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Problema ao fazer login


Hine

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4 respostass a esta questão

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3 horas atrás, Hine disse:
Versão do Servidor: TFS - 0.3.5
Tipo de Script: creaturescript
Código:
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ERROR
[08/02/2020 13:38:06] [Error - CreatureScript Interface] 
[08/02/2020 13:38:06] data/creaturescripts/scripts/login.lua:onLogin
[08/02/2020 13:38:06] Description: 
[08/02/2020 13:38:06] data/lib/some functions.lua:990: attempt to perform arithmetic on a nil value
[08/02/2020 13:38:06] stack traceback:
[08/02/2020 13:38:06] 	data/lib/some functions.lua:990: in function 'doRegainSpeed'
[08/02/2020 13:38:06] 	data/creaturescripts/scripts/login.lua:213: in function 
[08/02/2020 13:38:06] Teste has logged out.
  ------------------------------------------
  
Login
  
  local config = {
	loginMessage = getConfigValue('loginMessage'),
	useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

function onLogin(cid)

    
    local perderLevel = getConfigValue('deathLostPercent')
	---------------------------
	
    if getPlayerLevel(cid) >= 1 and getPlayerLevel(cid) <= 10 then   --alterado v1.8
       doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 0) 
	elseif (perderLevel ~= nil) then
		doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, perderLevel * 10)
	end
	doCreatureSetDropLoot(cid, false)

	local accountManager = getPlayerAccountManager(cid)

	if(accountManager == MANAGER_NONE) then
		local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
		if(lastLogin > 0) then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
			str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
		else
			str = str
		end

		doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)

	elseif(accountManager == MANAGER_NAMELOCK) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
	elseif(accountManager == MANAGER_ACCOUNT) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
	else
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
	end

	if getCreatureName(cid) == "Account Manager" then
		local outfit = {}
		if accountManagerRandomPokemonOutfit then
			outfit = {lookType = getPokemonXMLOutfit(oldpokedex[math.random(151)][1])}
		else
			outfit = accountManagerOutfit
		end
	
		doSetCreatureOutfit(cid, outfit, -1)
	return true
	end

	if(not isPlayerGhost(cid)) then
		doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
	end

	local outfit = {}

	if getPlayerVocation(cid) == 0 then
		doPlayerSetMaxCapacity(cid, 0)
		doPlayerSetVocation(cid, 1)
		setCreatureMaxMana(cid, 6)
		doPlayerAddSoul(cid, -getPlayerSoul(cid))
		setPlayerStorageValue(cid, 19898, 0)
			if getCreatureOutfit(cid).lookType == 128 then
				outfit = {lookType = 510, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)}
			elseif getCreatureOutfit(cid).lookType == 136 then
				outfit = {lookType = 511, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)}
			end
		doCreatureChangeOutfit(cid, outfit)
	end

    registerCreatureEvent(cid, "dropStone")  
    registerCreatureEvent(cid, "ShowPokedex") 
    registerCreatureEvent(cid, "ClosePokedex") 
	registerCreatureEvent(cid, "WatchTv")
	registerCreatureEvent(cid, "StopWatchingTv")
	registerCreatureEvent(cid, "WalkTv")
	registerCreatureEvent(cid, "RecordTv")
	registerCreatureEvent(cid, "PlayerLogout")
	registerCreatureEvent(cid, "WildAttack")
	registerCreatureEvent(cid, "Idle")
	registerCreatureEvent(cid, "EffectOnAdvance")
	registerCreatureEvent(cid, "GeneralConfiguration")
	registerCreatureEvent(cid, "SaveReportBug")   
	registerCreatureEvent(cid, "LookSystem")
	registerCreatureEvent(cid, "T1")
	registerCreatureEvent(cid, "T2")
	registerCreatureEvent(cid, "task_count")
       -- registerCreatureEvent(cid, "SpeedLevel")

	

	if getPlayerStorageValue(cid, 99284) == 1 then
		setPlayerStorageValue(cid, 99284, -1)
	end

    if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
       setPlayerStorageValue(cid, 6598754, -1)
       setPlayerStorageValue(cid, 6598755, -1)
       doRemoveCondition(cid, CONDITION_OUTFIT)             --alterado v1.9 \/
       doTeleportThing(cid, posBackPVP, false)
       doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
    end
    
	doChangeSpeed(cid, -(getCreatureSpeed(cid)))
	
