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[NPC] Anbu Duvida


euller15

Pergunta

Galera, eu peguei um npc systema Akatsuki e modifiquei para Anbu. Só que no servidor ele só fica dizendo: "

You already part of the Anbu!" sendo que o player não faz... Alguém aí poderia ajudar?

Obs: Sim as storages são diferentes. Os itens também, e as outfits também!

 

Citar

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
 
local level = 400 -- Level preciso pra entra para Anbu
local itemid = 6113 -- id do coraçao
local quantidade = 6 -- quantos certificados e preciso
local bonushp = 300000 -- quanto de bonus de life vai ganha
local bonusmp = 30000 -- quanto de bonus de mana vai ganha
local config = {
--[Vocation] = ( Nova Vocation, New Outfit )
[1] = { 13, 876},
[15] = { 28, 878},
[30] = { 43, 880},
[45] = { 58, 888},
[60] = { 69, 890},
[75] = { 88, 892},
[90] = { 103, 894},
[105] = { 115, 896},
[130] = { 143, 922},
[145] = { 158, 924},
[160] = { 173, 828},
[117] = { 128, 926},
[175] = { 188, 944},
[190] = { 203, 934},
[205] = { 218, 884},
[220] = { 233, 900},
[250] = { 263, 942},
[265] = { 278, 886},
[280] = { 293, 918},
[295] = { 308, 916},
[310] = { 323, 920},
[325] = { 338, 906},
[340] = { 353, 904},
[360] = { 373, 910},
[375] = { 388, 940},
[390] = { 403, 914},
[420] = { 432, 898},
[435] = { 437, 932},
[463] = { 471, 882},
[474] = { 484, 938},
[487] = { 497, 912},
[507] = { 515, 902},
[530] = { 540, 936},
}
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
 return false
end
 
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
 
 
if msgcontains(msg, 'Anbu') then
    if getPlayerVocation(cid) ~= config then
        if getPlayerStorageValue(cid, 89745,6) == -1 then
            if getPlayerLevel(cid) >= level then
                selfSay('Are you sure you want to join the Anbu?.', cid)
                talkState[talkUser] = 1
            else
                selfSay('You there and very weak, vain talk to you when you have level '..level..'.', cid)
            end
        else
            selfSay('You already part of the Anbu!', cid)
        end
    else
        selfSay('Do not need you now!', cid)
    end
end
 
if talkState[talkUser] == 1 and msgcontains(msg, 'yes') then
    selfSay('me prove que voce tem a '..quantidade..' de {certificado}.', cid)
    talkState[talkUser] = 2
end
 
if talkState[talkUser] == 2 and msgcontains(msg, 'yes') then
    if getPlayerItemCount(cid, 6113) >= 6 then
    local voc = config[getPlayerVocation(cid)]
        doPlayerSetVocation(cid, voc[1])
    local outfit = {lookType = voc[2]}
        doCreatureChangeOutfit(cid, outfit)
        setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+bonushp)
        setCreatureMaxMana(cid, getCreatureMaxMana(cid)+bonusmp)
        doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
        doPlayerRemoveItem(cid, 6113, 6)
        doCreatureAddMana(cid, getCreatureMaxMana(cid))
        setPlayerStorageValue(cid,89745,6)
        db.executeQuery("UPDATE `players` SET `name` = '[Anbu] "..getCreatureName(cid).."' WHERE `id` = "..getPlayerGUID(cid)..";")
        addEvent(doRemoveCreature, 5*1000, cid, true)
        doPlayerSendTextMessage(cid,25,'You will be kicked in 5 seconds to enter the Anbu!')  
        selfSay('Congratulations now you are part of Anbu.', cid)
        talkState[talkUser] = 0
    else
        selfSay('No use to fool me, you do not have '..quantidade..' certificado, goes behind.', cid)
    end
end
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())

 

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