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gabrielzika

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  1. Já Está 1000 Exp2.0.lua local combats = { [PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC}, [GRASSDAMAGE] = {cor = COLOR_GRASS}, [POISONEDDAMAGE] = {cor = COLOR_GRASS}, [FIREDAMAGE] = {cor = COLOR_FIRE2}, [bURNEDDAMAGE] = {cor = COLOR_BURN}, [WATERDAMAGE] = {cor = COLOR_WATER}, [iCEDAMAGE] = {cor = COLOR_ICE}, [NORMALDAMAGE] = {cor = COLOR_NORMAL}, [FLYDAMAGE] = {cor = COLOR_FLYING}, [GHOSTDAMAGE] = {cor = COLOR_GHOST}, [GROUNDDAMAGE] = {cor = COLOR_GROUND}, [ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC}, [ROCKDAMAGE] = {cor = COLOR_ROCK}, [bUGDAMAGE] = {cor = COLOR_BUG}, [FIGHTDAMAGE] = {cor = COLOR_FIGHTING}, [DRAGONDAMAGE] = {cor = COLOR_DRAGON}, [POISONDAMAGE] = {cor = COLOR_POISON}, [DARKDAMAGE] = {cor = COLOR_DARK}, [sTEELDAMAGE] = {cor = COLOR_STEEL}, [MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC}, [DARK_EYEDAMAGE] = {cor = COLOR_GHOST}, [sEED_BOMBDAMAGE] = {cor = COLOR_GRASS}, [sACREDDAMAGE] = {cor = COLOR_FIRE2}, [MUDBOMBDAMAGE] = {cor = COLOR_GROUND}, --alterado v1.9 } local function sendPlayerDmgMsg(cid, text) if not isCreature(cid) then return true end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text) end local races = { [4] = {cor = COLOR_FIRE2}, [6] = {cor = COLOR_WATER}, [7] = {cor = COLOR_NORMAL}, [8] = {cor = COLOR_FIRE2}, [9] = {cor = COLOR_FIGHTING}, [10] = {cor = COLOR_FLYING}, [11] = {cor = COLOR_GRASS}, [12] = {cor = COLOR_POISON}, [13] = {cor = COLOR_ELECTRIC}, [14] = {cor = COLOR_GROUND}, [15] = {cor = COLOR_PSYCHIC}, [16] = {cor = COLOR_ROCK}, [17] = {cor = COLOR_ICE}, [18] = {cor = COLOR_BUG}, [19] = {cor = COLOR_DRAGON}, [20] = {cor = COLOR_GHOST}, [21] = {cor = COLOR_STEEL}, [22] = {cor = COLOR_DARK}, [1] = {cor = 180}, [2] = {cor = 180}, [3] = {cor = 180}, [5] = {cor = 180}, } local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE} local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE} local ignored = {POISONEDDAMAGE, BURNEDDAMAGE} local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE} function onStatsChange(cid, attacker, type, combat, value) if combat == FLYSYSTEMDAMAGE then return false end if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV if not isCreature(attacker) then if not isInArray(fixdamages, combat) and combats[combat] then doSendAnimatedText(getThingPos(cid), value, combats[combat].cor) end return true end local damageCombat = combat -------------------------------------------------- if type == STATSCHANGE_HEALTHGAIN then if cid == attacker then return true end if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then return false end return true end -------------------------------------------------- if isMonster(cid) then local valor = value if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then valor = getOffense(attacker) * playerDamageReduction doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor) return false elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor) return false end end -------------------------------------------------- ----- Visto 05/07/2015 if isPlayer(attacker) then local valor = value if valor > getCreatureHealth(cid) then valor = getCreatureHealth(cid) end if combat == COMBAT_PHYSICALDAMAGE then return false end if combat == PHYSICALDAMAGE then doSendMagicEffect(getThingPos(cid), 3) doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor) end if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor) end if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Voce causou "..valor.." de dano no "..getSomeoneDescription(cid)..".") end if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." deals "..valor.." damage to "..getSomeoneDescription(cid)..".") end return true end -------------------------------------------------- if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then return false end -------------------------------------------------- if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then if isSummon(attacker) or isPlayer(attacker) then if canAttackOther(cid, attacker) == "Cant" then return false end end local valor = 0 if combat == COMBAT_PHYSICALDAMAGE then valor = getOffense(attacker) else valor = getSpecialAttack(attacker) end valor = valor * playerDamageReduction valor = valor * math.random(83, 117) / 100 if valor >= getCreatureHealth(cid) then valor = getCreatureHealth(cid) end valor = math.floor(valor) if valor >= getCreatureHealth(cid) then if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then setPlayerStorageValue(cid, 6598754, -1) setPlayerStorageValue(cid, 