Jump to content
  • 0
raulcdj

Erro addons Pda

Question

Versão do Servidor: TFS - 1.0
Tipo de Script: actions
Código:

Please login or register to see this spoiler.

Bom Pessoal preciso de ajuda com esse erro ao eu dou orde para o fly com o pokemon com addons quando desço do pokemon o addons some .

erro do distrito 

[23/05/2020 16:33:44] [Error - Action Interface] 
[23/05/2020 16:33:44] data/actions/scripts/order.lua:onUse
[23/05/2020 16:33:44] Description: 
[23/05/2020 16:33:44] (luaGetItemAttribute) Item not found

Please login or register to see this attachment.

Please login or register to see this attachment.

Share this post


Link to post
Share on other sites

11 answers to this question

Recommended Posts

  • 0
3 minutos atrás, joaopera disse:

manda seus order da pasta lib e actions

actions 

 

local skills = specialabilities
local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}
local storages = {17000, 63215, 17001, 13008, 5700}   --alterado v1.9 \/
local unfix = {x = 1, y = 1, z = 1}

local txt = {
["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"},
["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"},
["move"] = {"move!", "move there!", "go there!", "walk there!"},
["light"] = {"flash!", "light!", "flash this place!", "light up this place!"},
["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"},
["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"},
["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"},
["fly"] = {"let's fly!", "let me get on you!"} ,
["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"},
["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"}, 
["levitate_fly"] = {"let's levitate!", "let me get on you!", "let's scary someone!"},  --alterado v1.8
}

function onUse(cid, item, frompos, item2, topos)
    local checkpos = topos
    checkpos.stackpos = 0
    
    if getPlayerStorageValue(cid, 75846) >= 1 then return true end --alterado v1.9

    if getTileThingByPos(checkpos).uid <= 0 then return true end

--------END FLY/RIDE --------
if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then

    if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then
        doPlayerSendCancel(cid, "You can\'t stop flying at this height!")
        return true
    end

    local item = getPlayerSlotItem(cid, 😎
    local pokemon = getItemAttribute(item.uid, "poke")
    local x = pokes[pokemon]

        if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
        doPlayerSendCancel(cid, "You can\'t stop flying above the water!")
        return true
        end

    doSummonMonster(cid, pokemon)

    local pk = getCreatureSummons(cid)[1]

        if not isCreature(pk) then
            pk = doCreateMonster(pokemon, backupPos)
            if not isCreature(pk) then
                doPlayerSendCancel(cid, "You can't stop flying/riding here.")
            return true
            end
            doConvinceCreature(cid, pk)
        end

    doTeleportThing(pk, getThingPos(cid), false)
    doCreatureSetLookDir(pk, getCreatureLookDir(cid))

    adjustStatus(pk, item.uid, true, false, true)

    doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 1)
    
    doRegainSpeed(cid)
    
    doRemoveCondition(cid, CONDITION_OUTFIT)
    local pkjg = getCreatureSummons(cid)[1]
               local pkza = getPlayerSlotItem(cid, 8).uid
                local pkxd = getItemAttribute(pkjg,"addon")
                if not pkxd then
                                doSetItemAttribute(pkza,"addon",0) 


                 elseif pkxd > 0 then
                                doSetCreatureOutfit(pkjg, {lookType = pkxd}, -1)
end
    setPlayerStorageValue(cid, 17000, -1)
    setPlayerStorageValue(cid, 17001, -1)


    if useOTClient then
       doUpdateMoves(cid)
       doPlayerSendCancel(cid, '12//,show') --alterado aki
    end

