Ir para conteúdo
  • 0

Website


StrikersBR12

Pergunta

Alguem me ajuda nesse erro quando eu logo na conta no servidor ela n é logada segue o print http://prntscr.com/p4e9lz

@Yan Liima @Ayron5 @Marshmello se vocês souberem

ai @Ayron5 se souber resolver isso ai

pelo que entendi falta o table de language tentei adicionar através desse comando ALTER TABLE `accounts` ADD `language` TEXT NOT NULL AFTER `id`; mas fico tudo bugado

Link para o comentário
Compartilhar em outros sites

6 respostass a esta questão

Posts Recomendados

  • 0
1 hora atrás, Marshmello disse:

Alter Table `accounts` add `language` int(11) not null default '0';

 

quando crio personagem novo ele fica assim http://prntscr.com/p4hb0k

meu login.lua pra qualquer coisa 

local config = {
	loginMessage = getConfigValue('loginMessage'),
	useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

function onLogin(cid)

    if getPlayerLevel(cid) >= 1 and getPlayerLevel(cid) <= 10 then   --alterado v1.8
       doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0)
    else     
       doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, (getPlayerLevel(cid) >= 200 and 100 or math.floor(getPlayerLevel(cid)/2)) )
	end
	doCreatureSetDropLoot(cid, false)

	local accountManager = getPlayerAccountManager(cid)

	if(accountManager == MANAGER_NONE) then
		local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
		if(lastLogin > 0) then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
			str = "Sua última visita foi em " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
		else
			str = str
		end

		sendMsgToPlayer(cid, 20, "Seja bem-vindo(a) ao Pokemon StarWind!")

		doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
		
	elseif(accountManager == MANAGER_NAMELOCK) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
	elseif(accountManager == MANAGER_ACCOUNT) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
	else
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
	end

	if getCreatureName(cid) == "Account Manager" then
		local outfit = {}
		if accountManagerRandomPokemonOutfit then
			outfit = {lookType = getPokemonXMLOutfit(oldpokedex[math.random(151)][1])}
		else
			outfit = accountManagerOutfit
		end
	
		doSetCreatureOutfit(cid, outfit, -1)
	return true
	end

	if(not isPlayerGhost(cid)) then
		doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
	end

	local outfit = {}

	if getPlayerVocation(cid) == 0 then
		doPlayerSetMaxCapacity(cid, 7)
		doPlayerSetVocation(cid, 1)
		setCreatureMaxMana(cid, 6)
		doPlayerAddSoul(cid, -getPlayerSoul(cid))
		setPlayerStorageValue(cid, 19898, 0)
			if getCreatureOutfit(cid).lookType == 128 then
				outfit = {lookType = 510, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)}
			elseif getCreatureOutfit(cid).lookType == 136 then
				outfit = {lookType = 511, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)}
			end
		doCreatureChangeOutfit(cid, outfit)
	end

    registerCreatureEvent(cid, "dropStone") 
    registerCreatureEvent(cid, "ShowPokedex") 
    registerCreatureEvent(cid, "ClosePokedex") 
	registerCreatureEvent(cid, "WatchTv")
	registerCreatureEvent(cid, "StopWatchingTv")
	registerCreatureEvent(cid, "WalkTv")
	registerCreatureEvent(cid, "RecordTv")
	registerCreatureEvent(cid, "PlayerLogout")
	registerCreatureEvent(cid, "WildAttack")
	registerCreatureEvent(cid, "Idle")
	registerCreatureEvent(cid, "EffectOnAdvance")
	registerCreatureEvent(cid, "GeneralConfiguration")
	registerCreatureEvent(cid, "SaveReportBug")   
	registerCreatureEvent(cid, "LookSystem")
	registerCreatureEvent(cid, "T1")
	registerCreatureEvent(cid, "T2")
	registerCreatureEvent(cid, "atkz")
	registerCreatureEvent(cid, "atk")
	registerCreatureEvent(cid, "magica")
	registerCreatureEvent(cid, "Effect")
	registerCreatureEvent(cid, "bonuspremium")
	registerCreatureEvent(cid, "PassiveSystem")
        registerCreatureEvent(cid, "Teste")
	registerCreatureEvent(cid, "atacar")
        registerCreatureEvent(cid, "UpAbsolute")
        registerCreatureEvent(cid, "Outfit250")
        registerCreatureEvent(cid, "Outfit150")
        registerCreatureEvent(cid, "onlinebonus")
        registerCreatureEvent(cid, "BlockSkills")
        registerCreatureEvent(cid, "GodLight")
        registerCreatureEvent(cid, "OpenChannelDialog")
	registerCreatureEvent(cid, "upspeed")
        registerCreatureEvent(cid, "Monster Hunterl")
	registerCreatureEvent(cid, "Monster Hunter")
	registerCreatureEvent(cid, "MonsterKill")
	registerCreatureEvent(cid, "bossKill")
	

	if getPlayerStorageValue(cid, 99284) == 1 then
		setPlayerStorageValue(cid, 99284, -1)
	end

    if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
       setPlayerStorageValue(cid, 6598754, -1)
       setPlayerStorageValue(cid, 6598755, -1)
       doRemoveCondition(cid, CONDITION_OUTFIT)             --alterado v1.9 \/
       doTeleportThing(cid, posBackPVP, false)
       doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
    end
    
	doChangeSpeed(cid, -(getCreatureSpeed(cid)))

