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[Encerrado] Order Pokemon


Black Clover

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Queria aumentar a distancia do pokemon quando o player dar order para ele ir longe. 

Dou rep se me ajudarem... 

 

order.lua/actions

Spoiler

local skills = specialabilities
local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}
local storages = {17000, 63215, 17001, 13008, 5700}   --alterado v1.9 \/
local unfix = {x = 1, y = 1, z = 1}

local txt = {
["rock smash"] = {"quebrar a rocha!", "esmagar a rocha!", "destruir a rocha!", "quebre a rocha!"},
["cut"] = {"cortar esse mato!", "corta-lo!", "cortar o mato!", "cortadas no arbusto!", "cortar esse mato baixo!"},
["move"] = {"move!"},
["light"] = {"clarear!", "luz!", "clarear este lugar!", "iluminar este lugar!"},
["dig"] = {"abrir o buraco!", "cavar o buraco!"},
["blink"] = {"teleportar para la!", "teleportar!"},
["ride"] = {"deixe-me andar em vocę!", "vamos montar!", "deixe-me montar em vocę!"},
["fly"] = {"vamos voar!", "deixe-me subir em vocę!"} ,
["untransform"] = {"voltar ao normal!", "transformar-se em si mesmo novamente!", "parar a transformacao!"},
["headbutt"] = {"Cabeceie ali", "De uma cabeçada ali!"}, 
["levitate_fly"] = {"vamos levitar!", "deixe-me ir com vocę!", "vamos assustar alguém!"},
}

function onUse(cid, item, frompos, item2, topos)
	local checkpos = topos
	checkpos.stackpos = 0
	
	if getPlayerStorageValue(cid, 75846) >= 1 then return true end --alterado v1.9

	if getTileThingByPos(checkpos).uid <= 0 then return true end


--------END FLY/RIDE --------
if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then

	if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then
        doPlayerSendCancel(cid, "Voce nao pode parar de voar nesta altura!")
        return true
    end

	local item = getPlayerSlotItem(cid, 8)
	local pokemon = getItemAttribute(item.uid, "poke")
	local x = pokes[pokemon]

        if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
        doPlayerSendCancel(cid, "Voce nao pode parar de voar acima da agua!")
        return true
        end

	doSummonMonster(cid, pokemon)

	local pk = getCreatureSummons(cid)[1]

		if not isCreature(pk) then
			pk = doCreateMonster(pokemon, backupPos)
			if not isCreature(pk) then
				doPlayerSendCancel(cid, "Voce nao pode parar de voar/andar aqui.")
			return true
			end
			doConvinceCreature(cid, pk)
		end

	doTeleportThing(pk, getThingPos(cid), false)
	doCreatureSetLookDir(pk, getCreatureLookDir(cid))

	adjustStatus(pk, item.uid, true, false, true)

	doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", deixe-me descer!", 1)
	
    doRegainSpeed(cid) 
    
	doRemoveCondition(cid, CONDITION_OUTFIT)
	-- ADDON SYSTEM
		local look = getAddonValue(item.uid, "addon")
		if look > 0 then
			doSetCreatureOutfit(pk, {lookType = look}, -1)
		end
	setPlayerStorageValue(cid, 17000, -1)
	setPlayerStorageValue(cid, 17001, -1)
	
	if useOTClient then
	   doUpdateMoves(cid)
	   doPlayerSendCancel(cid, '12//,show') --alterado aki
    end

return true
end
-----------------------------
local player = getRecorderPlayer(topos)                        --alterado v1.8 \/
-------- DUEL SYSTEM ------------------------
if isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) <= -1 and getPlayerStorageValue(player, 52480) <= -1 then  
if getPlayerStorageValue(cid, 52480) <= -1 or (getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1) then                  
---
for s = 1, #storages do
    if getPlayerStorageValue(cid, storages[s]) >= 1 then
       return doPlayerSendTextMessage(cid, 20, "Voce nao pode fazer isso enquanto estiver voando, surfando, montado ou usando Bike!") 
    end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "Voce nao pode fazer isso enquanto estive na zona de PVP!")
end
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "voce precisa de um pokemon para convidar alguem para um duelo!")
end
--- 
if getPlayerStorageValue(cid, 52480) <= -1 then
   doPlayerSetVocation(cid, 7) 
   openChannelDialog(cid)   
   setPlayerStorageValue(cid, 52480, 1)
   setPlayerStorageValue(cid, 6598754, 5)           
   setPlayerStorageValue(cid, 52482, getCreatureName(cid)..",")                      
   setPlayerStorageValue(cid, 52483, getCreatureName(player)..",") 
   doCreatureSetSkullType(cid, 2)
   doSendAnimatedText(getThingPosWithDebug(cid), "Primeira Equipe", 215)
   return true
elseif getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1 then 
   local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
   local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
   
   if (#t1 >= getPlayerStorageValue(cid, 52480) and #t2 >= getPlayerStorageValue(cid, 52480)) or (isInArray(t1, getCreatureName(player)) or isInArray(t2, getCreatureName(player))) then 
   return true 
   end
   
   local sto2, sto3, name = getPlayerStorageValue(cid, 52482), getPlayerStorageValue(cid, 52483), getCreatureName(player)
   if getPlayerStorageValue(cid, 52480) == 2 then
      setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario 
      doSendAnimatedText(getThingPosWithDebug(player), "Segunda Equipe", 215)  
   elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 < 3 then
      setPlayerStorageValue(cid, 52482, sto2.. name..",") --time aliado
      doSendAnimatedText(getThingPosWithDebug(player), "Primeira Equipe", 215)
   elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 >= 3 then
      setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario 
      doSendAnimatedText(getThingPosWithDebug(player), "Segunda Equipe", 215)  
   end  
     
   setPlayerStorageValue(player, 52481, getPlayerStorageValue(cid, 52481))
   setPlayerStorageValue(player, 52485, getCreatureName(cid))
   
   local players, pokes = getPlayerStorageValue(cid, 52480), getPlayerStorageValue(cid, 52481) 
   
   local str = {}
   table.insert(str, getCreatureName(cid).." esta convidando voce para um duelo! Utilize order nele para aceitar!\n")
   table.insert(str, "Info Battle: Duel "..players.."x"..players.." - "..pokes.." pokes.")     --alterado aki

