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Erros em script de PokeBar


Marcos VMA

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Bom dia a todos, estou precisando de uma ajuda em uma base de poketibia, essa base esta com esse erro na PokeBar, maioria das pessoas dizem que não vale mecher nela, mas estou querendo crescer ela um pouco..

 

{Lembrando> Ela tem SourceServer}

 

{PokeBar que eu me lembre esta sendo processada também na SourceServer} Agradeço a todos..

 

{FOTO DO ERRO}

 

erro pokebar.png

Editado por Marcos VMA
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@Marcos VMA

 

Substitua por isso:

Spoiler

local janelaWindow = nil
local pokeBarWindow = nil
local pokeBarButton = nil
local barList = {}
local barVar = nil

function init()
   connect(g_game, { onGameStart = online,
				      onGameEnd = offline})
   janelaWindow = g_ui.displayUI('janela.otui')
   pokeBarWindow = g_ui.displayUI('selectPokemon',  modules.game_interface.getRightPanel())
  
   pokeBarWindow:move(250,50)
   pokeBarWindow:hide()
   janelaWindow:hide()
   g_keyboard.bindKeyDown('Ctrl+L', toggle)
  
   ProtocolGame.registerExtendedOpcode(160, receive)
   connect(g_game, 'onTextMessage', portrait)
end


function terminate()
  disconnect(g_game, { onGameStart = online,
                         onGameEnd = offline})
  pokeBarWindow:destroy()
  janelaWindow:destroy()
  g_keyboard.unbindKeyDown('CTRL+L')
  disconnect(g_game, 'onTextMessage', portrait)
end

function portrait(mode, text)
    if not g_game.isOnline() then return end
    if mode == MessageModes.Failure then 
		local t = text:explode(",")
        table.remove(t, 1)
		
        if string.find(text, 'p#') then
		    for i = 6, 1, -1 do
			    barVar = #t
				pokeBarWindow:setHeight((66*#t))
			    if i <= #t then
			        local t2 = t[i]:explode("|")
					pokeBarWindow:getChildById('slot'..i):setVisible(true)
					pokeBarWindow:getChildById('slot'..i):setItemId(tonumber(t2[1]))
					pokeBarWindow:getChildById('bar'..i).onClick = function() g_game.talk('!@pokebar@ '..tonumber(t2[3])) end
					pokeBarWindow:getChildById('L'..i):setColor("red")
					pokeBarWindow:getChildById('bar'..i):setImageSource("bar.png")
					pokeBarWindow:getChildById('bar'..i):setVisible(true)
					pokeBarWindow:getChildById('gl'..i):setVisible(true)
					
					pokeBarWindow:getChildById('N'..i):setVisible(true)
					pokeBarWindow:getChildById('B'..i):setVisible(true)
					pokeBarWindow:getChildById('EXP'..i):setVisible(true)
					receive(i, t2[2], tonumber(t2[4]), tonumber(t2[5]), tonumber(t2[6]), tonumber(t2[7]), tonumber(t2[8]))
					barList["list"..tonumber(t2[3])] = {num = i} 
				else
					pokeBarWindow:getChildById('slot'..i):setItemId(3283)
					pokeBarWindow:getChildById('slot'..i):setVisible(false)
					pokeBarWindow:getChildById('bar'..i):setVisible(false)
					pokeBarWindow:getChildById('gl'..i):setVisible(false)
					pokeBarWindow:getChildById('N'..i):setVisible(false)
					pokeBarWindow:getChildById('B'..i):setVisible(false)
					pokeBarWindow:getChildById('EXP'..i):setVisible(false)
					pokeBarWindow:getChildById('bar'..i).onClick = function()  end
					receive(i, "", 0, 0, 0, 0, 0)
				end
			end
		elseif string.find(text, 'pGS') then
			local t2 = t[1]:explode("|")
			lifeBarAtual(tonumber(t2[2]), tonumber(t2[1]), t2[3])
		elseif string.find(text, 'KGT') then
			    local t2 = t[1]:explode("|")
					levelBarAtual(t2[1], 0)
		elseif string.find(text, 'bCGT') then
			    local t2 = t[1]:explode("|")
				imageBarAtual(t2[1])
		elseif string.find(text, 'LHDN') then
			    local t2 = t[1]:explode("|")
				imageBarAtualS(t2[1])
		end
    end
end
function imageBarAtualS(i)
	pokeBarWindow:getChildById('bar'..i):setImageSource("bar.png")
	pokeBarWindow:getChildById('L'..i):setColor("red")
end
function imageBarAtual(i)
	pokeBarWindow:getChildById('bar'..i):setImageSource("bar1.png")
	pokeBarWindow:getChildById('L'..i):setColor("green")
end

function levelBarAtual(i, level)
	pokeBarWindow:getChildById('bar'..i):setImageSource("bar1.png")
	pokeBarWindow:getChildById('L'..i):setColor("green")
end