return true
end
-----------------------------
local player = getRecorderPlayer(topos)                        --alterado v1.8 \/
-------- DUEL SYSTEM ------------------------
if isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) <= -1 and getPlayerStorageValue(player, 52480) <= -1 then  
if getPlayerStorageValue(cid, 52480) <= -1 or (getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1) then                  
---
for s = 1, #storages do
    if getPlayerStorageValue(cid, storages) >= 1 then
       return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") 
    end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")
end
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "You need a pokemon to invit someone to duel!")
end
--- 
if getPlayerStorageValue(cid, 52480) <= -1 then
   doPlayerSetVocation(cid, 7) 
   openChannelDialog(cid)   
   setPlayerStorageValue(cid, 52480, 1)
   setPlayerStorageValue(cid, 6598754, 5)           
   setPlayerStorageValue(cid, 52482, getCreatureName(cid)..",")                      
   setPlayerStorageValue(cid, 52483, getCreatureName(player)..",") 
   doCreatureSetSkullType(cid, 2)
   doSendAnimatedText(getThingPosWithDebug(cid), "FIRST TEAM", 215)
   return true
elseif getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1 then 
   local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
   local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
   
   if (#t1 >= getPlayerStorageValue(cid, 52480) and #t2 >= getPlayerStorageValue(cid, 52480)) or (isInArray(t1, getCreatureName(player)) or isInArray(t2, getCreatureName(player))) then 
   return true 
   end
   
   local sto2, sto3, name = getPlayerStorageValue(cid, 52482), getPlayerStorageValue(cid, 52483), getCreatureName(player)
   if getPlayerStorageValue(cid, 52480) == 2 then
      setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario 
      doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215)  
   elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 < 3 then
      setPlayerStorageValue(cid, 52482, sto2.. name..",") --time aliado
      doSendAnimatedText(getThingPosWithDebug(player), "FIRST TEAM", 215)
   elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 >= 3 then
      setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario 
      doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215)  
   end  
     
   setPlayerStorageValue(player, 52481, getPlayerStorageValue(cid, 52481))
   setPlayerStorageValue(player, 52485, getCreatureName(cid))
   
   local players, pokes = getPlayerStorageValue(cid, 52480), getPlayerStorageValue(cid, 52481) 
   
   local str = {}
   table.insert(str, getCreatureName(cid).." is inviting you to a duel! Use order in him to accept it!\n")
   table.insert(str, "Info Battle: Duel "..players.."x"..players.." - "..pokes.." pokes.")     --alterado aki

   doPlayerSendTextMessage(player, 20, table.concat(str))
   return true
end
end
---   
elseif isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) == 5 and getPlayerStorageValue(player, 52481) >= 1 then

local t1 = string.explode(getPlayerStorageValue(player, 52482), ",")
local t2 = string.explode(getPlayerStorageValue(player, 52483), ",")
---
if not isInArray(t1, getCreatureName(cid)) and not isInArray(t2, getCreatureName(cid)) then
return true
end
---
for s = 1, #storages do
    if getPlayerStorageValue(cid, storages) >= 1 then
       return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") 
    end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")
end
local pokes = getLivePokeballs(cid, getPlayerSlotItem(cid, 3).uid, true) 
if #pokes < getPlayerStorageValue(player, 52481) then
return doPlayerSendTextMessage(cid, 20, "You need atleast ".. getPlayerStorageValue(player, 52481).." pokemons to duel with this person!")
end
if getPlayerStorageValue(cid, 52482) ~= -1 then
return doPlayerSendTextMessage(cid, 20, "You already invit someone to duel!")
end 
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "You need a pokemon to accept a duel!")
end
---  
   setPlayerStorageValue(cid, 52480, getPlayerStorageValue(player, 52480))
   setPlayerStorageValue(player, 52484, getPlayerStorageValue(player, 52484)-1)
   if getPlayerStorageValue(player, 52484) == 0 then   
      for a = 1, #t1 do
          local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
          if not isCreature(pid) or getPlayerStorageValue(pid, 52480) <= -1 then
             removeFromTableDuel(player, t1[a])
          else
             doCreatureSetSkullType(pid, 1)
          end
          if not isCreature(sid) or getPlayerStorageValue(sid, 52480) <= -1 then
             removeFromTableDuel(player, t2[a])
          else
             doCreatureSetSkullType(sid, 1)
          end
      end
      beginDuel(player, 6)
   else
      doCreatureSetSkullType(cid, 2)
   end
   doSendAnimatedText(getThingPos(cid), "BATTLE", COLOR_ELECTRIC)
   return true
   