   doPlayerSendTextMessage(player, 20, table.concat(str))
   return true
end
end
---   
elseif isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) == 5 and getPlayerStorageValue(player, 52481) >= 1 then

local t1 = string.explode(getPlayerStorageValue(player, 52482), ",")
local t2 = string.explode(getPlayerStorageValue(player, 52483), ",")
---
if not isInArray(t1, getCreatureName(cid)) and not isInArray(t2, getCreatureName(cid)) then
return true
end
---
for s = 1, #storages do
    if getPlayerStorageValue(cid, storages[s]) >= 1 then
       return doPlayerSendTextMessage(cid, 20, "Voce nao pode fazer isso enquanto estiver voando, surfando, montado ou usando Bike!") 
    end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "Voce nao pode fazer isso enquanto na zona de PVP!")
end
local pokes = getLivePokeballs(cid, getPlayerSlotItem(cid, 3).uid, true) 
if #pokes < getPlayerStorageValue(player, 52481) then
return doPlayerSendTextMessage(cid, 20, "Voce precisa de pelo menos ".. getPlayerStorageValue(player, 52481).." pokemons para duelar com esse trainador!")
end
if getPlayerStorageValue(cid, 52482) ~= -1 then
return doPlayerSendTextMessage(cid, 20, "Voce ja convidou alguem para um duelo!")
end 
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "Voce precisa de um pokemon para aceitar um duelo!")
end
---  
   setPlayerStorageValue(cid, 52480, getPlayerStorageValue(player, 52480))
   setPlayerStorageValue(player, 52484, getPlayerStorageValue(player, 52484)-1)
   if getPlayerStorageValue(player, 52484) == 0 then   
      for a = 1, #t1 do
          local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
          if not isCreature(pid) or getPlayerStorageValue(pid, 52480) <= -1 then
             removeFromTableDuel(player, t1[a])
          else
             doCreatureSetSkullType(pid, 1)
          end
          if not isCreature(sid) or getPlayerStorageValue(sid, 52480) <= -1 then
             removeFromTableDuel(player, t2[a])
          else
             doCreatureSetSkullType(sid, 1)
          end
      end
      beginDuel(player, 6)
   else
      doCreatureSetSkullType(cid, 2)
   end
   doSendAnimatedText(getThingPos(cid), "BATTLE", COLOR_ELECTRIC)
   return true
   
elseif isPlayer(player) and player == cid and getPlayerStorageValue(player, 52480) >= 1 then
   doEndDuel(cid, true)
   return true
end
------------------------------------------------------------------------------------

if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "Voce precisa de um pokemon para usar order!") end
if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end
markLP(getCreatureSummons(cid)[1], -1)

local marked = getMarkedPos(getCreatureSummons(cid)[1])    --alterado v1.8 \/

if type(marked) == "table" and marked.x == topos.x and marked.y == topos.y then
return true
end

local thisball = getPlayerSlotItem(cid, 8)
local mysum = getCreatureSummons(cid)[1]
local sid = mysum or cid
local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1

	markPos(mysum, topos)
	markOwnerPos(mysum, getThingPos(cid))

-------- ROCK SMASH ---------
if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", TALKTYPE_ORANGE_1)
	addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- HEADBUTT -----------
if item2.itemid == 12591 and getPokemonLevel(mysum) >= 15 then  --alterado v1.6
                  --id do item  arvore normal
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", TALKTYPE_ORANGE_1)
addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- CUT ----------------
if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", TALKTYPE_ORANGE_1)
	addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- TRANSFORM ----------                                                                                  --alterado v1.7
if (getCreatureName(mysum) == "Ditto") and getItemAttribute(thisball.uid, "ehditto") ~= -1 and isMonster(item2.uid) and pokes[getCreatureName(item2.uid)] then
local m = getCreatureMaster(cid)
local p = getPlayerSlotItem(m, 8)
local proibidossempre = {"Celebi", "Ho-oh","Regirock", "Registeel", "Regice", "Regigigas","Moltres", "Zapdos", "Suicune", "Entei", "Raikou", "Suicune", "Lugia", "Mewtwo", "Mew", "Shiny Rhydon", "Shiny Ariados", "Shiny Magneton", "Shiny Ninetales", "Shiny Politoed", "Shiny Stantler", "Shiny Dodrio", "Shiny Espeon", "Shiny Umbreon", "Shiny Dragonite", "Shiny Snorlax", "Shiny Gyarados", "Shiny Scyther", "Shiny Abra", "Shiny Aerodactyl", "Shiny Alakazam", "Shiny Arcanine", "Shiny Fearow" , "Shiny Beedrill", "Shiny Blastoise", "Shiny Butterfree", "Shiny Charizard", "Shiny Cubone", "Shiny Ditto", "Shiny Dodrio", "Shiny Dragonair", "Shiny Dratini", "Shiny Electabuzz", "Shiny Electrode", "Shiny Farfetch'd", "Shiny Feraligatr", "Shiny Flareon", "Shiny Gengar", "Shiny Giant Magikarp", "Shiny Golbat", "Shiny Golem", "Shiny Grimer", "Shiny Growlithe", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Hitmontop", "Shiny Horsea", "Shiny Hypno", "Shiny Jolteon", "Shiny Jynx", "Shiny Kingler", "Shiny Krabby", "Shiny Magikarp", "Shiny Magmar", "Shiny Marowak", "Shiny Meganium", "Shiny Mr. Mime", "Shiny Muk", "Shiny Nidoking", "Shiny Oddish", "Shiny Onix", "Shiny Paras", "Shiny Parasect", "Shiny Pidgeot", "Shiny Pinsir", "Shiny Raichu", "Shiny Raticate", "Shiny Rattata", "Shiny Seadra", "Shiny Tangela", "Shiny Tentacool", "Shiny Tentacruel", "Shiny Typhlosion", "Shiny Vaporeon", "Shiny Venomoth", "Shiny Venonat", "Shiny Venusaur", "Shiny Vileplume", "Shiny Voltorb", "Shiny Zubat","Ancient Alakazam","Ancient Charizard","Ancient Dragonite","Ancient Kingdra","Ancient Meganium","Ancient Nidoking","Ancient Nidoqueen","Ancient Snorlax","Aviator Pidgeot","Banshee Misdreavus","Bone Marowak","Boxer Hitmonchan","Brave Blastoise","Brave Charizard","Brave Nidoking","Brave Nidoqueen","Brave Noctowl","Brave Pidgeot","Brave Venusaur","Brute Rhydon","Brute Ursaring","Capoeira Hitmontop","Charged Raichu","Dark Crobat","Dragon Machamp","Elder Arcanine","Elder Blastoise","Elder Dragonite","Elder Electabuzz","Elder Gengar","Elder Jynx","Elder Marowak","Elder Muk","Elder Pidgeot","Elder Pinsir","Elder Raichu","Elder Tangela","Elder Tentacruel","Elder Tyranitar","Enigmatic Girafarig","Enraged Typhlosion","Evil Cloyster","Freezing Dewgong","Furious Ampharos","Furious Mantine","Furious Noctowl","Furious Sandslash","Furious Scyther","Hard Golem","Heavy Piloswine","Iron Steelix","Lava Magmar","Magnet Electabuzz","Master Alakazam","Master Jynx","Metal Scizor","Metal Skarmory","Milch-Miltank","Moon Clefable","Octopus Octillery","Psy Jynx","Roll Donphan","Singer Wigglytuff","Taekwondo Hitmonlee","Tribal Feraligatr","Tribal Scyther","Tribal Xatu","Trickmaster Gengar","Undefeated Machamp","War Farfetch'd","War Granbull","War Gyarados","War Heracross","Wardog Arcanine"} -- Nunca permitir
local proibidosboost = {} -- Permitir se ditto for +50
local boost = getItemAttribute(thisball.uid, "boost") or 0
if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then
doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")
markPos(mysum, unfix)
return true
end
if isInArray(proibidossempre, getCreatureName(item2.uid)) then --Checa a lista
doPlayerSendCancel(cid, "Your ditto can't transform into that pokemon.")
markPos(mysum, unfix)
return true
end
if isInArray(proibidosboost, getCreatureName(item2.uid)) and boost < 50 then --Checa a lista
doPlayerSendCancel(cid, "Your ditto can't transform into that pokemon.")
markPos(mysum, unfix)
return true
end

