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duflex

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  1. duflex

    [SITE] Site torto

    Nome do arquivo : style.css (problema resolvido)
  2. duflex

    [SITE] Site torto

    Alguém Sabe como arrumar um site torto ??? ele está assim :
  3. possuir eu possuo, porém n sei mexer nelas.
  4. tem alguma recomendação ? gostaria de deixar server dificil
  5. pokemon moves.rar desculpe, como eu não consegui passar os códigos coloquei em .rar, se não tiver problema
  6. ja fiz isso, ja mudei pra 1, pra 0, pra 5, pra tudo e nada resolve --fighting, normal, water, ground, rock, dark, psychic, flying, electric, poison, fire, ice, grass, dragon, bug, steel... movesinfo = { ["Quick Attack"] = {f = 15, t = "normal"}, --ok ["Flame Blaster"] = {f = 100, t = "Fire"}, --ok ["Psy Meteor"] = {f = 100, t = "psychic"}, --ok ["Bug Torment"] = {f = 100, t = "bug"}, --ok ["Rock Force"] = {f = 100, t = "rock"}, --ok ["Slash One Power"] = {f = 100, t = "bug"}, --ok ["Shandown Blast"] = {f = 100, t = "ghost"}, --ok ["Psy Gale"] = {f = 100, t = "psychic"}, --ok ["Ground Gale"] = {f = 100, t = "ground"}, --ok ["One Power"] = {f = 100, t = "Wind"}, --ok ["Ice Four"] = {f = 150, t = "ice"}, --ok ["Steel Slash"] = {f = 120, t = "steel"}, --ok ["Rock Destroyer"] = {f = 210, t = "rock"}, --ok ["Razor Leaf"] = {f = 10, t = "grass"}, --ok ["Vine Whip"] = {f = 65, t = "grass"}, --ok ["Headbutt"] = {f = 70, t = "normal"}, --ok ["Leech Seed"] = {f = 1, t = "grass"}, --ok ["Solar Beam"] = {f = 0, t = "grass"}, --ok ["Sleep Powder"] = {f = 0, t = "normal"}, --ok ["Stun Spore"] = {f = 0, t = "normal"}, --ok ["Poison Powder"] = {f = 0, t = "normal"}, --ok ["Bullet Seed"] = {f = 95, t = "grass"}, --ok ["Body Slam"] = {f = 15, t = "normal"}, --ok ["Leaf Storm"] = {f = 150, t = "grass"}, --ok ["Scratch"] = {f = 40, t = "normal"}, --ok ["Ember"] = {f = 42, t = "fire"}, --ok ["Flamethrower"] = {f = 80, t = "fire"}, --ok ["Fireball"] = {f = 75, t = "fire"}, --ok ["Fire Fang"] = {f = 65, t = "fire"}, --ok ["Fire Blast"] = {f = 125, t = "fire"}, --ok ["Rage"] = {f = 0, t = "dragon"}, --ok ["Raging Blast"] = {f = 100, t = "fire"}, --ok ["Dragon Claw"] = {f = 60, t = "dragon"}, --ok ["Wing Attack"] = {f = 75, t = "flying"}, --ok ["Magma Storm"] = {f = 150, t = "fire"}, --ok ["Bubbles"] = {f = 40, t = "water"}, --ok ["Water Gun"] = {f = 55, t = "water"}, --ok ["Waterball"] = {f = 65, t = "water"}, --ok ["Aqua Tail"] = {f = 50, t = "water"}, --ok ["Hydro Cannon"] = {f = 95, t = "water"}, --ok ["Harden"] = {f = 0, t = "normal"}, --ok ["Calm Mind"] = {f = 0, t = "psychic"}, --ok ["Bubble Blast"] = {f = 100, t = "water"}, --ok ["Skull Bash"] = {f = 100, t = "normal"}, --ok ["Hydropump"] = {f = 125, t = "water"}, --ok ["String Shot"] = {f = 0, t = "bug"}, --ok ["Bug Bite"] = {f = 45, t = "bug"}, --ok ["Super Sonic"] = {f = 0, t = "normal"}, --ok ["Psybeam"] = {f = 75, t = "psychic"}, --ok ["Confusion"] = {f = 5, t = "psychic"}, --ok reve o "f" dps da novela flv ! ["Horn Attack"] = {f = 55, t = "normal"}, --ok ["Poison Sting"] = {f = 40, t = "poison"}, --ok ["Fury Cutter"] = {f = 65, t = "bug"}, --ok ["Pin Missile"] = {f = 80, t = "bug"}, --ok ["Strafe"] = {f = 0, t = "normal"}, --ok ["Agility"] = {f = 0, t = "flying"}, --ok ["Sand Attack"] = {f = 0, t = "ground"}, --ok ["Gust"] = {f = 65, t = "flying"}, --ok ["Whirlwind"] = {f = 80, t = "flying"}, --ok ["Drill Peck"] = {f = 35, t = "flying"}, --ok ["Tornado"] = {f = 150, t = "flying"}, --ok ["Bite"] = {f = 50, t = "dark"}, --ok ["Super Fang"] = {f = 65, t = "normal"}, --ok ["Poison Fang"] = {f = 65, t = "poison"}, --ok ["Sting Gun"] = {f = 65, t = "poison"}, --ok ["Acid"] = {f = 45, t = "poison"}, --ok ["Fear"] = {f = 0, t = "ghost"}, --ok ["Roar"] = {f = 0, t = "normal"}, --ok ["Iron Tail"] = {f = 70, t = "steel"}, --ok ["Thunder Shock"] = {f = 55, t = "electric"}, --ok ["Thunder Bolt"] = {f = 33, t = "electric"}, --ok ["Thunder Wave"] = {f = 30, t = "electric"}, --ok ["Thunder"] = {f = 125, t = "electric"}, --ok ["Mega Kick"] = {f = 85, t = "fighting"}, --ok ["Thunder Punch"] = {f = 75, t = "electric"}, --ok ["Electric Storm"] = {f = 150, t = "electric"}, --ok ["Mud Shot"] = {f = 40, t = "ground"}, --ok ["Mud Slap"] = {f = 50, t = "ground"}, --ok ["Rollout"] = {f = 15, t = "rock"}, --ok ["Shockwave"] = {f = 90, t = "ground"}, --ok ["Earthshock"] = {f = 75, t = "ground"}, --ok ["Earthquake"] = {f = 10, t = "ground"}, --ok ["Stomp"] = {f = 90, t = "ground"}, --ok ["Toxic Spikes"] = {f = 50, t = "poison"}, --ok ["Horn Drill"] = {f = 60, t = "normal"}, --ok ["Doubleslap"] = {f = 25, t = "normal"}, --ok ["Lovely Kiss"] = {f = 0, t = "normal"}, --ok ["Sing"] = {f = 0, t = "normal"}, --ok ["Selfheal"] = {f = 0, t = "normal"}, --ok ["Restore"] = {f = 0, t = "normal"}, --ok ["Multislap"] = {f = 35, t = "normal"}, --ok ["Metronome"] = {f = 0, t = "normal"}, --ok ["Focus"] = {f = 0, t = "normal"}, --ok ["Flame Wheel"] = {f = 85, t = "fire"}, --ok ["Hyper Voice"] = {f = 70, t = "normal"}, --ok ["Healarea"] = {f = 0, t = "normal"}, --ok ["Toxic"] = {f = 50, t = "poison"}, --ok ["Absorb"] = {f = 40, t = "grass"}, --ok ["Poison Bomb"] = {f = 70, t = "poison"}, --ok ["Poison Gas"] = {f = 10, t = "poison"}, --ok rever duraçao ["Petal Dance"] = {f = 70, t = "grass"}, --ok ["Slash"] = {f = 60, t = "normal"}, --ok ["X-Scissor"] = {f = 65, t = "bug"}, --ok ["Psychic"] = {f = 90, t = "psychic"}, --ok ["Pay Day"] = {f = 50, t = "normal"}, --ok ["Psywave"] = {f = 75, t = "psychic"}, --ok ["Triple Kick"] = {f = 60, t = "fighting"}, --ok ["Triple Kick Lee"] = {f = 70, t = "fighting"}, --ok ["Karate Chop"] = {f = 50, t = "fighting"}, --ok ["Ground Chop"] = {f = 100, t = "fighting"}, --ok ["Cross Chop"] = {f = 80, t = "fighting"}, --ok ["Mega Punch"] = {f = 85, t = "fighting"}, --ok ["Tri Flames"] = {f = 125, t = "fire"}, --ok ["War Dog"] = {f = 0, t = "normal"}, --ok ["Hypnosis"] = {f = 0, t = "psychic"}, --ok ["Dizzy Punch"] = {f = 75, t = "fighting"}, --ok ["Ice Punch"] = {f = 75, t = "ice"}, --ok ["Ice Beam"] = {f = 190, t = "ice"}, --ok ["Psy Pulse"] = {f = 18, t = "psychic"}, --ok ["Reflect"] = {f = 0, t = "psychic"}, --ok ["Psyusion"] = {f = 70, t = "psychic"}, --ok ["Triple Punch"] = {f = 60, t = "fighting"}, --ok ["Fist Machine"] = {f = 105, t = "fighting"}, --ok ["Destroyer Hand"] = {f = 90, t = "fighting"}, --ok ["Rock Throw"] = {f = 55, t = "rock"}, --ok ["Rock Slide"] = {f = 15, t = "rock"}, --ok ["Falling Rocks"] = {f = 150, t = "rock"}, --ok ["Selfdestruct"] = {f = 175, t = "normal"}, --ok ["Crusher Stomp"] = {f = 110, t = "ground"}, --ok ["Water Pulse"] = {f = 70, t = "water"}, --ok ["Sonicboom"] = {f = 55, t = "normal"}, --ok ["Stickmerang"] = {f = 55, t = "flying"}, -- ok ["Stickslash"] = {f = 60, t = "flying"}, --ok ["Stick Throw"] = {f = 55, t = "flying"}, --ok ["Pluck"] = {f = 60, t = "flying"}, --ok ["Mega Wing"] = {f = 100, t = "flying"}, --ok ["Mega Wing X"] = {f = 100, t = "flying"}, --ok ["Tri-Attack"] = {f = 25, t = "normal"}, --ok ["Fury Attack"] = {f = 25, t = "normal"}, --ok ["Ice Shards"] = {f = 65, t = "ice"}, --ok ["Icy Wind"] = {f = 45, t = "ice"}, --ok ["Aurora Beam"] = {f = 190, t = "ice"}, --ok ["Rest"] = {f = 0, t = "normal"}, --ok ["Sludge"] = {f = 65, t = "poison"}, --ok ["Sludge Rain"] = {f = 150, t = "poison"}, --ok ["Mud Bomb"] = {f = 60, t = "ground"}, --ok ["Mortal Gas"] = {f = 125, t = "poison"}, --ok ["Rock Drill"] = {f = 90, t = "rock"}, --alterado v1.4 ["Egg Bomb"] = {f = 70, t = "normal"}, --ok ["Super Vines"] = {f = 125, t = "grass"}, --ok ["Epicenter"] = {f = 150, t = "ground"}, --ok ["Bubblebeam"] = {f = 40, t = "water"}, --ok ["Mimic Wall"] = {f = 0, t = "psychic"}, --ok ["Swift"] = {f = 20, t = "normal"}, --ok ["Shredder Team"] = {f = 0, t = "normal"}, --ok ["Team Slice"] = {f = 80, t = "bug"}, --ok ["Blizzard"] = {f = 150, t = "ice"}, --ok ["Great Love"] = {f = 125, t = "normal"}, --ok ["Fire Punch"] = {f = 75, t = "fire"}, --ok ["Guillotine"] = {f = 70, t = "normal"}, --ok ["Hyper Beam"] = {f = 190, t = "normal"}, --ok ["Thrash"] = {f = 80, t = "normal"}, --ok ["Splash"] = {f = 15, t = "water"}, --ok ["Dragon Breath"] = {f = 100, t = "dragon"}, --ok ["Muddy Water"] = {f = 125, t = "water"}, --ok ["Venom Motion"] = {f = 95, t = "poison"}, --ok ["Thunder Fang"] = {f = 65, t = "electric"}, --ok ["Sacred Fire"] = {f = 80, t = "fire"}, --ok ["Blaze Kick"] = {f = 80, t = "fire"}, --ok ["Overheat"] = {f = 80, t = "fire"}, --ok ["Cyber Pulse"] = {f = 35, t = "psychic"}, --ok ["Zap Cannon"] = {f = 80, t = "electric"}, --ok ["Magic Coat"] = {f = 0, t = "psychic"}, --ok ["Ancient Power"] = {f = 190, t = "rock"}, --ok ["Twister"] = {f = 80, t = "dragon"}, --ok ["Multi-Kick"] = {f = 75, t = "fighting"}, --ok ["Multi-Punch"] = {f = 75, t = "fighting"}, --ok ["Elemental Hands"] = {f = 0, t = "undefined"}, --ok ["Squisky Licking"] = {f = 80, t = "normal"}, --ok ["Lick"] = {f = 0, t = "normal"}, --ok ["Bonemerang"] = {f = 60, t = "ground"}, --ok ["Bone Club"] = {f = 70, t = "ground"}, --ok ["Bone Slash"] = {f = 75, t = "ground"}, --ok ["Furious Legs"] = {f = 0, t = "fighting"}, --ok ["Ultimate Champion"] = {f = 0, t = "fighting"}, --ok ["Shadow Ball"] = {f = 60, t = "ghost"}, --ok ["Shadow Punch"] = {f = 75, t = "ghost"}, --ok ["Shadow Storm"] = {f = 150, t = "ghost"}, --ok ["Invisible"] = {f = 0, t = "ghost"}, --ok ["Nightmare"] = {f = 80, t = "ghost"}, --ok ["Night Shade"] = {f = 80, t = "ghost"}, --ok ["Dream