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7º Poke não vai pro DP


Kooask

Pergunta

Eu uso base Huatson DxP e pelo que vi quem editou o mapa colocou um Depot bugado nas cidades, ele tem 2 slot e não vai nada pra ele. Eu coloquei um locker normal .

 Queria saber como eu configuro esse Locker para receber os futuros Catches, provavelmente deve ter mais gente com esse problema, espero ajudar mais alguém com esse tópico ! 

 

Segue meu catch system.lua

Citar

failmsgs = {
"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}

function doBrokesCount(cid, str, ball)   --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "poke", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
{b = "dark", v = 0},
{b = "magu", v = 0},
{b = "sora", v = 0},
{b = "yume", v = 0},
{b = "dusk", v = 0},
{b = "tale", v = 0},
{b = "moon", v = 0},
{b = "net", v = 0},
{b = "premier", v = 0},
{b = "tinker", v = 0},
{b = "fast", v = 0},
{b = "heavy", v = 0},
}
for _, e in ipairs(tb) do
    if e.b == ball then
       e.v = 1
       break
    end
end
local strings = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-), magu = (.-), sora = (.-), yume = (.-), dusk = (.-), tale = (.-), moon = (.-), net = (.-), premier = (.-), tinker = (.-), fast = (.-), heavy = (.-);"
local t2 = ""
for n, g, s, u, s2, d, magu, sora, yume, dusk, tale, moon, net, premier, tinker, fast, heavy in strings:gmatch(t) do
    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..", magu = "..(magu+tb[7].v)..", sora = "..(sora+tb[8].v)..", yume = "..(yume+tb[9].v)..", dusk = "..(dusk+tb[10].v)..", tale = "..(tale+tb[11].v)..", moon = "..(moon+tb[12].v)..", net = "..(net+tb[13].v)..", premier = "..(premier+tb[14].v)..", tinker = "..(tinker+tb[15].v)..", fast = "..(fast+tb[16].v)..", heavy = "..(heavy+tb[17].v)..";"    
end

setPlayerStorageValue(cid, str, strings:gsub(t, t2))
end

function sendBrokesMsg(cid, str, ball, poke, catched)
if not isCreature(cid) then return true end
local strings = getPlayerStorageValue(cid, str)
if type(strings) == "number" or type(strings) ~= "string" or not string.find(strings, "magu") then  --alterado v1.9 
   setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0;") 
   strings = getPlayerStorageValue(cid, str)   --alterado v1.9 
end 
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-), magu = (.-), sora = (.-), yume = (.-), dusk = (.-), tale = (.-), moon = (.-), net = (.-), premier = (.-), tinker = (.-), fast = (.-), heavy = (.-);"
local msg = {}
local countN, countG, countS, countU, countS2 = 0, 0, 0, 0, 0
local maguCount, soraCount, yumeCount, duskCount, taleCount, moonCount, netCount, premierCount, tinkerCount, fastCount, heavyCount = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
table.insert(msg, "Você"..(catched == false and " já" or "").." gastou: ")

for n, g, s, u, s2, d, magu, sora, yume, dusk, tale, moon, net, premier, tinker, fast, heavy in strings:gmatch(t) do
    if tonumber(n) and tonumber(n) > 0 then 
       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or "")) 
       countN = tonumber(n)
    end
    if tonumber(g) and tonumber(g) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or "")) 
       countG = tonumber(g)
    end
    if tonumber(s) and tonumber(s) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Ultra ball".. (tonumber(s) > 1 and "s" or "")) 
       countS = tonumber(s)
    end
    if tonumber(u) and tonumber(u) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or "")) 
       countU = tonumber(u)
    end
    if tonumber(s2) and tonumber(s2) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or "")) 
       countS2 = tonumber(s2)
    end
    
    if tonumber(magu) and tonumber(magu) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(magu).." Magu ball".. (tonumber(magu) > 1 and "s" or "")) 
       maguCount = tonumber(magu)
    end
    
    if tonumber(sora) and tonumber(sora) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(sora).." Sora ball".. (tonumber(sora) > 1 and "s" or "")) 
       soraCount = tonumber(sora)
    end
    
    if tonumber(yume) and tonumber(yume) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(yume).." Yume ball".. (tonumber(yume) > 1 and "s" or "")) 
       yumeCount = tonumber(yume)
    end
    
    if tonumber(dusk) and tonumber(dusk) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(dusk).." Dusk ball".. (tonumber(dusk) > 1 and "s" or "")) 
       duskCount = tonumber(dusk)
    end
    
    if tonumber(tale) and tonumber(tale) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(tale).." Tale ball".. (tonumber(tale) > 1 and "s" or "")) 
       taleCount = tonumber(tale)
    end
    
    if tonumber(moon) and tonumber(moon) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(moon).." Moon ball".. (tonumber(moon) > 1 and "s" or "")) 
       moonCount = tonumber(moon)
    end
    
