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jeanshamayin

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Posts postados por jeanshamayin

  1. 11 horas atrás, BlazerX disse:

    O erro indicado nessa linha se refere a essa trecho de código abaixo, está tentando fazer uma multiplicação com o level, 

    se está retornando arithmetic on a nil value,  seu pokemon não tem esse atributo level 

     

    
    local levelpoke = getItemAttribute(item.uid, "level")*2

     

    Como posso resolver? desculpa, sou meio novo nisso!

  2. Em 26/11/2019 em 22:18, jeanshamayin disse:

    E como posso resolver?

    Agora ta dando esse daqui

    Spoiler

    [25/11/2019 15:48:07] [Error - Action Interface] 
    [25/11/2019 15:48:07] data/actions/scripts/Basic/goback.lua:onUse
    [25/11/2019 15:48:07] Description: 
    [25/11/2019 15:48:07] data/actions/scripts/Basic/goback.lua:140: attempt to perform arithmetic on a nil value
    [25/11/2019 15:48:08] stack traceback:
    [25/11/2019 15:48:08]     data/actions/scripts/Basic/goback.lua:140: in function <data/actions/scripts/Basic/goback.lua:15>

    Mudei o codigo pra esse daqui

    Spoiler

    local EFFECTS = {
        --[OutfitID] = {Effect}
        ["Magmar"] = 35,   
        ["Shiny Magmar"] = 35,
        ["Shiny Magmortar"] = 35,
        ["Shiny Electivire"] = 48,
        ["Magmortar"] = 35,
        ["Electivire"] = 48,    
        ["Jynx"] = 17,          --alterado v1.5
        ["Shiny Jynx"] = 17, 
        ["Piloswine"] = 205,  --alterado v1.8
        ["Swinub"] = 205,   
    }

    function onUse(cid, item, frompos, item2, topos)

    if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end
    if isRiderOrFlyOrSurf(cid) then return true end

    if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 
    or getPlayerStorageValue(cid, 75846) >= 1   then    --alterado v1.9 <<
    doPlayerSendCancel(cid, "You cant use ur poke while riding")
       return true                                                                                                                        
    end

    local ballName = getItemAttribute(item.uid, "poke")
    local btype = getPokeballType(item.itemid)
    local usando = pokeballs[btype].use

    local effect = pokeballs[btype].effect
        if not effect then
            effect = 21
        end
        
    unLock(item.uid) --alterado v1.8

    if item.itemid == usando and #getCreatureSummons(cid) > 0 then                           
        local summon = getCreatureSummons(cid)[1]
        if getPlayerStorageValue(summon, 9658783) == 1 and isInArray({"Aggron", "Sudowoodo", "Mega Aggron"}, getCreatureName(summon)) then
           doKillWildPoke(getCreatureSummons(cid)[1], getCreatureSummons(cid)[1])
           doPlayerSendCancel(cid, "This pokemon is fainted.")
           if isInDuel(cid) then
              doRemoveCountPokemon(cid)
           end
           return true
        end

        if getPlayerStorageValue(cid, 990) == 1 then -- GYM
            doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")
        return true
        end
        if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v1.6
           if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then  
              BackTeam(cid)       
           end
        end   
        if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then
           doPlayerSendCancel(cid, "You can't do that while is controling a mind")
           return true     --alterado v1.5
        end

        if #getCreatureSummons(cid) <= 0 then
            if isInArray(pokeballs[btype].all, item.itemid) then
                doTransformItem(item.uid, pokeballs[btype].off)
                doItemSetAttribute(item.uid, "hp", 0)
                doPlayerSendCancel(cid, "This pokemon is fainted.")
                return true
            end
        end
        
        

        local cd = getCD(item.uid, "blink", 30)
        if cd > 0 then
           setCD(item.uid, "blink", 0)
        end
        
        local z = getCreatureSummons(cid)[1]
        
        if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then
           return true
        end
        
        if isInDuel(cid) then
           doRemoveCountPokemon(cid)
        end
        
        checkGiveUp(cid)
        
        doReturnPokemon(cid, z, item, effect)
        doPlayerSendCancel(cid, '12//,hide') --alterado v1.7
        doSendPlayerExtendedOpcode(cid, opcodes.OPCODE_DITTO_MEMORY, "sair") -- ditto memory system
        

    elseif item.itemid == pokeballs[btype].on then

            if #getCreatureSummons(cid) >= 1  then
           doPlayerSendCancel(cid, "You can't do that.")
           BackTeam(cid) 
           return true     --alterado v1.5
        end
        if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
            doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")
        return TRUE
        end

        -- rever a seguranca do pokemon ser sumanado com 0 de hp

        local pokemon = getItemAttribute(item.uid, "poke")
        
        if not pokes[pokemon] then
        return true
        end

    ----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------
    if not isInArray({5, 6}, getPlayerGroupId(cid)) then
       local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
       local low = {}
       local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}
       if #balls >= 1 then
          for _, uid in ipairs(balls) do
              local nome = getItemAttribute(uid, "poke")
              if not isInArray(lowPokes, pokemon) and nome == pokemon and not isGod(cid) then
                 return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")
              else
                 if nome == pokemon then
                    table.insert(low, nome)
                 end
              end
          end
       end
    if #low >= 3 then
       return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")
    end   
    end
    ---------------------------------------------------------------------------------------------------------------------------------------------------

        local x = pokes[pokemon]
        local boost = getItemAttribute(item.uid, "boost") or 0
        local levelpoke = getItemAttribute(item.uid, "level")*2
        
        
        if getPlayerLevel(cid) < 220 and (levelpoke >=160 and levelpoke <=178) then 
        doPlayerSendCancel(cid, "You need level (220) to use this pokemon.")
           return true
        end
        
        if getPlayerLevel(cid) < 250 and (levelpoke >=180) then 
        doPlayerSendCancel(cid, "You need level (250) to use this pokemon.")
           return true
        end
        
        if getPlayerLevel(cid) < levelpoke then
        doPlayerSendCancel(cid, "You need level ("..levelpoke..") to use this pokemon.")
           return true
        end
        
        if getPlayerLevel(cid) < (x.level+boost) and getPlayerLevel(cid) < levelpoke * 2 then
           doPlayerSendCancel(cid, "You need higher level to use this pokemon.")
           return true
        end
        