elseif isPlayer(player) and player == cid and getPlayerStorageValue(player, 52480) >= 1 then
   doEndDuel(cid, true)
   return true
end
------------------------------------------------------------------------------------

if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end
if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end
markLP(getCreatureSummons(cid)[1], -1)

local marked = getMarkedPos(getCreatureSummons(cid)[1])    --alterado v1.8 \/

if type(marked) == "table" and marked.x == topos.x and marked.y == topos.y then
return true
end

local thisball = getPlayerSlotItem(cid, 😎
local mysum = getCreatureSummons(cid)[1]
local sid = mysum or cid
local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1

    markPos(mysum, topos)
    markOwnerPos(mysum, getThingPos(cid))

-------- ROCK SMASH ---------
if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 1)
    addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- HEADBUTT -----------
if item2.itemid == 12591 and getPokemonLevel(mysum) >= 15 then  --alterado v1.6
                  --id do item  arvore normal
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1)
addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- CUT ----------------
if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 1)
    addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- TRANSFORM ----------                                                                                  --alterado v1.7
if (getCreatureName(mysum) == "Ditto" or getCreatureName(mysum) == "Shiny Ditto") and isMonster(item2.uid) and pokes[getCreatureName(item2.uid)] then
    if item2.uid == mysum then                                                                 --edited
        if isTransformed(mysum) then
            deTransform(mysum, getItemAttribute(thisball.uid, "transTurn"))
            markPos(mysum, unfix)
            doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["untransform"][math.random(1, #txt["untransform"])].."", 1)
            if useKpdoDlls then
               doUpdateMoves(cid) --alterado v1.9
            end
        return true
        end
    doPlayerSendCancel(cid, "Your ditto is not transformed.")
    markPos(mysum, unfix)
    return true
    end

    if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then    --edited transform for shiny ditto
        doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")
        markPos(mysum, unfix)
    return true
    end

    if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
        doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")
        markPos(mysum, unfix)
    return true
    end

    local cd = getCD(thisball.uid, "trans", 40)

    if cd > 0 then
    doPlayerSendCancel(cid, "Your pokemon is too tired to transform again. Cooldown: ("..getStringmytempo(cd)..")")
    return true
    end

    if getHappiness(mysum) <= 50 then
        doSendMagicEffect(getThingPos(mysum), happinessRate[1].effect)
        markPos(mysum, unfix)
    return true
    end

    local turn = getItemAttribute(thisball.uid, "transTurn")

        if not turn or turn > 10 then
            doItemSetAttribute(thisball.uid, "transTurn", 0)
        else
            doItemSetAttribute(thisball.uid, "transTurn",  turn + 1)
        end

    local time = 140 + 2 * getPokemonLevel(mysum)

    turn = getItemAttribute(thisball.uid, "transTurn")

    markPos(mysum, unfix)
    setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
    doSetCreatureOutfit(mysum, {lookType = getPokemonXMLOutfit(getCreatureName(item2.uid))}, -1)  --alterado v1.8
    addEvent(deTransform, time * 1000, mysum, turn)
    doSendMagicEffect(getThingPos(mysum), 184)
    doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
    local name = getCreatureName(item2.uid)
    setCD(thisball.uid, "trans", 40)
    doItemSetAttribute(thisball.uid, "transBegin", os.clock())
    doSetItemAttribute(thisball.uid, "transLeft", time)
    doSetItemAttribute(thisball.uid, "transOutfit", getPokemonXMLOutfit(getCreatureName(item2.uid)))  --alterado v1.8
    doSetItemAttribute(thisball.uid, "transName", getCreatureName(item2.uid))
    doFaceCreature(mysum, getThingPos(item2.uid))
    doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 1)
    