6598755, -1) doRemoveCondition(cid, CONDITION_OUTFIT) doTeleportThing(cid, posBackPVP, false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) return false --alterado v1.8 end if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then doRemoveCondition(cid, CONDITION_OUTFIT) setPlayerStorageValue(cid, 17000, 0) setPlayerStorageValue(cid, 17001, 0) setPlayerStorageValue(cid, 63215, -1) doChangeSpeed(cid, PlayerSpeed) local item = getPlayerSlotItem(cid, 8) local btype = getPokeballType(item.itemid) if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) end end end if getPlayerStorageValue(cid, 98796) >= 1 then setPlayerStorageValue(cid, 98796, -1) setPlayerStorageValue(cid, 98797, -1) --alterado v1.8 doTeleportThing(cid, SafariOut, false) doSendMagicEffect(getThingPos(cid), 21) doPlayerSendTextMessage(cid, 27, "You die in the saffari... Best luck in the next time!") return false --alterado v1.8 end if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) <= 10 then setPlayerStorageValue(cid, Agatha.stoIni, -1) setPlayerStorageValue(cid, Agatha.stoRec, -1) setPlayerStorageValue(cid, Agatha.stoPer, -1) setPlayerStorageValue(cid, Agatha.stoEni, -1) --alterado v1.9 agatha quest setPlayerStorageValue(cid, Agatha.stoRes, -1) end end doCreatureAddHealth(cid, -valor, 3, 180) if not isPlayer(cid) then addEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".") end return false end -------------------------------------------------- if type == STATSCHANGE_HEALTHGAIN then if cid == attacker then return true end if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then return false end return true end -------------------------------------------------- ----- Visto 06/07/2015 if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then if isPlayer(cid) then return false end if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then return false end end -------------------------------------------------- if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then return false end end -------------------------------------------------- if ehMonstro(cid) and ehMonstro(attacker) and not isSummon(cid) and not isSummon(attacker) then return false --alterado v1.9 /\ end -------------------------------------------------- --------------------REFLECT----------------------- if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then doSendMagicEffect(getThingPosWithDebug(cid), 135) doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS) addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102)) if getCreatureName(cid) == "Wobbuffet" then doRemoveCondition(cid, CONDITION_OUTFIT) end setPlayerStorageValue(cid, 21099, -1) setPlayerStorageValue(cid, 21100, 1) setPlayerStorageValue(cid, 21101, attacker) setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f) setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType) return false end end ------------------------------------------------- local multiplier = 1 if isCreature(cid) then poketype1 = pokes[getCreatureName(cid)].type poketype2 = pokes[getCreatureName(cid)].type2 end if not poketype1 or not poketype2 then return false end if getCreatureCondition(cid, CONDITION_INVISIBLE) then return false end if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then if isInArray(effectiveness[damageCombat].super, poketype1) then multiplier = multiplier + 0.5 end if isInArray(effectiveness[damageCombat].super, poketype2) then multiplier = multiplier + 0.5 end if isInArray(effectiveness[damageCombat].weak, poketype1) then multiplier = multiplier - 0.25 end if isInArray(effectiveness[damageCombat].weak, poketype2) then multiplier = multiplier - 0.25 end if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then if isInArray(specialabilities["foresight"], getCreatureName(attacker)) then multiplier = 0.5 end --alterado v1.6 end elseif combat == COMBAT_PHYSICALDAMAGE then if isGhostPokemon(cid) then if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --passiva Foresight!! doSendMagicEffect(getThingPos(cid), 3) return false end end local cd = getPlayerStorageValue(attacker, conds["Miss"]) local cd2 = getPlayerStorageValue(attacker, conds["Confusion"]) local cd3 = getPlayerStorageValue(attacker, conds["Stun"]) if cd >= 0 or cd2 >= 0 or cd3 >= 0 then if math.random(1, 100) > 50 then doSendMagicEffect(getThingPos(cid), 211) doSendAnimatedText(getThingPos(attacker), "MISS", 215) return false end end end -------------------------------------------------- local valor = value if multiplier == 1.5 and poketype2 == "no type" then multiplier = 2 elseif multiplier == 1.5 and poketype2 ~= "no type" then multiplier = 1.75 elseif multiplier == 1.25 then multiplier = 1 end -------------------------------------------------- ----- Visto 03/07/2015 if isSummon(cid) and isSummon(attacker) then if getCreatureMaster(cid) == getCreatureMaster(attacker) then return false end if canAttackOther(cid, attacker) == "Cant" then return false end end valor = valor * multiplier if isSummon(attacker) then valor = valor * getHappinessRate(attacker) else valor = valor * summonReduction end valor = math.floor(valor) if combat == COMBAT_PHYSICALDAMAGE then local value = getOffense(attacker) > 1000 and 3 or 2 block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) --alterado v1.9 testem essa nova formula plzzz '--' valor = (getOffense(attacker)/value) * block if valor <= 0 then valor = math.random(5, 10) --alterado v1.9 end if isInArray(specialabilities["counter"], getCreatureName(cid)) then if math.random(1, 100) <= 10 then doCreatureAddHealth(attacker, -valor, 3, 180) valor = 0 doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215) end end else valor = valor / getDefense(cid) end -------------------------Edited CLAN SYSTEM----------------------------------- ----- Visto 06/07/2015 if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk") elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2)) end ----------------------------------------------------------------------- ---------------------- FEAR / ROAR ------------------------------------ if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then return true end -------------------------------------------------------------------------- if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then valor = valor * 0 end end end if damageCombat == GROUNDDAMAGE then if isInArray(specialabilities["levitate"], getCreatureName(cid)) then valor = 0 end end ----------------------------------------------------------------------------- local p = getThingPos(cid) if p.x == 1 and p.y == 1 and p.z == 10 then return false end if getPlayerStorageValue(cid, 9658783) == 1 then return false --imune end ----------------------------------------------------------------------------- --------------- FIGHT MODE ----------------------- if useOTClient then if isSummon(cid) then local master = getCreatureMaster(cid) if getPlayerStorageValue(master, 248759) == 1 then valor = valor * 1.1 elseif getPlayerStorageValue(master, 248759) == 3 then valor = valor * 0.9 end end if isSummon(attacker) then local master = getCreatureMaster(attacker) if getPlayerStorageValue(master, 248759) == 1 then valor = valor * 1.1 elseif getPlayerStorageValue(master, 248759) == 3 then valor = valor * 0.9 end end end ----------------------------------------------------------------------------- if valor >= getCreatureHealth(cid) then if isInArray(cannotKill, combat) and isPlayer(cid) then valor = getCreatureHealth(cid) - 1 else valor = getCreatureHealth(cid) end end valor = math.floor(valor) ------------------ SKILLs Q CURAM O ATTACKER --------------------------------- local function doHeal(cid, amount) if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid)) end if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then doCreatureAddHealth(cid, amount) doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65) end end if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then if getPlayerStorageValue(attacker, 95487) >= 1 then doHeal(attacker, valor) setPlayerStorageValue(attacker, 95487, -1) end elseif damageCombat == SEED_BOMBDAMAGE then doHeal(attacker, valor) end -------------------------------------------- ----------SACRED FIRE----------------------- if combat == SACREDDAMAGE and not ehNPC(cid) then local ret = {} ret.id = cid ret.cd = 9 ret.check = getPlayerStorageValue(cid, conds["Silence"]) ret.eff = 39 ret.cond = "Silence" doCondition2(ret) elseif combat == MUDBOMBDAMAGE and not ehNPC(cid) then local ret = {} ret.id = cid ret.cd = 9 ret.eff = 34 ret.check = getPlayerStorageValue(cid, conds["Miss"]) ret.spell = "Mud Bomb" --alterado v1.9 ret.cond = "Miss" doCondition2(ret) end --------------------------------------------- --------------Passiva Lifesteal Clobat------------ if combat == COMBAT_PHYSICALDAMAGE then if getCreatureName(attacker) == "Crobat" then doCreatureAddHealth(attacker, math.floor(valor)) doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30) end end -------------------------------------------- valor = math.abs(valor) --alterado v1.9 if isSummon(attacker) then if combat == COMBAT_PHYSICALDAMAGE then doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255) addEvent(doDoubleHit, 1000, attacker, cid, valor, races) else doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255) end else if combat ~= COMBAT_PHYSICALDAMAGE then doCreatureAddHealth(cid, -valor, 