) for _,tid in ipairs(getPlayersOnline()) do if isTeamOne(tid) or isTeamTwo(tid) then doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " have captured the flag and earned 1 point to the ".. TEAM2_NAME.." team!") if Teleport_On_Score == true then doTeleportThing(tid,( isTeamTwo(tid) and Red_Position or Blue_Position ), false) doSendMagicEffect(getThingPos(tid),10) end end end end end if isTeamOne(cid) then if blueStolen() < 0 and redStolen() > 0 then if flagOwner(cid) then doPlayerSendTextMessage(cid, 27, "You already holding the flag!") doTeleportThing(cid, fromPosition,TRUE) doSendMagicEffect(getThingPos(cid),2) elseif (not flagOwner(cid)) then doPlayerSendTextMessage(cid, 27, "Your Team mates already stole the oponent flag, defend him!") doTeleportThing(cid, fromPosition,TRUE) doSendMagicEffect(getThingPos(cid),2) end elseif blueStolen() > 0 and redStolen() < 0 then doPlayerSendTextMessage(cid, 27, "Your team's flag is taken you can't capture or steel a flag!") doTeleportThing(cid, fromPosition,TRUE) doSendMagicEffect(getThingPos(cid),2) end if redStolen() < 0 and blueStolen() < 0 then setGlobalStorageValue(FLAG2_INn,1) setflagOwner(cid) setPlayerStorageValue(cid,103, os.time()+300) doTeleportThing(cid, fromPosition,TRUE) doChangeSpeed(cid, getTheSpeed(Flag_Holder_Speed)- getCreatureSpeed(cid) ) for _,tid in ipairs(getPlayersOnline()) do if isTeamOne(tid) or isTeamTwo(tid) then doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " stolen the "..TEAM2_NAME.." team flag!") end end end end end return true end ]]></movevent> <movevent type="StepIn" actionid="3435" event="script"><![CDATA[ domodlib('toto') domodlib('CTF-lib') function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor) if getStorage(Event_Tile_Close) > 0 then if getPlayerLevel(cid) < Min_Join_Level then doTeleportThing(cid,fromPosition,false) doSendMagicEffect(fromPosition,10) doPlayerSendTextMessage(cid,21,"Only players of level "..Min_Join_Level.." are allowed to pass.") else doTeleportThing(cid,Wait_Place,false) doSendMagicEffect(Wait_Place,10) end else doTeleportThing(cid,fromPosition,false) doSendMagicEffect(fromPosition,10) doPlayerSendTextMessage(cid,21,"Come back later, event is closed now.") end return true end ]]></movevent> <movevent type="StepIn" actionid="6001" event="script"><![CDATA[ domodlib('toto') domodlib('CTF-lib') function eventEnded() if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then doBroadcastMessage('CTF-Event : The '.. TEAM1_NAME..' team won and reciaved their reward.') for _,cid in ipairs(getPlayersOnline()) do if isTeamOne(cid) then doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false) doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10) doRemoveConditions(cid,false) resetTheTeams(cid) doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid)) giveReward(cid) elseif isTeamTwo(cid) then doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false) doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10) doRemoveConditions(cid,false) doPlayerSendTextMessage(cid,22,'Your team have lost.') resetTheTeams(cid) doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid)) end end end addEvent(resetTheStorage,5) end function onStepIn(cid, item, position, fromPosition) if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then if isTeamOne(cid) and blueStolen() < 0 then if not flagOwner(cid) then doTeleportThing(cid, fromPosition,TRUE) doSendMagicEffect(getThingPos(cid),2) doPlayerSendTextMessage(cid, 27, "This is your team flag, you cant take it!") end elseif isTeamOne(cid) and blueStolen() > 0 and redStolen() < 0 then doPlayerSendTextMessage(cid, 27, "Your team's Flag has been stolen, go get it back!") doTeleportThing(cid, fromPosition,TRUE) doSendMagicEffect(getThingPos(cid),2) return true end if isTeamOne(cid) and flagOwner(cid) and redStolen() > 0 and blueStolen() < 0 then if getBlueScore() == FLAG_SCORE -1 