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  1. Boa noite. Eu sou meio noob com criação de OtServer. Faço programação, mas ainda fico sem entender sobre a estrutura do servidor. Diante disso, estou com problemas ao criar meu servidor. O cliente não esta conectando no servidor. Alguém poderia me ajudar ? essa é a base: > Citação: Créditos pelo excetuável Windows Deadpool Download >< https://www.mediafire.com/file/9b9otysmodss0b7/dll_e_.exe.rar/file
  2. Base: PokeZr/otpokemon revolution (OpenSource) Quando tento compilar as sources do servidor mostra o seguinte erro Compiling project changes... -------- - Project Filename: C:\Users\micael\Documents\Projetos\serve teste\Base teste\sources\[SOURCE] PokeZR By Kyyah\dev-cpp\TheForgottenServer.dev - Compiler Name: TDM-GCC 4.9.2 64-bit Release Building makefile... -------- - Filename: C:\Users\micael\Documents\Projetos\serve teste\Base teste\sources\[SOURCE] PokeZR By Kyyah\dev-cpp\Makefile.win - Resource File: C:\Users\micael\Documents\Projetos\serve teste\Base teste\sources\[SOURCE] PokeZR By Kyyah\dev-cpp\obj\TheForgottenServer_private.res Processing makefile... -------- - Makefile Processor: C:\Program Files (x86)\Dev-Cpp\MinGW64\bin\mingw32-make.exe - Command: mingw32-make.exe -f "C:\Users\micael\Documents\Projetos\serve teste\Base teste\sources\[SOURCE] PokeZR By Kyyah\dev-cpp\Makefile.win" all g++.exe obj//actions.o obj//allocator.o obj//baseevents.o obj//beds.o obj//chat.o obj//combat.o obj//protocolold.o obj//condition.o obj//configmanager.o obj//connection.o obj//container.o obj//creature.o obj//creatureevent.o obj//cylinder.o obj//database.o obj//databasemysql.o obj//databasesqlite.o obj//depot.o obj//exception.o obj//fileloader.o obj//game.o obj//gui.o obj//house.o obj//housetile.o obj//inputbox.o obj//ioguild.o obj//iologindata.o obj//iomap.o obj//iomapserialize.o obj//item.o obj//items.o obj//luascript.o obj//mailbox.o obj//map.o obj//md5.o obj//monster.o obj//monsters.o obj//movement.o obj//networkmessage.o obj//npc.o obj//otserv.o obj//outfit.o obj//outputmessage.o obj//party.o obj//player.o obj//playerbox.o obj//position.o obj//protocol.o obj//protocolgame.o obj//protocollogin.o obj//quests.o obj//raids.o obj//rsa.o obj//scheduler.o obj//scriptmanager.o obj//server.o obj//sha1.o obj//spawn.o obj//spells.o obj//status.o obj//talkaction.o obj//tasks.o obj//teleport.o obj//textlogger.o obj//thing.o obj//tile.o obj//tools.o obj//trashholder.o obj//vocation.o obj//waitlist.o obj//weapons.o obj//ioban.o obj//globalevent.o obj//gameservers.o obj//databasemanager.o obj//admin.o obj//itemattributes.o obj//group.o obj//TheForgottenServer_private.res -o TheForgottenServer.exe -L"C:/Program Files (x86)/Dev-Cpp/MinGW64/lib" -L"C:/Program Files (x86)/Dev-Cpp/MinGW64/x86_64-w64-mingw32/lib" -static-libgcc -mwindows -O2 -lboost_system -lgmp -llua5.1 -lmysql -lboost_regex -lsqlite3 -lwsock32 -lxml2 -lmysql -lws2_32 -s -lboost_filesystem -lboost_thread C:/Program Files (x86)/Dev-Cpp/MinGW64/bin/../lib/gcc/x86_64-w64-mingw32/4.9.2/../../../../x86_64-w64-mingw32/bin/ld.exe: cannot find -lboost_system C:/Program Files (x86)/Dev-Cpp/MinGW64/bin/../lib/gcc/x86_64-w64-mingw32/4.9.2/../../../../x86_64-w64-mingw32/bin/ld.exe: cannot find -lgmp C:/Program Files (x86)/Dev-Cpp/MinGW64/bin/../lib/gcc/x86_64-w64-mingw32/4.9.2/../../../../x86_64-w64-mingw32/bin/ld.exe: cannot find -llua5.1 C:/Program Files (x86)/Dev-Cpp/MinGW64/bin/../lib/gcc/x86_64-w64-mingw32/4.9.2/../../../../x86_64-w64-mingw32/bin/ld.exe: cannot find -lmysql C:/Program Files (x86)/Dev-Cpp/MinGW64/bin/../lib/gcc/x86_64-w64-mingw32/4.9.2/../../../../x86_64-w64-mingw32/bin/ld.exe: cannot find -lboost_regex C:/Program Files (x86)/Dev-Cpp/MinGW64/bin/../lib/gcc/x86_64-w64-mingw32/4.9.2/../../../../x86_64-w64-mingw32/bin/ld.exe: cannot find -lsqlite3 C:/Program Files (x86)/Dev-Cpp/MinGW64/bin/../lib/gcc/x86_64-w64-mingw32/4.9.2/../../../../x86_64-w64-mingw32/bin/ld.exe: cannot find -lxml2 C:/Program Files (x86)/Dev-Cpp/MinGW64/bin/../lib/gcc/x86_64-w64-mingw32/4.9.2/../../../../x86_64-w64-mingw32/bin/ld.exe: cannot find -lmysql C:/Program Files (x86)/Dev-Cpp/MinGW64/bin/../lib/gcc/x86_64-w64-mingw32/4.9.2/../../../../x86_64-w64-mingw32/bin/ld.exe: cannot find -lboost_filesystem C:/Program Files (x86)/Dev-Cpp/MinGW64/bin/../lib/gcc/x86_64-w64-mingw32/4.9.2/../../../../x86_64-w64-mingw32/bin/ld.exe: cannot find -lboost_thread collect2.exe: error: ld returned 1 exit status C:\Users\micael\Documents\Projetos\serve teste\Base teste\sources\[SOURCE] PokeZR By Kyyah\dev-cpp\Makefile.win:26: recipe for target 'TheForgottenServer.exe' failed mingw32-make.exe: *** [TheForgottenServer.exe] Error 1 Compilation results... -------- - Errors: 1 - Warnings: 0 - Compilation Time: 2,50s Obs: não alterei nada nas sources, tentei compilar para verificar se tinha algum erro pois quero adicionar Opcodes Arquivo Makefile.win Makefile.rar Ou Hastebin: https://hastebin.com/iqumawanew.makefile Scan: https://www.virustotal.com/gui/file/07925ebb2a084a1bf8eb77cd0f7318c362a53ae03aed78907ca05402cd1d9a3b/detection { não sei se e necessário }
  3. ❤️ Ola galera do xtibia tranquilidade ?? ❤️ Estou com um erro no meu website, ja tentei resolver, procurando o erro mas não achei o erro e o seguinte, nomes como [ADM] José ao clicar em cima para ver as informações do personagem "Buscar personagem" a pagina carrega e dar esse erro Se alguém tiver a generosidade de me responder agradeço!!