    if useKpdoDlls then
        doUpdateMoves(cid)  --alterado v1.6
    end

if dittoCopiesStatusToo then
   setPlayerStorageValue(mysum, 1001, dittoBonus*getOffense(item2.uid))
   setPlayerStorageValue(mysum, 1002, dittoBonus*getDefense(item2.uid))
   setPlayerStorageValue(mysum, 1003, getSpeed(item2.uid))
   setPlayerStorageValue(mysum, 1004, dittoBonus*getVitality(item2.uid))
   setPlayerStorageValue(mysum, 1005, dittoBonus*getSpecialAttack(item2.uid))
   ------------------
   local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
   local vit = (getVitality(mysum) * getMasterLevel(mysum)) / 100
   setCreatureMaxHealth(mysum, ( vit * HPperVITsummon ))   --alterado v1.6
   doCreatureAddHealth(mysum, pct * vit * HPperVITsummon)
end

return true
end
-----------------------------

-------- LIGHT --------------
if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then

    markPos(mysum, unfix)

    if not isInArray(skills["light"], getPokemonName(item2.uid)) then
    doPlayerSendCancel(cid, "Your pokemon can't use flash.")
    return true
    end
    
    local cd = getCD(thisball.uid, "light", 30)

    if cd > 0 then
    doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")")
    return true
    end

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 1)
    doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)
    doSendMagicEffect(getThingPos(mysum), 28)

    local size = 5
        size = size + math.floor(getSpecialAttack(mysum) / 60)
        size = size + math.ceil(getPokemonLevel(mysum) / 60)

        if size > 11 then
            size = 11
        end

    doSetCreatureLight(mysum, size, 215, 600*1000)

    local delay = math.floor(30 - getPokemonLevel(mysum) / 4)
        if delay > 0 then
        setCD(thisball.uid, "light", delay)
        end

return true
end  
-----------------------------


-------- DIG ----------------
if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 1)
    addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------


-------- BLINK / MOVE -------
if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then

    local cd = getCD(thisball.uid, "blink", 30)
    
    if getPlayerStorageValue(mysum, 2365487) ==  1 then
    return true                  --alterado v1.4
    end
    
    if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then

        doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")")
        doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
        addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)

    return true
    end

    local CD = isShinyName(getCreatureName(mysum)) and 20 or 30   --edited blink

    markPos(mysum, topos)
    markOwnerPos(mysum, getThingPos(cid))
    setCD(thisball.uid, "blink", CD)
    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 1)
    doSendDistanceShoot(getThingPos(mysum), topos, 39)
    doSendMagicEffect(getThingPos(mysum), 211)
    doTeleportThing(mysum, topos, false)
    doSendMagicEffect(topos, 134)
    doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)
    goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid)))  --edited blink

return true
end
-----------------------------  


----START FLY or RIDE or LEVITATE ---------
if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then
                                                                                                           --alterado v1.8 >>
    if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then 
       return doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!")   --alterado v1.7
    end
    
    if #getCreatureSummons(cid) > 1 then         --alterado v1.9
       return doPlayerSendCancel(cid, "You can't do it right now!")
    end
    
    if getPlayerStorageValue(cid, 52480) >= 1 then
       return doPlayerSendCancel(cid, "You can't do it while a duel!")  --alterado v1.6
    end   

    if getPlayerStorageValue(cid, 5700) >= 1 then   --alterado v1.9
       doPlayerSendCancel(cid, "You can't do that while is mount in a bike!") 
       return true
    end                                                                 
    
    if getPlayerStorageValue(cid, 22545) >= 1 and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then       
       return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!")                          --alterado v1.8
    end
    
    local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
    doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)
                                                       
