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[Encerrado] Erros no look e no tp com summon


Developer Berg

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Olá gente, queria ajuda de vcs com 2 erros que está dando em meu projeto de poketibia, estou usando a base erondino v17 bpo open source, tfs 0.3.6.

os erros são o seguinte.

1° seria o do teleport com um summon, escrevo o comando e o summon me teleporta para uma city, só que quando uso o comando, o summon me teleporta, e ele morre, e dá erro na distro, segue o erro.

Mh3P9C2.png

e aqui abaixo está a script Tele.lua

Spoiler

local poke = {'Abra', 'Kadabra', 'Alakazam', 'Drowzee', 'Hypno', 'Mrmime', 'Porygon', 'Exeggutor', 'Slowbro', 'Natu', 'Espeon', 'Xatu', 'Slowking', 'Girafarig', 'Porygon2', 'Dark Abra', 'Shiny Alakazam', 'Shiny MrMime', 'Shiny Hypno'}
local etele = 9499
local cdtele = 5
function onSay(cid, words, param)

if #getCreatureSummons(cid) == 0 then
doPlayerSendCancel(cid, "You need a pokemon to use teleport.")
return true
end
if not isInArray(poke, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "Sorry, this pokemon can\'t cast teleport.")
return true
end
if exhaustion.get(cid, etele) then
	tempo = (exhaustion.get(cid, etele)) / 15
	min = math.floor(tempo)
	doPlayerSendCancel(cid, "Your pokemon is tired, you have to wait more "..min.." minutes to cast teleport again.")
	return true
	end

local config = {
pz = false, -- players precisam estar em protection zone para usar? (true or false)
battle = true, -- players deve estar sem battle (true or false)
custo = false, -- se os teleport irão custa (true or false)
need_level = false, -- se os teleport irão precisar de level (true or false)
premium = false -- se precisa ser premium account (true or false)
}


local lugar = {
["pallet"] = {
pos = {x=576, y=1143, z=7},level = 1,price = 0,n="Pallet"},
["viridian"] = {
pos = {x=560, y=1038, z=7},level = 1, price = 0,n="Viridian"},
["pewter"] = {
pos = {x=571, y=668, z=6},level = 1,price = 0,n="Pewter"},
["cerulean"] = {
pos = {x=1055, y=900, z=7},level = 1,price = 0,n="Cerulean"},
["saffron"] ={
pos = {x=1054, y=1052, z=7},level = 1,price = 0,n="Saffron"},
["celadon"] = {
pos = {x=863, y=1042, z=4},level = 1,price = 0,n="Celadon"},
["lavender"] = {
pos = {x=1204, y=1046, z=7},level = 1, price = 0,n="Lavender"},
["vermilion"] = {
pos = {x=1073, y=1240, z=7},level = 1,price = 0,n="Vermilion"},
["fuchsia"] = {
pos = {x=1123, y=1449, z=7},level = 1,price = 0,n="Fuchsia"},
["cinnabar"] ={
pos = {x=635, y=1345, z=7},level = 1,price = 0,n="Cinnabar"},
}
if (param == '') then
local str = ""
str = str .. "Places to go :\n\nHouse\npallet\nviridian\npewter\ncerulean\nsaffron\nceladon\nlavender\nvermilion\nfuchsia\ncinnabar"
doShowTextDialog(cid, 7416, str)
return TRUE
end