function lifeBarAtual(i, hp, level)
    color = '#'
	pokeBarWindow:getChildById('HP'..i):setBackgroundColor("#ff0000")
	if tonumber(hp) == 0 then
		pokeBarWindow:getChildById('HP'..i):setText("Desmaiado")
		pokeBarWindow:getChildById('HP'..i):setPercent(100);
		pokeBarWindow:getChildById('HP'..i):setBackgroundColor("#202020")
		pokeBarWindow:getChildById('L'..i):setColor("gray")
		pokeBarWindow:getChildById('bar'..i):setImageSource("bar2.png")
	else
		color = color..string.format("%.2x",255-math.ceil(hp)*2.5)..string.format("%.2x",math.ceil(hp)*2.5)..string.format("%.2x",0)
				
		pokeBarWindow:getChildById('HP'..i):setBackgroundColor(color)
		if tonumber(hp) == -1 then
			pokeBarWindow:getChildById('HP'..i):setPercent(100);
			pokeBarWindow:getChildById('HP'..i):setText(string.format( "%3d %%", 100 ) ) ;
		else
			pokeBarWindow:getChildById('HP'..i):setPercent(hp);
			pokeBarWindow:getChildById('HP'..i):setText(hp.."%");
		end
	end
end

function receive(i, name, sexo, hp, lvl, boost, expL)
    color = '#'
	pokeBarWindow:getChildById('L'..i):setText(name)
	if tonumber(boost) then
		pokeBarWindow:getChildById('B'..i):setText("boost: +"..boost)
	else
		pokeBarWindow:getChildById('B'..i):setText("boost: +0")
	end
	pokeBarWindow:getChildById('N'..i):setText("Lv. "..lvl)
	if tonumber(sexo) == 3 then
		pokeBarWindow:getChildById('gl'..i):setImageSource('skull_white.png')
	elseif tonumber(sexo) == 4 then
	    pokeBarWindow:getChildById('gl'..i):setImageSource('skull_red.png')
	elseif tonumber(sexo) == 7 then
		pokeBarWindow:getChildById('gl'..i):setImageSource('skull_pink.png')
	end
	pokeBarWindow:getChildById('HP'..i):setBackgroundColor("#ff0000")
	if tonumber(hp) == 0 then
		pokeBarWindow:getChildById('HP'..i):setText("Desmaiado")
		pokeBarWindow:getChildById('HP'..i):setPercent(100);
		pokeBarWindow:getChildById('HP'..i):setBackgroundColor("#202020")
		pokeBarWindow:getChildById('L'..i):setColor("gray")
		pokeBarWindow:getChildById('bar'..i):setImageSource("bar2.png")
	else
		color = color..string.format("%.2x",255-math.ceil(hp)*2.5)..string.format("%.2x",math.ceil(hp)*2.5)..string.format("%.2x",0)
				
		pokeBarWindow:getChildById('HP'..i):setBackgroundColor(color)
		if tonumber(hp) == -1 then
			pokeBarWindow:getChildById('HP'..i):setPercent(100);
			pokeBarWindow:getChildById('HP'..i):setText(string.format( "%3d %%", 100 ) ) ;
		else
			pokeBarWindow:getChildById('HP'..i):setPercent(hp);
			pokeBarWindow:getChildById('HP'..i):setText(hp.."%");
		end
	end
	
	if tonumber(expL) == 0 then
		pokeBarWindow:getChildById('EXP'..i):setText("0%")
		pokeBarWindow:getChildById('EXP'..i):setPercent(0);
	else
		if tonumber(expL) == -1 then
			pokeBarWindow:getChildById('EXP'..i):setPercent(0);
			pokeBarWindow:getChildById('EXP'..i):setText(string.format( "%3d %%", 0 ) ) ;
		else
			pokeBarWindow:getChildById('EXP'..i):setPercent(expL);
			pokeBarWindow:getChildById('EXP'..i):setText(expL.."%");
		end
	end
   
end

function toggle()
  if pokeBarWindow:isVisible() then
    pokeBarWindow:hide()
  else
    pokeBarWindow:show()
  end
end

function online()
	if g_game.isOnline() then
		pokeBarWindow:show()
		janelaWindow:show()
	end
end

function offline()
	pokeBarWindow:hide()
	janelaWindow:hide()
	pokeBarButton:setOn(false)
end

function onMoveBottomPanelHoverChange(widget)
  if widget:isHovered() and not g_mouse.isPressed(MouseLeftButton) then
    addEvent(function() g_effects.fadeIn(widget, 250) end)
  elseif not widget:isHovered() and not g_mouse.isPressed(MouseLeftButton) then
    addEvent(function() g_effects.fadeOut(widget, 250) end)
  end
end

function getMoveBottomPanel()
  return gameRootPanel:recursiveGetChildById('moveBottomPanel')
end