    if isInArray(skills["fly"], getPokemonName(mysum)) then
       doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 1)
       addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
    elseif isInArray(skills["levitate_fly"], getPokemonName(mysum)) then
       doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["levitate_fly"][math.random(1, #txt["levitate_fly"])].."", 1)   --alterado v1.8
       addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
    else
       doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 1)
       addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))
    end

return true
end
-----------------------------
----------------------------------Control Mind--------------------------------------------   alterado v1.5
if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then
   if not isCreature(item2.uid) then
   return true
   end

   if isSleeping(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ")
   end

   if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then
      return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!")
   end
  
   if #getCreatureSummons(cid) == 2 then
      return doPlayerSendCancel(cid, "You only can control one Pokemon!")
   end

   local cd = getCD(thisball.uid, "control", 120)
   
   if cd > 0 then
      doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!")
      return true
   end
   
   if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon can't control this mind!")
   end
   
   if getPlayerStorageValue(cid, 22545) >= 1 then       --alterado v1.7
      return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!")
   end
   
local cmed = item2.uid
setCD(thisball.uid, "control", 120) 
local gender = getPokemonGender(cmed)
doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)
--------------
setPlayerStorageValue(cid, 212124, 1)
doConvinceCreature(cid, cmed) 
setPlayerStorageValue(cmed, 212123, 1) 
doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 1)

local cmname = getCreatureName(mysum)
local cmpos = getThingPos(mysum)
local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))
doItemSetAttribute(thisball.uid, "hp", pokelife)
doRemoveCreature(mysum)
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
if useKpdoDlls then
   doUpdateMoves(cid)
end

local function check(cid, controled, rod)
if isCreature(cid) then
ball2 = getPlayerSlotItem(cid, 😎
   if getPlayerStorageValue(cid, 888) <= 0 then
   return true
   end
   if not isCreature(controled) then
      setPlayerStorageValue(cid, 212124, 0)
      local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2] 
      local pkcmpos = getThingPos(sum)
      doRemoveCreature(sum)
      local item = getPlayerSlotItem(cid, 😎
      local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)
      doConvinceCreature(cid, pk)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)
      setPlayerStorageValue(cid, 888, -1)  --alterado v1.7
      cleanCMcds(item.uid)
      registerCreatureEvent(pk, "SummonDeath")  --alterado v1.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
      return true
   end
   
   if rod <= 0 then
      --Pokemon controlado
      local cmed2 = getCreatureSummons(cid)[1]
      local poscmed = getThingPos(cmed2)
      local cmeddir = getCreatureLookDir(cmed2)
      local namecmed = getCreatureName(cmed2)
      local gender = getPokemonGender(cmed2)
      local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local back = doCreateMonster(namecmed, poscmed)
      addEvent(doCreatureSetSkullType, 150, back, gender)
      doWildAttackPlayer(back, cid)
      doCreatureSetLookDir(back, cmeddir)
      addEvent(doCreatureAddHealth, 100, back, hp-maxHp)
    
      -- pokemon controlador    
      local mynewpos = getThingPos(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos) 
      doConvinceCreature(cid, pk2)
      addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)
      setPlayerStorageValue(cid, 888, -1) --alterado v1.7
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      setPlayerStorageValue(cid, 212124, 0)
      cleanCMcds(ball2.uid)
      registerCreatureEvent(pk2, "SummonDeath")  --alterado v1.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
   else
       if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)
       else 
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
       end
   end
end
addEvent(check, 500, cid, controled, rod-1)
end

check(cid, cmed, 40) 
return true
end
---------------------------------------------------------------------
-------- MOVE / END ---------
    
    local onlyWater = false

    if isWater(getTileThingByPos(checkpos).itemid) then
        onlyWater = true
        for checkwater = 0, 7 do
            if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then
                onlyWater = false
            end
        end
    end

    if onlyWater then
        doPlayerSendCancel(cid, "Destination is not reachable.")
    return true
    end

    doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
    
    if isCreature(getCreatureTarget(cid)) then
       goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)           
    else
       addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)                 
    end    
-----------------------------

return true
end

 