	--///////////////////////////////////////////////////////////////////////////--
    local storages = {17000, 63215, 17001, 13008, 5700}
    for s = 1, #storages do
        if not tonumber(getPlayerStorageValue(cid, storages[s])) then
           if s == 3 then
              setPlayerStorageValue(cid, storages[s], 1)
           elseif s == 4 then
              setPlayerStorageValue(cid, storages[s], -1)
           else   
              if isBeingUsed(getPlayerSlotItem(cid, 8).itemid) then
                 setPlayerStorageValue(cid, storages[s], 1)                 
              else
                 setPlayerStorageValue(cid, storages[s], -1) 
              end
           end
           doPlayerSendTextMessage(cid, 27, "Sorry, but a problem occurred on the server, but now it's alright")
        end
    end
    --/////////////////////////////////////////////////////////////////////////--
	if getPlayerStorageValue(cid, 17000) >= 1 then -- fly
        
        local item = getPlayerSlotItem(cid, 8)
		local poke = getItemAttribute(item.uid, "poke")
		doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
		doRemoveCondition(cid, CONDITION_OUTFIT)
		        local addonfly = getPlayerSlotItem(cid, 8).uid
                local addofly = getItemAttribute(addonfly,"addonfly")
                if not addofly then
                                doSetItemAttribute(addonfly,"addonfly",0) 
										doSetCreatureOutfit(cid, {lookType = flys[poke][1] + 351}, -1)

                end
                if addofly > 0 then
                                doSetCreatureOutfit(cid, {lookType = addofly}, -1)

                end

		local item = getPlayerSlotItem(cid, 8)
		local poke = getItemAttribute(item.uid, "poke")
		doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
		doRemoveCondition(cid, CONDITION_OUTFIT)
		doSetCreatureOutfit(cid, {lookType = flys[poke][1] + 351}, -1)

	local apos = getFlyingMarkedPos(cid)
    apos.stackpos = 0
		
			if getTileThingByPos(apos).itemid <= 2 then
				doCombatAreaHealth(cid, FIREDAMAGE, getFlyingMarkedPos(cid), 0, 0, 0, CONST_ME_NONE)
				doCreateItem(460, 1, getFlyingMarkedPos(cid))
			end 

	doTeleportThing(cid, apos, false)
	if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
       sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
    end  
 
    local posicao = getTownTemplePosition(getPlayerTown(cid))
    markFlyingPos(cid, posicao)
    
	elseif getPlayerStorageValue(cid, 63215) >= 1 then -- surf

		local item = getPlayerSlotItem(cid, 8)
		local poke = getItemAttribute(item.uid, "poke")
		   		  local addonsurf = getPlayerSlotItem(cid, 8).uid
                local addosurf = getItemAttribute(addonsurf,"addonsurf")
                if not addosurf then
                                doSetItemAttribute(addonsurf,"addonsurf",0) 
		doSetCreatureOutfit(cid, {lookType = surfs[poke].lookType + 351}, -1)

                end
                if addosurf > 0 then
                                doSetCreatureOutfit(cid, {lookType = addosurf}, -1)

                end	
		doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
		if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
           sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
        end 

	elseif getPlayerStorageValue(cid, 17001) >= 1 then -- ride
        
		local item = getPlayerSlotItem(cid, 8)
		local poke = getItemAttribute(item.uid, "poke")
		
		
		local item = getPlayerSlotItem(cid, 8)
		local poke = getItemAttribute(item.uid, "poke")
		
		
		if rides[poke] then
		   doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
		   doRemoveCondition(cid, CONDITION_OUTFIT)
		   		  local addonride = getPlayerSlotItem(cid, 8).uid
                local addoride = getItemAttribute(addonride,"addonride")
                if not addofly then
                                doSetItemAttribute(addonride,"addonride",0) 
		   doSetCreatureOutfit(cid, {lookType = rides[poke][1] + 351}, -1)

                end
                if addoride > 0 then
                                doSetCreatureOutfit(cid, {lookType = addoride}, -1)

                end
		   if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
              sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
           end 
		else
		   setPlayerStorageValue(cid, 17001, -1)
		   doRegainSpeed(cid)   
		end
	
	    local posicao2 = getTownTemplePosition(getPlayerTown(cid))
        markFlyingPos(cid, posicao2)
        