if string.lower(param) == "house" then
if getHouseByPlayerGUID(getPlayerGUID(cid)) then
nome = getCreatureName(getCreatureSummons(cid)[1])
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 211)
setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))
setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))
doRemoveCreature(getCreatureSummons(cid)[1])
doSendMagicEffect(getThingPos(cid), 211)
doTeleportThing(cid, getHouseEntry(getHouseByPlayerGUID(getPlayerGUID(cid))))
pos2 = {x=getThingPos(cid).x, y=getThingPos(cid).y+1, z=getThingPos(cid).z}
doSendMagicEffect(getThingPos(cid), 211)
doCreatureSay(cid, ""..nome..", teleport to our home!", 1)
local item = getPlayerSlotItem(cid, 8)
doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."))
local pk = getCreatureSummons(cid)[1]
registerCreatureEvent(cid, "PlayerPokeDeath")
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))
doCreatureSay(getCreatureSummons(cid)[1], "TELEPORT!", TALKTYPE_MONSTER)
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), CONST_ME_TELEPORT)
exhaustion.set(cid, etele, cdtele)
    doRemoveCondition(cid, CONDITION_OUTFIT)
    setPlayerStorageValue(cid, 10, 0)
else
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You don't own a house.")
end
return true
end

local a = lugar[string.lower(param)]
if not(a) then
doPlayerSendTextMessage(cid, 22, "This place doesn\'t exist.")
return TRUE
elseif config.premium == true and not isPremium(cid) then
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "Only premium members can use this skill.")
return TRUE
elseif config.battle == true and getCreatureCondition(cid, CONDITION_INFIGHT) == TRUE then
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "Your pokemon can\'t concentrate during fights.")
return TRUE
end
nome = getCreatureName(getCreatureSummons(cid)[1])
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 211)
setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))
setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))
doRemoveCreature(getCreatureSummons(cid)[1])
doSendMagicEffect(getThingPos(cid), 211)
doTeleportThing(cid, a.pos)
pos2 = {x=getThingPos(cid).x, y=getThingPos(cid).y+1, z=getThingPos(cid).z}
doSendMagicEffect(a.pos, 211)
doCreatureSay(cid, ""..nome..", teleport to "..lugar[string.lower(param)].n.."!", 1)
local item = getPlayerSlotItem(cid, 8)
doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."))
doTeleportThing(getCreatureSummons(cid)[1], pos2, false)
local pk = getCreatureSummons(cid)[1]
registerCreatureEvent(cid, "PlayerPokeDeath")
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))
doCreatureSay(getCreatureSummons(cid)[1], "TELEPORT!", TALKTYPE_MONSTER)
doSendMagicEffect(pos2, CONST_ME_TELEPORT)
exhaustion.set(cid, etele, cdtele)
    doRemoveCondition(cid, CONDITION_OUTFIT)
    setPlayerStorageValue(cid, 10, 0)
return TRUE
end

 

bom e o segundo erro, quando dou Look em cima do player, não aparece nada, e dá o seguinte erro na distro.

t0wmYLI.png

e aqui abaixo está o Look.lua

Spoiler

local NPCBattle = {
["Brock"] = {artig = "He is", cidbat = "Pewter"},
["Misty"] = {artig = "She is", cidbat = "Cerulean"},
["Blaine"] = {artig = "He is", cidbat = "Cinnabar"},
["Sabrina"] = {artig = "She is", cidbat = "Saffron"},            --alterado aki \/ TUDO
["Kira"] = {artig = "She is", cidbat = "Viridian"},
["Koga"] = {artig = "He is", cidbat = "Fushcia"},
["Erika"] = {artig = "She is", cidbat = "Celadon"},
["Surge"] = {artig = "He is", cidbat = "Vermilion"},
}

local shinys = {
["Shiny Abra"] = "Dark Abra",
["Shiny Onix"] = "Crystal Onix",
["Shiny Gyarados"] = "Red Gyarados",
["Shiny Charizard"] = "Elder Charizard",
["Shiny Venusaur"] = "Ancient Venusaur",
["Shiny Blastoise"] = "Ancient Blastoise",
["Shiny Farfetch'd"] = "Elite Farfetch'd",
["Shiny Hitmonlee"] = "Elite Hitmonlee",
["Shiny Himonchan"] = "Elite Hitmonchan",
["Shiny Snorlax"] = "Big Snorlax",
}

