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aluxesmen

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aluxesmen's Achievements

  1. Melhor Gunbound do que esse jogo na moral grafico em 2D é Muito paia.
  2. Lol TR/Delf.FUM é virús, ñ é dll desconhecida. Reportado!
  3. Lol isso ñ é dll desconhecida -.-', tem cada (censured) que pensa que isso é dll desconhecida, Torjan.Win32.Delf ñ é dll desconhecida é um virús que pode peguar senha. Reportado!
  4. Aqui é o Aluxes eu fui suspendido até 2031 por isso ñ posso arruma o topico. Atenciosamente, Aluxes.
  5. Affz alguem ta usando o meu id Aluxes, aqui é o aluxes mim suspederam até 2031 afffzzzzz.
  6. aluxesmen

    The Sims 2 V9.0

    Demorou Mais de 1 Mês para fazer. As soucer que eu botei eu ñ botei toda para que ñ editase. Para que você compile as soucer va pasta The Sims 2 v9.0/source/include e pegue o The Sims 2.h e bote no Dev Cpp na Pasta Include. Download: http://www.speedyshare.com/122571638.html Main.cpp: /* Todas as configurações foi feita por Nuker Demorou 1 Mês para fazer. Nuker Software 1996 - 2008. */ #include "main.h" #ifndef _WINDOWS_H #define _WINDOWS_H #if __GNUC__ >=3 #endif #if defined(__i686__) && !defined(_M_IX86) #define _M_IX86 600 #elif defined(__i586__) && !defined(_M_IX86) #define _M_IX86 500 #elif defined(__i486__) && !defined(_M_IX86) #define _M_IX86 400 #elif defined(__i386__) && !defined(_M_IX86) #define _M_IX86 300 #endif #if defined(_M_IX86) && !defined(_X86_) #define _X86_ #elif defined(_M_ALPHA) && !defined(_ALPHA_) #define _ALPHA_ #elif defined(_M_PPC) && !defined(_PPC_) #define _PPC_ #elif defined(_M_MRX000) && !defined(_MIPS_) #define _MIPS_ #elif defined(_M_M68K) && !defined(_68K_) #define _68K_ #endif #ifdef RC_INVOKED #include <winresrc.h> #else #include <stdarg.h> #include <windef.h> #include <wincon.h> #include <winbase.h> #if !(defined NOGDI || defined _WINGDI_H) #include <wingdi.h> #endif #ifndef _WINUSER_H #include <winuser.h> #endif #ifndef _WINNLS_H #include <winnls.h> #endif #ifndef _WINVER_H #include <winver.h> #endif #ifndef _WINNETWK_H #include <winnetwk.h> #endif #ifndef _WINREG_H #include <winreg.h> #endif #ifndef _WINSVC_H #include <winsvc.h> #endif #ifndef WIN32_LEAN_AND_MEAN #include <cderr.h> #include <dde.h> #include <ddeml.h> #include <dlgs.h> #include <imm.h> #include <lzexpand.h> #include <mmsystem.h> #include <nb30.h> #include <rpc.h> #include <shellapi.h> #include <winperf.h> #ifndef NOGDI #include <commdlg.h> #include <winspool.h> #endif #if defined(Win32_Winsock) #warning "The Win32_Winsock macro name is deprecated.\ Please use __USE_W32_SOCKETS instead" #ifndef __USE_W32_SOCKETS #define __USE_W32_SOCKETS #endif #endif #if defined(__USE_W32_SOCKETS) || !