if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")
markPos(mysum, unfix)
return true
end
markPos(mysum, unfix)
local name = getCreatureName(item2.uid)
setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
doItemSetAttribute(thisball.uid, "ehditto", 1)
doItemSetAttribute(thisball.uid, "poke", getCreatureName(item2.uid))
doUpdateMoves(cid)
doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1)
doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
doFaceCreature(mysum, getThingPos(item2.uid))
doSendMagicEffect(getThingPos(mysum), 184)
doPlayerSay(cid, ""..getPokeName(mysum)..", transformar-se em "..getArticle(name).." "..name.."!", TALKTYPE_ORANGE_1)
return true
end
-----------------------------
-----------------------------
 
-------- TRANSFORM Shiny Ditto ---------- --alterado v1.7
if (getCreatureName(mysum) == "Shiny Ditto") and getItemAttribute(thisball.uid, "ehshinyditto") ~= -1 and isMonster(item2.uid) and pokes[getCreatureName(item2.uid)] then
local m = getCreatureMaster(cid)
local p = getPlayerSlotItem(m, 8)
local proibidossempre = {"Ditto", "Celebi", "Regirock", "Registeel","Ho-oh", "Regice", "Regigigas","Moltres", "Zapdos", "Suicune", "Entei", "Raikou", "Suicune", "Lugia", "Mewtwo", "Mew", "Shiny Snorlax","Shiny Ditto","Ditto","Ancient Alakazam","Ancient Charizard","Ancient Dragonite","Ancient Kingdra","Ancient Meganium","Ancient Nidoking","Ancient Nidoqueen","Ancient Snorlax","Aviator Pidgeot","Banshee Misdreavus","Bone Marowak","Boxer Hitmonchan","Brave Blastoise","Brave Charizard","Brave Nidoking","Brave Nidoqueen","Brave Noctowl","Brave Pidgeot","Brave Venusaur","Brute Rhydon","Brute Ursaring","Capoeira Hitmontop","Charged Raichu","Dark Crobat","Dragon Machamp","Elder Arcanine","Elder Blastoise","Elder Dragonite","Elder Electabuzz","Elder Gengar","Elder Jynx","Elder Marowak","Elder Muk","Elder Pidgeot","Elder Pinsir","Elder Raichu","Elder Tangela","Elder Tentacruel","Elder Tyranitar","Enigmatic Girafarig","Enraged Typhlosion","Evil Cloyster","Freezing Dewgong","Furious Ampharos","Furious Mantine","Furious Noctowl","Furious Sandslash","Furious Scyther","Hard Golem","Heavy Piloswine","Iron Steelix","Lava Magmar","Magnet Electabuzz","Master Alakazam","Master Jynx","Metal Scizor","Metal Skarmory","Milch-Miltank","Moon Clefable","Octopus Octillery","Psy Jynx","Roll Donphan","Singer Wigglytuff","Taekwondo Hitmonlee","Tribal Feraligatr","Tribal Scyther","Tribal Xatu","Trickmaster Gengar","Undefeated Machamp","War Farfetch'd","War Granbull","War Gyarados","War Heracross","Wardog Arcanine"} -- Nunca permitir
local proibidosboost = {} -- Permitir se ditto for +50
local boost = getItemAttribute(thisball.uid, "boost") or 0
if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then
doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")
markPos(mysum, unfix)
return true
end
if isInArray(proibidossempre, getCreatureName(item2.uid)) then --Checa a lista
doPlayerSendCancel(cid, "Your ditto can't transform into that pokemon.")
markPos(mysum, unfix)
return true
end
if isInArray(proibidosboost, getCreatureName(item2.uid)) and boost < 50 then --Checa a lista
doPlayerSendCancel(cid, "Your ditto can't transform into that pokemon.")
markPos(mysum, unfix)
return true
end
 