-- tabela adicionado ao configuration só procura por price = ..--

function onLook(cid, thing, position, lookDistance)
                                                                                                                  
local str = {}
local iname = getItemInfo(thing.itemid)
                                                                                          
if not isCreature(thing.uid) then
   if not iname or not iname.name then return true end
   if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") then --alterado aki       
      local owner = getItemAttribute(thing.uid, "firstpoke")
      local pokename = getItemAttribute(thing.uid, "poke")   
      if shinys[pokename] then
         pokename = shinys[pokename]
      end
          
      local ballName = iname.name
      if getItemAttribute(thing.uid, 'ball') then
         ballName = getItemAttribute(thing.uid, 'ball').. " ball"
      end
      table.insert(str, "You see "..iname.article.." "..ballName..".")  
      if getItemAttribute(thing.uid, "unique") then                    
         table.insert(str, " It's an unique item.")   
      end
      table.insert(str, "\nContains "..getArticle(pokename).." "..pokename)
          
      if getItemAttribute(thing.uid, "nick") then
         table.insert(str, " ("..getItemAttribute(thing.uid, "nick")..")")
      end
      local boost = getItemAttribute(thing.uid, "boost") or 0
      if boost > 0 then
         table.insert(str, " +"..boost)
      end
      if prices[pokename] then
         table.insert(str, ". $Price: ".. prices[pokename].."")
      else
         table.insert(str, ". Price: unsellable")
      end
      table.insert(str, ".")
          
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false         
   elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then     
      local name = iname.name
            name = string.gsub(name, "fainted ", "")
            name = string.gsub(name, "defeated ", "")
            name = doCorrectPokemonName(name)
      if shinys[name] then
         name = shinys[name]
      end
      name = "fainted "..name:lower()
           
      table.insert(str, "You see "..iname.article.." "..name..". ")     
      if isContainer(thing.uid) then
         table.insert(str, "(Vol: "..getContainerCap(thing.uid)..")")
      end
      table.insert(str, "\n")
      if getItemAttribute(thing.uid, "gender") == SEX_MALE then
         table.insert(str, "It is male.")
      elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then
         table.insert(str, "It is female.")
      else
         table.insert(str, "It is genderless.")
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false
   elseif isContainer(thing.uid) then    --containers
      if iname.name == "dead human" and getItemAttribute(thing.uid, "pName") then
         table.insert(str, "You see a dead human (Vol:"..getContainerCap(thing.uid).."). ")
         table.insert(str, "You recognize ".. getItemAttribute(thing.uid, "pName")..". ".. getItemAttribute(thing.uid, "article").." was killed by a ")
         table.insert(str, getItemAttribute(thing.uid, "attacker")..".")
      else   
         table.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").")
      end
          
      local price = prices[doCorrectString(iname.name)]
      if price then
         local finalPrice = thing.type > 1 and thing.type * price or price
         table.insert(str, " Price: $".. finalPrice ..".")
      end
          
      if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
         table.insert(str, "\nItemID: ["..thing.itemid.."]")     
         local pos = getThingPos(thing.uid)
         table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")  
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false 
   else   
      local p = getThingPos(thing.uid)
      table.insert(str, "You see ")
      if thing.type > 1 then
         table.insert(str, thing.type.." "..iname.plural..".")
      else
         table.insert(str, iname.article.." "..iname.name..".")
      end
      if getItemAttribute(thing.uid, "unique") then
         table.insert(str, " It's an unique item.")
      end
      local price = prices[doCorrectString(iname.name)]
      if price then
         local finalPrice = thing.type > 1 and thing.type * price or price
         table.insert(str, " Price: $".. finalPrice ..".")
      end
      table.insert(str, "\n"..iname.description)
      if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
         table.insert(str, "\nItemID: ["..thing.itemid.."]")
         table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]")
      end
      sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return true
   end
end

if not isPlayer(thing.uid) and not isMonster(thing.uid) then    --outros npcs
   table.insert(str, "You see "..getCreatureName(thing.uid)..".")
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false
end