  4. seguinte erro = Parse error: syntax error, unexpected 'case' (T_CASE) in D:\xampp\htdocs\account.php on line 465 || na linha 465 tem assim = #####CHANGE PASSWORD##### case "password": Vou postar o php todo não sei se pode qq coisa me avisa que removo , estou muito precisando da ajuda de vcs código disponível: <?php session_start(); include ('config.php'); $acc_logged = $_SESSION['account']; $pass_logged = $_SESSION['password']; if(!isset($_GET['page'])) { if ((!isset($acc_logged) && isset($pass_logged) && $acc_logged != null && $acc_logged != "" && $pass_logged != null && $pass_logged != "")) header("Location: index.php"); else { connect_db(); include ('top.inc.php'); $noguildid = 0; $empty = ""; $joinchar = $_POST['name']; echo "<script language=\"JavaScript\">\n"; echo "function askConfirm(txt,url) {\n"; echo "if (confirm(txt) == true) {\n"; echo "document.location=url\n"; echo "return true;\n"; echo "} \n"; echo "}\n"; echo "</script>"; if ($acc_logged != "" && $acc_logged != null && $pass_logged != "" && $pass_logged != null) { $login = $_GET['login']; if ($login == "true") { echo "<p>You have successfully logged in!</p>"; } $result = $_GET['result']; if (isset($result) && result != "" && result != null) { if ($result == "char_success") { echo "<h1>Congratulations!</h1><p>Your character was successfully created!</p>"; } } echo '<h1>Account Home:</h1>'; echo '<h2>Options:</h2>'; echo '<a href="account.php?page=char">Create new Character</a><br />'; echo '<a href="account.php?page=password">Change Password</a><br />'; $query2 = mysql_query("SELECT * FROM `accounts` WHERE (`accno` = '".mysql_escape_string($acc_logged)."') ") or die(mysql_error()); while($sql2 = mysql_fetch_array($query2)) { $ownguild_check = mysql_query("SELECT ownguild FROM players WHERE account = '".mysql_escape_string($acc_logged)."' AND ownguild = '1'") or die(mysql_error()); if(mysql_num_rows($ownguild_check) == 1){ echo '<a href="guild.php">Manage Guild</a><br />'; } else { if($sql2['premDays'] >= $guild_premdays) echo '<a href="guild.php?page=create">Create Guild</a><br />'; } if($sql2['hide'] == 1) { $hide = "Yes"; } else { $hide = "No"; } if($sql2['hidemail'] == 1) { $hidemail = "Yes"; } else { $hidemail = "No"; } if($sql2['type'] > 2) { echo '<a href="manager.php">SQL Manager</a><br />'; echo '<a href="news.php?act=post">Post News</a><br />'; } echo '<h2>Personal Information:</h2>'; echo '<table>'; echo '<tr><td>Name: </td><td>'.$sql2['rlname'].'</td></tr>'; echo '<tr><td>Location: </td><td>'.$sql2['location'].'</td></tr>'; echo '<tr><td>Email: </td><td>'.$sql2['email'].'</td></tr>'; echo '<tr><td>Hidden info: </td><td><a href="account.php?page=hide&type=2">'.$hide.'</a></td></tr>'; echo '<tr><td>Hidden email: </td><td><a href="account.php?page=hide&type=3">'.$hidemail.'</a></td></tr>'; } echo '</table><br />'; echo '<h1>Character information:</h1>'; echo '<table border="0" cellSpacing="0" cellpadding="2" width="500px">'; echo '<tr>'; echo '<td><b>Name:</b></td><td><b>Comment:</b></td><td><b>Hidden:</b></td><td><b>Access:</b></td><td><b>Level:</b></td><td><b>Guild:</b></td>'; echo '</tr>'; $query = mysql_query("SELECT * FROM `players` WHERE (`account` = '".mysql_escape_string($acc_logged)."') ") or die(mysql_error()); while($sql = mysql_fetch_array($query)) { if($sql['hide'] == 1) { $hidechar = "Yes"; } else { $hidechar = "No"; } $id=$i+1; echo ($i % 2) ? "<tr bgcolor=\"\">" : "<tr bgcolor=\"\">"; echo '<td><a href="info.php?act=players&char='.$sql['name'].'">'.$sql['name'].'</a></td>'; echo '<td><a href="account.php?page=comment&charname='.$sql['name'].'">Edit</a></td>'; echo '<td><a href="account.php?page=hide&char='.$sql['name'].'&type=1">'.$hidechar.'</a></td>'; echo '<td>'.$sql['level'].'</td>'; echo '<td>'; $guild_query = mysql_query("SELECT * FROM `guilds` WHERE (`guildid` = '".mysql_escape_string($sql['guildid'])."') "); while($guild_sql = mysql_fetch_array($guild_query)) { if($sql['guildid'] >= 1) { if($sql['ownguild'] >= 1) { echo "<a href=\"javascript:askConfirm('Do you want to delete " . htmlentities($guild_sql['guildname']) . "?','guild.php?page=leave&show=delete&id=".$sql['id']."&guildid=".$sql['guildid']."');\">Delete</a></center></td>"; } else { echo "<a href=\"javascript:askConfirm('Do you want to leave " . htmlentities($guild_sql['guildname']) . "?','guild.php?page=leave&show=leave&id=".$sql['id']."&guildid=".$sql['guildid']."');\">Leave</a></center></td>"; } } } echo '</tr>'; ++$i; } echo '</table>'; } } } switch($_GET['page']){ #####HIDE ACTIONS##### case "hide": $type = $_GET['type']; $char = $_GET['char']; if ((!isset($acc_logged) && isset($pass_logged) && $acc_logged != null && $acc_logged != "" && $pass_logged != null && $pass_logged != "" && $type != null)) header("Location: index.php"); else { connect_db(); switch($type){ case 1: $player_query = mysql_query("SELECT hide FROM players WHERE (`name` = '".mysql_escape_string($char)."') ") or die(mysql_error()); $player_sql = mysql_fetch_array($player_query); if(mysql_num_rows($player_query)==0) { echo "<h1>Error</h1><p>Please contact the webmaster.</p>"; } else { if($player_sql['hide'] == 1){ mysql_query("UPDATE players set `hide` = `hide`-1 WHERE name='".mysql_escape_string($char)."'") or die(mysql_error()); } else { mysql_query("UPDATE players set `hide` = `hide`+1 WHERE name='".mysql_escape_string($char)."'") or die(mysql_error()); } } break; case 2: $acc_logged_query = mysql_query("SELECT hide FROM `accounts` WHERE accno = '".mysql_escape_string($acc_logged)."'") or die(mysql_error()); $acc_logged_sql = mysql_fetch_array($acc_logged_query); if($acc_logged_sql['hide'] == 1){ mysql_query("UPDATE accounts set `hide` = `hide`-1 WHERE accno='".mysql_escape_string($acc_logged)."'") or die(mysql_error()); } else { mysql_query("UPDATE accounts set `hide` = `hide`+1 WHERE accno='".mysql_escape_string($acc_logged)."'") or die(mysql_error()); } break; case 3: $acc_logged_query = mysql_query("SELECT hidemail FROM `accounts` WHERE accno = '".mysql_escape_string($acc_logged)."'") or die(mysql_error()); $acc_logged_sql = mysql_fetch_array($acc_logged_query); if($acc_logged_sql['hidemail'] == 1){ mysql_query("UPDATE accounts set `hidemail` = `hidemail`-1 WHERE accno='".mysql_escape_string($acc_logged)."'") or die(mysql_error()); } else { mysql_query("UPDATE accounts set `hidemail` = `hidemail`+1 WHERE accno='".mysql_escape_string($acc_logged)."'") or die(mysql_error()); } break; } header("Location: account.php"); } break; #####DELETE CHARACTER##### case "delete": if ((!isset($acc_logged) && isset($pass_logged) && $acc_logged != null && $acc_logged != "" && $pass_logged != null && $pass_logged != "")) header("Location: index.php"); else { include ('top.inc.php'); connect_db(); $char = $_GET['charname']; $passin = $_POST['password']; $query = mysql_query("SELECT * FROM players WHERE (account = '".mysql_escape_string($acc_logged)."' AND name = '".mysql_escape_string($char)."')") or die(mysql_error()); $query_sql = mysql_fetch_array($query); $acc_logged_query = mysql_query("SELECT * FROM `accounts` WHERE (`accno` = '".mysql_escape_string($acc_logged)."') ") or die(mysql_error()); $acc_logged_sql = mysql_fetch_array($acc_logged_query); if($acc_logged_sql['password'] == $passin) { if(mysql_num_rows($query) == 0) { echo '<h2>Error</h2>'; echo '<p>This is not you char, or it does not exist.</p>'; include ('footer.inc.php'); die; } else { $query_sql['id'] = mysql_escape_string($query_sql['id']); $skills = "DELETE FROM skills where player = '" .mysql_escape_string($query_sql['id']). "'"; mysql_query($skills) or die(mysql_error()); $deaths = "DELETE FROM deathlist where player = '" .mysql_escape_string($query_sql['id']). "'"; mysql_query($deaths) or die(mysql_error()); $items = "DELETE FROM items where player = '" .mysql_escape_string($query_sql['id']). "'"; mysql_query($items) or die(mysql_error()); $Sql = "DELETE FROM players WHERE account='".mysql_escape_string($_SESSION['account'])."' AND id = '".mysql_escape_string($query_sql['id'])."'"; if (!$Result = mysql_query($Sql)){ echo "Error at updating.<br />\n"; echo "Error is: <b>" . mysql_error() . "</b><br/>\n"; echo "Error in SQL: <b>" . $Sql . "</b><br/>\n"; die(); } else { echo '<h1>Congratulations!</h1>'; echo '<p>You have now deleted ' .$query_sql['name']. ' from your account. <br />Please click <a href="account.php">here</a> to go back home!</p>'; include ('footer.inc.php'); die; } } } else { ?> <h1>Character deletion:</h1> <p>You want to delete: <a href="info.php?act=players&char=<? echo $char;?>"><? echo $char;?></a></p> <form action="account.php?page=delete&charname=<?=$char;?>" method="POST"> <p>Password: <input name="password" type="password" value="" class="textfield"></p> <input type="Submit" value="Delete Character"> <input type="Reset" value="Clear Form"> </form> <p><a href="account.php">Return home.