    if tonumber(net) and tonumber(net) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(net).." Net ball".. (tonumber(net) > 1 and "s" or "")) 
       netCount = tonumber(net)
    end
    
    if tonumber(premier) and tonumber(premier) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(premier).." Premier ball".. (tonumber(premier) > 1 and "s" or "")) 
       premierCount = tonumber(premier)
    end
    
    if tonumber(tinker) and tonumber(tinker) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(tinker).." Tinker ball".. (tonumber(tinker) > 1 and "s" or "")) 
       tinkerCount = tonumber(tinker)
    end
    
    if tonumber(fast) and tonumber(fast) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(fast).." Fast ball".. (tonumber(fast) > 1 and "s" or "")) 
       fastCount = tonumber(fast)
    end
    
    if tonumber(heavy) and tonumber(heavy) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(heavy).." Heavy ball".. (tonumber(heavy) > 1 and "s" or "")) 
       heavyCount = tonumber(heavy)
    end
end
if #msg == 1 then
   return true
end
if string.sub(msg[#msg], 1, 1) == "," then
   msg[#msg] = " e".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " para"..(catched == false and " tentar" or "").." captura-lo.")
doPlayerSendTextMessage(cid, 27, table.concat(msg))
if catched then

local ballsCatchedString = countN .. "-" .. countG .. "-" .. countS .. "-" .. countU .. "-" .. countS2 .. "-" .. maguCount .. "-" .. soraCount .. "-" .. yumeCount .. "-" .. duskCount .. "-" .. taleCount .. "-" .. moonCount .. "-" .. netCount .. "-" .. premierCount .. "-" .. tinkerCount .. "-" ..fastCount .. "-" .. heavyCount
     
    local list = getCatchList(cid)
    if not jaCapturou(cid, poke) then    
          local expssss = 100
                for i = 1, #oldpokedexToCatch do
                    if oldpokedexToCatch[1] == doCorrectString(poke) then
                       expssss = oldpokedexToCatch[4]
                       break
                    end    
                end
          doSendPlayerExtendedOpcode(cid, opcodes.OPCODE_CATCH, getPortraitClientID(poke) .. "-" .. expssss .. "-" .. poke .. "-" .. ballsCatchedString)
          doPlayerAddExp(cid, expssss)
          doSendAnimatedText(getThingPos(cid), expssss , 215)
          doPlayerAddInKantoCatchs(cid, 1)
          colocarNaListaDeCapturados(cid, poke)
    end
end
end                                                                 --alterado v1.9 /\
--------------------------------------------------------------------------------
function colocarNaListaDeCapturados(cid, poke)
    setPlayerStorageValue(cid, fotos[poke], 1)
end

function jaCapturou(cid, poke)
    local storage = getPlayerStorageValue(cid, fotos[poke])
        if storage ~= -1 then
           return true
        end
    return false
end

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

    local name = catchinfo.name
    local pos = catchinfo.topos
    local topos = {}
        topos.x = pos.x
        topos.y = pos.y
        topos.z = pos.z
    local newid = catchinfo.newid
    local catch = catchinfo.catch
    local fail = catchinfo.fail
    local rate = catchinfo.rate
    local basechance = catchinfo.chance
    
    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then 
       rate = 85
    end

    if not getTopCorpse(topos) then
    return false
    end
    local corpse = getTopCorpse(topos).uid

    if not isCreature(cid) then
        doSendMagicEffect(topos, CONST_ME_POFF)
    return true
    end

    doItemSetAttribute(corpse, "catching", 1)

local level = getItemAttribute(corpse, "level") or 0
local levelChance = level * 0.02

    local totalChance = math.ceil(basechance * (1.2 + levelChance))
    local thisChance = math.random(0, totalChance)
    local myChance = math.random(0, totalChance)
    local chance = (1 * rate + 1) / totalChance
        chance = doMathDecimal(chance * 100)

    if rate >= totalChance then
        local status = {}
              status.gender = getItemAttribute(corpse, "gender")
              status.happy = 500

        doRemoveItem(corpse, 1)
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  
    return true
    end


    if totalChance <= 1 then totalChance = 1 end

    local myChances = {}
    local catchChances = {}


    for cC = 0, totalChance do
        table.insert(catchChances, cC)
    end

    for mM = 1, rate do
        local element = catchChances[math.random(1, #catchChances)]
        table.insert(myChances, element)
        catchChances = doRemoveElementFromTable(catchChances, element)
    end


    local status = {}
          status.gender = getItemAttribute(corpse, "gender")
          status.happy = 500

    doRemoveItem(corpse, 1)

    local doCatch = false

    for check = 1, #myChances do
        if thisChance == myChances[check] then
            doCatch = true
        end
    end

    if doCatch then
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee) 
    else
        addEvent(doNotCapturePokemon, 3000, cid, name, typeee) 
        doSendMagicEffect(topos, fail)
    end
end

function doCapturePokemon(cid, poke, ballid, status, typeee)  