if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")
markPos(mysum, unfix)
return true
end
markPos(mysum, unfix)
local name = getCreatureName(item2.uid)
setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
doItemSetAttribute(thisball.uid, "ehshinyditto", 1)
doItemSetAttribute(thisball.uid, "poke", getCreatureName(item2.uid))
doUpdateMoves(cid)
doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1)
doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
doFaceCreature(mysum, getThingPos(item2.uid))
doSendMagicEffect(getThingPos(mysum), 184)
--doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 1)
doCreatureSay(cid, ""..getPokeName(mysum)..", transformar-se em "..getArticle(name).." "..name.."!", TALKTYPE_ORANGE_1)
return true
end
-------- LIGHT --------------
if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then

	markPos(mysum, unfix)

	if not isInArray(skills["light"], getPokemonName(item2.uid)) then
	doPlayerSendCancel(cid, "Seu pokémon năo pode usar o flash.")
	return true
	end
	
	local cd = getCD(thisball.uid, "light", 30)

	if cd > 0 then
	doPlayerSendCancel(cid, "Seu pokémon está muito cansado de usar flash. Tempo de Recarga: ("..getStringmytempo(cd)..")")
	return true
	end

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", TALKTYPE_ORANGE_1)
	doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)
	doSendMagicEffect(getThingPos(mysum), 28)

	local size = 5
		size = size + math.floor(getSpecialAttack(mysum) / 60)
		size = size + math.ceil(getPokemonLevel(mysum) / 60)

		if size > 11 then
			size = 11
		end

	doSetCreatureLight(mysum, size, 215, 600*1000)

	local delay = math.floor(30 - getPokemonLevel(mysum) / 4)
		if delay > 0 then
		setCD(thisball.uid, "light", delay)
		end

return true
end  
-----------------------------


-------- DIG ----------------
if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", TALKTYPE_ORANGE_1)
	addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------


-------- BLINK / MOVE -------
if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then

	local cd = getCD(thisball.uid, "blink", 30)
    
    if getPlayerStorageValue(mysum, 2365487) ==  1 then
	return true                  --alterado v1.4
	end
	
	if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then

		doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")")
		doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", TALKTYPE_ORANGE_1)
		addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)

	return true
	end

	local CD = isShinyName(getCreatureName(mysum)) and 20 or 30   --edited blink

	markPos(mysum, topos)
	markOwnerPos(mysum, getThingPos(cid))
	setCD(thisball.uid, "blink", CD)
	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", TALKTYPE_ORANGE_1)
	doSendDistanceShoot(getThingPos(mysum), topos, 39)
	doSendMagicEffect(getThingPos(mysum), 211)
	doTeleportThing(mysum, topos, false)
	doSendMagicEffect(topos, 134)
	doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)
	goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid)))  --edited blink

return true
end
-----------------------------  


----START FLY or RIDE or LEVITATE ---------
if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then
--alterado v1.8 >>
if not isPremium(cid) then
doPlayerSendCancel(cid, "Apenas membros Premium podem usar fly.")
return true
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendCancel(cid, "Voce nao pode fazer isso enquanto estive na zona de PVP!") --alterado v1.7
end
 
if #getCreatureSummons(cid) > 1 then --alterado v1.9
return doPlayerSendCancel(cid, "Voce nao pode fazer isso agora!")
end
 
    if getPlayerStorageValue(cid, 91831) >= 1 then
        return doPlayerSendCancel(cid, "Voce nao pode usar fly/ride agora.")
    end
    
if getPlayerStorageValue(cid, 52480) >= 1 then
return doPlayerSendCancel(cid, "Voce nao pode usar fly/ride enquanto estive em um duelo!") --alterado v1.6
end
 
if getPlayerStorageValue(cid, 5700) >= 1 then --alterado v1.9
doPlayerSendCancel(cid, "Voce nao pode fazer isso enquanto estive em cima de uma bike!")
return true
end
 
if getPlayerStorageValue(cid, 22545) >= 1 and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then
return doPlayerSendCancel(cid, "Voce nao pode fazer isso enquanto estive na Golden Arena!") --alterado v1.8
end
 
local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)
 
if isInArray(skills["fly"], getPokemonName(mysum)) then
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", TALKTYPE_ORANGE_1)
addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
elseif isInArray(skills["levitate_fly"], getPokemonName(mysum)) then
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["levitate_fly"][math.random(1, #txt["levitate_fly"])].."", TALKTYPE_ORANGE_1) --alterado v1.8
addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
else
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", TALKTYPE_ORANGE_1)
addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))
end
 
return true
end
-----------------------------
----------------------------------Control Mind--------------------------------------------   alterado v1.5
if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then
   if not isCreature(item2.uid) then
   return true
   end

   if isSleeping(mysum) then
      return doPlayerSendCancel(cid, "Seu pokémon está dormindo...zzzZ")
   end

   if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then
      return doPlayerSendCancel(cid, "Vocę ou seu pokémon estăo em zona de Pz!")
   end
  
   if #getCreatureSummons(cid) == 2 then
      return doPlayerSendCancel(cid, "Vocę só pode controlar um pokémon!")
   end

   local cd = getCD(thisball.uid, "control", 120)
   
   if cd > 0 then
      doPlayerSendCancel(cid, "Vocę tem que esperar "..cd.." segundos para usar Control Mind novamente!")
      return true
   end
   
   if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then
      return doPlayerSendCancel(cid, "Seu Pokemon nao pode usar Control Mind!")
   end
   
   if getPlayerStorageValue(cid, 22545) >= 1 then       
      return doPlayerSendCancel(cid, "Vocę năo pode fazer isso enquanto estive na Golden Arena!")
   end
   
local cmed = item2.uid
setCD(thisball.uid, "control", 120) 
local gender = getPokemonGender(cmed)
doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)
--------------
setPlayerStorageValue(cid, 212124, 1)
doConvinceCreature(cid, cmed) 
setPlayerStorageValue(cmed, 212123, 1) 
doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", TALKTYPE_ORANGE_1)

local cmname = getCreatureName(mysum)
local cmpos = getThingPos(mysum)
local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))
doItemSetAttribute(thisball.uid, "hp", pokelife)
doRemoveCreature(mysum)
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
if useKpdoDlls then
   doUpdateMoves(cid)
end