</a></p> <?php } } break; #####LOGIN##### case "login": $acc_logged = $_REQUEST['account']; $pass_logged = $_REQUEST['password']; if (isset($acc_logged) && isset($pass_logged)) { connect_db(); $query = mysql_query("SELECT * FROM `accounts` WHERE (`accno` = '".mysql_escape_string($acc_logged)."' AND `password` = '".mysql_escape_string($pass_logged)."') "); if(mysql_num_rows($query) == 1) { $sql = mysql_fetch_array($query); $_SESSION["account"] = $acc_logged; $_SESSION["password"] = $pass_logged; header ("Location: account.php"); } else { header ("Location: index.php"); } } else { header ("Location: index.php"); } break; #####LOGOUT##### case "logout": session_unset(); header("Location: index.php"); break; #####REGISTER##### case "register": include ('top.inc.php'); connect_db(); $error = 0; $id = 0; $id++; $mail = $_POST['mail']; $acc_logged = $_POST['account']; $pass_logged = $_POST['password']; $hidemail = $_POST['hidemail']; $rlname = $_POST['rlname']; $location = $_POST['location']; $show = $_POST['hide']; $md = md5($acc_logged); if (isset($acc_logged) && isset($pass_logged) && $acc_logged != "" && $pass_logged != "") { if ($acc_logged == "111111" || $acc_logged == "1") { echo "<h1>Error!</h1><p>Due to safetey reasons this account number is blocked!</p><br />"; $error = 1; } if (strlen($acc_logged) < 6 || strlen($acc_logged) > 8 || strlen($pass_logged) < 3 || strlen($rlname) > 17 || strlen($location) > 25 || strlen($mail) > 40) { echo "<h1>Error!</h1><p>Please fill out the form correctly!</p>"; $error = 1; } else if (!is_numeric($acc_logged)) { echo "<h1>Error!</h1><p>Your account number must consist of 6 to 8 digits!</p>"; $error = 1; } else { $temp = strspn("$pass_logged", "qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM1234567890 "); if ($temp != strlen($pass_logged)) { echo "<h1>Error!</h1><p>Your password must consist of more then 2 letters or numbers (ABC, abc, 123 and blankspaces)!</p>"; $error = 1; } else { if ($rlname == '') { echo "<h1>Error!</h1><p>Please fill your real life name due to safety reasons.</p>"; $error = 1; } else { if ($location == '') { echo "<h1>Error!</h1><p>Please fill in your location due to safety reasons.</p>"; $error = 1; } else { if ($mail == '') { echo "<h1>Error!</h1><p>Please fill your email adress due to safety reasons.</p>"; $error = 1; } else { if ($error == 0) { $query = mysql_query('SELECT * FROM accounts WHERE (accno = '.mysql_escape_string($acc_logged).')'); if (mysql_num_rows($query) != 0) { echo("<h1>Error!</h1><p>This account number already exist. Please go <a href=\"account.php?page=register\">back</a> and refill the form.</p>"); include ('footer.inc.php'); die; } //$sql = "INSERT INTO accounts(id, accno, password, type, premDays, email, blocked, rlname, location, hide, hidemail) values(NULL,'$acc_logged','$pass_logged','1','0','$mail','0', '$rlname', '$location', '$show', '$hidemail')"; $__reg['account'] = mysql_escape_string($acc_logged); $__reg['pwd'] = mysql_escape_string($pass_logged); $__reg['mail'] = mysql_escape_string($mail); $__reg['rln'] = mysql_escape_string($rlname); $__reg['loc'] = mysql_escape_string($location); $__reg['show'] = mysql_escape_string($show); $__reg['hidemail'] = mysql_escape_string($hidemail); $sql = "INSERT INTO accounts(id, accno, password, type, premDays, " . "premEnd, email, blocked, rlname, location, hide, hidemail)" . " values(NULL,'$__reg[account]','$__reg[pwd]','1','0','0'," . "'$__reg[mail]','0', '$__reg[rln]', '$__reg[loc]', " . "'$__reg[show]', '$__reg[hidemail]')"; mysql_query($sql); session_unset(); ?> <h1>Congratulations!</h1><p>Your account were successfully created. Please login to create your first character.<br /></p> <? } } } } } } } else { if ($acc_logged != "") { ?> <h1>Error!</h1><p>Please fill in all fields.</p><br /><br /> <?php } } if ($created != true) { ?> <h1>Create account:</h1> <form action="account.php?page=register" method="post"> <p>Account Number:<br /> <input name="account" type="password" value="" class="textfield" maxlength="8" /><font color="red">* <i>(6-8 digits)</i></font></p> <p>Password:<br /> <input name="password" type="password" value="" class="textfield" /><font color="red">* <i>(at least 3 characters)</i></font></p> <h1>Real life information:</h1> <p>Real name:<br /> <input name="rlname" type="text" value="" class="textfield"></p> <p>Location:<br /> <input name="location" type="text" value="" class="textfield"></p> <p>Hide real life info?<br /> Yes <input type="radio" name="hide" value="1" style="border: 0;" checked /> No <input type="radio" name="hide" value="0" style="border: 0;"></p> <p>Email adress:<br /> <input name="mail" type="text" value="" class="textfield"></p> <p>Hide Email Adress?<br /> Yes<input type="radio" name="hidemail" value="1" style="border: 0;" checked /> No <input type="radio" name="hidemail" value="0" style="border: 0;"></p> <p><font color="red">Note: The real life information is a way for you to recieve your account again if it gets hacked. So please type it in.</font></p> <br /> <input type="submit" value="Create Account" /> <input type="reset" value="Clear Form" /> </form> <?php } mysql_close(); break; #####CHANGE PASSWORD##### case "password": if ((!isset($acc_logged) && isset($pass_logged) && $acc_logged != null && $acc_logged != "" && $pass_logged != null && $pass_logged != "")) header("Location: index.php"); else { include ('top.inc.php'); connect_db(); ob_start(); $query = mysql_query("SELECT * FROM accounts WHERE (accno = '".mysql_escape_string($_SESSION['account'])."' AND password = '".mysql_escape_string($_SESSION['password'])."')") or die(mysql_error()); if(mysql_num_rows($query) == 0) { echo '<h1>Unknown error.</h1><p>Please contact the webmaster.</p>'; include ('footer.inc.php'); die; } else $query2 = mysql_query("SELECT * FROM `accounts` WHERE (`accno` = '".mysql_escape_string($acc_logged)."') ") or die(mysql_error()); while($sql = mysql_fetch_array($query2)) { echo "<h1>Change Password:</h1>"; if($sql['password'] == $_POST['opass']) { $Sql = "UPDATE accounts SET password = '".mysql_escape_string($_POST['npass'])."' WHERE accno = '".mysql_escape_string($_SESSION['account'])."' AND password = '".mysql_escape_string($_SESSION['password'])."'"; if (!$Result = mysql_query($Sql)) { echo "Error at updateing.<br/>\n"; echo "Error is: <b>" . mysql_error() . "</b><br/>\n"; echo "Error in SQL: <b>" . $Sql . "</b><br/>\n"; die(); } else { echo "<p>Succesfully changed your password.</p>"; $_SESSION['password'] = $_POST['npass']; echo '<p><a href="account.php">Return home</a></p>'; include ('footer.inc.php'); die; } } echo ' <form method="post" action="account.php?page=password"> <p>Current Password:<br /><input type="password" name="opass" size="21"></p> <p>New Password:<br /><input type="password" name="npass" size="21"></p> <p><input type="submit" value="Submit" name="submit"></p> </form> <p><a href="account.php">Return home</a></p>'; } } break; #####COMMENT##### case "comment": if ((!isset($acc_logged) && isset($pass_logged) && $acc_logged != null && $acc_logged != "" && $pass_logged != null && $pass_logged != "")) header("Location: index.php"); else { include ('top.inc.php'); connect_db(); $comment = $_POST['comment']; $query = mysql_query("SELECT * FROM players WHERE (account = '".mysql_escape_string($_SESSION['account'])."' AND name = '".mysql_escape_string($_REQUEST['charname'])."')") or die(mysql_error()); if(mysql_num_rows($query) == 0) { echo "<h1>Error</h1><p>This is not you char, or it does not exist.</p>"; include ('footer.inc.php'); die; } // elseif(isset($_POST['form'])) if ($_SERVER['REQUEST_METHOD'] == "POST") { if(strlen($_POST['comment']) > 255) { echo '<h1>Error:</h1>'; echo '<p>Your comment is too big.</p>'; include ('footer.inc.php'); die; } else { $comment = $_POST['comment']; $comment = htmlentities($comment); $Sql = "UPDATE players SET comment = '".mysql_real_escape_string($comment)."' WHERE account = '".$_SESSION['account']."' AND name = '".$_REQUEST['charname']."'"; if (!$Result = mysql_query($Sql)) { echo "<h1>Error</h1>"; echo "<p>Error in: <b>" . mysql_error() . "</b></p>"; include ('footer.inc.php'); die(); } else { echo '<h1>Congratulations!</h1>'; echo '<p>Your comment has been changed.</p>'; } } } else { $sql = mysql_fetch_assoc($query); ?> <form action="account.php?page=comment&charname=<?= $_REQUEST['charname'];?>" method="POST"> <h1>Comment edit:</h1> <p> <textarea name="comment" cols="45" rows="10"> <?= stripslashes($sql['comment']); ?