3, combats[damageCombat].cor) else doCreatureAddHealth(cid, -valor, 3, races[getMonsterInfo(getCreatureName(cid)).race].cor) addEvent(doDoubleHit, 1000, attacker, cid, valor, races) end if isSummon(cid) and valor ~= 0 then addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "You lose "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".") end end if damageCombat == FIREDAMAGE and not isBurning(cid) then local ret = {} ret.id = cid ret.cd = math.random(5, 12) ret.check = getPlayerStorageValue(cid, conds["Burn"]) ret.damage = isSummon(attacker) and getMasterLevel(attacker)+getPokemonBoost(attacker) or getPokemonLevel(attacker) ret.cond = "Burn" doCondition2(ret) elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then local ret = {} ret.id = cid ret.cd = math.random(6, 15) ret.check = getPlayerStorageValue(cid, conds["Poison"]) local lvl = isSummon(attacker) and getMasterLevel(attacker) or getPokemonLevel(attacker) ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2) ret.cond = "Poison" doCondition2(ret) end --[[---------------CD BAR----------------------- if isSummon(cid) then doCreatureExecuteTalkAction(getCreatureMaster(cid), "/pokeread") end ]] ------------------------------------POTIONS------------------------------------------- if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then if getPlayerStorageValue(cid, 173) >= 1 then if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then setPlayerStorageValue(cid, 173, -1) doSendAnimatedText(getThingPos(cid), "Lost Heal", 144) end end end ----------------------------------------PASSIVAS------------------------------------- -------------------------------------------Counter Helix------------------------------------ if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then docastspell(cid, "Counter Helix") end -------------------------------------------Lava Counter/Electricity---------------------------- if passivesChances["Fire_Thunder"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Fire_Thunder"][getCreatureName(cid)] then docastspell(cid, "Lava-Electricity") end ---------------------------------------Stunning Confusion----------------------------------------- if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then docastspell(cid, "Stunning Confusion") end -----------------------------------------Groundshock----------------------------------- if passivesChances["Groundshock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Groundshock"][getCreatureName(cid)] then docastspell(cid, "Groundshock") end --------------------------------------Electric Charge--------------------------------------------- if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then docastspell(cid, "Electric Charge", 0, 0) end -------------------------------------Melody------------------------------------ if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then docastspell(cid, "Melody") end ------------------------------------- Dragon Fury / Fury --------------------------------------- if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then docastspell(cid, "Dragon Fury", 0, 0) end ------------------------------------- Mega Drain --------------------------------------- if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then docastspell(cid, "Mega Drain") end ------------------------------------- Spores Reaction --------------------------------------- if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then docastspell(cid, "Spores Reaction") end ------------------------------------ Amnesia ---------------------------------------- if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then docastspell(cid, "Amnesia", 0, 0) end ----------------------------------- Zen Mind ----------------------------------------- if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then docastspell(cid, "Zen Mind", 0, 0) end ---------------------------------- Mirror Coat --------------------------------------- if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then docastspell(cid, "Mirror Coat", 0, 0) end --------------------------------- Illusion ----------------------------------------- return false end
  2. <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> Já está 1.0 e agr? aumento ou diminuo? e acredito que seja isso msm o melee mas creio que tem algo bloqueando ele