local function check(cid, controled, rod)
if isCreature(cid) then
ball2 = getPlayerSlotItem(cid, 8)
   if getPlayerStorageValue(cid, 888) <= 0 then
   return true
   end
   if not isCreature(controled) then
      setPlayerStorageValue(cid, 212124, 0)
      local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2] 
      local pkcmpos = getThingPos(sum)
      doRemoveCreature(sum)
      local item = getPlayerSlotItem(cid, 8)
      local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)
      doConvinceCreature(cid, pk)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)
      setPlayerStorageValue(cid, 888, -1)  --alterado v1.7
      cleanCMcds(item.uid)
      registerCreatureEvent(pk, "SummonDeath")  --alterado v1.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
      return true
   end
   
   if rod <= 0 then
      --Pokemon controlado
      local cmed2 = getCreatureSummons(cid)[1]
	  local poscmed = getThingPos(cmed2)
	  local cmeddir = getCreatureLookDir(cmed2)
	  local namecmed = getCreatureName(cmed2)
	  local gender = getPokemonGender(cmed2)
	  local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])
	  doRemoveCreature(getCreatureSummons(cid)[1])
	  local back = doCreateMonster(namecmed, poscmed)
	  addEvent(doCreatureSetSkullType, 150, back, gender)
      doWildAttackPlayer(back, cid)
	  doCreatureSetLookDir(back, cmeddir)
	  addEvent(doCreatureAddHealth, 100, back, hp-maxHp)
	
	  -- pokemon controlador	
      local mynewpos = getThingPos(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos) 
      doConvinceCreature(cid, pk2)
      addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)
      setPlayerStorageValue(cid, 888, -1) --alterado v1.7
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      setPlayerStorageValue(cid, 212124, 0)
      cleanCMcds(ball2.uid)
      registerCreatureEvent(pk2, "SummonDeath")  --alterado v1.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
   else
       if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)
       else 
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
       end
   end
end
addEvent(check, 500, cid, controled, rod-1)
end

check(cid, cmed, 40) 
return true
end
---------------------------------------------------------------------
-------- MOVE / END ---------
    
	local onlyWater = false

	if isWater(getTileThingByPos(checkpos).itemid) then
		onlyWater = true
		for checkwater = 0, 7 do
			if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then
				onlyWater = false
			end
		end
	end

	if onlyWater then
		doPlayerSendCancel(cid, "Destino nao esta acessível.")
	return true
	end

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", TALKTYPE_ORANGE_1)
	
	if isCreature(getCreatureTarget(cid)) then
	   goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)           
	else
       addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)                 
	end	
-----------------------------

return true
end

 

order.lua/lib

Spoiler

function doPushCreatureTo(uid, direction, distance, speed)   --//doPushCreature(creature,getPlayerLookDir(cid))
-- Desenvolvido por Dokmos 30/01/2009
-- Apoio Dinastias
local pos = getThingPos(uid)
local PARAM = {{1}, {500}}
local DIRECTION = {
{{0,0},{6,7},{1,3}}, {{1,1},{5,7},{0,2}}, {{2,2},{4,5},{1,3}}, {{3,3},{4,6},{0,2}},
{{4,4},{2,3}}, {{5,5}, {1,2}}, {{6,6},{0,1}}, {{7,7},{0,3}}
}
table.insert(PARAM[1], distance)
table.insert(PARAM[2], speed)

        for dvar = 1, #DIRECTION[direction+1] do
        rand = math.random(2)
        d = DIRECTION[direction+1][dvar][rand]
        dir = {x = (math.fmod(d,2)*(-(d-2))+math.floor(d/4)*math.fmod(d,2)*d-math.floor(d/4)), y = (((d-1)*(d-1-(d-1)*math.abs(d-2))*(1-math.floor(d/4)))-(math.floor(d/4)*(math.floor(d/6)*2-1)))}
        newtile = {x = (pos.x+dir.x), y = (pos.y+dir.y), z = pos.z}
                if  (getTileThingByPos(newtile).uid ~= 0) and (hasProperty(getTileThingByPos(newtile).uid,3) == FALSE) and (queryTileAddThing(uid,newtile) == 1) then break end
        rand = (math.fmod(rand,2)+1)
        d = DIRECTION[direction+1][dvar][rand]
        dir = {x = (math.fmod(d,2)*(-(d-2))+math.floor(d/4)*math.fmod(d,2)*d-math.floor(d/4)), y = (((d-1)*(d-1-(d-1)*math.abs(d-2))*(1-math.floor(d/4)))-(math.floor(d/4)*(math.floor(d/6)*2-1)))}
        newtile = {x = (pos.x+dir.x), y = (pos.y+dir.y), z = pos.z}
                if  (getTileThingByPos(newtile).uid ~= 0) and (hasProperty(getTileThingByPos(newtile).uid,3) == FALSE) and (queryTileAddThing(uid,newtile) == 1) then break end
                if (dvar == #DIRECTION[direction+1]) then
                newtile = pos
                end
        end
        