then addEvent(eventEnded,1000) addToBlue() doTeleportThing(cid, fromPosition,TRUE) doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid) ) releaseRF(cid) for _,tid in ipairs(getPlayersOnline()) do if isTeamOne(tid) or isTeamTwo(tid) then doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " have captured the last flag and earned match win to the ".. TEAM1_NAME.." team!") end end else releaseRF(cid) addToBlue() doTeleportThing(cid, fromPosition,TRUE) doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid) ) for _,tid in ipairs(getPlayersOnline()) do if isTeamOne(tid) or isTeamTwo(tid) then doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " have captured the flag and earned 1 point to the ".. TEAM1_NAME.." team!") if Teleport_On_Score == true then doTeleportThing(tid,( isTeamTwo(tid) and Red_Position or Blue_Position ), false) doSendMagicEffect(getThingPos(tid),10) end end end end end if isTeamTwo(cid) then if blueStolen() > 0 and redStolen() < 0 then if flagOwner(cid) then doPlayerSendTextMessage(cid, 27, "You already holding the flag!") doTeleportThing(cid, fromPosition,TRUE) doSendMagicEffect(getThingPos(cid),2) elseif (not flagOwner(cid)) then doPlayerSendTextMessage(cid, 27, "Your Team mates already stole the oponent flag, defend him!") doTeleportThing(cid, fromPosition,TRUE) doSendMagicEffect(getThingPos(cid),2) end elseif redStolen() > 0 and blueStolen() < 0 then doPlayerSendTextMessage(cid, 27, "Your team's flag is taken you can't capture or steel a flag!") doTeleportThing(cid, fromPosition,TRUE) doSendMagicEffect(getThingPos(cid),2) end if blueStolen() < 0 and redStolen() < 0 then setGlobalStorageValue(FLAG_IN,1) setflagOwner(cid) setPlayerStorageValue(cid,103, os.time()+300) doTeleportThing(cid, fromPosition,TRUE) doChangeSpeed(cid, getTheSpeed(Flag_Holder_Speed)- getCreatureSpeed(cid) ) for _,tid in ipairs(getPlayersOnline()) do if isTeamOne(tid) or isTeamTwo(tid) then doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " stolen the "..TEAM1_NAME.." team flag!") end end end end end return true end ]]></movevent> <globalevent name="ctf" interval="900" event="script"><![CDATA[ domodlib('toto') domodlib('CTF-lib') local players = {} local bmale = createConditionObject(CONDITION_OUTFIT) setConditionParam(bmale, CONDITION_PARAM_TICKS, -1) addOutfitCondition(bmale, {lookType = math.random(128,134), lookHead = 115, lookBody =114, lookLegs = 81, lookFeet = 81, lookTypeEx = 0, lookAddons = 3}) local bfemale = createConditionObject(CONDITION_OUTFIT) setConditionParam(bfemale, CONDITION_PARAM_TICKS, -1) addOutfitCondition(bfemale, {lookType = math.random(136,142), lookHead = 115, lookBody =114, lookLegs = 81, lookFeet = 81, lookTypeEx = 0, lookAddons = 3}) local rmale = createConditionObject(CONDITION_OUTFIT) setConditionParam(rmale, CONDITION_PARAM_TICKS, -1) addOutfitCondition(rmale, {lookType = math.random(128,134), lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = 3}) local rfemale = createConditionObject(CONDITION_OUTFIT) setConditionParam(rfemale, CONDITION_PARAM_TICKS, -1) addOutfitCondition(rfemale, {lookType = math.random(136,142),lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = 3}) local fight = createConditionObject(CONDITION_INFIGHT) setConditionParam(fight, CONDITION_PARAM_TICKS, -1) function eventEnd() if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then if getRedScore() > getBlueScore() then doBroadcastMessage('CTF-Event : The '.. TEAM2_NAME..' team won and recieved their reward.') for _,cid in ipairs(getPlayersOnline()) do if isTeamTwo(cid) then doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false) doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10) doRemoveConditions(cid,false) resetTheTeams(cid) doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid)) giveReward(cid) elseif isTeamOne(cid) then doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false) doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10) doRemoveConditions(cid,false) doPlayerSendTextMessage(cid,22,'Your team have lost.') resetTheTeams(cid) doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid)) end end elseif getRedScore() < getBlueScore() then doBroadcastMessage('CTF-Event : The '.. TEAM1_NAME..' team won and recieved their reward.') for _,cid in ipairs(getPlayersOnline()) do if isTeamOne(cid) then doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false) doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10) doRemoveConditions(cid,false) resetTheTeams(cid) doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid)) giveReward(cid) elseif isTeamTwo(cid) then doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false) doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10) doRemoveConditions(cid,false) doPlayerSendTextMessage(cid,22,'Your team have lost.') resetTheTeams(cid) doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid)) end end elseif getRedScore() == getBlueScore() then doBroadcastMessage('CTF-Event : The Event ended with a draw between both teams.') for _,cid in ipairs(getPlayersOnline()) do if isTeamTwo(cid) or isTeamOne(cid) then doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false) doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10) doRemoveConditions(cid,false) doPlayerSendTextMessage(cid,22,'It was a draw between both teams.') resetTheTeams(cid) doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid)) end end end addEvent(resetTheStorage,1000) end end function eventStart() doSetStorage(Event_Tile_Close,-1) setGlobalStorageValue(Event_timeend,1) setGlobalStorageValue(Timer, os.time() + Event_MaxTime*60) addEvent(eventEnd,Event_MaxTime*60*1000) for v = frompos.x , topos.x do for k = frompos.y , topos.y do for i = 1, 200 do position = {x = v, y = k, z = 7, stackpos = i} pid = getThingfromPos(position).uid if(pid ~= nil and isPlayer(pid)) then table.insert(players, pid) end end end end if math.mod(#players, 2) ~= 0 then doTeleportThing(players[#players],getTownTemplePosition(getPlayerTown(players[#players])),false) doSendMagicEffect(getThingPosition(players[#players]),10) doPlayerSendTextMessage(players[#players], 19, "Sorry, you have been kicked from event to balance teams.") table.remove(players) end if #players < Players_Least_Number then doBroadcastMessage("CTF event was cancelled because less than "..Players_Least_Number.." players joined") resetTheStorage() if #players > 0 then for i = 1,#players do doTeleportThing(players[i],getTownTemplePosition(getPlayerTown(players[i])),false) doSendMagicEffect(getThingPos(players[i]), 10) end end else doBroadcastMessage("CTF started") for i = 1, math.floor(#players/2) do setFirstTeam(players[i]) end for i = math.floor(#players/2)+1 , #players do setSecondTeam(players[i]) end for _,cid in ipairs(getPlayersOnline()) do if isTeamOne(cid) then if getPlayerSex(cid) == 1 then doAddCondition(cid, bmale) elseif getPlayerSex(cid) ~= 1 then doAddCondition(cid, bfemale) end doAddCondition(cid, fight) doTeleportThing(cid,Blue_Position,false) doSendMagicEffect(Blue_Position, 10) doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid)) elseif isTeamTwo(cid) then if getPlayerSex(cid) == 1 then doAddCondition(cid, rmale) elseif getPlayerSex(cid) ~= 1 then doAddCondition(cid, rfemale) end doAddCondition(cid, fight) doTeleportThing(cid,Red_Position,false) doSendMagicEffect(Red_Position, 10) doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid)) end end players = {} end end function onThink(interval) if getGlobalStorageValue(Event_Start) < 0 then setGlobalStorageValue(Event_Start,1) doSetStorage(Event_Tile_Close,1) doBroadcastMessage("CTF event is opened and teleport is created. It will start in "..Event_WaitTime.." minutes.") players = {} if getTileItemById(Tp_Place, 1387).uid < 1 then doItemSetAttribute(doCreateItem(1387,1, Tp_Place), "aid", 