 

 

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59 minutos atrás, gabrielzika disse:

@Marcos VMA

 

Substitua por isso:

  Mostrar conteúdo oculto


local janelaWindow = nil
local pokeBarWindow = nil
local pokeBarButton = nil
local barList = {}
local barVar = nil

function init()
   connect(g_game, { onGameStart = online,
				      onGameEnd = offline})
   janelaWindow = g_ui.displayUI('janela.otui')
   pokeBarWindow = g_ui.displayUI('selectPokemon',  modules.game_interface.getRightPanel())
  
   pokeBarWindow:move(250,50)
   pokeBarWindow:hide()
   janelaWindow:hide()
   g_keyboard.bindKeyDown('Ctrl+L', toggle)
  
   ProtocolGame.registerExtendedOpcode(160, receive)
   connect(g_game, 'onTextMessage', portrait)
end


function terminate()
  disconnect(g_game, { onGameStart = online,
                         onGameEnd = offline})
  pokeBarWindow:destroy()
  janelaWindow:destroy()
  g_keyboard.unbindKeyDown('CTRL+L')
  disconnect(g_game, 'onTextMessage', portrait)
end

function portrait(mode, text)
    if not g_game.isOnline() then return end
    if mode == MessageModes.Failure then 
		local t = text:explode(",")
        table.remove(t, 1)
		
        if string.find(text, 'p#') then
		    for i = 6, 1, -1 do
			    barVar = #t
				pokeBarWindow:setHeight((66*#t))
			    if i <= #t then
			        local t2 = t[i]:explode("|")
					pokeBarWindow:getChildById('slot'..i):setVisible(true)
					pokeBarWindow:getChildById('slot'..i):setItemId(tonumber(t2[1]))
					pokeBarWindow:getChildById('bar'..i).onClick = function() g_game.talk('!@pokebar@ '..tonumber(t2[3])) end
					pokeBarWindow:getChildById('L'..i):setColor("red")
					pokeBarWindow:getChildById('bar'..i):setImageSource("bar.png")
					pokeBarWindow:getChildById('bar'..i):setVisible(true)
					pokeBarWindow:getChildById('gl'..i):setVisible(true)
					
					pokeBarWindow:getChildById('N'..i):setVisible(true)
					pokeBarWindow:getChildById('B'..i):setVisible(true)
					pokeBarWindow:getChildById('EXP'..i):setVisible(true)
					receive(i, t2[2], tonumber(t2[4]), tonumber(t2[5]), tonumber(t2[6]), tonumber(t2[7]), tonumber(t2[8]))
					barList["list"..tonumber(t2[3])] = {num = i} 
				else
					pokeBarWindow:getChildById('slot'..i):setItemId(3283)
					pokeBarWindow:getChildById('slot'..i):setVisible(false)
					pokeBarWindow:getChildById('bar'..i):setVisible(false)
					pokeBarWindow:getChildById('gl'..i):setVisible(false)
					pokeBarWindow:getChildById('N'..i):setVisible(false)
					pokeBarWindow:getChildById('B'..i):setVisible(false)
					pokeBarWindow:getChildById('EXP'..i):setVisible(false)
					pokeBarWindow:getChildById('bar'..i).onClick = function()  end
					receive(i, "", 0, 0, 0, 0, 0)
				end
			end
		elseif string.find(text, 'pGS') then
			local t2 = t[1]:explode("|")
			lifeBarAtual(tonumber(t2[2]), tonumber(t2[1]), t2[3])
		elseif string.find(text, 'KGT') then
			    local t2 = t[1]:explode("|")
					levelBarAtual(t2[1], 0)
		elseif string.find(text, 'bCGT') then
			    local t2 = t[1]:explode("|")
				imageBarAtual(t2[1])
		elseif string.find(text, 'LHDN') then
			    local t2 = t[1]:explode("|")
				imageBarAtualS(t2[1])
		end
    end
end
function imageBarAtualS(i)
	pokeBarWindow:getChildById('bar'..i):setImageSource("bar.png")
	pokeBarWindow:getChildById('L'..i):setColor("red")
end
function imageBarAtual(i)
	pokeBarWindow:getChildById('bar'..i):setImageSource("bar1.png")
	pokeBarWindow:getChildById('L'..i):setColor("green")
end

function levelBarAtual(i, level)
	pokeBarWindow:getChildById('bar'..i):setImageSource("bar1.png")
	pokeBarWindow:getChildById('L'..i):setColor("green")
end