 

 

 

 

 

 

lib

 

function doPushCreatureTo(uid, direction, distance, speed)   --//doPushCreature(creature,getPlayerLookDir(cid))
-- Desenvolvido por Dokmos 30/01/2009
-- Apoio Dinastias
local pos = getThingPos(uid)
local PARAM = {{1}, {500}}
local DIRECTION = {
{{0,0},{6,7},{1,3}}, {{1,1},{5,7},{0,2}}, {{2,2},{4,5},{1,3}}, {{3,3},{4,6},{0,2}},
{{4,4},{2,3}}, {{5,5}, {1,2}}, {{6,6},{0,1}}, {{7,7},{0,3}}
}
table.insert(PARAM[1], distance)
table.insert(PARAM[2], speed)

        for dvar = 1, #DIRECTION[direction+1] do
        rand = math.random(2)
        d = DIRECTION[direction+1][dvar][rand]
        dir = {x = (math.fmod(d,2)*(-(d-2))+math.floor(d/4)*math.fmod(d,2)*d-math.floor(d/4)), y = (((d-1)*(d-1-(d-1)*math.abs(d-2))*(1-math.floor(d/4)))-(math.floor(d/4)*(math.floor(d/6)*2-1)))}
        newtile = {x = (pos.x+dir.x), y = (pos.y+dir.y), z = pos.z}
                if  (getTileThingByPos(newtile).uid ~= 0) and (hasProperty(getTileThingByPos(newtile).uid,3) == FALSE) and (queryTileAddThing(uid,newtile) == 1) then break end
        rand = (math.fmod(rand,2)+1)
        d = DIRECTION[direction+1][dvar][rand]
        dir = {x = (math.fmod(d,2)*(-(d-2))+math.floor(d/4)*math.fmod(d,2)*d-math.floor(d/4)), y = (((d-1)*(d-1-(d-1)*math.abs(d-2))*(1-math.floor(d/4)))-(math.floor(d/4)*(math.floor(d/6)*2-1)))}
        newtile = {x = (pos.x+dir.x), y = (pos.y+dir.y), z = pos.z}
                if  (getTileThingByPos(newtile).uid ~= 0) and (hasProperty(getTileThingByPos(newtile).uid,3) == FALSE) and (queryTileAddThing(uid,newtile) == 1) then break end
                if (dvar == #DIRECTION[direction+1]) then
                newtile = pos
                end
        end
        
        doTeleportThing(uid, newtile, true)
        if (PARAM[1][#PARAM[1]] > 1) then
        addEvent(doPushCreature, PARAM[2][#PARAM[2]], uid, direction, (distance-1), speed)
        end     
end
--///////////////////////////////////////////////////////////////////////////////////////////////////////--
local dirpref = {
[1] =  {[NORTH] = {[1] = {NORTH}, [2] = {EAST, WEST}, [3] = {NORTHEAST, NORTHWEST}},
    [EAST] = {[1] = {EAST}, [2] = {NORTH, SOUTH}, [3] = {NORTHEAST, SOUTHEAST}},
    [SOUTH] = {[1] = {SOUTH}, [2] = {EAST, WEST}, [3] = {SOUTHEAST, SOUTHWEST}},
    [WEST] = {[1] = {WEST}, [2] = {SOUTH, NORTH}, [3] = {NORTHWEST, SOUTHWEST}},
    [NORTHEAST] = {[1] = {NORTH, EAST}, [2] = {NORTHEAST}, [3] = {SOUTH, WEST}},
    [SOUTHEAST] = {[1] = {SOUTH, EAST}, [2] = {SOUTHEAST}, [3] = {NORTH, WEST}},
    [SOUTHWEST] = {[1] = {SOUTH, WEST}, [2] = {SOUTHWEST}, [3] = {NORTH, EAST}},
    [NORTHWEST] = {[1] = {NORTH, WEST}, [2] = {NORTHWEST}, [3] = {EAST, SOUTH}}},
[2] =  {[NORTH] = {[1] = {NORTH}, [2] = {WEST, EAST}, [3] = {NORTHWEST, NORTHEAST}},
    [EAST] = {[1] = {EAST}, [2] = {SOUTH, NORTH}, [3] = {SOUTHEAST, NORTHEAST}},
    [SOUTH] = {[1] = {SOUTH}, [2] = {WEST, EAST}, [3] = {SOUTHWEST, SOUTHEAST}},
    [WEST] = {[1] = {WEST}, [2] = {NORTH, SOUTH}, [3] = {SOUTHWEST, NORTHWEST}},
    [NORTHEAST] = {[1] = {EAST, NORTH}, [2] = {NORTHEAST}, [3] = {WEST, SOUTH}},
    [SOUTHEAST] = {[1] = {EAST, SOUTH}, [2] = {SOUTHEAST}, [3] = {WEST, NORTH}},
    [SOUTHWEST] = {[1] = {WEST, SOUTH}, [2] = {SOUTHWEST}, [3] = {EAST, NORTH}},
    [NORTHWEST] = {[1] = {WEST, NORTH}, [2] = {NORTHWEST}, [3] = {SOUTH, EAST}}},
}