3435) end f= Event_WaitTime - 1 for i = 1,Event_WaitTime-1 do addEvent(doBroadcastMessage,i*60*1000,"CTF event is opened and teleport is created. It will start in "..f.." minutes.") f= f-1 end addEvent(eventStart,Event_WaitTime*60*1000) end return true end ]]></globalevent> <event type="think" name="ctff" event="script"><![CDATA[ domodlib('toto') domodlib('CTF-lib') local bl = BLUE_FLAG local re = RED_FLAG function onThink(interval) if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then if redStolen() < 0 then doSendAnimatedText(re,"FLAG!",TEXTCOLOR_DARKRED) doSendMagicEffect(re, CONST_ME_SOUND_RED) end if blueStolen() < 0 then doSendAnimatedText(bl,"FLAG!",TEXTCOLOR_GREEN) doSendMagicEffect(bl, CONST_ME_SOUND_GREEN) end for _, cid in ipairs(getPlayersOnline()) do if flagOwner(cid) then if isTeamOne(cid) or isTeamTwo(cid) then if hasCondition(cid,CONDITION_HASTE) then doRemoveCondition(cid,CONDITION_HASTE) end end pl = getThingPos(cid) if isTeamTwo(cid) then if getPlayerStorageValue(cid,103) < os.time() then releaseBF(cid) for _,cid in ipairs(getPlayersOnline()) do if isTeamOne(cid) or isTeamTwo(cid) then doPlayerSendTextMessage(cid,22,getCreatureName(cid) .. " wasted 5 minutes with FLAG."..TEAM2_NAME.." flag is again on spawn!") end end else doSendAnimatedText(pl,"FLAG!",TEXTCOLOR_GREEN) doSendMagicEffect(pl, CONST_ME_SOUND_GREEN) end elseif isTeamOne(cid) then if getPlayerStorageValue(cid,103) < os.time() then releaseRF(cid) for _,cid in ipairs(getPlayersOnline()) do if isTeamOne(cid) or isTeamTwo(cid) then doPlayerSendTextMessage(cid,22,getCreatureName(cid) .. " wasted 5 minutes with FLAG."..TEAM1_NAME.." flag is again on spawn!") end end else doSendAnimatedText(pl,"FLAG!",COLOR_RED) doSendMagicEffect(pl, CONST_ME_SOUND_RED) end end end end end return true end ]]></event> <globalevent name="timer" interval="0.4" event="script"><![CDATA[ domodlib('toto') domodlib('CTF-lib') function onThink(interval) for _,cid in ipairs(getPlayersOnline()) do if isTeamOne(cid) or isTeamTwo(cid) then if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then if getGlobalStorageValue(Timer)- os.time() >= 0 then doPlayerSendCancel(cid, "Time -> ".. os.date("%M:%S ",getGlobalStorageValue(Timer)- os.time()) .. " | ".. TEAM1_NAME.." Score : "..getBlueScore(cid).."/"..FLAG_SCORE.." captures | ".. TEAM2_NAME.." Score : "..getRedScore(cid).."/"..FLAG_SCORE.." captures") end end end end return true end ]]></globalevent> <globalevent name="starting" type="startup" event="script"><![CDATA[ domodlib('toto') domodlib('CTF-lib') function onStartup() resetTheStorage() return true end ]]></globalevent> </mod> Vlw
  12. Uma pergunta se eu uso divine caldera ganha 1 storage eu entro em exausted só pra ela ou pra todas? (ja que é 1 storage só) Como eu poderia spearar o exaust de uma spell da outra?
  13. Então procuro equipe para o meu projeto de Open Tibia 8.60, no momento o mais requesitado mesmo eh um scripter, projeto semi-finalizado precisando apenas de alguns ajustes na parte de script, mais detalhes sobre o projeto: Trivus Project! Interessados contatem por pm. Obrigado.
  14. Providenciando ;] Thx e continue opinando (: Tentando criar combo com as spells normais mesmo ^^ mais tá tenso rsObrigado (: -Procuro Scripter
  15. vdd , mais quem disse q não da pra inovar bunito em 8.60 tbm? k Vlw (: Algumas imagens u_u Sô bacana de mapper não mais tento k templeThais: Mapa Areas VIP: Trainers! Areazinha Pvp pros players (: Essa action é de um script q checa c a pessoa tem a storage da quest nescessaria pra acesso da Deep banuta .. traduzindo um atalho dirreto (: agora e só fazer a quest (: e eles descobrirem claro k Sisteminhas: Thais! Então eh isso u_u k Criticas, elogios, sugestões, opiniões ambos bem vindos (: Ps: Algum scripter estiver interessado em ajudar ou firmar no projeto, precisando ^^
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