function lifeBarAtual(i, hp, level)
    color = '#'
	pokeBarWindow:getChildById('HP'..i):setBackgroundColor("#ff0000")
	if tonumber(hp) == 0 then
		pokeBarWindow:getChildById('HP'..i):setText("Desmaiado")
		pokeBarWindow:getChildById('HP'..i):setPercent(100);
		pokeBarWindow:getChildById('HP'..i):setBackgroundColor("#202020")
		pokeBarWindow:getChildById('L'..i):setColor("gray")
		pokeBarWindow:getChildById('bar'..i):setImageSource("bar2.png")
	else
		color = color..string.format("%.2x",255-math.ceil(hp)*2.5)..string.format("%.2x",math.ceil(hp)*2.5)..string.format("%.2x",0)
				
		pokeBarWindow:getChildById('HP'..i):setBackgroundColor(color)
		if tonumber(hp) == -1 then
			pokeBarWindow:getChildById('HP'..i):setPercent(100);
			pokeBarWindow:getChildById('HP'..i):setText(string.format( "%3d %%", 100 ) ) ;
		else
			pokeBarWindow:getChildById('HP'..i):setPercent(hp);
			pokeBarWindow:getChildById('HP'..i):setText(hp.."%");
		end
	end
end

function receive(i, name, sexo, hp, lvl, boost, expL)
    color = '#'
	pokeBarWindow:getChildById('L'..i):setText(name)
	if tonumber(boost) then
		pokeBarWindow:getChildById('B'..i):setText("boost: +"..boost)
	else
		pokeBarWindow:getChildById('B'..i):setText("boost: +0")
	end
	pokeBarWindow:getChildById('N'..i):setText("Lv. "..lvl)
	if tonumber(sexo) == 3 then
		pokeBarWindow:getChildById('gl'..i):setImageSource('skull_white.png')
	elseif tonumber(sexo) == 4 then
	    pokeBarWindow:getChildById('gl'..i):setImageSource('skull_red.png')
	elseif tonumber(sexo) == 7 then
		pokeBarWindow:getChildById('gl'..i):setImageSource('skull_pink.png')
	end
	pokeBarWindow:getChildById('HP'..i):setBackgroundColor("#ff0000")
	if tonumber(hp) == 0 then
		pokeBarWindow:getChildById('HP'..i):setText("Desmaiado")
		pokeBarWindow:getChildById('HP'..i):setPercent(100);
		pokeBarWindow:getChildById('HP'..i):setBackgroundColor("#202020")
		pokeBarWindow:getChildById('L'..i):setColor("gray")
		pokeBarWindow:getChildById('bar'..i):setImageSource("bar2.png")
	else
		color = color..string.format("%.2x",255-math.ceil(hp)*2.5)..string.format("%.2x",math.ceil(hp)*2.5)..string.format("%.2x",0)
				
		pokeBarWindow:getChildById('HP'..i):setBackgroundColor(color)
		if tonumber(hp) == -1 then
			pokeBarWindow:getChildById('HP'..i):setPercent(100);
			pokeBarWindow:getChildById('HP'..i):setText(string.format( "%3d %%", 100 ) ) ;
		else
			pokeBarWindow:getChildById('HP'..i):setPercent(hp);
			pokeBarWindow:getChildById('HP'..i):setText(hp.."%");
		end
	end
	
	if tonumber(expL) == 0 then
		pokeBarWindow:getChildById('EXP'..i):setText("0%")
		pokeBarWindow:getChildById('EXP'..i):setPercent(0);
	else
		if tonumber(expL) == -1 then
			pokeBarWindow:getChildById('EXP'..i):setPercent(0);
			pokeBarWindow:getChildById('EXP'..i):setText(string.format( "%3d %%", 0 ) ) ;
		else
			pokeBarWindow:getChildById('EXP'..i):setPercent(expL);
			pokeBarWindow:getChildById('EXP'..i):setText(expL.."%");
		end
	end
   
end

function toggle()
  if pokeBarWindow:isVisible() then
    pokeBarWindow:hide()
  else
    pokeBarWindow:show()
  end
end

function online()
	if g_game.isOnline() then
		pokeBarWindow:show()
		janelaWindow:show()
	end
end

function offline()
	pokeBarWindow:hide()
	janelaWindow:hide()
	pokeBarButton:setOn(false)
end

function onMoveBottomPanelHoverChange(widget)
  if widget:isHovered() and not g_mouse.isPressed(MouseLeftButton) then
    addEvent(function() g_effects.fadeIn(widget, 250) end)
  elseif not widget:isHovered() and not g_mouse.isPressed(MouseLeftButton) then
    addEvent(function() g_effects.fadeOut(widget, 250) end)
  end
end

function getMoveBottomPanel()
  return gameRootPanel:recursiveGetChildById('moveBottomPanel')
end

 

 

Ainda esta dando o erro, sera que precisa mecher na SourceServer? essa base é meio bugada mesmo que o povo diz por ai

 

{vou deixar print da PokeBar como ela ta tambem}

 

Não quer sair o pokemon clicando na PokeBar.

erro.png

Sem título.png

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