	--///////////////////////////////////////////////////////////////////////////--
    local storages = {17000, 63215, 17001, 13008, 5700}
    for s = 1, #storages do
        if not tonumber(getPlayerStorageValue(cid, storages[s])) then
           if s == 3 then
              setPlayerStorageValue(cid, storages[s], 1)
           elseif s == 4 then
              setPlayerStorageValue(cid, storages[s], -1)
           else   
              if isBeingUsed(getPlayerSlotItem(cid, 8).itemid) then
                 setPlayerStorageValue(cid, storages[s], 1)                 
              else
                 setPlayerStorageValue(cid, storages[s], -1) 
              end
           end
           doPlayerSendTextMessage(cid, 27, "Sorry, but a problem occurred on the server, but now it's alright")
        end
    end
    --/////////////////////////////////////////////////////////////////////////--
	if getPlayerStorageValue(cid, 17000) >= 1 then -- fly
        
		local item = getPlayerSlotItem(cid, 8)
		local poke = getItemAttribute(item.uid, "poke")
		doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
		doRemoveCondition(cid, CONDITION_OUTFIT)
		doSetCreatureOutfit(cid, {lookType = flys[poke][1] + 351}, -1)

	local apos = getFlyingMarkedPos(cid)
    apos.stackpos = 0
		
			if getTileThingByPos(apos).itemid <= 2 then
				doCombatAreaHealth(cid, FIREDAMAGE, getFlyingMarkedPos(cid), 0, 0, 0, CONST_ME_NONE)
				doCreateItem(460, 1, getFlyingMarkedPos(cid))
			end 

	doTeleportThing(cid, apos, false)
	if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 3 and getPlayerStorageValue(cid, 42368) >= 1 then   
       sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
    end  
 
    local posicao = getTownTemplePosition(getPlayerTown(cid))
    markFlyingPos(cid, posicao)
    
	elseif getPlayerStorageValue(cid, 63215) >= 1 then -- surf

		local item = getPlayerSlotItem(cid, 8)
		local poke = getItemAttribute(item.uid, "poke")
		doSetCreatureOutfit(cid, {lookType = surfs[poke].lookType + 351}, -1) --alterado v1.6
		doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
		if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 3 and getPlayerStorageValue(cid, 42368) >= 1 then   
           sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
        end 

	elseif getPlayerStorageValue(cid, 17001) >= 1 then -- ride
        
		local item = getPlayerSlotItem(cid, 8)
		local poke = getItemAttribute(item.uid, "poke")
		
		
		if rides[poke] then
		   doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
		   doRemoveCondition(cid, CONDITION_OUTFIT)
		   doSetCreatureOutfit(cid, {lookType = rides[poke][1] + 351}, -1)
		   if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 3 and getPlayerStorageValue(cid, 42368) >= 1 then   
              sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
           end 
		else
		   setPlayerStorageValue(cid, 17001, -1)
		   doRegainSpeed(cid)   
		end
	
	    local posicao2 = getTownTemplePosition(getPlayerTown(cid))
        markFlyingPos(cid, posicao2)
        
	elseif getPlayerStorageValue(cid, 13008) >= 1 then -- dive
       if not isInArray({5405, 5406, 5407, 5408, 5409, 5410}, getTileInfo(getThingPos(cid)).itemid) then
			setPlayerStorageValue(cid, 13008, 0)
			doRegainSpeed(cid)              
			doRemoveCondition(cid, CONDITION_OUTFIT)
		return true
		end   
          
       if getPlayerSex(cid) == 1 then
          doSetCreatureOutfit(cid, {lookType = 1034, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1)
       else
          doSetCreatureOutfit(cid, {lookType = 1035, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1)
       end
       doChangeSpeed(cid, 800)

     elseif getPlayerStorageValue(cid, 5700) > 0 then   --bike
        doChangeSpeed(cid, -getCreatureSpeed(cid))
        doChangeSpeed(cid, getPlayerStorageValue(cid, 5700))  --alterado v1.8
        if getPlayerSex(cid) == 1 then
           doSetCreatureOutfit(cid, {lookType = 1756}, -1)
        else
           doSetCreatureOutfit(cid, {lookType = 1756}, -1)
        end
     
     elseif getPlayerStorageValue(cid, 75846) >= 1 then     --alterado v1.9 \/
        doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), false)  
        setPlayerStorageValue(cid, 75846, -1)
        sendMsgToPlayer(cid, 20, "You have been moved to your town!")
	 else
		doRegainSpeed(cid)  
	 end
	
	if getPlayerStorageValue(cid, 22545) >= 1 then
	   setPlayerStorageValue(cid, 22545, -1)              
	   doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)
       setPlayerRecordWaves(cid)     
    end
    
	if useKpdoDlls then
		doUpdateMoves(cid)
		doUpdatePokemonsBar(cid)
registerCreatureEvent(cid, "FimVip")
		registerCreatureEvent(cid, "VipReceive")
	end
	return true
end
  