function doPushCreature(uid,direction,distance,time)
   if isCreature(uid) == TRUE then
      local rand = (2*math.random(0,1))-1
      local rand2 = math.random(-1,0)
      if direction == 0 then
         signal = {0,rand,-rand,rand,-rand,0,-1,-1,-1,0,0,0}
      elseif direction == 1 then
         signal = {1,1,1,0,0,0,0,rand,-rand,rand,-rand,0}
      elseif direction == 2 then
         signal = {0,rand,-rand,rand,-rand,0,1,1,1,0,0,0}
      elseif direction == 3 then
         signal = {-1,-1,-1,0,0,0,0,rand,-rand,rand,-rand,0}
      elseif direction == 4 then
         signal = {-1,rand2,(-rand2)-1,0,1,rand2+1,rand2,0}
      elseif direction == 5 then
         signal = {1,-rand2,-((-rand2)-1),0,1,rand2+1,rand2,0}
      elseif direction == 6 then
         signal = {-1,rand2,(-rand2)-1,0,-1,(-rand2)-1,rand2,0}
      else
         signal = {1,-rand2,-((-rand2)-1),0,-1,(-rand2)-1,rand2,0}
      end
      local pos = getThingPos(uid)
      nsig = #signal
      nvar = 0

      repeat
         nvar = nvar+1
         newpos = {x=pos.x+(signal[nvar]),y=pos.y+(signal[(nsig/2)+nvar]),z=pos.z}
         newtile = {x=newpos.x,y=newpos.y,z=newpos.z,stackpos=0}
      until getTileThingByPos(newtile).uid ~= 0 and hasProperty(getTileThingByPos(newtile).uid,3) == FALSE and canWalkOnPos(newtile, true, false, true, true, false) and queryTileAddThing(uid,newpos) == 1 or nvar == (nsig/2)
                                                                                                                   --alterado v1.5
      if distance == nil or distance == 1 then
         doTeleportThing(uid,newpos,TRUE)   
      else
         distance = distance-1
         doTeleportThing(uid,newpos,TRUE)
         if time ~= nil then
            addEvent(doPushCreature,time,uid,direction,distance,time)
         else
            addEvent(doPushCreature,500,uid,direction,distance,500)
         end       
      end
   end  
end

function doComparePosition(pos1, pos2)
    if pos1.x == pos2.x and pos1.y == pos2.y and pos1.z == pos2.z then
    return true
    end
return false
end

function walkTo(cid, direction, finalp, useExtraMoveOrder)
    if not isCreature(cid) then return true end

    doChangeSpeed(cid, 5)
    local x = getThingPos(cid)
    local ratedelaywalk = 1
    local finalpos = {x = finalp.x, y = finalp.y, z = finalp.z}

