jeanshamayin
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Posts postados por jeanshamayin
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Em 26/11/2019 em 22:18, jeanshamayin disse:
E como posso resolver?
Agora ta dando esse daqui
Spoiler[25/11/2019 15:48:07] [Error - Action Interface]
[25/11/2019 15:48:07] data/actions/scripts/Basic/goback.lua:onUse
[25/11/2019 15:48:07] Description:
[25/11/2019 15:48:07] data/actions/scripts/Basic/goback.lua:140: attempt to perform arithmetic on a nil value
[25/11/2019 15:48:08] stack traceback:
[25/11/2019 15:48:08] data/actions/scripts/Basic/goback.lua:140: in function <data/actions/scripts/Basic/goback.lua:15>Mudei o codigo pra esse daqui
Spoilerlocal EFFECTS = {
--[OutfitID] = {Effect}
["Magmar"] = 35,
["Shiny Magmar"] = 35,
["Shiny Magmortar"] = 35,
["Shiny Electivire"] = 48,
["Magmortar"] = 35,
["Electivire"] = 48,
["Jynx"] = 17, --alterado v1.5
["Shiny Jynx"] = 17,
["Piloswine"] = 205, --alterado v1.8
["Swinub"] = 205,
}function onUse(cid, item, frompos, item2, topos)
if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end
if isRiderOrFlyOrSurf(cid) then return true endif getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1
or getPlayerStorageValue(cid, 75846) >= 1 then --alterado v1.9 <<
doPlayerSendCancel(cid, "You cant use ur poke while riding")
return true
endlocal ballName = getItemAttribute(item.uid, "poke")
local btype = getPokeballType(item.itemid)
local usando = pokeballs[btype].uselocal effect = pokeballs[btype].effect
if not effect then
effect = 21
end
unLock(item.uid) --alterado v1.8if item.itemid == usando and #getCreatureSummons(cid) > 0 then
local summon = getCreatureSummons(cid)[1]
if getPlayerStorageValue(summon, 9658783) == 1 and isInArray({"Aggron", "Sudowoodo", "Mega Aggron"}, getCreatureName(summon)) then
doKillWildPoke(getCreatureSummons(cid)[1], getCreatureSummons(cid)[1])
doPlayerSendCancel(cid, "This pokemon is fainted.")
if isInDuel(cid) then
doRemoveCountPokemon(cid)
end
return true
endif getPlayerStorageValue(cid, 990) == 1 then -- GYM
doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")
return true
end
if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6
if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then
BackTeam(cid)
end
end
if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then
doPlayerSendCancel(cid, "You can't do that while is controling a mind")
return true --alterado v1.5
endif #getCreatureSummons(cid) <= 0 then
if isInArray(pokeballs[btype].all, item.itemid) then
doTransformItem(item.uid, pokeballs[btype].off)
doItemSetAttribute(item.uid, "hp", 0)
doPlayerSendCancel(cid, "This pokemon is fainted.")
return true
end
end
local cd = getCD(item.uid, "blink", 30)
if cd > 0 then
setCD(item.uid, "blink", 0)
end
local z = getCreatureSummons(cid)[1]
if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then
return true
end
if isInDuel(cid) then
doRemoveCountPokemon(cid)
end
checkGiveUp(cid)
doReturnPokemon(cid, z, item, effect)
doPlayerSendCancel(cid, '12//,hide') --alterado v1.7
doSendPlayerExtendedOpcode(cid, opcodes.OPCODE_DITTO_MEMORY, "sair") -- ditto memory system
elseif item.itemid == pokeballs[btype].on then
if #getCreatureSummons(cid) >= 1 then
doPlayerSendCancel(cid, "You can't do that.")
BackTeam(cid)
return true --alterado v1.5
end
if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")
return TRUE
end-- rever a seguranca do pokemon ser sumanado com 0 de hp
local pokemon = getItemAttribute(item.uid, "poke")
if not pokes[pokemon] then
return true
end----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------
if not isInArray({5, 6}, getPlayerGroupId(cid)) then
local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
local low = {}
local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}
if #balls >= 1 then
for _, uid in ipairs(balls) do
local nome = getItemAttribute(uid, "poke")
if not isInArray(lowPokes, pokemon) and nome == pokemon and not isGod(cid) then
return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")
else
if nome == pokemon then
table.insert(low, nome)
end
end
end
end
if #low >= 3 then
return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")
end
end
---------------------------------------------------------------------------------------------------------------------------------------------------local x = pokes[pokemon]
local boost = getItemAttribute(item.uid, "boost") or 0
local levelpoke = getItemAttribute(item.uid, "level")*2
if getPlayerLevel(cid) < 220 and (levelpoke >=160 and levelpoke <=178) then
doPlayerSendCancel(cid, "You need level (220) to use this pokemon.")
return true
end
if getPlayerLevel(cid) < 250 and (levelpoke >=180) then
doPlayerSendCancel(cid, "You need level (250) to use this pokemon.")
return true
end
if getPlayerLevel(cid) < levelpoke then
doPlayerSendCancel(cid, "You need level ("..levelpoke..") to use this pokemon.")