  --------------------
  
  function doregainspeed
  
  function doRegainSpeed(cid)              --modificado velocidade por lvl
if not isCreature(cid) then return true end

   local speed = getCreatureBaseSpeed(cid) + getSpeed(cid) * speedRate
   --local speed = Playerspeed
   if isMonster(cid) then
      speed = getSpeed(cid)
   elseif isPlayer(cid) and isInArray({4, 5, 6}, getPlayerGroupId(cid)) then
      speed = 200*getPlayerGroupId(cid) 
   end
   
   doChangeSpeed(cid, -getCreatureSpeed(cid))
   if getCreatureCondition(cid, CONDITION_PARALYZE) == true then
      doRemoveCondition(cid, CONDITION_PARALYZE)
      addEvent(doAddCondition, 10, cid, paralizeArea2)             
   end
    
doChangeSpeed(cid, speed)
return speed
end

Alguem poderia me ajudar por favor?

Maninho seu erro não ta no login está no Some Functions na linha 990


Faz o seguinte vai ate esse arquivo aperta CTRL G digite 990 copie a tag toda dessa parte e manda aqui

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Então mano, o problema é essa fórmula

 

local speed = getCreatureBaseSpeed(cid) + getSpeed(cid) * speedRate

alguns players entram e outros não, saca. Eu adicionei pra velocidade aumentar em relacão ao lvl e aparentemente funcionou

porém esse de baixo todos ficam com mesma velocidade independendo do lvl mas nao da erro

 

local speed = Playerspeed

 

 

 

 

Aqui todo código

 

function doregainspeed
  
  function doRegainSpeed(cid)              
if not isCreature(cid) then return true end

   local speed = getCreatureBaseSpeed(cid) + getSpeed(cid) * speedRate
   --local speed = Playerspeed
   if isMonster(cid) then
      speed = getSpeed(cid)
   elseif isPlayer(cid) and isInArray({4, 5, 6}, getPlayerGroupId(cid)) then
      speed = 200*getPlayerGroupId(cid) 
   end
   
   doChangeSpeed(cid, -getCreatureSpeed(cid))
   if getCreatureCondition(cid, CONDITION_PARALYZE) == true then
      doRemoveCondition(cid, CONDITION_PARALYZE)
      addEvent(doAddCondition, 10, cid, paralizeArea2)             
   end
    
doChangeSpeed(cid, speed)
return speed
end

 

Editado por Hine
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9 horas atrás, Hine disse:

Então mano, o problema é essa fórmula

 


local speed = getCreatureBaseSpeed(cid) + getSpeed(cid) * speedRate

alguns players entram e outros não, saca. Eu adicionei pra velocidade aumentar em relacão ao lvl e aparentemente funcionou

porém esse de baixo todos ficam com mesma velocidade independendo do lvl mas nao da erro

 

local speed = Playerspeed

 

 

 

 

Aqui todo código

 


function doregainspeed
  
  function doRegainSpeed(cid)              
if not isCreature(cid) then return true end

   local speed = getCreatureBaseSpeed(cid) + getSpeed(cid) * speedRate
   --local speed = Playerspeed
   if isMonster(cid) then
      speed = getSpeed(cid)
   elseif isPlayer(cid) and isInArray({4, 5, 6}, getPlayerGroupId(cid)) then
      speed = 200*getPlayerGroupId(cid) 
   end
   
   doChangeSpeed(cid, -getCreatureSpeed(cid))
   if getCreatureCondition(cid, CONDITION_PARALYZE) == true then
      doRemoveCondition(cid, CONDITION_PARALYZE)
      addEvent(doAddCondition, 10, cid, paralizeArea2)             
   end
    
doChangeSpeed(cid, speed)
return speed
end

 

Olá,

nesta linha:

local speed = getCreatureBaseSpeed(cid) + getSpeed(cid) * speedRate

A variável speedRate tem algum valor definido ou ela é nil? se for nil provavelmente é isso que está gerando o erro,

attempt to perform arithmetic on a nil value

Coloque algum valor ali no lugar dela ex 1.5, 2, só para ver se é isso mesmo.

Editado por Ruglxy
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