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lndot

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  1. Galera, to com um problema no meu server que o 7º poke a ser capturado com 6 pokes na bag não vai pro depot, captura mas não fica no depot erro na distro: [17/11/2018 15:58:02] [Error - Action Interface] [17/11/2018 15:58:02] In a timer event called from: [17/11/2018 15:58:02] datapack/actions/scripts/catch.lua:onUse [17/11/2018 15:58:02] Description: [17/11/2018 15:58:02] (luaDoItemSetAttribute) Item not found e tb, quando o player está com 1 poké só na bag, o poke capturado não vai pra bag e sim pro depot catch.lua local ballcatch = { --id normal, id da ball shiy [2394] = {cr = 3, on = 24, off = 23, ball = {11826, 11737}, send = 47, typeee = "normal"}, --alterado v1.9 \/ [2391] = {cr = 6, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great"}, [2393] = {cr = 10, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super"}, [2392] = {cr = 20, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra"}, [12617] = {cr = 3, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari"}, } function onUse(cid, item, frompos, item3, topos) local item2 = getTopCorpse(topos) if item2 == null then return true end if getItemAttribute(item2.uid, "catching") == 1 then return true end if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!") end local name = string.lower(getItemNameById(item2.itemid)) --alterado v1.9 \/ name = string.gsub(name, "fainted ", "") name = string.gsub(name, "defeated ", "") name = doCorrectPokemonName(name) local x = pokecatches[name] local storage = newpokedex[name].stoCatch --alterado v1.9 \/ if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0;") end if not x then return true end local owner = getItemAttribute(item2.uid, "corpseowner") if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.") return true end local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9 local typeee = ballcatch[item.itemid].typeee local restrictions = {"Moltres", "Articuno", "Zapdos", "Mew", "Mewtwo", "Entei", "Raikou", "Suicune", "Lugia", "Ho-oh", "Darkrai",} if isInArray(restrictions, name) then return doPlayerSendTextMessage(cid, 26, "Este pokemon é lendário! Não pode ser capturado.") end local catchinfo = {} catchinfo.rate = ballcatch[item.itemid].cr catchinfo.catch = ballcatch[item.itemid].on catchinfo.fail = ballcatch[item.itemid].off catchinfo.newid = newidd catchinfo.name = doCorrectPokemonName(name) catchinfo.topos = topos catchinfo.chance = x.chance doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send) doRemoveItem(item.uid, 1) local d = getDistanceBetween(getThingPos(cid), topos) if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then --alterado v1.9 setPlayerStorageValue(cid, 98796, -1) setPlayerStorageValue(cid, 98797, -1) doTeleportThing(cid, SafariOut, false) doSendMagicEffect(getThingPos(cid), 21) doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...") end addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee) addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3) return true end eu ja configurei os depots no remeres tb
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