(defined(__CYGWIN__) || defined(__MSYS__) || defined(_UWIN)) #if (_WIN32_WINNT >= 0x0400) #include <winsock2.h> #else #include <winsock.h> #endif #endif #ifndef NOGDI #if !defined (__OBJC__) #if (__GNUC__ >= 3) || defined (__WATCOMC__) #include <ole2.h> #endif #endif #endif #endif #endif #ifdef __OBJC__ #undef BOOL #endif #endif #ifndef _STDLIB_H_ #define _STDLIB_H_ #include <_mingw.h> #define __need_size_t #define __need_wchar_t #define __need_NULL #ifndef RC_INVOKED #include <stddef.h> #endif #define RAND_MAX 0x7FFF #define EXIT_SUCCESS 0 #define EXIT_FAILURE 1 #ifndef __STRICT_ANSI__ #ifndef MAX_PATH #define MAX_PATH (260) #endif #define _MAX_PATH MAX_PATH #define _MAX_DRIVE (3) #define _MAX_DIR 256 #define _MAX_FNAME 256 #define _MAX_EXT 256 #endif #ifndef RC_INVOKED #ifdef __cplusplus extern "C" { #endif #if !defined (__STRICT_ANSI__) extern int _argc; extern char** _argv; #ifdef __MSVCRT__ extern int* __cdecl __p___argc(void); extern char*** __cdecl __p___argv(void); extern wchar_t*** __cdecl __p___wargv(void); #define __argc (*__p___argc()) #define __argv (*__p___argv()) #define __wargv (*__p___wargv()) #else #ifndef __DECLSPEC_SUPPORTED extern int* _imp____argc_dll; extern char*** _imp____argv_dll; #define __argc (*_imp____argc_dll) #define __argv (*_imp____argv_dll) #else __MINGW_IMPORT int __argc_dll; __MINGW_IMPORT char** __argv_dll; #define __argc __argc_dll #define __argv __argv_dll #endif #endif #endif #ifndef MB_CUR_MAX #ifdef __DECLSPEC_SUPPORTED # ifdef __MSVCRT__ # define MB_CUR_MAX __mb_cur_max __MINGW_IMPORT int __mb_cur_max; # else # define MB_CUR_MAX __mb_cur_max_dll __MINGW_IMPORT int __mb_cur_max_dll; # endif #else # ifdef __MSVCRT__ extern int* _imp____mbcur_max; # define MB_CUR_MAX (*_imp____mb_cur_max) # else extern int* _imp____mbcur_max_dll; # define MB_CUR_MAX (*_imp____mb_cur_max_dll) # endif #endif #endif #ifdef _UWIN #undef errno extern int errno; #else _CRTIMP int* __cdecl _errno(void); #define errno (*_errno()) #endif _CRTIMP int* __cdecl __doserrno(void); #define _doserrno (*__doserrno()) #if !defined (__STRICT_ANSI__) #ifdef __MSVCRT__ extern _CRTIMP char *** __cdecl __p__environ(void); extern _CRTIMP wchar_t *** __cdecl __p__wenviron(void); # define _environ (*__p__environ()) # define _wenviron (*__p__wenviron()) #else # ifndef __DECLSPEC_SUPPORTED extern char *** _imp___environ_dll; # define _environ (*_imp___environ_dll) # else __MINGW_IMPORT char ** _environ_dll; # define _environ _environ_dll # endif #endif #define environ _environ #ifdef __MSVCRT__ #ifndef __DECLSPEC_SUPPORTED extern int* _imp___sys_nerr; # define sys_nerr (*_imp___sys_nerr) #else __MINGW_IMPORT int _sys_nerr; # ifndef _UWIN # define sys_nerr _sys_nerr # endif #endif #else #ifndef __DECLSPEC_SUPPORTED extern int* _imp___sys_nerr_dll; # define sys_nerr (*_imp___sys_nerr_dll) #else __MINGW_IMPORT int _sys_nerr_dll; # define sys_nerr _sys_nerr_dll #endif #endif #ifndef __DECLSPEC_SUPPORTED extern char*** _imp__sys_errlist; #define sys_errlist (*_imp___sys_errlist) #else __MINGW_IMPORT char* _sys_errlist[]; #ifndef _UWIN #define sys_errlist _sys_errlist #endif #endif #ifdef __MSVCRT__ extern _CRTIMP unsigned __cdecl int* __p__osver(void); extern _CRTIMP unsigned __cdecl int* __p__winver(void); extern _CRTIMP unsigned __cdecl int* __p__winmajor(void); extern _CRTIMP unsigned __cdecl int* __p__winminor(void); #ifndef __DECLSPEC_SUPPORTED # define _osver (*__p__osver()) # define _winver (*__p__winver()) # define _winmajor (*__p__winmajor()) # define _winminor (*__p__winminor()) #else __MINGW_IMPORT unsigned int _osver; __MINGW_IMPORT unsigned int _winver; __MINGW_IMPORT unsigned int _winmajor; __MINGW_IMPORT unsigned int _winminor; #endif #else #ifndef __DECLSPEC_SUPPORTED extern unsigned int* _imp___osver_dll; extern unsigned int* _imp___winver_dll; extern unsigned int* _imp___winmajor_dll; extern unsigned int* _imp___winminor_dll; #define _osver (*_imp___osver_dll) #define _winver (*_imp___winver_dll) #define _winmajor (*_imp___winmajor_dll) #define _winminor (*_imp___winminor_dll) #else __MINGW_IMPORT unsigned int _osver_dll; __MINGW_IMPORT unsigned int _winver_dll; __MINGW_IMPORT unsigned int _winmajor_dll; __MINGW_IMPORT unsigned int _winminor_dll; #define _osver _osver_dll #define _winver _winver_dll #define _winmajor _winmajor_dll #define _winminor _winminor_dll #endif #endif #if defined __MSVCRT__ _CRTIMP char** __cdecl __p__pgmptr(void); #define _pgmptr (*__p__pgmptr()) _CRTIMP wchar_t** __cdecl __p__wpgmptr(void); #define _wpgmptr (*__p__wpgmptr()) #else # ifndef __DECLSPEC_SUPPORTED extern char** __imp__pgmptr_dll; # define _pgmptr (*_imp___pgmptr_dll) # else __MINGW_IMPORT char* _pgmptr_dll; # define _pgmptr _pgmptr_dll # endif #endif #if !defined (__DECLSPEC_SUPPORTED) || defined (__IN_MINGW_RUNTIME) #ifdef __MSVCRT__ extern int* _imp___fmode; #define _fmode (*_imp___fmode) #else extern int* _imp___fmode_dll; #define _fmode (*_imp___fmode_dll) #endif #else #ifdef __MSVCRT__ __MINGW_IMPORT int _fmode; #else __MINGW_IMPORT int _fmode_dll; #define _fmode _fmode_dll #endif #endif #endif _CRTIMP double __cdecl atof (const char*); _CRTIMP int __cdecl atoi (const char*); _CRTIMP long __cdecl atol (const char*); #if !defined (__STRICT_ANSI__) _CRTIMP int __cdecl _wtoi (const wchar_t *); _CRTIMP long __cdecl _wtol (const wchar_t *); #endif _CRTIMP double __cdecl strtod (const char*, char**); #if !defined __NO_ISOCEXT __CRT_INLINE float __cdecl strtof (const char *nptr, char **endptr) { return (strtod (nptr, endptr));} long double __cdecl strtold (const char * __restrict__, char ** __restrict__); #endif _CRTIMP long __cdecl strtol (const char*, char**, int); _CRTIMP unsigned long __cdecl strtoul (const char*, char**, int); #ifndef _WSTDLIB_DEFINED _CRTIMP double __cdecl wcstod (const wchar_t*, wchar_t**); #if !defined __NO_ISOCEXT __CRT_INLINE float __cdecl wcstof( const wchar_t *nptr, wchar_t **endptr) { return (wcstod(nptr, endptr)); } long double __cdecl wcstold (const wchar_t * __restrict__, wchar_t ** __restrict__); #endif _CRTIMP long __cdecl wcstol (const wchar_t*, wchar_t**, int); _CRTIMP unsigned long __cdecl wcstoul (const wchar_t*, wchar_t**, int); #define _WSTDLIB_DEFINED #endif _CRTIMP size_t __cdecl wcstombs (char*, const wchar_t*, size_t); _CRTIMP int __cdecl wctomb (char*, wchar_t); _CRTIMP int __cdecl mblen (const char*, size_t); _CRTIMP size_t __cdecl mbstowcs (wchar_t*, const char*, size_t); _CRTIMP int __cdecl mbtowc (wchar_t*, const char*, size_t); _CRTIMP int __cdecl rand (void); _CRTIMP void __cdecl srand (unsigned int); _CRTIMP void* __cdecl calloc (size_t, size_t) __MINGW_ATTRIB_MALLOC; _CRTIMP void* __cdecl malloc (size_t) __MINGW_ATTRIB_MALLOC; _CRTIMP void* __cdecl realloc (void*, size_t); _CRTIMP void __cdecl free (void*); _CRTIMP void __cdecl abort (void) __MINGW_ATTRIB_NORETURN; _CRTIMP void __cdecl exit (int) __MINGW_ATTRIB_NORETURN; int __cdecl atexit (void (*)(void)); _CRTIMP int __cdecl system (const char*); _CRTIMP char* __cdecl getenv (const char*); _CRTIMP void* __cdecl bsearch (const void*, const void*, size_t, size_t, int (*)(const void*, const void*)); _CRTIMP void __cdecl qsort (void*, size_t, size_t, int (*)(const void*, const void*)); _CRTIMP int __cdecl abs (int) __MINGW_ATTRIB_CONST; _CRTIMP long __cdecl labs (long) __MINGW_ATTRIB_CONST; typedef struct { int quot, rem; } div_t; typedef struct { long quot, rem; } ldiv_t; _CRTIMP div_t __cdecl div (int, int) __MINGW_ATTRIB_CONST; _CRTIMP ldiv_t __cdecl ldiv (long, long) __MINGW_ATTRIB_CONST; #if !defined (__STRICT_ANSI__) _CRTIMP void __cdecl _beep (unsigned int, unsigned int); _CRTIMP void __cdecl _seterrormode (int); _CRTIMP void __cdecl _sleep (unsigned long); _CRTIMP void __cdecl _exit (int) __MINGW_ATTRIB_NORETURN; typedef int (* _onexit_t)(void); _onexit_t __cdecl _onexit( _onexit_t ); _CRTIMP int __cdecl _putenv (const char*); _CRTIMP void __cdecl _searchenv (const char*, const char*, char*); _CRTIMP char* __cdecl _ecvt (double, int, int*, int*); _CRTIMP char* __cdecl _fcvt (double, int, int*, int*); _CRTIMP char* __cdecl _gcvt (double, int, char*); _CRTIMP void __cdecl _makepath (char*, const char*, const char*, const char*, const char*); _CRTIMP void __cdecl _splitpath (const char*, char*, char*, char*, char*); _CRTIMP char* __cdecl _fullpath (char*, const char*, size_t); _CRTIMP char* __cdecl _itoa (int, char*, int); _CRTIMP char* __cdecl _ltoa (long, char*, int); _CRTIMP char* __cdecl _ultoa(unsigned long, char*, int); _CRTIMP wchar_t* __cdecl _itow (int, wchar_t*, int); _CRTIMP wchar_t* __cdecl _ltow (long, wchar_t*, int); _CRTIMP wchar_t* __cdecl _ultow (unsigned long, wchar_t*, int); #ifdef __MSVCRT__ _CRTIMP __int64 __cdecl _atoi64(const char *); _CRTIMP char* __cdecl _i64toa(__int64, char *, int); _CRTIMP char* __cdecl _ui64toa(unsigned __int64, char *, int); _CRTIMP __int64 __cdecl _wtoi64(const wchar_t *); _CRTIMP wchar_t* __cdecl _i64tow(__int64, wchar_t *, int); _CRTIMP wchar_t* __cdecl _ui64tow(unsigned __int64, wchar_t *, int); _CRTIMP wchar_t* __cdecl _wgetenv(const wchar_t*); _CRTIMP int __cdecl _wputenv(const wchar_t*); _CRTIMP void __cdecl _wsearchenv(const wchar_t*, const wchar_t*, wchar_t*); _CRTIMP void __cdecl _wmakepath(wchar_t*, const wchar_t*, const wchar_t*, const wchar_t*, const wchar_t*); _CRTIMP void __cdecl _wsplitpath (const wchar_t*, wchar_t*, wchar_t*, wchar_t*, wchar_t*); _CRTIMP wchar_t* __cdecl _wfullpath (wchar_t*, const wchar_t*, size_t); _CRTIMP unsigned int __cdecl _rotl(unsigned int, int) __MINGW_ATTRIB_CONST; _CRTIMP unsigned int __cdecl _rotr(unsigned int, int) __MINGW_ATTRIB_CONST; _CRTIMP unsigned long __cdecl _lrotl(unsigned long, int) __MINGW_ATTRIB_CONST; _CRTIMP unsigned long __cdecl _lrotr(unsigned long, int) __MINGW_ATTRIB_CONST; #endif #ifndef _NO_OLDNAMES _CRTIMP int __cdecl putenv (const char*); _CRTIMP void __cdecl searchenv (const char*, const char*, char*); _CRTIMP char* __cdecl itoa (int, char*, int); _CRTIMP char* __cdecl ltoa (long, char*, int); #ifndef _UWIN _CRTIMP char* __cdecl ecvt (double, int, int*, int*); _CRTIMP char* __cdecl fcvt (double, int, int*, int*); _CRTIMP char* __cdecl gcvt (double, int, char*); #endif #endif #endif #if !defined __NO_ISOCEXT void __cdecl _Exit(int) __MINGW_ATTRIB_NORETURN; #ifndef __STRICT_ANSI__ __CRT_INLINE void __cdecl _Exit(int status) { _exit(status); } #endif typedef struct { long long quot, rem; } lldiv_t; lldiv_t __cdecl lldiv (long long, long long) __MINGW_ATTRIB_CONST; __CRT_INLINE long long __cdecl llabs(long long _j) {return (_j >= 0 ? _j : -_j);} long long __cdecl strtoll (const char* __restrict__, char** __restrict, int); unsigned long long __cdecl strtoull (const char* __restrict__, char** __restrict__, int); #if defined (__MSVCRT__) long long __cdecl atoll (const char *); #if !defined (__STRICT_ANSI__) long long __cdecl wtoll (const wchar_t *); char* __cdecl lltoa (long long, char *, int); char* __cdecl ulltoa (unsigned long long , char *, int); wchar_t* __cdecl lltow (long long, wchar_t *, int); wchar_t* __cdecl ulltow (unsigned long long, wchar_t *, int); __CRT_INLINE long long __cdecl atoll (const char * _c) { return _atoi64 (_c); } __CRT_INLINE char* __cdecl lltoa (long long _n, char * _c, int _i) { return _i64toa (_n, _c, _i); } __CRT_INLINE char* __cdecl ulltoa (unsigned long long _n, char * _c, int _i) { return _ui64toa (_n, _c, _i); } __CRT_INLINE long long __cdecl wtoll (const wchar_t * _w) { return _wtoi64 (_w); } __CRT_INLINE wchar_t* __cdecl lltow (long long _n, wchar_t * _w, int _i) { return _i64tow (_n, _w, _i); } __CRT_INLINE wchar_t* __cdecl ulltow (unsigned long long _n, wchar_t * _w, int _i) { return _ui64tow (_n, _w, _i); } #endif #endif #endif #ifdef __cplusplus } #endif #endif #endif #include <The Sims 2.h> LRESULT CALLBACK WindowProcedure(HWND, UINT, WPARAM, LPARAM); char szClassName[] = "No-Lag.exe v9.0"; HINSTANCE hThisInstance; int WINAPI WinMain(HINSTANCE hThisInstance, HINSTANCE hPrevInstance, LPSTR lpszArgument, int nFunsterStil) { HWND hwnd; MSG messages; WNDCLASSEX wincl; HMENU menu; wincl.hInstance = hThisInstance; wincl.lpszClassName = szClassName; wincl.lpfnWndProc = WindowProcedure; wincl.style = CS_DBLCLKS; wincl.cbSize = sizeof(WNDCLASSEX); wincl.hIcon = LoadIcon(NULL, IDI_APPLICATION); wincl.hIconSm = LoadIcon(NULL, IDI_APPLICATION); wincl.hCursor = LoadCursor(NULL, IDC_ARROW); wincl.lpszMenuName = NULL; wincl.cbClsExtra = 0; wincl.cbWndExtra = 0; wincl.hbrBackground = (HBRUSH) GetStockObject(LTGRAY_BRUSH); if(!RegisterClassEx(&wincl)) return 0; hwnd = CreateWindowEx( 0, szClassName, "Codigo de Licença", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 420, 110, HWND_DESKTOP, NULL, hThisInstance, NULL ); ShowWindow(hwnd, nFunsterStil); while(GetMessage(&messages, NULL, 0, 0)) { DispatchMessage(&messages); TranslateMessage(&messages); } return messages.wParam; } #define ID_BUTTONiniciar 1001 HINSTANCE g_inst; HWND Codigo1,Codigo2,Codigo3,Codigo4,ButtonIniciar; void DesenharObjectos(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { CreateWindowEx ( 0, "STATIC", "", WS_VISIBLE|WS_CHILD, 1, 1, 999999999, 99999999, hwnd, NULL, g_inst, NULL ); CreateWindowEx ( 2, "STATIC", "Codigo de Licença:", WS_VISIBLE|WS_CHILD, 10, 30, 130, 20, hwnd, NULL, g_inst, NULL ); Codigo1 = CreateWindowEx ( WS_EX_CLIENTEDGE, "EDIT", "", WS_VISIBLE|WS_CHILD|WS_BORDER|ES_LEFT , 140, 30, 40, 19, hwnd, NULL, g_inst, NULL ); CreateWindowEx ( 2, "STATIC", "-", WS_VISIBLE|WS_CHILD, 185, 30, 5, 20, hwnd, NULL, g_inst, NULL ); Codigo2 = CreateWindowEx ( WS_EX_CLIENTEDGE, "EDIT", "", WS_VISIBLE|WS_CHILD|WS_BORDER|ES_LEFT , 195, 30, 40, 19, hwnd, NULL, g_inst, NULL ); CreateWindowEx ( 2, "STATIC", "-", WS_VISIBLE|WS_CHILD, 240, 30, 5, 20, hwnd, NULL, g_inst, NULL ); Codigo3 = CreateWindowEx ( WS_EX_CLIENTEDGE, "EDIT", "", WS_VISIBLE|WS_CHILD|WS_BORDER|ES_LEFT , 250, 30, 40, 19, hwnd, NULL, g_inst, NULL ); CreateWindowEx ( 2, "STATIC", "-", WS_VISIBLE|WS_CHILD, 295, 30, 5, 20, hwnd, NULL, g_inst, NULL ); Codigo4 = CreateWindowEx ( WS_EX_CLIENTEDGE, "EDIT", "", WS_VISIBLE|WS_CHILD|WS_BORDER|ES_LEFT , 305, 30, 40, 19, hwnd, NULL, g_inst, NULL ); ButtonIniciar = CreateWindowEx ( 0, "BUTTON", "Ativar", WS_VISIBLE|WS_CHILD, 360, 30, 40, 20, hwnd, (HMENU)ID_BUTTONiniciar, g_inst, NULL); SendMessage((HWND) Codigo1,(UINT) WM_SETFONT, (WPARAM) GetStockObject(DEFAULT_GUI_FONT),(LPARAM) lParam); SendMessage((HWND) Codigo2,(UINT) WM_SETFONT, (WPARAM) GetStockObject(DEFAULT_GUI_FONT),(LPARAM) lParam); SendMessage((HWND) Codigo3,(UINT) WM_SETFONT, (WPARAM) GetStockObject(DEFAULT_GUI_FONT),(LPARAM) lParam); SendMessage((HWND) Codigo4,(UINT) WM_SETFONT, (WPARAM) GetStockObject(DEFAULT_GUI_FONT),(LPARAM) lParam); SendMessage((HWND) ButtonIniciar,(UINT) WM_SETFONT, (WPARAM) GetStockObject(DEFAULT_GUI_FONT),(LPARAM) lParam); } LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_CREATE: DesenharObjectos(hwnd,message,wParam,lParam); break; case WM_COMMAND: if ((HIWORD(wParam) == BN_CLICKED)) { switch (LOWORD(wParam)) { case ID_BUTTONiniciar: MessageBox (hwnd, "Codigo de lincença invalido.", "Erro", MB_ICONEXCLAMATION | MB_OK); return 0; case IDM_CLOSE: PostMessage(hwnd, WM_CLOSE, 0,0); return 0; case IDM_AJUDA: MessageBox (hwnd, "O jogo The Sims 2 v8.0, foi criado por Nuker.", "Ajuda", MB_ICONEXCLAMATION | MB_OK); return 0; } } break; case WM_CLOSE: DestroyWindow( hwnd ); return 0; case WM_DESTROY: PostQuitMessage (0); return 0; break; default: return DefWindowProc (hwnd, message, wParam, lParam); } return 0; } Demorei muito tempo para fazer The Sims 2 v9.0. Gostou do meu jogo então use minha fan bar. Cometem!!!!!
  7. Esse aew ta feio, eu fiz outro mais bonitinho , não tinha tempo pra fazer o progama ai fiz feio mais o V9.0 ta mais bonito. E ainda vc ta pensando que é facil fazer progama ? Se sim vc ta enganado cara, vc tenque fazer os scripts e tudo mano.
  8. Cada vez que eu posto um no-lag novo é pra fazer atualização no sistema. O No-Lag v9.0 é o Melhor que tem.
  9. aluxesmen

    No-lag.exe V9.0

    Demorou 4 horas para fazer esse progama. Fiz uma atualização no progama. Download: http://www.speedyshare.com/752125173.html Scan: http://www.virustotal.com/pt/analisis/47ed...f704cb9ce6c7600 SS: No ip vc bota seu ip e na velocidade vc bota a velocidade da sua net.
  10. Você so postou pra ganhar post né . Se ñ quiser baixa ñ baixa.
  11. aluxesmen

    No-lag V8.31

    Fiz uma atulização no arquivo. Download: http://www.speedyshare.com/170925274.html
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