> </textarea> </p> <input type="Submit" value="Edit comment" name="form"> <input type="Reset" value="Clear Form"> </form> <? } echo '<p><a href="account.php">Return home</a></p>'; } break; #####CHARACTER CREATE FORM##### case "char": if ((!isset($acc_logged) && isset($pass_logged) && $acc_logged != null && $acc_logged != "" && $pass_logged != null && $pass_logged != "")) header("Location: index.php"); else { include ('top.inc.php'); connect_db(); $check = mysql_query('SELECT * FROM players WHERE (name = '.mysql_escape_string($namein).')'); $acc = ""; $pass = ""; $acc = $_SESSION['account']; $pass = $_SESSION['password']; $playername = $_POST['name']; echo '<h1>Create new character:</h1>'; echo '<form action="account.php?page=chargo" method="POST">'; echo '<h2>Name:</h2>'; echo '<input type="text" name="name" class="textfield" maxlength="'.$charlenght.'" /><br />'; echo '<br /><h2>Vocation:</h2>'; if ($chartype == 'rook') { echo '<input type="radio" name="voc" value="0" style="border: 0;" checked /> No Vocation<br />'; } else { echo '<input type="radio" name="voc" value="1" style="border: 0;" checked /> Sorcerer<br />'; echo '<input type="radio" name="voc" value="2" style="border: 0;" /> Druid<br />'; echo '<input type="radio" name="voc" value="3" style="border: 0;" /> Paladin<br />'; echo '<input type="radio" name="voc" value="4" style="border: 0;" /> Knight<br />'; } echo '<br /><h2>Sex:</h2>'; echo '<input type="radio" name="sex" value="1" style="border: 0;" checked /> Male<br />'; echo '<input type="radio" name="sex" value="0" style="border: 0;" /> Female<br />'; echo '<br />'; echo '<input type="submit" value="Create" />'; } break; #####CREATE CHARACTER ACTION##### case "chargo": if ((!isset($acc_logged) && isset($pass_logged) && $acc_logged != null && $acc_logged != "" && $pass_logged != null && $pass_logged != "")) header("Location: index.php"); else { include ('top.inc.php'); connect_db(); ob_start(); $error = 0; $namein = preg_replace('/\s\s+/', ' ', $_POST['name']); $vocin = (int)$_POST['voc']; $sexin = (int)$_POST['sex']; $check = mysql_query("SELECT * FROM players WHERE name = '".mysql_escape_string($namein)."' LIMIT 1") or die(mysql_error()); if ($sexin != 0 && $sexin != 1) { $error_msg = 'Invalid sex.'; $error++; } elseif( ( $vocin != 0 && $chartype == 'rook' ) || ( ( $vocin < 1 || $vocin > 4 ) && $chartype != 'rook' ) ) { $error_msg = 'Invalid vocation.'; $error++; } elseif ($namein == "" || $_POST['sex'] == "" || $_POST['voc'] == "") { $error_msg = 'You did not fill in all fields.'; $error++; } elseif(!preg_match("/^[a-zA-Z][a-zA-Z ]*[a-zA-Z]$/", $namein)) { $error_msg = 'Your name contains illegal characters.'; $error++; } elseif(preg_match("/[ ]{2,}/", $namein)) { $error_msg = 'Check the ammount of spaces in your nickname.'; $error++; } elseif(preg_match("/^gm/i", $namein)) { $error_msg = 'You may not create a Gamemaster.'; $error++; } elseif(preg_match("/^premium/i", $namein)) { $error_msg = 'You may not create a Gamemaster.'; $error++; } elseif(preg_match("/^prem/i", $namein)) { $error_msg = 'You may not create a Gamemaster.'; $error++; } elseif(preg_match("/^admin/i", $namein)) { $error_msg = 'You may not create a Gamemaster.'; $error++; } elseif(preg_match("/^vip/i", $namein)) { $error_msg = 'You may not create a Gamemaster.'; $error++; } elseif(preg_match("/^suport/i", $namein)) { $error_msg = 'You may not create a Gamemaster.'; $error++; } elseif(preg_match("/^account/i", $namein)) { $error_msg = 'You may not create a Gamemaster.'; $error++; } elseif(preg_match("/^adm/i", $namein)) { $error_msg = 'You may not create a Gamemaster.'; $error++; } elseif(preg_match("/^cm/i", $namein)) { $error_msg = 'You may not create a God.'; $error++; } elseif(preg_match("/^supote/i", $namein)) { $error_msg = 'You may not create a God.'; $error++; } elseif(preg_match("/^g o d/i", $namein)) { $error_msg = 'You may not create a God.'; $error++; } elseif(preg_match("/^g m/i", $namein)) { $error_msg = 'You may not create a God.'; $error++; } elseif(preg_match("/^npc/i", $namein)) { $error_msg = 'You may not create a God.'; $error++; } elseif(preg_match("/^lgm/i", $namein)) { $error_msg = 'You may not create a God.'; $error++; } elseif(preg_match("/^lgod/i", $namein)) { $error_msg = 'You may not create a God.'; $error++; } elseif(preg_match("/^norwa/i", $namein)) { $error_msg = 'You may not create a God.'; $error++; } elseif(preg_match("/^gud/i", $namein)) { $error_msg = 'You may not create a God.'; $error++; } elseif(preg_match("/^gamemaster/i", $namein)) { $error_msg = 'You may not create a Gamemaster.'; $error++; } elseif(preg_match("/^god/i", $namein)) { $error_msg = 'You may not create a God.'; $error++; } elseif(preg_match("/^god/i", $namein)) { $error_msg = 'You may not create a God.'; $error++; } elseif(mysql_num_rows($check) != 0) { $error_msg = 'The character name is taken. Please go <a href="create_character.php">back</a>.'; $error++; } elseif (strlen($namein) < 2 || strlen($namein) > $charlenght) { $error_msg = 'You may not have characters with more than '.$charlenght.' characters.'; $error++; } if ($error != 0) { echo '<h1>Error</h1><p>'.$error_msg.'</p>'; include ('footer.inc.php'); } else { $namein = mysql_escape_string($namein); // No voc settings. if($vocin == 0) { mysql_query("INSERT INTO players(name, access, account, level, vocation," . " cid, health, healthmax, direction, experience, lookbody, lookfeet, " . "lookhead, looklegs, looktype, maglevel, mana, manamax, manaspent, " . "masterpos, pos, speed, cap, maxdepotitems, food, sex, guildid, " . "guildrank, guildnick, lastlogin, lastip, save, redskulltime, redskull)" . " values('".$namein."','0','$acc_logged','$startlvl','0','675','" .$novoc['hp'] . "','" .$novoc['hp']. "','2','$startexp','116','116','116','116','128','" . $novoc['mag']. "','" .$novoc['mana']. "','" .$novoc['mana']. "','0','$templepos','$templepos','$startspeed','" .$novoc['cap']. "','$maxdepotitems','0','$sexin','0','','','0','0','1','0','0')") or die(mysql_error()); $query2 = mysql_query("SELECT * FROM `players` WHERE (`name` = '".$namein."') ") or die(mysql_error()); while($sql2 = mysql_fetch_array($query2)) { $playerid = $sql2['id']; } $item1 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','1','0','0','2461','0','0','0','','')"; $item2 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','2','0','0','2170','0','0','0','','')"; $item3 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','3','0','0','1988','0','0','0','','')"; $item4 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','4','0','0','2467','0','0','0','','')"; $item5 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','5','0','0','2512','0','0','0','','')"; $item6 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','6','0','0','2398','0','0','0','','')"; $item7 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','7','0','0','2649','0','0','0','','')"; $item8 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','8','0','0','2643','0','0','0','','')"; $item10 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','10','0','0','2120','0','0','0','','')"; $skills1 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','0','" .$novoc['fist']. "','0')"; $skills2 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','1','" .$novoc['club']. "','0')"; $skills3 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','2','" .$novoc['sword']. "','0')"; $skills4 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','3','" .$novoc['axe']. "','0')"; $skills5 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','4','" .$novoc['dist']. "','0')"; $skills6 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','5','" .$novoc['shield']. "','0')"; $skills7 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','6','" .$novoc['fish']. "','0')"; mysql_query($item1) or die(mysql_error()); mysql_query($item2) or die(mysql_error()); mysql_query($item3) or die(mysql_error()); mysql_query($item4) or die(mysql_error()); mysql_query($item5) or die(mysql_error()); mysql_query($item6) or die(mysql_error()); mysql_query($item7) or die(mysql_error()); mysql_query($item8) or die(mysql_error()); mysql_query($item10) or die(mysql_error()); mysql_query($skills1) or die(mysql_error()); mysql_query($skills2) or die(mysql_error()); mysql_query($skills3) or die(mysql_error()); mysql_query($skills4) or die(mysql_error()); mysql_query($skills5) or die(mysql_error()); mysql_query($skills6) or die(mysql_error()); mysql_query($skills7) or die(mysql_error()); } // Sorcerer settings. elseif($vocin == 1) { mysql_query("INSERT INTO players(name, access, account, level, vocation, cid, health, healthmax, direction, experience, lookbody, lookfeet, lookhead, looklegs, looktype, maglevel, mana, manamax, manaspent, masterpos, pos, speed, cap, maxdepotitems, food, sex, guildid, guildrank, guildnick, lastlogin, lastip, save, redskulltime, redskull) values('$namein','0','$acc_logged','$startlvl','1','675','" .$sorc['hp']. "','" .$sorc['hp']. "','2','$startexp','116','116','116','116','128','" .$sorc['mag']. "','" .$sorc['mana']. "','" .$sorc['mana']. "','0','$templepos','$templepos','$startspeed','" .$sorc['cap']. "','$maxdepotitems','0','$sexin','0','','','0','0','1','0','0')") or die(mysql_error()); $query2 = mysql_query("SELECT * FROM `players` WHERE (`name` = '".