  3. Wildpoke.lua function onAttack(cid, target) doSendMagicEffect(getThingPos(target), 15) return true end function onThink(cid, interval) doSendAnimatedText(getThingPos(cid), getPlayerStorageValue(cid, 1008).."/"..getPlayerStorageValue(cid, 1009).."", COLOR_GRASS) end function onDirection(cid) if isSleeping(cid) or isParalyze(cid) then return false end if getPlayerStorageValue(cid, 446) >= 1 then return false end if isSummon(cid) and isCreature(getCreatureTarget(cid)) and not isSleeping(cid) and not isParalyze(cid) then return true end if getCreatureSpeed(cid) == 0 then return false end if isPassive(cid) and getCreatureSpeed(cid) ~= 1 then return false end return true end function onCast(cid, target) if isSleeping(cid) then return false end if getCreatureCondition(cid, CONDITION_INVISIBLE) and not isGhostPokemon(cid) then return false end return true end Se Puder Me Ajudar @Up
  4. @Up Quero Que Apareça no Chat --> Server Log @Up @Up
  5. Olha meu creaturescripts.xml ve se pode me ajudar <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="joinchannel" name="ShowPokedex" event="script" value="newpokedex.lua"/> <event type="leavechannel" name="ClosePokedex" event="script" value="newpokedex.lua"/> <event type="kill" name="task_count" script="task.lua"/> <event type="kill" name="dropStone" script="dropStone.lua"/> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="kill" name="BossKill" event="script" value="bosskill.lua"/> <event type="death" name="DeathList" event="script" value="deathlist.lua"/> <event type="logout" name="BlockLogout" script="blocklogout.lua"/> <event type="login" name="BlockLogin" script="blocklogin.lua"/> <event type="login" name="MutePlayer" event="script" value="mute_check.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="death" name="Experience" event="script" value="pokeexp.lua"/> <event type="spawn" name="Spawn" event="script" value="spawn.lua"/> <event type="think" name="t" event="script" value="wildpoke.lua"/> <event type="statschange" name="GeneralConfiguration" event="script" value="exp2.0.lua"/> <event type="direction" name="DirectionSystem" event="script" value="wildpoke.lua"/> <event type="attack" name="AttackSystem" event="script" value="wildpoke.lua"/> <event type="cast" name="CastSystem" event="script" value="wildpoke.lua"/> <event type="target" name="WildAttack" event="script" value="playerattack.lua"/> <event type="look" name="LookSystem" event="script" value="look.lua"/> <event type="death" name="SummonDeath" event="script" value="goback.lua"/> <event type="logout" name="PlayerLogout" event="script" value="goback.lua"/> <!-- TV SYSTEM --> <event type="joinchannel" name="WatchTv" event="script" value="tvsys.lua"/> <event type="leavechannel" name="StopWatchingTv" event="script" value="tvsys.lua"/> <event type="walk" name="WalkTv" event="script" value="tvsys.lua"/> <event type="textedit" name="RecordTv" event="script" value="tvsys.lua"/> <event type="traderequest" name="T2" event="script" value="trade system.lua"/> <event type="tradeaccept" name="T1" event="script" value="trade system.lua"/> <event type="traderequest" name="tradeRequest" event="script" value="notrade.lua"/> <event type="preparedeath" name="TournamentDeath" event="script" value="tournamentdeath.lua"/> <!-- AutoLoot System --> <event type="kill" name="ALoot" event="script" value="autoloot.lua"/> <event type="kill" name="DropItemEffect" event="script" value="dropitem.lua"/> <event type="login" name="DropItemEffectRegister" event="script" value="dropitem.lua"/> <event type="think" name="PokemonIdle" event="script" value="poketele.lua"/> <event type="login" name="PokemonIdleLogin" event="script" value="poketele.lua"/> </creaturescripts>
  6. @Zipter98 Tlg o Tibia o Player Dá soquinho No Monstro e Hita Tá Ligado? Eu quero isso é que no meu server o player clica pra atacar o monstro mas n hita nada @Valakas mas no caso teria que falar exori né? se for n é isso eu quero que assim que clicar para atacar o monstro ou player a 1 sqm der soco tlg?
  7. Sim que de soquinho e não use mana só soquinho msm
  8. Tipo Mano o Soco do Tibia só que sem magia e hitando pouco , igual no OtPokemon.com sabe um player atacando o outro no soco e sim a 1 sqm @Up
  9. Ai Galera estou a Procura de Um Spell de Soco, Que Um Player ataque o Outro dando soquinho. Bom Eu Achei Algo Relacionado Mas O Spoiler Não Abre e Não Tem Como Pegar o Script Link onde eu Achei Algo Relacionado: http://www.xtibia.com/forum/topic/121582-spellsoco/ Se Alguem Puder Me Ajudar Agradeço e Dou 2 Rep + Obrigado Vlws @Up
  10. Como Titulo Diz eu queria saber se tem como add para aparecer akela mesma mensagem de quando mata alguem no pvp igual no Otp Exemplo: Your Shiny Metagross deals 2500 damage to Juarez No caso ja tem pra quando Ataca o Pokemon e de Outros Players No Pvp Mas Quando Mata os Players Não Aparece Nada No Default Só Uma Mensagem Assim "Target Lost" Bom Quem Puder Me Ajudar Agradeço Muito e Darei Rep+++ @Up
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