    if not isCreature(cid) then
    return true
    end
    
    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end

    if pokeballs[poke] then
       ballid = pokeballs[poke].on
    end    
    
local description = "Contains a "..poke.."."
local cap = getPlayerFreeCap(cid)
        if (cap <= 1 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then 
           item = doCreateItemEx(ballid)
        else
            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1) 
        end

        doItemSetAttribute(item, "poke", poke)
        doItemSetAttribute(item, "hpToDraw", 0)
        doItemSetAttribute(item, "ball", typeee)
        doSetAttributesBallsByPokeName(cid, item, poke)    
        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    
           doItemSetAttribute(item, "hands", 0)
        end
        
        if getPlayerStorageValue(cid, storages.catchAnuncio) == 1 then -- anuncio de catch no catch channel
           for _, oid in ipairs(getPlayersOnline()) do
              doPlayerSendChannelMessage(oid, "Catch System", "O jogador ".. getCreatureName(cid) .." capturou um "..poke..".", TALKTYPE_CHANNEL_W, 20)
           end
        end
        ----------- task clan ---------------------
        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
           sendMsgToPlayer(cid, 27, "Quest Done!")
           doItemSetAttribute(item, "unique", getCreatureName(cid))  
           doItemSetAttribute(item, "task", 1)
           setPlayerStorageValue(cid, 854788, 'done')
        end               
        if pokeballs[poke:lower()] then
           
        end
        doItemSetAttribute(item, "ehDoChao", false)        
        
        
        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
        if cap <= 1 then   
            doPlayerSendMailByName(getCreatureName(cid), item, 1)    
            doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  
        end

    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) 
            if catchMakesPokemonHappier then
                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
            end
    else
        doSendMagicEffect(getThingPos(cid), 173) 
    end
    
    if typeee == "master" then
       doItemSetAttribute(item, "boost", 10) 
    end
    
    local storage = newpokedex[poke].stoCatch 
    if sendBrokesMsg(cid, storage, typeee, poke, true) then
    sendBrokesMsg(cid, storage, typeee, poke, true)
        end
        
    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0, magu = 0, sora = 0, yume = 0, dusk = 0, tale = 0, moon = 0, net = 0, premier = 0, tinker = 0, fast = 0, heavy = 0;") --alterado v1.9 /\

    doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee)  

    if not isCreature(cid) then
    return true
    end

if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end

    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
    else
        doSendMagicEffect(getThingPos(cid), 166)
    end
    
local storage = newpokedex[poke].stoCatch
doIncreaseStatistics(poke, true, false)
if sendBrokesMsg(cid, str, ball, poke, false) then
sendBrokesMsg(cid, str, ball, poke, false)
end
end

 

function getPlayerInfoAboutPokemon(cid, poke)
    poke = doCorrectString(poke)
    local a = newpokedex[poke]
    if not isPlayer(cid) then return false end
    if not a then
        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
    return false
    end
    local b = getPlayerStorageValue(cid, a.storage)

    if b == -1 then
        setPlayerStorageValue(cid, a.storage, poke..":")
    end

    local ret = {}
        if string.find(b, "catch,") then
            ret.catch = true
        else
            ret.catch = false
        end
        if string.find(b, "dex,") then
            ret.dex = true
        else
            ret.dex = false
        end
        if string.find(b, "use,") then
            ret.use = true
        else
            ret.use = false
        end
return ret
end


function doAddPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." use,")
end

function isPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false
end

function doAddPokemonInCatchList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." catch,")
end

function getCatchList(cid)

local ret = {}

for a = 1000, 1251 do
    local b = getPlayerStorageValue(cid, a)
    if b ~= 1 and string.find(b, "catch,") then
        table.insert(ret, oldpokedex[a-1000][1])
    end
end

return ret

end


function getStatistics(pokemon, tries, success)

local ret1 = 0
local ret2 = 0

    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret1 = 0
          else
          ret1 = num
          end
          arq:close()

    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret2 = 0
          else
          ret2 = num
          end
          arq:close()

if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

    if tries == true then
        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end

    if success == true then
        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
end

function doUpdateGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"
    local str = ""

for a = 1, 251 do
    if string.len(oldpokedex[a][1]) <= 7 then
    str = "\t"
    else
    str = ""
    end
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
    
    local arq = io.open(dir, "w")
          arq:write(base)
           arq:close()
end

function getGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "Number/Name/Tries/Catches\n\n"
    local str = ""

for a = 1, 251 do
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"
end
    
return base
end

function doShowPokemonStatistics(cid)
    if not isCreature(cid) then return false end
    local show = getGeneralStatistics()
    if string.len(show) > 8192 then
        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.") 
    return false
    end
    doShowTextDialog(cid, math.random(2391, 2394), show)
end  

 

 

 

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7 horas atrás, boxxer321 disse:

se não me engano, voce tem q configurar no map editor.

Já coloquei no o depot como Saffron no RME e não resolveu, por isso mencionei o script, pra resolver deve ter que por o ID do depot em algum script pelo jeito... 

 

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