$namein."') ") or die(mysql_error()); while($sql2 = mysql_fetch_array($query2)) { $playerid = $sql2['id']; } $item1 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','1','0','0','2461','0','0','0','','')"; $item2 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','2','0','0','2170','0','0','0','','')"; $item3 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','3','0','0','1988','0','0','0','','')"; $item4 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','4','0','0','2467','0','0','0','','')"; $item5 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','5','0','0','2512','0','0','0','','')"; $item6 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','6','0','0','2190','0','0','0','','')"; $item7 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','7','0','0','2649','0','0','0','','')"; $item8 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','8','0','0','2643','0','0','0','','')"; $item10 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','10','0','0','2120','0','0','0','','')"; $skills1 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','0','" .$sorc['fist']. "','0')"; $skills2 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','1','" .$sorc['club']. "','0')"; $skills3 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','2','" .$sorc['sword']. "','0')"; $skills4 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','3','" .$sorc['axe']. "','0')"; $skills5 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','4','" .$sorc['dist']. "','0')"; $skills6 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','5','" .$sorc['shield']. "','0')"; $skills7 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','6','" .$sorc['fish']. "','0')"; mysql_query($item1) or die(mysql_error()); mysql_query($item2) or die(mysql_error()); mysql_query($item3) or die(mysql_error()); mysql_query($item4) or die(mysql_error()); mysql_query($item5) or die(mysql_error()); mysql_query($item6) or die(mysql_error()); mysql_query($item7) or die(mysql_error()); mysql_query($item8) or die(mysql_error()); mysql_query($item10) or die(mysql_error()); mysql_query($skills1) or die(mysql_error()); mysql_query($skills2) or die(mysql_error()); mysql_query($skills3) or die(mysql_error()); mysql_query($skills4) or die(mysql_error()); mysql_query($skills5) or die(mysql_error()); mysql_query($skills6) or die(mysql_error()); mysql_query($skills7) or die(mysql_error()); } // Druid settings. elseif($vocin == 2) { mysql_query("INSERT INTO players(name, access, account, level, vocation, cid, health, healthmax, direction, experience, lookbody, lookfeet, lookhead, looklegs, looktype, maglevel, mana, manamax, manaspent, masterpos, pos, speed, cap, maxdepotitems, food, sex, guildid, guildrank, guildnick, lastlogin, lastip, save, redskulltime, redskull) values('$namein','0','$acc_logged','$startlvl','2','675','" .$druid['hp']. "','" .$druid['hp']. "','2','$startexp','116','116','116','116','128','" .$druid['mag']. "','" .$druid['mana']. "','" .$druid['mana']. "','0','$templepos','$templepos','$startspeed','" .$druid['cap']. "','$maxdepotitems','0','$sexin','0','','','0','0','1','0','0')") or die(mysql_error()); $query2 = mysql_query("SELECT * FROM `players` WHERE (`name` = '".$namein."') ") or die(mysql_error()); while($sql2 = mysql_fetch_array($query2)) { $playerid = $sql2['id']; } $item1 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','1','0','0','2461','0','0','0','','')"; $item2 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','2','0','0','2170','0','0','0','','')"; $item3 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','3','0','0','1988','0','0','0','','')"; $item4 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','4','0','0','2467','0','0','0','','')"; $item5 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','5','0','0','2512','0','0','0','','')"; $item6 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','6','0','0','2182','0','0','0','','')"; $item7 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','7','0','0','2649','0','0','0','','')"; $item8 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','8','0','0','2643','0','0','0','','')"; $item10 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','10','0','0','2120','0','0','0','','')"; $skills1 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','0','" .$druid['fist']. "','0')"; $skills2 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','1','" .$druid['club']. "','0')"; $skills3 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','2','" .$druid['sword']. "','0')"; $skills4 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','3','" .$druid['axe']. "','0')"; $skills5 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','4','" .$druid['dist']. "','0')"; $skills6 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','5','" .$druid['shield']. "','0')"; $skills7 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','6','" .$druid['fish']. "','0')"; mysql_query($item1) or die(mysql_error()); mysql_query($item2) or die(mysql_error()); mysql_query($item3) or die(mysql_error()); mysql_query($item4) or die(mysql_error()); mysql_query($item5) or die(mysql_error()); mysql_query($item6) or die(mysql_error()); mysql_query($item7) or die(mysql_error()); mysql_query($item8) or die(mysql_error()); mysql_query($item10) or die(mysql_error()); mysql_query($skills1) or die(mysql_error()); mysql_query($skills2) or die(mysql_error()); mysql_query($skills3) or die(mysql_error()); mysql_query($skills4) or die(mysql_error()); mysql_query($skills5) or die(mysql_error()); mysql_query($skills6) or die(mysql_error()); mysql_query($skills7) or die(mysql_error()); } // Paladin settings. elseif($vocin == 3) { mysql_query("INSERT INTO players(name, access, account, level, vocation, cid, health, healthmax, direction, experience, lookbody, lookfeet, lookhead, looklegs, looktype, maglevel, mana, manamax, manaspent, masterpos, pos, speed, cap, maxdepotitems, food, sex, guildid, guildrank, guildnick, lastlogin, lastip, save, redskulltime, redskull) values('$namein','0','$acc_logged','$startlvl','3','675','" .$paladin['hp']. "','" .$paladin['hp']. "','2','$startexp','116','116','116','116','128','" .$paladin['mag']. "','" .$paladin['mana']. "','" .$paladin['mana']. "','0','$templepos','$templepos','$startspeed','" .$paladin['cap']. "','$maxdepotitems','0','$sexin','0','','','0','0','1','0','0')") or die(mysql_error()); $query2 = mysql_query("SELECT * FROM `players` WHERE (`name` = '".$namein."') ") or die(mysql_error()); while($sql2 = mysql_fetch_array($query2)) { $playerid = $sql2['id']; } $item1 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','1','0','0','2461','0','0','0','','')"; $item2 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','2','0','0','2170','0','0','0','','')"; $item3 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','3','0','0','1988','0','0','0','','')"; $item4 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','4','0','0','2467','0','0','0','','')"; $item5 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','5','0','0','2512','0','0','0','','')"; $item6 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','6','0','0','3964','0','0','0','','')"; $item7 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','7','0','0','2649','0','0','0','','')"; $item8 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','8','0','0','2643','0','0','0','','')"; $item10 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','10','0','0','2120','0','0','0','','')"; $skills1 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','0','" .$paladin['fist']. "','0')"; $skills2 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','1','" .$paladin['club']. "','0')"; $skills3 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','2','" .$paladin['sword']. "','0')"; $skills4 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','3','" .$paladin['axe']. "','0')"; $skills5 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','4','" .$paladin['dist']. "','0')"; $skills6 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','5','" .$paladin['shield']. "','0')"; $skills7 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','6','" .$paladin['fish']. "','0')"; mysql_query($item1) or die(mysql_error()); mysql_query($item2) or die(mysql_error()); mysql_query($item3) or die(mysql_error()); mysql_query($item4) or die(mysql_error()); mysql_query($item5) or die(mysql_error()); mysql_query($item6) or die(mysql_error()); mysql_query($item7) or die(mysql_error()); mysql_query($item8) or die(mysql_error()); mysql_query($item10) or die(mysql_error()); mysql_query($skills1) or die(mysql_error()); mysql_query($skills2) or die(mysql_error()); mysql_query($skills3) or die(mysql_error()); mysql_query($skills4) or die(mysql_error()); mysql_query($skills5) or die(mysql_error()); mysql_query($skills6) or die(mysql_error()); mysql_query($skills7) or die(mysql_error()); } // Knight settings. elseif($vocin == 4) { mysql_query("INSERT INTO players(name, access, account, level, vocation, cid, health, healthmax, direction, experience, lookbody, lookfeet, lookhead, looklegs, looktype, maglevel, mana, manamax, manaspent, masterpos, pos, speed, cap, maxdepotitems, food, sex, guildid, guildrank, guildnick, lastlogin, lastip, save, redskulltime, redskull) values('$namein','0','$acc_logged','$startlvl','4','675','" .