        ---------------------------- Sistema pokes de clan --------------------------------------
        local shinysClan = {
        ["Shiny Fearow"] = {4, "Wingeon"},
        ["Shiny Flareon"] = {1, "Volcanic"},
        ["Shiny Vaporeon"] = {2, "Seavel"}, 
        ["Shiny Jolteon"] = {9, "Raibolt"},
        ["Shiny Hypno"] = {7, "Psycraft"},           
        ["Shiny Golem"] = {3, "Orebound"},
        ["Shiny Vileplume"] = {8, "Naturia"},
        ["Shiny Nidoking"] = {5, "Malefic"},
        ["Shiny Hitmontop"] = {6, "Gardestrike"},   --alterado v1.4
        }
        
        if shinysClan[pokemon] and getPlayerGroupId(cid) < 4 then  --alterado v1.9 \/
           if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then
              doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!")
              return true   
           elseif getPlayerClanRank(cid) < 3 then
              doPlayerSendCancel(cid, "You need be atleast rank 3 to use this pokemon!")
              return true
           end
        end
        --------------------------------------------------------------------------------------
        local isNicked, nick, pokemonRealName = false, pokemon, pokemon
        local pokeSourceCode = "sim"
        
        if getItemAttribute(item.uid, "copyName") then -- ditto system
            pokemon = getItemAttribute(item.uid, "copyName")
            pokemonRealName = getItemAttribute(item.uid, "poke")
        end
        
        if getItemAttribute(item.uid, "level") then -- level system
            levelin = getItemAttribute(item.uid, "level")
        end
        
        
        if getItemAttribute(item.uid, "nick") and getItemAttribute(item.uid, "nick") ~= "" then
            isNicked = true nick = getItemAttribute(item.uid, "nick")
            pokeSourceCode = doCreateMonsterNick(cid, pokemon, ""..getItemAttribute(item.uid, "nick").."["..levelin.."]", getThingPos(cid), true)
        else 
            pokeSourceCode = doCreateMonsterNick(cid, pokemon, ""..retireShinyName(pokemonRealName).."["..levelin.."]", getThingPos(cid), true) -- chama o pokemon com nome verdadeiro, mas se for shiny ja tera seu nome alterado
        end
        
        
        
        if pokeSourceCode == "Nao" then
           doSendMsg(cid, "Não há espaço para seu pokemon.")
           return true 
        end       
        

        local pk = getCreatureSummons(cid)[1]
        
              setMoveSummon(cid, true)
        if not isCreature(pk) then return true end
        
        ------------------------passiva hitmonchan------------------------------
        if isSummon(pk) then                                                  --alterado v1.8 \/
           if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then
              if not getItemAttribute(item.uid, "hands") then
                 doSetItemAttribute(item.uid, "hands", 0)
              end
              local hands = getItemAttribute(item.uid, "hands")
              doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)
           end
        end
        -------------------------------------------------------------------------
        ---------movement magmar, jynx-------------
        if EFFECTS[getCreatureName(pk)] then             
           markPosEff(pk, getThingPos(pk))
           sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk))  
        end
        --------------------------------------------------------------------------      

        doCreatureSetLookDir(pk, 2)
        

        adjustStatus(pk, item.uid, true, true, true)
        doRegenerateWithY(getCreatureMaster(pk), pk)
        doCureWithY(getCreatureMaster(pk), pk)

        doTransformItem(item.uid,  pokeballs[btype].use)


        local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", (isNicked and nick or retireShinyName(pokemon)))
        doCreatureSay(cid, mgo, TALKTYPE_ORANGE_1)
        
        doSendMagicEffect(getCreaturePosition(pk), effect)
        doSendParticleAura(pk, 81)
        doPlayerSendCancel(cid, '12//,show')
        doSendPlayerExtendedOpcode(cid, opcodes.OPCODE_BATTLE_POKEMON, tostring(pk))
        setPokemonGhost(pk)
            
        
    else

        doPlayerSendCancel(cid, "This pokemon is fainted.")

    end
        
        -- otclient life
            doSendLifePokeToOTC(cid)
            doUpdateMoves(cid)
        -- otclient life
        
    return true
    end
     

     

  3. 11 horas atrás, BlazerX disse:

    O erro não é nem no seu goback, se você analisar a linha 85, terá uma outra função chamda doRemoveCountPokemon.

    E como posso resolver?

  4. Olá, gostaria de uma ajuda para resolver esse erro no GoBack.lua do meu otpokemon, quando tento tirar o pokemon pra lutar da esse error

    Spoiler

    [25/11/2019 21:17:20] [Error - Action Interface] 
    [25/11/2019 21:17:20] data/actions/scripts/Basic/goback.lua:onUse
    [25/11/2019 21:17:20] Description: 
    [25/11/2019 21:17:20] data/actions/scripts/Basic/goback.lua:85: attempt to compare nil with number
    [25/11/2019 21:17:20] stack traceback:
    [25/11/2019 21:17:20]     data/actions/scripts/Basic/goback.lua:85: in function <data/actions/scripts/Basic/goback.lua:14>
     

     

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