Eater"] = {f = 80, t = "psychic"}, --ok ["Dark Eye"] = {f = 0, t = "ghost"}, --ok ["Crabhammer"] = {f = 60, t = "normal"}, --ok ["Ancient Fury"] = {f = 0, t = "normal"}, --ok ["Divine Punishment"] = {f = 190, t = "psychic"}, --ok ["Spark"] = {f = 50, t = "thunder"}, --ok ["Charge Beam"] = {f = 80, t = "thunder"}, --ok ["Clamp"] = {f = 50, t = "water"}, --ok ["Camouflage"] = {f = 0, t = "normal"}, ["Draco Meteor"] = {f = 150, t = "dragon"}, ["Dragon Pulse"] = {f = 60, t = "dragon"}, ["SmokeScreen"] = {f = 0, t = "normal"}, ["Rolling Kick"] = {f = 190, t = "fighting"}, ["Surf"] = {f = 150, t = "water"}, ["Acid Armor"] = {f = 0, t = "poison"}, --alterado v1.4 - novos atks ["Iron Defense"] = {f = 0, t = "steel"}, ["Future Sight"] = {f = 0, t = "psychic"}, ["Shadowave"] = {f = 65, t = "dark"}, ["Confuse Ray"] = {f = 65, t = "ghost"}, ["Leaf Blade"] = {f = 50, t = "grass"}, ["Eruption"] = {f = 100, t = "fire"}, ["Elecball"] = {f = 100, t = "electric"}, ["Meteor Smash"] = {f = 65, t = "normal"}, ["Psy Ball"] = {f = 65, t = "psychic"}, ["Faint Attack"] = {f = 65, t = "dark"}, ["Assurance"] = {f = 100, t = "dark"}, ["Scary Face"] = {f = 0, t = "ghost"}, ["Sunny Day"] = {f = 0, t = "fire"}, ["Pursuit"] = {f = 65, t = "dark"}, ["ExtremeSpeed"] = {f = 65, t = "normal"}, ["Egg Rain"] = {f = 150, t = "normal"}, ["Air Cutter"] = {f = 70, t = "flying"}, ["Venom Gale"] = {f = 100, t = "poison"}, ["Crunch"] = {f = 65, t = "dark"}, ["Ice Fang"] = {f = 65, t = "ice"}, ["Psyshock"] = {f = 65, t = "psychic"}, ["Hurricane"] = {f = 15, t = "flying"}, ["Aromateraphy"] = {f = 0, t = "grass"}, ["Emergency Call"] = {f = 0, t = "normal"}, ["Synthesis"] = {f = 0, t = "grass"}, ["Roost"] = {f = 0, t = "flying"}, ["Cotton Spore"] = {f = 0, t = "grass"}, ["Peck"] = {f = 40, t = "flying"}, ["Night Daze"] = {f = 150, t = "dark"}, ["Safeguard"] = {f = 0, t = "normal"}, ["Magical Leaf"] = {f = 10, t = "grass"}, ["Charge"] = {f = 0, t = "electric"}, ["Swords Dance"] = {f = 0, t = "normal"}, ["Steel Wing"] = {f = 75, t = "steel"}, ["Defense Curl"] = {f = 0, t = "normal"}, ["Air Slash"] = {f = 125, t = "flying"}, ["Feather Dance"] = {f = 25, t = "flying"}, ["Tailwind"] = {f = 0, t = "flying"}, ["Double Team"] = {f = 0, t = "normal"}, ["Charm"] = {f = 0, t = "normal"}, ["Tackle"] = {f = 50, t = "normal"}, ["Giga Drain"] = {f = 80, t = "grass"}, ["Miracle Eye"] = {f = 0, t = "psychic"}, ["Red Fury"] = {f = 65, t = "bug"}, ["Team Claw"] = {f = 80, t = "bug"}, ["Megahorn"] = {f = 100, t = "bug"}, ["Bug Fighter"] = {f = 0, t = "bug"}, ["Metal Claw"] = {f = 60, t = "steel"}, ["Rock Blast"] = {f = 90, t = "rock"}, ["Power Gem"] = {f = 90, t = "rock"}, ["Octazooka"] = {f = 80, t = "water"}, ["Take Down"] = {f = 60, t = "normal"}, ["Fighter Spirit"] = {f = 0, t = "fighting"}, ["Minimize"] = {f = 0, t = "normal"}, ["U-Turn"] = {f = 60, t = "bug"}, ["Yawn"] = {f = 0, t = "normal"}, ["Tongue Grap"] = {f = 0, t = "normal"}, ["Tongue Hook"] = {f = 0, t = "normal"}, ["Stone Edge"] = {f = 15, t = "rock"}, ["Dark Pulse"] = {f = 35, t = "dark"}, ["Sucker Punch"] = {f = 65, t = "dark"}, ["Present"] = {f = 75, t = "normal"}, ["Low Kick"] = {f = 65, t = "fighting"}, ["Struggle Bug"] = {f = 65, t = "bug"}, ["Shell Attack"] = {f = 70, t = "bug"}, ["Inferno"] = {f = 150, t = "fire"}, ["Fissure"] = {f = 150, t = "ground"}, ["Wrap"] = {f = 0, t = "normal"}, ["Rock n'Roll"] = {f = 150, t = "normal"}, ["Power Wave"] = {f = 80, t = "psychic"}, ["Psy Impact"] = {f = 150, t = "psychic"}, ["Ground Crusher"] = {f = 150, t = "ground"}, ["Last Resort"] = {f = 150, t = "normal"}, ["Two Face Shock"] = {f = 75, t = "ground"}, ["Aerial Ace"] = {f = 150, t = "flying"}, ["Echoed Voice"] = {f = 85, t = "normal"}, ["Electro Field"] = {f = 30, t = "electric"}, ["Petal Tornado"] = {f = 40, t = "grass"}, ["Web Rain"] = {f = 150, t = "bug"}, ["Web Shot"] = {f = 75, t = "bug"}, ["Bone Rush"] = {f = 150, t = "rock"}, ["Sketch 1"] = {f = 0, t = "normal"}, ["Sketch 2"] = {f = 0, t = "normal"}, ["Sketch 3"] = {f = 0, t = "normal"}, ["Sketch 4"] = {f = 0, t = "normal"}, ["Sketch 5"] = {f = 0, t = "normal"}, ["Sketch 6"] = {f = 0, t = "normal"}, ["Sketch 7"] = {f = 0, t = "normal"}, ["Sketch 8"] = {f = 0, t = "normal"}, ["Sketch 9"] = {f = 0, t = "normal"}, ["Sketch 10"] = {f = 0, t = "normal"}, ["Leech Life"] = {f = 50, t = "bug"}, ["Night Slash"] = {f = 90, t = "dark"}, ["Heavy Slam"] = {f = 85, t = "steel"}, ["Silver Wind"] = {f = 85, t = "bug"}, ["Bug Buzz"] = {f = 85, t = "bug"}, ["Focus Blast"] = {f = 100, t = "fighting"}, ["Sludge Wave"] = {f = 80, t = "poison"}, ["Hydro Dance"] = {f = 150, t = "water"}, ["Cannon Ball"] = {f = 75, t = "rock"}, ["Barrier"] = {f = 0, t = "psychic"}, ["Barrier "] = {f = 0, t = "psychic"}, ["Stampage"] = {f = 100, t = "normal"}, ["Stampade"] = {f = 100, t = "normal"}, ["Iron Head"] = {f = 50, t = "normal"}, ["Aura Sphere"] = {f = 50, t = "fighting"}, ["Seed Bomb"] = {f = 150, t = "grass"}, --alterado v1.6 ["Heart Stamp"] = {f = 125, t = "psychic"}, ["Sand Storm"] = {f = 0, t = "ground"}, ["Close Combat"] = {f = 50, t = "fighting"}, ["Powder Snow"] = {f = 100, t = "Ice"}, ["Signal Beam"] = {f = 80, t = "Bug"}, ["Aqua Jet"] = {f = 80, t = "Water"}, ["Protection"] = {f = 0, t = "normal"}, ---Passivas--- ["Shock-Counter"] = {f = 0, t = "electric"}, ["Lava-Counter"] = {f = 0, t = "fire"}, ["Superpower"] = {f = 0, t = "fighting"}, ["Counter Helix"] = {f = 0, t = "bug"}, ["Giroball"] = {f = 0, t = "steel"}, ["Counter Claw"] = {f = 0, t = "steel"}, ["Counter Spin"] = {f = 0, t = "fighting"}, --alterado v1.6 ["Demon Kicker"] = {f = 0, t = "fighting"}, ["Demon Puncher"] = {f = 0, t = "fighting"}, ["Stunning Confusion"] = {f = 0, t = "psychic"}, ["Electric Charge"] = {f = 0, t = "electric"}, ["Melody"] = {f = 0, t = "normal"}, ["Dragon Fury"] = {f = 0, t = "dragon"}, ["Fury"] = {f = 0, t = "normal"}, ["Mega Drain"] = {f = 0, t = "grass"}, ["Spores Reaction"] = {f = 0, t = "grass"}, ["Amnesia"] = {f = 0, t = "psychic"}, ["Zen Mind"] = {f = 0, t = "psychic"}, ["Mirror Coat"] = {f = 0, t = "psychic"}, ["Lifesteal"] = {f = 0, t = "normal"}, ["Foresight"] = {f = 0, t = "fighting"}, ["Evasion"] = {f = 0, t = "normal"}, ["Levitate"] = {f = 0, t = "ghost"}, ["Bone-Spin"] = {f = 0, t = "rock"}, }
