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NPCs, monsters e raids

Aqui há scripts de criaturas, NPCs e Raids.


Dica! Os posts abaixo contém apenas downloads

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Faça bom uso da seção! ~ Equipe Xtibia.com

1.086 topics in this forum

  1. Npc shop offline 1 2 3

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  2. Npc - Conceito 1 2

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  3. NPC que Teleporta

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  4. statschange

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  5. Utilidade pública

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  6. Monstro que segue Waypoint

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    • mano pra mim esta aparecendo este erro pfv me ajuda  erro: openssl falhou error0407B080:rsa routines: rsa_check_key:p not prime
    • sempre que tento abrir qualquer channel, aparece isso   Please login or register to see this attachment.
    • como arruma isso?   Please login or register to see this attachment.
    • Olá, estou precisando de um SCRIPT que a cada level que ele upa, o char fica mais rapido !! tipo, 5 de velocidade a cada 30 leveis upados
    • Versão do Servidor: Tipo de Script: Código: Please login or register to see this spoiler. SCRIPT ------------- Posiçoes de entrada e saida do safari! ---------------------- SafariEnter = {x=1151, y=1409, z=7} {x = 1151, y = 1409, z = 7} SafariOut = {x =1675, y=1388, z=6} ------------- POS QUANDO O PLAYER MORRER NO PVP --------------------------- posBackPVP = {x=1051, y=1045, z=5} ------------- Configuraçoes da Golden Arena --------------------------------- timeToWaves = 5 --time entre waves, em segs... --------- GoldenUpper = {x=178, y=457, z=6} --posiçao da ponta superior esquerda da arena! {x = 178, y = 457, z = 6} GoldenLower = {x=205, y=477, z=6} --posiçao da ponta inferior direita da arena! {x = 205, y = 477, z = 6} --------- posGolden = {x=191, y=467, z=6} --pos da golden pra onde os players vao ser teleportados! {x = 191, y = 467, z = 6} posBackGolden = {x=202, y=461, z=7} --pos da golden pra onde os players vao ser teleportados ao morrerem e quando acabar a golden... {x = 202, y = 461, z = 7} --------- horas = {"05:30", "10:30", "15:30", "20:30", "00:30"} --alterar aki os horarios da golden arena! --deixe sempre na ordem do menor pro maior horario!!! -------- posisGolden = { {x=182, y=459, z=6}, {x=182, y=463, z=6}, {x=182, y=467, z=6}, {x=182, y=471, z=6}, {x=182, y=475, z=6}, {x=201, y=459, z=6}, {x=201, y=463, z=6}, {x=201, y=466, z=6}, {x=201, y=470, z=6}, {x=201, y=474, z=6}, {x=188, y=461, z=6}, {x=195, y=461, z=6}, {x=188, y=474, z=6}, {x=195, y=474, z=6}, {x=191, y=470, z=6}, } ---------- wavesGolden = { --waves q vao ter na golden arena... o numero de pokes tem q ser igual ao numero de posis!! [1] = {"Compound Scyther", "Bomber Golem", "Mom Kangaskhan", "Milk Miltank", "Mage Exeggutor", "Exonered Typhlosion", "Brave Arcanine", "Flamestorm Magmar", "Medicine Feraligatr", "Compound Scyther", "Bomber Golem", "Mom Kangaskhan", "Exonered Typhlosion", "Medicine Feraligatr", "Flame Charizard"}, [2] = {"Compound Scyther", "Bomber Golem", "Mom Kangaskhan", "Milk Miltank", "Mage Exeggutor", "Exonered Typhlosion", "Brave Arcanine", "Flamestorm Magmar", "Medicine Feraligatr", "Compound Scyther", "Bomber Golem", "Mom Kangaskhan", "Exonered Typhlosion", "Medicine Feraligatr", "Flame Charizard"}, [3] = {"Exonered Scizor", "Furious Dragonite", "Pirate Raichu", "Flamestorm Magmar", "Oriental Feraligatr", "Brave Arcanine", "Exonered Typhlosion", "Flame Charizard", "Brave Snorlax", "Mom Kangaskhan", "Mom Kangaskhan", "Flame Charizard", "Exonered Typhlosion", "Oriental Feraligatr", "Flamestorm Magmar"}, [4] = {"Exonered Scizor", "Furious Dragonite", "Pirate Raichu", "Flamestorm Magmar", "Oriental Feraligatr", "Brave Arcanine", "Exonered Typhlosion", "Flame Charizard", "Brave Snorlax", "Mom Kangaskhan", "Mom Kangaskhan", "Flame Charizard", "Exonered Typhlosion", "Oriental Feraligatr", "Flamestorm Magmar"}, [5] = {"Furious Dragonite", "Exonered Scizor", "Mom Kangaskhan", "Flame Charizard", "Oriental Feraligatr", "Brave Arcanine", "Exonered Typhlosion", "Flamestorm Magmar", "Bomber Golem", "Brave Snorlax", "Furious Dragonite", "Exonered Scizor", "Oriental Feraligatr", "Exonered Typhlosion", "Brave Snorlax"}, [6] = {"Hardflame Charizard", "Rocket Typhlosion", "Furious Dragonite", "Mom Kangaskhan", "Pirate Raichu", "Oriental Feraligatr", "Flamestorm Magmar", "Exonered Scizor", "Mage Snorlax", "", "Bomber Golem", "Hardflame Charizard", "Rocket Typhlosion", "Furious Dragonite", "Exonered Scizor"}, [7] = {"Hardflame Charizard", "Rocket Typhlosion", "Furious Dragonite", "Mom Kangaskhan", "Pirate Raichu", "Oriental Feraligatr", "Flamestorm Magmar", "Exonered Scizor", "Mage Snorlax", "", "Bomber Golem", "Hardflame Charizard", "Rocket Typhlosion", "Furious Dragonite", "Exonered Scizor"}, [8] = {"Hardflame Charizard", "Rocket Typhlosion", "Stronger Snorlax", "Pharaoh Lucario", "Thor Electivire", "Exonered Scizor", "Furious Dragonite", "Medicine Feraligatr", "Hardflame Charizard", "Pharaoh Lucario", "Stronger Snorlax", "", "", "", "Thor Electivire"}, [9] = {"Hardflame Charizard", "Rocket Typhlosion", "Stronger Snorlax", "Pharaoh Lucario", "Thor Electivire", "Exonered Scizor", "Furious Dragonite", "Medicine Feraligatr", "Hardflame Charizard", "Pharaoh Lucario", "Stronger Snorlax", "", "", "", "Thor Electivire"}, [10] = {"Thor Electivire", "Stronger Snorlax", "Rocket Typhlosion", "Pharaoh Lucario", "Hardflame Charizard", "Thor Electivire", "Stronger Snorlax", "Rocket Typhlosion", "Pharaoh Lucario", "", "", "", "", "", "Hardflame Charizard"}, } ---------------------------------------------------------------------------------------------- Esta script BUGO e pelo EXE do server causo outro bug em outra script mas pelo que vi de inicio esta nessa script.   Quem puder ajudar   ^^   Rep++
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