if isPlayer(thing.uid) then      --player
local player = thing.uid
local vip = getPlayerPremiumDays(player) > 1 and "Premuim" or "Not Premuim"
  local msg = ""..getCreatureName(player).."-Level "..getPlayerLevel(player).."-"..vip..""
doShowLookPlayer(cid, player, msg)
return false
end

if getCreatureName(thing.uid) == "Evolution" then return false end

if not isSummon(thing.uid) then   --monstros
   
   local pokename = getCreatureName(thing.uid)
   if shinys[pokename] then
          pokename = shinys[pokename]
   end
   table.insert(str, "You see a wild "..string.lower(pokename)..".\n")
   table.insert(str, "Hit Points: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n")
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false

elseif isSummon(thing.uid) and not isPlayer(thing.uid) then  --summons

   local pokename = getCreatureName(thing.uid)
   if shinys[pokename] then
          pokename = shinys[pokename]
   end
           
   local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0
   if getCreatureMaster(thing.uid) == cid then
          local myball = getPlayerSlotItem(cid, 8).uid
          table.insert(str, "You see your "..string.lower(pokename)..".")
          if boostlevel > 0 then
                 table.insert(str, "\nBoost level: +"..boostlevel..".")
          end
          table.insert(str, "\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid)..".")
          doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   else
          doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..string.lower(pokename)..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid))..".")
   end
   return false
end
return true
end

 

Por favor, me ajudem, dou rep +, agradeço desde já.

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Em 12/02/2018 at 20:48, ricardoberg disse:

Up

Spoiler

local NPCBattle = {
["Brock"] = {artig = "He is", cidbat = "Pewter"},
["Misty"] = {artig = "She is", cidbat = "Cerulean"},
["Blaine"] = {artig = "He is", cidbat = "Cinnabar"},
["Sabrina"] = {artig = "She is", cidbat = "Saffron"},            --alterado aki \/ TUDO
["Kira"] = {artig = "She is", cidbat = "Viridian"},
["Koga"] = {artig = "He is", cidbat = "Fushcia"},
["Erika"] = {artig = "She is", cidbat = "Celadon"},
["Surge"] = {artig = "He is", cidbat = "Vermilion"},
}

local shinys = {
["Shiny Abra"] = "Dark Abra",
["Shiny Onix"] = "Crystal Onix",
["Shiny Gyarados"] = "Red Gyarados",
["Shiny Charizard"] = "Elder Charizard",
["Shiny Venusaur"] = "Ancient Venusaur",
["Shiny Blastoise"] = "Ancient Blastoise",
["Shiny Farfetch'd"] = "Elite Farfetch'd",
["Shiny Hitmonlee"] = "Elite Hitmonlee",
["Shiny Himonchan"] = "Elite Hitmonchan",
["Shiny Snorlax"] = "Big Snorlax",
}

-- tabela adicionado ao configuration só procura por price = ..--

function onLook(cid, thing, position, lookDistance)
                                                                                                                  
local str = {}
local iname = getItemInfo(thing.itemid)
                                                                                          
if not isCreature(thing.uid) then
   if not iname or not iname.name then return true end
   if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") then --alterado aki       
      local owner = getItemAttribute(thing.uid, "firstpoke")
      local pokename = getItemAttribute(thing.uid, "poke")   
      if shinys[pokename] then
         pokename = shinys[pokename]
      end
          
      local ballName = iname.name
      if getItemAttribute(thing.uid, 'ball') then
         ballName = getItemAttribute(thing.uid, 'ball').. " ball"
      end
      table.insert(str, "You see "..iname.article.." "..ballName..".")  
      if getItemAttribute(thing.uid, "unique") then                    
         table.insert(str, " It's an unique item.")   
      end
      table.insert(str, "\nContains "..getArticle(pokename).." "..pokename)
          
      if getItemAttribute(thing.uid, "nick") then
         table.insert(str, " ("..getItemAttribute(thing.uid, "nick")..")")
      end
      local boost = getItemAttribute(thing.uid, "boost") or 0
      if boost > 0 then
         table.insert(str, " +"..boost)
      end
      if prices[pokename] then
         table.insert(str, ". $Price: ".. prices[pokename].."")
      else
         table.insert(str, ". Price: unsellable")
      end
      table.insert(str, ".")
          