$knight['hp']. "','" .$knight['hp']. "','2','$startexp','116','116','116','116','128','" .$knight['mag']. "','" .$knight['mana']. "','" .$knight['mana']. "','0','$templepos','$templepos','$startspeed','" .$knight['cap']. "','$maxdepotitems','0','$sexin','0','','','0','0','1','0','0')") or die(mysql_error()); $query2 = mysql_query("SELECT * FROM `players` WHERE (`name` = '".$namein."') ") or die(mysql_error()); while($sql2 = mysql_fetch_array($query2)) { $playerid = $sql2['id']; } $item1 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','1','0','0','2461','0','0','0','','')"; $item2 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','2','0','0','2170','0','0','0','','')"; $item3 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','3','0','0','1988','0','0','0','','')"; $item4 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','4','0','0','2467','0','0','0','','')"; $item5 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','5','0','0','2512','0','0','0','','')"; $item6 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','6','0','0','2409','0','0','0','','')"; $item7 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','7','0','0','2649','0','0','0','','')"; $item8 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','8','0','0','2643','0','0','0','','')"; $item10 = "INSERT INTO items(player, slot, sid, pid, type, number, actionid, decaystate, text, specialdesc) values('$playerid','10','0','0','2120','0','0','0','','')"; $skills1 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','0','" .$knight['fist']. "','0')"; $skills2 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','1','" .$knight['club']. "','0')"; $skills3 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','2','" .$knight['sword']. "','0')"; $skills4 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','3','" .$knight['axe']. "','0')"; $skills5 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','4','" .$knight['dist']. "','0')"; $skills6 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','5','" .$knight['shield']. "','0')"; $skills7 = "INSERT INTO skills(player, id, skill, tries) values('$playerid','6','" .$knight['fish']. "','0')"; mysql_query($item1) or die(mysql_error()); mysql_query($item2) or die(mysql_error()); mysql_query($item3) or die(mysql_error()); mysql_query($item4) or die(mysql_error()); mysql_query($item5) or die(mysql_error()); mysql_query($item6) or die(mysql_error()); mysql_query($item7) or die(mysql_error()); mysql_query($item8) or die(mysql_error()); mysql_query($item10) or die(mysql_error()); mysql_query($skills1) or die(mysql_error()); mysql_query($skills2) or die(mysql_error()); mysql_query($skills3) or die(mysql_error()); mysql_query($skills4) or die(mysql_error()); mysql_query($skills5) or die(mysql_error()); mysql_query($skills6) or die(mysql_error()); mysql_query($skills7) or die(mysql_error()); } echo '<h1>Congratulations</h1><p>Successfully created character '.$namein.'.<br />Please click <a href="account.php">here </a>to go back home.</p>'; } } break; ##### ACCOUNT RECOVERY ##### case "lost": include('top.inc.php'); connect_db(); echo '<h1>Lost account interface:</h1>'; if ($_POST['op'] == "recuperar") { if($_POST['tipo'] == "email") { if(isset($_POST['email']) && $_POST['email'] != "") { $acc_query = mysql_query("SELECT * FROM `accounts` WHERE (`email` = '" .mysql_escape_string($_POST['email']). "') LIMIT 1"); if(mysql_num_rows($acc_query)==0) { $error='Invalid e-mail.'; } while($acc_sql=mysql_fetch_array($acc_query)) { $rec_acc=$acc_sql['accno']; $rec_pass=$acc_sql['password']; $endereco=$acc_sql['email']; $nome=$acc_sql['rlname']; } } else { $error='You did not fill in the field.'; } if(empty($error)) { require("class.phpmailer.php"); $mail = new PHPMailer(); // To load the Portuguese version $mail->SetLanguage("br", "language/"); $mail->IsSMTP(); // set mailer to use SMTP $mail->Host = "ssl://smtp.gmail.com"; // specify main and backup server $mail->SMTPAuth = true; // turn on SMTP authentication $mail->Username = "[email protected]"; // SMTP username $mail->Password = "dohc2007"; // SMTP password $mail->From = "[email protected]"; $mail->FromName = "Viking Server"; $mail->AddAddress($endereco, $nome); // name is optional $mail->AddReplyTo("[email protected]", "Viking Server"); $mail->WordWrap = 50; // set word wrap to 50 characters $mail->IsHTML(true); // set email format to HTML $mail->Subject = "Account information"; $mail->Body = "<p>Dear Viking player,</p> <p>Here is your login information:</p> <p><b>Account number:</b> " .$rec_acc. "<br /> <b>Password:</b> " .$rec_pass. "</p> <br /><br /><p>See you in Viking Server!<br /> Your Viking Server Team</p>"; $mail->AltBody = "Account number: " .$rec_acc. " || Password: " .$rec_pass. ""; if(!$mail->Send()) { echo "The message cannot sended. <p>"; echo "Mailer Error: " . $mail->ErrorInfo; echo "</p><p>Inform the Viking-Server Suport about this error: [email protected]</p>"; exit; } echo "<p>Email sent successfully.</p>"; } else { echo '<p>' .$error. ' Please turn <a href="account.php?page=lost">back</a>.</p>'; } } else if($_POST['tipo'] == "account") { if(isset($_POST['account']) && $_POST['account'] != "") { $acc_query = mysql_query("SELECT * FROM `accounts` WHERE (`accno` = '" .mysql_escape_string($_POST['account']). "') LIMIT 1"); if(mysql_num_rows($acc_query)==0) { $error='Invalid account number.'; } while($acc_sql=mysql_fetch_array($acc_query)) { $rec_acc=$acc_sql['accno']; $rec_pass=$acc_sql['password']; $endereco=$acc_sql['email']; $nome=$acc_sql['rlname']; } } else { $error='You did not fill in the field.'; } if(empty($error)) { require("class.phpmailer.php"); $mail = new PHPMailer(); // To load the Portuguese version $mail->SetLanguage("br", "language/"); $mail->IsSMTP(); // set mailer to use SMTP $mail->Host = "ssl://smtp.gmail.com"; // specify main and backup server $mail->SMTPAuth = true; // turn on SMTP authentication $mail->Username = "[email protected]"; // SMTP username $mail->Password = "dohc2007"; // SMTP password $mail->From = "[email protected]"; $mail->FromName = "Viking Server"; $mail->AddAddress($endereco, $nome); // name is optional $mail->AddReplyTo("[email protected]", "Viking Server"); $mail->WordWrap = 50; // set word wrap to 50 characters $mail->IsHTML(true); // set email format to HTML $mail->Subject = "Account information"; $mail->Body = "<p>Dear Viking player,</p> <p>Here is your login information:</p> <p><b>Account number:</b> " .$rec_acc. "<br /> <b>Password:</b> " .$rec_pass. "</p> <br /><br /><p>See you in Viking Server!<br /> Your Viking Server Team</p>"; $mail->AltBody = "Account number: " .$rec_acc. " || Password: " .$rec_pass. ""; if(!$mail->Send()) { echo "The message cannot sended. <p>"; echo "Mailer Error: " . $mail->ErrorInfo; echo "</p><p>Inform the Viking-Server Suport about this error: [email protected]</p>"; exit; } echo "<p>Email sent successfully.</p>"; } else { echo '<p>' .$error. ' Please turn <a href="account.php?page=lost">back</a>.</p>'; } } } else { echo '<p>If you have forgotten your account number or password, you can request to have your account information emailed. Please fill in your registered email address or your account number.</p>'; echo '<table><tr><td align="center" width="50%"><form action="account.php?page=lost" method="post">'; echo '<br />Insert your e-mail:<br /><input type="text" class="textfield" name="email">'; echo '<input type="hidden" name="op" value="recuperar"><input type="submit" value="Send"><input type="hidden" name="tipo" value="email"></form></td>'; echo '<td align="center" width="50%"><form action="account.php?page=lost" method="post">'; echo '<br />Insert your account number:<br /><input type="text" class="textfield" name="account">'; echo '<input type="hidden" name="op" value="recuperar"><input type="submit" value="Send"><input type="hidden" name="tipo" value="account"></form></td></tr></table>'; } break; } include ('footer.inc.php'); ?>
  5. Bom galera, o que acontece é assim: Quando eu pesco o char troca outifit de boa, ele fica pescando, o problema é...se eu me movo ele para de pescar (ainda fica com a roupa de pescador) e ai nao da mais pra pescar, apenas relogando, o que eu queria? colocar uma mensagem que ele nao pudesse andar até ele parar de pescar, quando ele acabar de pescar ele poder andar normalmente. Agradeço a quem me ajudar. Valendo REP