	elseif getPlayerStorageValue(cid, 13008) >= 1 then -- dive
       if not isInArray({5405, 5406, 5407, 5408, 5409, 5410}, getTileInfo(getThingPos(cid)).itemid) then
			setPlayerStorageValue(cid, 13008, 0)
			doRegainSpeed(cid)              
			doRemoveCondition(cid, CONDITION_OUTFIT)
		return true
		end   
          
       if getPlayerSex(cid) == 1 then
          doSetCreatureOutfit(cid, {lookType = 1034, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1)
       else
          doSetCreatureOutfit(cid, {lookType = 1035, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1)
       end
       doChangeSpeed(cid, 800)

     elseif getPlayerStorageValue(cid, 5700) > 0 then   --bike
        doChangeSpeed(cid, -getCreatureSpeed(cid))
        doChangeSpeed(cid, getPlayerStorageValue(cid, 5700))  --alterado v1.8
        if getPlayerSex(cid) == 1 then
           doSetCreatureOutfit(cid, {lookType = 1394}, -1)
        else
           doSetCreatureOutfit(cid, {lookType = 1393}, -1)
        end
     
     elseif getPlayerStorageValue(cid, 75846) >= 1 then     --alterado v1.9 \/
        doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), false)  
        setPlayerStorageValue(cid, 75846, -1)
        sendMsgToPlayer(cid, 20, "You have been moved to your town!")
	 else
		doRegainSpeed(cid)  
	 end
	
	if getPlayerStorageValue(cid, 22545) >= 1 then
	   setPlayerStorageValue(cid, 22545, -1)              
	   doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)
       setPlayerRecordWaves(cid)     
    end
    
	 setPlayerStorageValue(cid, 243656, 0)
	
	if getPlayerLanguage(cid) == 0 then
	doPlayerSendTextMessage(cid, 25,"Bem-vindo(a) ao StarWind!\nDica de Segurança: Nunca digite sua senha em algum site não oficial!")
	-- doPlayerSendTextMessage(cid, 25,"Você está fazendo parte do BETA TESTE, então após ser realizado o TESTE as contas iram resetar, os 3 melhores do BETA iram ganhar PONTOS!\n1° = 30\n2° = 25\n3° = 20\ne o 4° e 5° iram ganhar 1 Shiny Stone, 1 Boost Stone, 1 Bike Box.")
	end
	
	if getPlayerLanguage(cid) == 2 then
	doPlayerSendTextMessage(cid, 25,"Welcome to StarWind\nSafety Tip: Never enter your password on any unofficial site!")
	end
	
	if getPlayerLanguage(cid) == 1 then
	doPlayerSendTextMessage(cid, 25, "Bienvenido a StarWind\nConsejo de seguridad: Nunca introduzca su contraseña en cualquier sitio no oficial!")
	end
	
	
	 if getPlayerLanguage(cid) == 0 then
	 doPlayerSendTextMessage(cid, 27,"[Language System (Beta)] Do you speak english? If so, try setting your game language to english. Just say: '!lang en'.")
	 doPlayerSendTextMessage(cid, 27,"[Language System (Beta)] Tu hablas español? si, para mudar la lengua del juego a español apenas diga: '!lang es'.")
	 end
	
	if getPlayerLanguage(cid) == 2 then
	 doPlayerSendTextMessage(cid, 27, "[Language System (Beta)] Você fala português? Se sim, experimente mudar a língua do jogo para português. Apenas diga: '!lang pt'.")
	 doPlayerSendTextMessage(cid, 27, "[Language System (Beta)] Tu hablas español? si, para mudar la lengua del juego a español apenas diga: '!lang es'.")
	 end
	
	 if getPlayerLanguage(cid) == 1 then
	doPlayerSendTextMessage(cid, 27, "[Language System (Beta)] Do you speak english? If so, try setting your game language to english. Just say: '!lang en'.")
	doPlayerSendTextMessage(cid, 27, "[Language System (Beta)] Você fala português? Se sim, experimente mudar a língua do jogo para português. Apenas diga: '!lang pt'.")
	 end
	 
	
	doSetPlayerSpeedLevel(cid)
	
	doPlayerSetMaxCapacity(cid, 7)
	 
	
	return true

end

 

to conseguindo logar agora pq removi esse system de language

 

mas olha o erro que ta dando http://prntscr.com/p4hhmk

 

sabe como resolver? se precisar mando o some functions tbm

 

print de como fica o inventario http://prntscr.com/p4hhwk

eu vi uma solução 

"Simples, va no sua data base / players / e mude seu Cap pra 400

isso deve parar o problema dos itens cairem no chao !"

 

so não entendi essa parte mude seu cap pra 400

Link para o comentário
Compartilhar em outros sites

×
×
  • Criar Novo...