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false         
   elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then     
      local name = iname.name
            name = string.gsub(name, "fainted ", "")
            name = string.gsub(name, "defeated ", "")
            name = doCorrectPokemonName(name)
      if shinys[name] then
         name = shinys[name]
      end
      name = "fainted "..name:lower()
           
      table.insert(str, "You see "..iname.article.." "..name..". ")     
      if isContainer(thing.uid) then
         table.insert(str, "(Vol: "..getContainerCap(thing.uid)..")")
      end
      table.insert(str, "\n")
      if getItemAttribute(thing.uid, "gender") == SEX_MALE then
         table.insert(str, "It is male.")
      elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then
         table.insert(str, "It is female.")
      else
         table.insert(str, "It is genderless.")
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false
   elseif isContainer(thing.uid) then    --containers
      if iname.name == "dead human" and getItemAttribute(thing.uid, "pName") then
         table.insert(str, "You see a dead human (Vol:"..getContainerCap(thing.uid).."). ")
         table.insert(str, "You recognize ".. getItemAttribute(thing.uid, "pName")..". ".. getItemAttribute(thing.uid, "article").." was killed by a ")
         table.insert(str, getItemAttribute(thing.uid, "attacker")..".")
      else   
         table.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").")
      end
          
      local price = prices[doCorrectString(iname.name)]
      if price then
         local finalPrice = thing.type > 1 and thing.type * price or price
         table.insert(str, " Price: $".. finalPrice ..".")
      end
          
      if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
         table.insert(str, "\nItemID: ["..thing.itemid.."]")     
         local pos = getThingPos(thing.uid)
         table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")  
      end
      doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return false 
   else   
      local p = getThingPos(thing.uid)
      table.insert(str, "You see ")
      if thing.type > 1 then
         table.insert(str, thing.type.." "..iname.plural..".")
      else
         table.insert(str, iname.article.." "..iname.name..".")
      end
      if getItemAttribute(thing.uid, "unique") then
         table.insert(str, " It's an unique item.")
      end
      local price = prices[doCorrectString(iname.name)]
      if price then
         local finalPrice = thing.type > 1 and thing.type * price or price
         table.insert(str, " Price: $".. finalPrice ..".")
      end
      table.insert(str, "\n"..iname.description)
      if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
         table.insert(str, "\nItemID: ["..thing.itemid.."]")
         table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]")
      end
      sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str))
      return true
   end
end

if not isPlayer(thing.uid) and not isMonster(thing.uid) then    --outros npcs
   table.insert(str, "You see "..getCreatureName(thing.uid)..".")
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false
end

if isPlayer(thing.uid) then --player
    doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, getPlayerDesc(cid, thing, false)) 
    return true
end

if getCreatureName(thing.uid) == "Evolution" then return false end

if not isSummon(thing.uid) then   --monstros
   
   local pokename = getCreatureName(thing.uid)
   if shinys[pokename] then
          pokename = shinys[pokename]
   end
   table.insert(str, "You see a wild "..string.lower(pokename)..".\n")
   table.insert(str, "Hit Points: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n")
   doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   return false

elseif isSummon(thing.uid) and not isPlayer(thing.uid) then  --summons

   local pokename = getCreatureName(thing.uid)
   if shinys[pokename] then
          pokename = shinys[pokename]
   end
           
   local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0
   if getCreatureMaster(thing.uid) == cid then
          local myball = getPlayerSlotItem(cid, 8).uid
          table.insert(str, "You see your "..string.lower(pokename)..".")
          if boostlevel > 0 then
                 table.insert(str, "\nBoost level: +"..boostlevel..".")
          end
          table.insert(str, "\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid)..".")
          doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))
   else
          doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..string.lower(pokename)..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid))..".")
   end
   return false
end
return true
end

 troca o seu Look.lua por esse e tenta da look no player!

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