        doTeleportThing(uid, newtile, true)
        if (PARAM[1][#PARAM[1]] > 1) then
        addEvent(doPushCreature, PARAM[2][#PARAM[2]], uid, direction, (distance-1), speed)
        end     
end
--///////////////////////////////////////////////////////////////////////////////////////////////////////--
local dirpref = {
[1] =  {[NORTH] = {[1] = {NORTH}, [2] = {EAST, WEST}, [3] = {NORTHEAST, NORTHWEST}},
	[EAST] = {[1] = {EAST}, [2] = {NORTH, SOUTH}, [3] = {NORTHEAST, SOUTHEAST}},
	[SOUTH] = {[1] = {SOUTH}, [2] = {EAST, WEST}, [3] = {SOUTHEAST, SOUTHWEST}},
	[WEST] = {[1] = {WEST}, [2] = {SOUTH, NORTH}, [3] = {NORTHWEST, SOUTHWEST}},
	[NORTHEAST] = {[1] = {NORTH, EAST}, [2] = {NORTHEAST}, [3] = {SOUTH, WEST}},
	[SOUTHEAST] = {[1] = {SOUTH, EAST}, [2] = {SOUTHEAST}, [3] = {NORTH, WEST}},
	[SOUTHWEST] = {[1] = {SOUTH, WEST}, [2] = {SOUTHWEST}, [3] = {NORTH, EAST}},
	[NORTHWEST] = {[1] = {NORTH, WEST}, [2] = {NORTHWEST}, [3] = {EAST, SOUTH}}},
[2] =  {[NORTH] = {[1] = {NORTH}, [2] = {WEST, EAST}, [3] = {NORTHWEST, NORTHEAST}},
	[EAST] = {[1] = {EAST}, [2] = {SOUTH, NORTH}, [3] = {SOUTHEAST, NORTHEAST}},
	[SOUTH] = {[1] = {SOUTH}, [2] = {WEST, EAST}, [3] = {SOUTHWEST, SOUTHEAST}},
	[WEST] = {[1] = {WEST}, [2] = {NORTH, SOUTH}, [3] = {SOUTHWEST, NORTHWEST}},
	[NORTHEAST] = {[1] = {EAST, NORTH}, [2] = {NORTHEAST}, [3] = {WEST, SOUTH}},
	[SOUTHEAST] = {[1] = {EAST, SOUTH}, [2] = {SOUTHEAST}, [3] = {WEST, NORTH}},
	[SOUTHWEST] = {[1] = {WEST, SOUTH}, [2] = {SOUTHWEST}, [3] = {EAST, NORTH}},
	[NORTHWEST] = {[1] = {WEST, NORTH}, [2] = {NORTHWEST}, [3] = {SOUTH, EAST}}},
}

function doPushCreature(uid,direction,distance,time)
   if isCreature(uid) == TRUE then
      local rand = (2*math.random(0,1))-1
      local rand2 = math.random(-1,0)
	  if direction == 0 then
	     signal = {0,rand,-rand,rand,-rand,0,-1,-1,-1,0,0,0}
	  elseif direction == 1 then
         signal = {1,1,1,0,0,0,0,rand,-rand,rand,-rand,0}
	  elseif direction == 2 then
	     signal = {0,rand,-rand,rand,-rand,0,1,1,1,0,0,0}
      elseif direction == 3 then
         signal = {-1,-1,-1,0,0,0,0,rand,-rand,rand,-rand,0}
      elseif direction == 4 then
         signal = {-1,rand2,(-rand2)-1,0,1,rand2+1,rand2,0}
      elseif direction == 5 then
         signal = {1,-rand2,-((-rand2)-1),0,1,rand2+1,rand2,0}
      elseif direction == 6 then
         signal = {-1,rand2,(-rand2)-1,0,-1,(-rand2)-1,rand2,0}
      else
         signal = {1,-rand2,-((-rand2)-1),0,-1,(-rand2)-1,rand2,0}
      end
      local pos = getThingPos(uid)
      nsig = #signal
      nvar = 0

      repeat
         nvar = nvar+1
         newpos = {x=pos.x+(signal[nvar]),y=pos.y+(signal[(nsig/2)+nvar]),z=pos.z}
         newtile = {x=newpos.x,y=newpos.y,z=newpos.z,stackpos=0}
      until getTileThingByPos(newtile).uid ~= 0 and hasProperty(getTileThingByPos(newtile).uid,3) == FALSE and canWalkOnPos(newtile, true, false, true, true, false) and queryTileAddThing(uid,newpos) == 1 or nvar == (nsig/2)
                                                                                                                   --alterado v1.5
      if distance == nil or distance == 1 then
         doTeleportThing(uid,newpos,TRUE)   
      else
         distance = distance-1
         doTeleportThing(uid,newpos,TRUE)
         if time ~= nil then
            addEvent(doPushCreature,time,uid,direction,distance,time)
         else
            addEvent(doPushCreature,500,uid,direction,distance,500)
         end	   
      end
   end  
end

function doComparePosition(pos1, pos2)
	if pos1.x == pos2.x and pos1.y == pos2.y and pos1.z == pos2.z then
	return true
	end
return false
end

function walkTo(cid, direction, finalp, useExtraMoveOrder)
	if not isCreature(cid) then return true end

	doChangeSpeed(cid, 5)
	local x = getThingPos(cid)
	local ratedelaywalk = 1
	local finalpos = {x = finalp.x, y = finalp.y, z = finalp.z}

		if not canWalkOnPos(finalpos, false, false, true, true, true) then
			finalpos = getClosestFreeTile(cid, finalpos)
		end

		if not finalpos then
		return false
		end

	local dir = getDirectionToWalk(cid, finalpos, 2, 0, 0, false, true, 300)
	if dir and tonumber(dir) ~= nil and tonumber(dir) >= 0 and tonumber(dir) <= 7 then
		if dir >= 4 then
			ratedelaywalk = 0.4
		end
		doPushCreature(cid, dir, 1, getNextStepDelay(cid, dir) * ratedelaywalk)
		return getNextStepDelay(cid, dir) * ratedelaywalk
	elseif useExtraMoveOrder then

local random = math.random(1, 2)

	for ta = 1, 3 do
		for tb = 1, #dirpref[random][direction][ta] do
			local y = getPosByDir(getThingPos(cid), dirpref[random][direction][ta][tb])
			local w = getCreatureLP(cid)
			local z = getDirectionTo(y, getThingPos(cid)) -- direção q vai marcar
			local j = getDirectionTo(getThingPos(cid), y) -- direção q ele vai
			if canWalkOnPos(y, true, false, true, true, true) and w ~= j then
				if dirpref[random][direction][ta][tb] >= 4 then
					ratedelaywalk = 0.5
				end
				doPushCreature(cid, dirpref[random][direction][ta][tb], 1, getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk)
				markLP(cid, z)
			return getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk
			end
		end
	end
	end
return false
end

function getCreatureLP(cid)
return getPlayerStorageValue(cid, 197)
end

function markLP(cid, dir)
setPlayerStorageValue(cid, 197, dir)
end

function markPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 145, pos.x)
setPlayerStorageValue(sid, 146, pos.y)
setPlayerStorageValue(sid, 147, pos.z)
end

function markFlyingPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 33145, pos.x)
setPlayerStorageValue(sid, 33146, pos.y)
setPlayerStorageValue(sid, 33147, pos.z)
end

function getFlyingMarkedPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 33145)
local yy = getPlayerStorageValue(sid, 33146)
local zz = getPlayerStorageValue(sid, 33147)
return {x = xx, y = yy, z = zz, stackpos = 0}
end

function getMarkedPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 145)
local yy = getPlayerStorageValue(sid, 146)
local zz = getPlayerStorageValue(sid, 147)
return {x = xx, y = yy, z = zz}
end

function getOwnerPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 148)
local yy = getPlayerStorageValue(sid, 149)
local zz = getPlayerStorageValue(sid, 150)
return {x = xx, y = yy, z = zz}
end

function markOwnerPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 148, pos.x)
setPlayerStorageValue(sid, 149, pos.y)
setPlayerStorageValue(sid, 150, pos.z)
end

function recheck(sid, skill, pos)
	if not isCreature(sid) or not isCreature(getCreatureMaster(sid)) then return end
	local cid = getCreatureMaster(sid)

	if skill == "cut" then

		local item = getTileItemById(pos, 2767)
		doCreatureSay(sid, "CUT!", TALKTYPE_MONSTER)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 141)
		doTransformItem(item.uid, 6216)
			local function growBush()
			doTransformItem(getTileItemById(pos, 6216).uid, 2767)
			end
		addEvent(growBush, intervalToRegrowBushAndStones * 1000)

	elseif skill == "rock smash" then

		local item = getTileItemById(pos, 1285)
		doCreatureSay(sid, "ROCK SMASH!", TALKTYPE_MONSTER)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 118)
		doTransformItem(item.uid, 3610)
			local function growRock()
			doTransformItem(getTileItemById(pos, 3610).uid, 1285)
			end
		addEvent(growRock, intervalToRegrowBushAndStones * 1000)
		
    elseif skill == "headbutt" then  --alterado v1.6
    
    local master = getCreatureMaster(sid)
    local array = {}                           
    local lvl = {25, 40, 60, 80, 1000} --lvls

    for i = 1, #lvl do
        if getPlayerLevel(master) <= lvl[i] then
           array = headbutt[lvl[i]]
           break
        end
    end 
    local rand = array[math.random(#array)]
    for j = 1, rand[2] do
        local poke = doCreateMonster(rand[1], getClosestFreeTile(sid, pos))
        ---doSetMonsterPassive(poke) --- removido por causa da source 1.0            
        ---doWildAttackPlayer(poke, master) --- removido por causa da source 1.0
    end
    local item = getTileItemById(pos, 12591)    --id do item   arvore normal
    doCreatureSay(sid, "HEADBUTT!", TALKTYPE_MONSTER)
    markPos(sid, {x=1,y=1,z=7})
    doFaceCreature(sid, pos)
    doSendMagicEffect(getThingPos(item.uid), 118)
    doTransformItem(item.uid, 12592)  --id do item   arvore quebrada
    local function growHead()
          doTransformItem(getTileItemById(pos, 12592).uid, 12591) --id do item  arvore quebrada, arvore normal
    end
    addEvent(growHead, choose(5, 10, 20, 30) * 60 * 1000)   --o tempo pra arvore voltar ao normal varia de 5~30min
    
	elseif skill == "dig" then

		local item = getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0})
		doCreatureSay(sid, "DIG!", TALKTYPE_MONSTER)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 3)
		doTransformItem(item.uid, item.itemid+1)
			local function closeHole()
			doTransformItem(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).uid, item.itemid)
			end
		addEvent(closeHole, intervalToRegrowBushAndStones * 1000)
	
	elseif skill == "fly" then
   local Tiers = {
[15] = {speed = Wing1},
[16] = {speed = Wing2},
[17] = {speed = Wing3},
[18] = {speed = Wing4},
[19] = {speed = Wing5},
[20] = {speed = Wing6},
[21] = {speed = Wing7},
}
local Tier = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "heldy")
local Wingspeed = {}
           --if not isPremium(cid) then
        --doPlayerSendCancel(cid, "Only premium members are allowed to fly.")
	    --return true
	    --end
		local pokemon = flyss[getPokemonName(getCreatureSummons(cid)[1])]
		doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly/levitate higher and \"down\" or \"h2\" to fly/levitate lower.") --alterado v1.8
		doChangeSpeed(cid, -getCreatureSpeed(cid))
		if Tier and Tier > 14 and Tier < 22 then
		Wingspeed = Tiers[Tier].speed
		else
		Wingspeed = 0
		end
		local speed = (20+ PlayerSpeed/15 + getSpeed(sid) + Wingspeed) * speedRate
		doChangeSpeed(cid, speed)
		setPlayerStorageValue(cid, 54844, speed)
		-- ADDON SYSTEM
		local pb = getPlayerSlotItem(cid, 8).uid
		local look = getAddonValue(pb, "addonfly") 
		if look > 0 then
			doSetCreatureOutfit(cid, {lookType = look}, -1)
		else
			doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
		end 
		doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
		doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
		doRemoveCreature(getCreatureSummons(cid)[1])
		setPlayerStorageValue(cid, 17000, 1)
		if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then
           markPosEff(cid, getThingPos(cid))
           sendMovementEffect(cid, 136, getThingPos(cid))     --edited efeito quando anda com o porygon
        end
        local item = getPlayerSlotItem(cid, 8)
		if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) <= 0 then  
		   sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])              --alterado v1.8
        end
        
        if useOTClient then
	       doPlayerSendCancel(cid, '12//,hide') --alterado v1.8
        end
        
	return true

	elseif skill == "ride" then
	
		local pokemon = rides[getPokemonName(getCreatureSummons(cid)[1])]
		doChangeSpeed(cid, -getCreatureSpeed(cid))
		local speed = 150 + PlayerSpeed + getSpeed(sid) * 5 * speedRate
		doChangeSpeed(cid, speed)
		setPlayerStorageValue(cid, 54844, speed)
		doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
		doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
		doRemoveCreature(getCreatureSummons(cid)[1])
		setPlayerStorageValue(cid, 17001, 1)
		local item = getPlayerSlotItem(cid, 8)
		if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) <= 0 then   
		   sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
        end
        
        if useOTClient then
	       doPlayerSendCancel(cid, '12//,hide') --alterado v1.8
        end