  6. Ola Amigos do Xtibia, Estou com um erro e quem poder ajudar Agradeço.. Esse e o erro: Meu Spawn.lua
  7. Sempre que eu tento usar uma newtype que vai alem do numero 836 o meu tibia crasha, dando erro. (No object builder eu tenho mais de 836 sprites e mesmo assim crasha o game)
  8. Emooooo

    npc cassino erro

    erro npc não recolhe o dinheiro ! sendo que esta configurado tudo certo. 08/04/2019 20:07:20] [Error - Npc interface] [08/04/2019 20:07:20] In a timer event called from: [08/04/2019 20:07:20] data/npc/scripts/cassino.lua:onCreatureSay [08/04/2019 20:07:20] Description: [08/04/2019 20:07:20] (luaDoRemoveItem) Item not found
  9. ERRO NO NPC QUANDO VAI VENDER ITENS ÚNICO , O NPC SÓ COMPRA ITENS STACKADOS ! TFS 0.3.6 [08/04/2019 19:27:39] data/npc/lib/npcsystem/modules.lua:1229: bad argument #2 to 'error' (number expected, got string) [08/04/2019 19:27:39] stack traceback: [08/04/2019 19:27:39] [C]: in function 'error' [08/04/2019 19:27:39] data/npc/lib/npcsystem/modules.lua:1229: in function 'callbackOnSell' [08/04/2019 19:27:39] data/npc/lib/npcsystem/npchandler.lua:265: in function 'processModuleCallback' [08/04/2019 19:27:39] data/npc/lib/npcsystem/npchandler.lua:450: in function 'onSell' [08/04/2019 19:27:39] data/npc/lib/npcsystem/modules.lua:1296: in function <data/npc/lib/npcsystem/modules.lua:1295>
  10. Emooooo

    erro record.lua

    [01/04/2019 20:22:33] [Error - GlobalEvent Interface] [01/04/2019 20:22:33] data/globalevents/scripts/record.lua:onRecord [01/04/2019 20:22:33] Description: [01/04/2019 20:22:33] data/globalevents/scripts/record.lua:2: attempt to call field 'executeQuery' (a nil value) [01/04/2019 20:22:33] stack traceback: [01/04/2019 20:22:33] data/globalevents/scripts/record.lua:2: in function <data/globalevents/scripts/record.lua:1> ALGUÉM AJUDA AE ! PLIS +REP
  11. TA DANDO ESSE ERRO QUANDO TENTO ABRIR O OT , PELO LINUX 14.04 - USO VPS , NET COMPARTILHADA AI A CONFIG.LUA , NÃO SEI SE TA CERTO . A DATA BASE TA ARMAZENADA NO UMBLER USO O WINSCP PRA ACESSAR sqlType = "mysql" sqlHost = "mysql995.umbler.com" sqlPort = 41890 sqlUser = "root" sqlPass = "123" sqlDatabase = "ot" sqlFile = "ot" sqlKeepAlive = 0 mysqlReadTimeout = 1000 mysqlWriteTimeout = 1000 mysqlReconnectionAttempts = 5 encryptionType = "sha1"
  12. Ola Galera do Xtibia , Gostaria de pedir a ajuda de vocês nesse erro que esta acontecendo erro | \/ Quem poder Ajudar Agradeço
  13. Olá pessoal gostaria da ajuda de vocês, bom é o seguite esse erro ocorre quando o player recém criado tenta entrar no servidor, o problema é que nunca vi um bug como esse alguem poderia me explicar porque ele ocorre e como resolver? qualquer arquivo necessario é só pedir. [17/05/2016 21:04:24] [Error - CreatureScript Interface] [17/05/2016 21:04:24] buffer:onLogin [17/05/2016 21:04:24] Description: [17/05/2016 21:04:24] [string "loadBuffer"]:15: attempt to index global 'config' (a nil value) [17/05/2016 21:04:24] stack traceback: [17/05/2016 21:04:24] [string "loadBuffer"]:15: in function <[string "loadBuffer"]:3>
  14. Iae Bom, instalei um script de War System desse tópico instalei passo a passo 4 vezes e continua o erro, é o seguinte erro: Quando uma guild invita a outra para guerra ocorre tudo tranquilo, mas se os jogadores relogarem os escudos de war e a própria war some, tem como pegar white skull e tudo, e também depois que você reloga seu battle fica infinitamente, não sai, você não tem como deslogar mais. Alguém pode me ajudar?
  15. alguém pode me ajudar a corrigir esse erro ? [Error - Action Interface] data/actions/scripts/Basic/pokedex.lua:onUse Description: data/actions/scripts/Basic/pokedex.lua:13: bad argument #1 to 'lower' (string expected, got nil) stack traceback: [C]: in function 'lower' data/actions/scripts/Basic/pokedex.lua:13: in function <data/actions/scripts/Basic/pokedex.lua:4> bad argument #1 to 'lower' (string expected, got nil) script : local OPCODE_POKEDEX = opcodes.OPCODE_POKEDEX local OPCODE_CREATE_POKEMONS = opcodes.OPCODE_CREATE_POKEMONS function onUse(cid, item, fromPosition, itemEx, toPosition) if not isCreature(itemEx.uid) then return true end if getPlayerStorageValue(cid, storages.pokedexDelay) == 1 then return doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Não use a pokedex tão rápido.") end local name = isPlayer(itemEx.uid) and getCreatureName(itemEx.uid) or getPokeName(itemEx.uid) local str = {} for pokeId = 1, 42 do local name = string.lower(string.explode(getItemNameById(11388+pokeId), "fainted ")[2]) table.insert(str, ((pokeId > 9 and pokeId < 100) and "#0" or (pokeId < 10) and "#00" or "#")..pokeId) table.insert(str, " - "..(getPlayerStorageValue(cid, getPokeUniqueStorToDex(name)) == -1 and "??????" or doCorrectString(name))) table.insert(str, "|"..(getPlayerStorageValue(cid, getPokeUniqueStorToCatch(name)) == -1 and "false" or "true")) table.insert(str, "|".. getPokemonLevel(name)) table.insert(str, "|".. getPokemonDescription(name)) table.insert(str, "|".. getPokemonAttack(name)) table.insert(str, "|".. getPokemonDefense(name)) table.insert(str, "|".. getPokemonSpAttack(name)) table.insert(str, "|".. getPokemonVitality(name)) table.insert(str, "|".. getPokemonType1(name) .."".. (getPokemonType2(name) and "/".. getPokemonType2(name) or "") ..";") end if isMonster(itemEx.uid) or (isPlayer(itemEx.uid) and itemEx.uid == cid) then doSendPlayerExtendedOpcode(cid, OPCODE_CREATE_POKEMONS, table.concat(str)) setPlayerStorageValue(cid, storages.pokedexDelay, 1) addEvent(setPlayerStorageValue, 3000, cid, storages.pokedexDelay, -1) end if isMonster(itemEx.uid) then if getPlayerStorageValue(cid, getPokeUniqueStorToDex(name)) == -1 then local exp = (getPokemonLevel(name) * 10) / 2 setPlayerStorageValue(cid, getPokeUniqueStorToDex(name), 1) setPlayerStorageValue(cid, storages.pokedexSys, getPlayerStorageValue(cid, storages.pokedexSys) + 1) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Você desbloqueou o pokemon "..doCorrectString(name).." e ganhou "..exp.." de experiencia.") doPlayerAddExp_2(cid, exp) doSendMagicEffect(getThingPos(cid), 91) end local pokeId = getPokemonPortrait(name) - 11539 doSendPlayerExtendedOpcode(cid, OPCODE_POKEDEX, pokeId.."|"..doCorrectString(name).."|"..getPokemonLevel(name).."|"..(getPlayerStorageValue(cid, getPokeUniqueStorToCatch(name)) == -1 and "false" or "true").."|"..getPokemonDescription(name).."|"..getPokemonAttack(name).."|"..getPokemonDefense(name).."|"..getPokemonSpAttack(name).."|"..getPokemonVitality(name).."|".. getPokemonType1(name) .."".. (getPokemonType2(name) and "/".. getPokemonType2(name) or "")) elseif isPlayer(itemEx.uid) and itemEx.uid == cid then doSendPlayerExtendedOpcode(cid, OPCODE_POKEDEX, name) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Você tem a pokedex de "..(getPlayerStorageValue(cid, storages.pokedexSys) + 1).." pokemon"..(getPlayerStorageValue(cid, storages.pokedexSys) + 1 == 1 and "" or "s").." de kanto.") end return true end
  16. Galera, eu consigo acessar o PhpMyAdmin normalmente, mas o site não funciona, dá esse erro Not FoundThe requested URL /subtopic=latestnews was not found on this server. Apache/2.4.10 (Ubuntu) Server at 158.69.209.254 Port 80
  17. Aaninhaaaa

    Help

    ALGUEM SABE COMO ARRUMA UM ERRO QUANDO O CHAR MORRE NAO LOGA MAIS FICA APARECENDO TEMPLE POSITION IS WRONG. ETC... COMO ASSUMO ISSO PRFV
  18. Base: The Forgotten Server 1.2 Estou montando um servidor mapa próprio com exp alta para as versões mais novas 10x pois vejo que é difícil se encontrar servidores de EXP Alta nessas versões mais novas. Erro está surgindo: Fala galera blz ? Bom estou precisando de uma ajudar, estou criando um servidor 10.98 mas acontece o seguinte: Ligo o server pelo IP local "127.0.0.1" tenho acesso normalmente, mas se eu coloco o servidor no IP da rede eu não consigo acessar, somente os outros Player. So consigo acessar se for de um computador de outra rede! Quando eu coloco o IP Fixo no config.lua eu tenho a seguinte mensagem ao tentar acessar ..... Observação: Sei que para eu acessar o meu servidor com o IP de rede eu preciso acessa-lo pelo IPV4 adquirido no Cmd>Ipconfig... Já liberei as portas no Modem e também no firewall do Windows, detalhe: Quando crio um servidor 8.60 eu consigo ligar normalmente e acessar também este problema de conexão só acontece quando tento nas versões mais recentes 10x já baixei vários servidores diferentes e todos dão o mesmo problema... Alguém pode ajudar ???
  19. Sera que alguém aqui poderia me ajudar com isso ?? Estou tentando compilar a sources mas quando ele vai criar o .exe ele da erro o pior é que eu já compilei esta Sources 1 vez e não sei porque começou dar este erro agora Eu baixei a sources da base que eu estou utilizando pra ver se era alguma coisa que eu tenha feito mas o erro continua.