  7. Bug nos Status do pokemon Base: DXP Não consigo ajustar a força dos pokemons (adequadamente) Usando o charizard de exemplo, o magma storm dele da 6k de dano (o hit basico ja diminui pra 200 e pouco) ['Charizard'] = {offense = 2, defense = 9, specialattack = 7, life = 3700, vitality = 8, agility = 210, exp = 210, level = 80, wildLvl = 70, type = 'fire', type2 = 'flying'}, Nota: ja abaixei o specialattack pra 0, pra 1, e nada .... o attack continua dando 1k pra cima spells dele : ["Charizard"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 42, t = "fire"}, move2 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Fireball", level = 80, cd = 25, dist = 10, target = 1, f = 75, t = "fire"}, move4 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move5 = {name = "Raging Blast", level = 80, cd = 35, dist = 1, target = 0, f = 100, t = "fire"}, move6 = {name = "Fire Blast", level = 80, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move7 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Wing Attack", level = 85, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Magma Storm", level = 90, cd = 90, dist = 1, target = 0, f = 150, t = "fire"}, move10 = {name = "Scary Face", level = 82, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", mega = 1}, }, Nota2:Ja abaixei o f pra 0 e nada também
  8. eu diminui tudo q vi de número pra 0 e não funcionou
  9. Bug nos Status do pokemon Base: DXP Não consigo ajustar a força dos pokemons (adequadamente) Usando o charizard de exemplo, o magma storm dele da 6k de dano (o hit basico ja diminui pra 200 e pouco) ['Charizard'] = {offense = 2, defense = 9, specialattack = 7, life = 3700, vitality = 8, agility = 210, exp = 210, level = 80, wildLvl = 70, type = 'fire', type2 = 'flying'}, Nota: ja abaixei o specialattack pra 0, pra 1, e nada .... o attack continua dando 1k pra cima spells dele : ["Charizard"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 42, t = "fire"}, move2 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Fireball", level = 80, cd = 25, dist = 10, target = 1, f = 75, t = "fire"}, move4 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move5 = {name = "Raging Blast", level = 80, cd = 35, dist = 1, target = 0, f = 100, t = "fire"}, move6 = {name = "Fire Blast", level = 80, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move7 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Wing Attack", level = 85, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Magma Storm", level = 90, cd = 90, dist = 1, target = 0, f = 150, t = "fire"}, move10 = {name = "Scary Face", level = 82, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", mega = 1}, }, Nota2:Ja abaixei o f pra 0 e nada também
  10. uma duvida amigo, eu criei 2 itens no tibia editor sem querer e não consigo apagar, isso causa alguma interferencia se eu não adicionar no items.xml ??? (adicionei algumas aguas e não sei como colocar no items.xml) se não for isso, eu já fiz tudo que está no video da video aula, coloquei os ids, salvei, e ja ajustei tudo
  11. nem 1 erro na distro, porém todos os items que adicionei ficaram pretos, o arquivo de backup funciona normalmente, só o novo que não.
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