return true
end
if getPlayerLevel(cid) < (x.level+boost) and getPlayerLevel(cid) < levelpoke * 2 then
doPlayerSendCancel(cid, "You need higher level to use this pokemon.")
return true
end
---------------------------- Sistema pokes de clan --------------------------------------
local shinysClan = {
["Shiny Fearow"] = {4, "Wingeon"},
["Shiny Flareon"] = {1, "Volcanic"},
["Shiny Vaporeon"] = {2, "Seavel"},
["Shiny Jolteon"] = {9, "Raibolt"},
["Shiny Hypno"] = {7, "Psycraft"},
["Shiny Golem"] = {3, "Orebound"},
["Shiny Vileplume"] = {8, "Naturia"},
["Shiny Nidoking"] = {5, "Malefic"},
["Shiny Hitmontop"] = {6, "Gardestrike"}, --alterado v1.4
}
if shinysClan[pokemon] and getPlayerGroupId(cid) < 4 then --alterado v1.9 \/
if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then
doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!")
return true
elseif getPlayerClanRank(cid) < 3 then
doPlayerSendCancel(cid, "You need be atleast rank 3 to use this pokemon!")
return true
end
end
--------------------------------------------------------------------------------------
local isNicked, nick, pokemonRealName = false, pokemon, pokemon
local pokeSourceCode = "sim"
if getItemAttribute(item.uid, "copyName") then -- ditto system
pokemon = getItemAttribute(item.uid, "copyName")
pokemonRealName = getItemAttribute(item.uid, "poke")
end
if getItemAttribute(item.uid, "level") then -- level system
levelin = getItemAttribute(item.uid, "level")
end
if getItemAttribute(item.uid, "nick") and getItemAttribute(item.uid, "nick") ~= "" then
isNicked = true nick = getItemAttribute(item.uid, "nick")
pokeSourceCode = doCreateMonsterNick(cid, pokemon, ""..getItemAttribute(item.uid, "nick").."["..levelin.."]", getThingPos(cid), true)
else
pokeSourceCode = doCreateMonsterNick(cid, pokemon, ""..retireShinyName(pokemonRealName).."["..levelin.."]", getThingPos(cid), true) -- chama o pokemon com nome verdadeiro, mas se for shiny ja tera seu nome alterado
end
if pokeSourceCode == "Nao" then
doSendMsg(cid, "Não há espaço para seu pokemon.")
return true
end
local pk = getCreatureSummons(cid)[1]
setMoveSummon(cid, true)
if not isCreature(pk) then return true end
------------------------passiva hitmonchan------------------------------
if isSummon(pk) then --alterado v1.8 \/
if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then
if not getItemAttribute(item.uid, "hands") then
doSetItemAttribute(item.uid, "hands", 0)
end
local hands = getItemAttribute(item.uid, "hands")
doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)
end
end
-------------------------------------------------------------------------
---------movement magmar, jynx-------------
if EFFECTS[getCreatureName(pk)] then
markPosEff(pk, getThingPos(pk))
sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk))
end
--------------------------------------------------------------------------doCreatureSetLookDir(pk, 2)
adjustStatus(pk, item.uid, true, true, true)
doRegenerateWithY(getCreatureMaster(pk), pk)
doCureWithY(getCreatureMaster(pk), pk)doTransformItem(item.uid, pokeballs[btype].use)
local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", (isNicked and nick or retireShinyName(pokemon)))
doCreatureSay(cid, mgo, TALKTYPE_ORANGE_1)
doSendMagicEffect(getCreaturePosition(pk), effect)
doSendParticleAura(pk, 81)
doPlayerSendCancel(cid, '12//,show')
doSendPlayerExtendedOpcode(cid, opcodes.OPCODE_BATTLE_POKEMON, tostring(pk))
setPokemonGhost(pk)
elsedoPlayerSendCancel(cid, "This pokemon is fainted.")
end
-- otclient life
doSendLifePokeToOTC(cid)
doUpdateMoves(cid)
-- otclient life
return true
end
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11 horas atrás, BlazerX disse:
O erro não é nem no seu goback, se você analisar a linha 85, terá uma outra função chamda doRemoveCountPokemon.
E como posso resolver?
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Olá, gostaria de uma ajuda para resolver esse erro no GoBack.lua do meu otpokemon, quando tento tirar o pokemon pra lutar da esse error
Spoiler[25/11/2019 21:17:20] [Error - Action Interface]
[25/11/2019 21:17:20] data/actions/scripts/Basic/goback.lua:onUse
[25/11/2019 21:17:20] Description:
[25/11/2019 21:17:20] data/actions/scripts/Basic/goback.lua:85: attempt to compare nil with number
[25/11/2019 21:17:20] stack traceback:
[25/11/2019 21:17:20] data/actions/scripts/Basic/goback.lua:85: in function <data/actions/scripts/Basic/goback.lua:14>
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Erro GoBack
em Scripts
Postado
Como posso resolver? desculpa, sou meio novo nisso!