	return true
	end

	if getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y or isCreature(getCreatureTarget(getCreatureMaster(sid))) then
		doRegainSpeed(sid)
		markPos(sid, {x=1,y=1,z=7})
	return true
	end

	addEvent(recheck, 120, sid)
end

function goThere(sid, thepos, skill, target, rept)
	if not isCreature(sid) or not isCreature(getCreatureMaster(sid)) then return true end
	if getCreatureNoMove(sid) or isSleeping(sid) or isParalyze(sid) then return true end            --alterado v1.6
	if thepos.x ~= getMarkedPos(sid).x or thepos.y ~= getMarkedPos(sid).y then return true end
	if isCreature(getCreatureTarget(getCreatureMaster(sid))) and target == false or (rept and rept <= 0) then
		doRegainSpeed(sid)
		markPos(sid, {x=1,y=1,z=7})
	return true
	end	

if (skill == "ride" or skill == "fly") and getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then

	local currentPos = getThingPos(getCreatureMaster(sid))
	local summonPos = getThingPos(sid)
	local masterPos = getCreatureLastPosition(sid)

	if (getThingPos(sid).x == getThingPos(getCreatureMaster(sid)).x and getThingPos(sid).y == getThingPos(getCreatureMaster(sid)).y) or (currentPos.x == masterPos.x and currentPos.y == masterPos.y) then
	recheck(sid, skill, thepos)
	return true
	end

	if currentPos.x == thepos.x and currentPos.y == thepos.y then
		if getDirectionTo(getThingPos(sid), getThingPos(getCreatureMaster(sid))) <= 3 then
			doRegainSpeed(sid)
			local ndelay = getNextStepDelay(sid, 0)
			doTeleportThing(sid, thepos, true)
			doChangeSpeed(sid, -getCreatureSpeed(sid))
			markPos(sid, getThingPos(getCreatureMaster(sid)))
			addEvent(goThere, ndelay, sid, getMarkedPos(sid), skill, target)
		else
			doChangeSpeed(sid, - getCreatureSpeed(sid))
			doRegainSpeed(sid)
			markPos(sid, getThingPos(getCreatureMaster(sid)))
			local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
			doChangeSpeed(sid, - getCreatureSpeed(sid))
			addEvent(goThere, x, sid, getMarkedPos(sid), skill, target)
			end
	return true
	else
		markPos(sid, getThingPos(getCreatureMaster(sid)))
		doChangeSpeed(sid, - getCreatureSpeed(sid))
		doRegainSpeed(sid)
		local ndelay = getNextStepDelay(sid, 0)
			if getDirectionTo(getThingPos(sid), getMarkedPos(sid)) >= 4 then
				local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
			else
				doTeleportThing(sid, getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))))
			end
		doChangeSpeed(sid, - getCreatureSpeed(sid))
		addEvent(goThere, x and x or ndelay, sid, getMarkedPos(sid), skill, target)
	return true
	end

addEvent(recheck, 350, sid, skill, thepos)
return true
end

if getThingPos(sid).x == getMarkedPos(sid).x and getThingPos(sid).y == getMarkedPos(sid).y then
	if isCreature(getCreatureTarget(sid)) then
	doFaceCreature(sid, getThingPos(getCreatureTarget(sid)))
	end
	if skill == "blink" then
	   doChangeSpeed(sid, - getCreatureSpeed(sid))   --edited blink
	end
addEvent(recheck, 350, sid, skill, thepos)
return true
end

if (getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y) and isCreature(getCreatureTarget(getCreatureMaster(sid))) == false and skill == "move" then
doRegainSpeed(sid)
markPos(sid, {x=1,y=1,z=7})
return true
end

doRegainSpeed(sid)

local holeid = thepos
holeid.stackpos = 0
holeid = getTileThingByPos(holeid).itemid

if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 and (not isWalkable(getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))), true, false, false, true) or isInArray(specialabilities["digholes"], holeid)) then
	if isGhostPokemon(sid) and getPlayerStorageValue(getCreatureMaster(sid), 990) <= 0 then
		local todir = getDirectionTo(getThingPos(sid), getMarkedPos(sid))
		if todir <= 3 then
			doTeleportThing(sid, getMarkedPos(sid), true)
		else
			local gotopos = getPosByDir(getThingPos(sid), dirpref[math.random(1, 2)][todir][1][math.random(1, 2)])
			doTeleportThing(sid, gotopos, true)
			addEvent(goThere, getNextStepDelay(sid, 0), sid, getMarkedPos(sid), skill, target)
			return true
		end
	end
doFaceCreature(sid, getMarkedPos(sid))
addEvent(recheck, 180, sid, skill, thepos)
doChangeSpeed(sid, - getCreatureSpeed(sid))
return true
end	

local ret = 0
	if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then
		ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or isGhostPokemon(sid))
		if not tonumber(ret) then
			doFaceCreature(sid, getMarkedPos(sid))
			addEvent(recheck, 180, sid, skill, thepos)
			doChangeSpeed(sid, - getCreatureSpeed(sid))
		return true
		end
	else                                                                                                                          --alterado 
		ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or not isGhostPokemon(sid))-- and isSightClear(getThingPos(sid), getMarkedPos(sid), false)))
	end

if not tonumber(ret) then
doPlayerSendCancel(getCreatureMaster(sid), "Destination is not reachable.")
markPos(sid, {x=1,y=1,z=7})
return true
end

doChangeSpeed(sid, - getCreatureSpeed(sid))
addEvent(goThere, tonumber(ret), sid, getMarkedPos(sid), skill, target, rept and rept - 1 or 22)
end

 

 

Editado por Black Clover
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1 hora atrás, FlamesAdmin disse:

em creaturescripts, na pasta scripts procure por poketele.lua

dentro do poketele.lua deve ter isso:


local max = 5 -- distancia max entre o pokemon e o player

 

Nuss kk irei testar quando chegar em casa. ^^ 

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9 horas atrás, FlamesAdmin disse:

em creaturescripts, na pasta scripts procure por poketele.lua

dentro do poketele.lua deve ter isso:


local max = 5 -- distancia max entre o pokemon e o player

 

Man, mudei até o 30 no local max 

Continuou a mesma coisa de antes .-. 

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  • 1 month later...
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