  20. Peguei esse script em um outro forum. O script não deveria deixar o item passar por trade... O jogador apenas poderia mover o item da sua backpack e inventorio para o depot e etc. Mas o script ta bugado, ele não deixa o player mover o item pra sua propria backpack e nao deixa mover o item para seu proprio inventorio... se vc poe o item dentro do depot, você nao consegue mais pega-lo de volta, como arrumar isso? function getItemsInContainerById(container, itemid) -- Function By Kydrai local items = {} if isContainer(container) and getContainerSize(container) > 0 then for slot = 0, (getContainerSize(container)-1) do local item = getContainerItem(container, slot) if isContainer(item.uid) then local itemsbag = getItemsInContainerById(item.uid, itemid) for i = 0, #itemsbag do table.insert(items, itemsbag[i]) end else if itemid == item.itemid then table.insert(items, item.uid) end end end end return items end local itemId = 19473 --ID do item. local depot = xxx --ID do depot. function onMoveItem(cid, item, count, toContainer, fromContainer, fromPos, toPos) if getTileItemById(toPos, depot).uid < 1 then if toPos.x ~= 65535 or toPos.y ~= 64 then return doPlayerSendCancel(cid, "You can't move this item.") and false end end return true end function onTradeRequest(cid, target, item) if item.itemid == itemId then return doPlayerSendCancel(cid, "You can't trade this item.") and false elseif isContainer(item.uid) then if #getItemsInContainerById(item.uid, itemId) > 0 then return doPlayerSendCancel(cid, "You can't trade this item.") and false end end return true end function onTradeAccept(cid, target, item, targetItem) if item.itemid == itemId then return doPlayerSendCancel(cid, "You can't trade this item.") and false elseif isContainer(item.uid) then if #getItemsInContainerById(item.uid, itemId) > 0 then return doPlayerSendCancel(cid, "You can't trade this item.") and false end end return true end function onLogin(cid) local events = {"moveItem", "tradeItem", "accItem"} for i = 1, #events do registerCreatureEvent(cid, events[i]) end return true end up
  21. Então vamos la quando estou compilando Source da esse Erro Compilador: Default compiler Building Makefile: "C:\Users\Pc\Desktop\PokeWizard\PokéLight Source (Without Level)\dev-cpp\Makefile.win" Executando make... mingw32-make -f "C:\Users\Pc\Desktop\PokeWizard\PokéLight Source (Without Level)\dev-cpp\Makefile.win" all windres.exe -i theforgottenserver_private.rc --input-format=rc -o obj//theforgottenserver_private.res -O coff g++.exe obj//actions.o obj//admin.o obj//allocator.o obj//baseevents.o obj//beds.o obj//chat.o obj//combat.o obj//condition.o obj//configmanager.o obj//connection.o obj//container.o obj//creature.o obj//creatureevent.o obj//cylinder.o obj//database.o obj//databasemanager.o obj//databasemysql.o obj//databasesqlite.o obj//depot.o obj//dispatcher.o obj//exception.o obj//fileloader.o obj//game.o obj//gameservers.o obj//globalevent.o obj//group.o obj//house.o obj//housetile.o obj//ioban.o obj//ioguild.o obj//iologindata.o obj//iomap.o obj//iomapserialize.o obj//item.o obj//itemattributes.o obj//items.o obj//luascript.o obj//mailbox.o obj//manager.o obj//map.o obj//monster.o obj//monsters.o obj//movement.o obj//networkmessage.o obj//npc.o obj//otserv.o obj//outfit.o obj//outputmessage.o obj//party.o obj//player.o obj//position.o obj//protocol.o obj//protocolgame.o obj//protocolhttp.o obj//protocollogin.o obj//protocolold.o obj//quests.o obj//raids.o obj//rsa.o obj//scheduler.o obj//scriptmanager.o obj//server.o obj//spawn.o obj//spells.o obj//status.o obj//talkaction.o obj//teleport.o obj//textlogger.o obj//thing.o obj//tile.o obj//tools.o obj//trashholder.o obj//vocation.o obj//waitlist.o obj//weapons.o obj//theforgottenserver_private.res -o "PokeLight.exe" -L"C:/Users/Yan/Documents/Stian's Repack Dev-Cpp 0.2, 64bit/lib" -O1 -lboost_system -lgmp -llua5.1 -lmysql -lboost_regex -lsqlite3 -lwsock32 -lxml2 -lmysql -lws2_32 -s -lboost_filesystem -lboost_thread -lz -leay32 -Wl,--large-address-aware C:\Users\Pc\Documents\Stian's Repack Dev-Cpp 0.2, 64bit\Bin/ld.exe: cannot find -leay32 collect2: ld returned 1 exit status mingw32-make: *** [PokeLan.exe] Error 1 Execução terminada ai da esse erro e não compila pq sera ? Quem poder me ajuda vlw +Rep
  22. Olá gente, to com um problema aqui que to quebrando cabeça para tentar tirar, toda vez que eu desço um buraco, ou uma escada, ou subo, a acc para de funcionar, desliga da acc, e n loga mais, já troquei de client, mas n adiantou, compilei uma nova source, mas n adiantou também. o erro que surge é esse. [C++]: StreamSoundSource::update ERROR: invalid encrypted network message at: [C++]: Protocol::xteaDecrypt ERROR: failed to decrypt message at: [C++]: Protocol::internalRecvData alguém me ajuda pfv, do rep+ quem me ajudar.
  23. Olá pessoal do xTibia, Estou precisando de uma ajuda. Baixei uma base OTpokemon Imperium e um site Modern ACC v.1 - v.3 e testei a db original para mysql que vem a pasta Schema e ela não é compatível com nenhum Site, E eu como não entendo nada desta area fiquei martelado mt. Ai peguei db do DXP V.3 e coloquei já que ela é compativel com qualquer site. Ai deu um erro no meu servidor que não virou em nada. Beleza então tentei adaptar algumas tabelas que faltava na minha, seguindo tudo que é tipo de conteúdo encontrado nesta ferramenta (GOOGLE). Beleza não deu em nada, pq minha falta de conhecimento ajuda. Mas eu acho (Estou chutando) que para resolver, tenho que add isto o que falta, (Alguém me ajuda). Minha db << e a do >> DXP Além disto Na players à diferenças A do DXP tem estes atributos `id`, `name`, `world_id`, `group_id`, `account_id`, `level`, `vocation`, `health`, `healthmax`, `experience`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `lookaddons`, `maglevel`, `mana`, `manamax`, `manaspent`, `soul`, `town_id`, `posx`, `posy`, `posz`, `conditions`, `cap`, `sex`, `lastlogin`, `lastip`, `save`, `skull`, `skulltime`, `rank_id`, `guildnick`, `lastlogout`, `blessings`, `balance`, `stamina`, `direction`, `loss_experience`, `loss_mana`, `loss_skills`, `loss_containers`, `loss_items`, `premend`, `online`, `marriage`, `promotion`, `deleted`, `description`, `old_name`, `hide_char`, `worldtransfer`, `created`, `nick_verify`, `comment `players` E a do imperium tem estes: `id`, `name`, `world_id`, `group_id`, `account_id`, `level`, `vocation`, `health`, `healthmax`, `experience`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `lookaddons`, `maglevel`, `mana`, `manamax`, `manaspent`, `soul`, `town_id`, `posx`, `posy`, `posz`, `conditions`, `cap`, `sex`, `lastlogin`, `lastip`, `save`, `skull`, `skulltime`, `rank_id`, `guildnick`, `lastlogout`, `blessings`, `balance`, `stamina`, `direction`, `loss_experience`, `loss_mana`, `loss_skills`, `loss_containers`, `loss_items`, `premend`, `online`, `marriage`, `promotion`, `deleted`, `description` `players` E também na accounts accounts DXP: `id`, `name`, `password`, `premdays`, `lastday`, `email`, `key`, `blocked`, `warnings`, `group_id`, `viptime`, `page_access`, `page_lastday`, `email_new`, `email_new_time`, `rlname`, `location`, `created`, `email_code`, `next_email`, `premium_points`, `nickname`, `avatar`, `about_me` `accounts` accounts imperium: `id`, `name`, `password`, `premdays`, `lastday`, `email`, `key`, `blocked`, `warnings`, `group_id` `accounts` Se tiver uma db ai ou souber resolver minha questão LIKE
  24. temple position is wrong. contact with the administration como arruma isso dps q eu arruma posto a foto do map q to editand
  25. Salve... salve povo do Xtibia entao to aqui para fazer pedido que não deve ser muito difícil vamos la Eu uso esse Script De Addon apos Clikar no item ele ganha outifit dependendo da sua vocation se clikar denovo ele volta ao normal Addon.lua Nessa parte >: --[vocationId] = outfitId, --Ex.: [273] = 824, Que Gostaria de Modificar ela para ficar assim Queria quando ele ele fosse usar o item com a vocation 273 ele gangasse uma outifit aleatoria dentro dessas --[vocationId] = outfitId, --Ex.: [273] = 824,90,93,600 -- Exemplo < ele vira uma dessas 4 aleatoria mente Quem Poder Ajudar Vlw +Reppppppp
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