        if not canWalkOnPos(finalpos, false, false, true, true, true) then
            finalpos = getClosestFreeTile(cid, finalpos)
        end

        if not finalpos then
        return false
        end

    local dir = getDirectionToWalk(cid, finalpos, 2, 0, 0, false, true, 300)
    if dir and tonumber(dir) ~= nil and tonumber(dir) >= 0 and tonumber(dir) <= 7 then
        if dir >= 4 then
            ratedelaywalk = 0.4
        end
        doPushCreature(cid, dir, 1, getNextStepDelay(cid, dir) * ratedelaywalk)
        return getNextStepDelay(cid, dir) * ratedelaywalk
    elseif useExtraMoveOrder then

local random = math.random(1, 2)

    for ta = 1, 3 do
        for tb = 1, #dirpref[random][direction][ta] do
            local y = getPosByDir(getThingPos(cid), dirpref[random][direction][ta][tb])
            local w = getCreatureLP(cid)
            local z = getDirectionTo(y, getThingPos(cid)) -- direção q vai marcar
            local j = getDirectionTo(getThingPos(cid), y) -- direção q ele vai
            if canWalkOnPos(y, true, false, true, true, true) and w ~= j then
                if dirpref[random][direction][ta][tb] >= 4 then
                    ratedelaywalk = 0.5
                end
                doPushCreature(cid, dirpref[random][direction][ta][tb], 1, getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk)
                markLP(cid, z)
            return getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk
            end
        end
    end
    end
return false
end

function getCreatureLP(cid)
return getPlayerStorageValue(cid, 197)
end

function markLP(cid, dir)
setPlayerStorageValue(cid, 197, dir)
end

function markPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 145, pos.x)
setPlayerStorageValue(sid, 146, pos.y)
setPlayerStorageValue(sid, 147, pos.z)
end

function markFlyingPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 33145, pos.x)
setPlayerStorageValue(sid, 33146, pos.y)
setPlayerStorageValue(sid, 33147, pos.z)
end

function getFlyingMarkedPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 33145)
local yy = getPlayerStorageValue(sid, 33146)
local zz = getPlayerStorageValue(sid, 33147)
return {x = xx, y = yy, z = zz, stackpos = 0}
end

function getMarkedPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 145)
local yy = getPlayerStorageValue(sid, 146)
local zz = getPlayerStorageValue(sid, 147)
return {x = xx, y = yy, z = zz}
end

function getOwnerPos(sid)
if not isCreature(sid) then return end
local xx = getPlayerStorageValue(sid, 148)
local yy = getPlayerStorageValue(sid, 149)
local zz = getPlayerStorageValue(sid, 150)
return {x = xx, y = yy, z = zz}
end

function markOwnerPos(sid, pos)
if not isCreature(sid) then return end
setPlayerStorageValue(sid, 148, pos.x)
setPlayerStorageValue(sid, 149, pos.y)
setPlayerStorageValue(sid, 150, pos.z)
end

function recheck(sid, skill, pos)
    if not isCreature(sid) or not isCreature(getCreatureMaster(sid)) then return end
    local cid = getCreatureMaster(sid)

    if skill == "cut" then

        local item = getTileItemById(pos, 2767)
        doCreatureSay(sid, "CUT!", TALKTYPE_MONSTER)
        markPos(sid, {x=1,y=1,z=7})
        doFaceCreature(sid, pos)
        doSendMagicEffect(getThingPos(item.uid), 141)
        doTransformItem(item.uid, 6216)
            local function growBush()
            doTransformItem(getTileItemById(pos, 6216).uid, 2767)
            end
        addEvent(growBush, intervalToRegrowBushAndStones * 1000)

    elseif skill == "rock smash" then

        local item = getTileItemById(pos, 1285)
        doCreatureSay(sid, "ROCK SMASH!", TALKTYPE_MONSTER)
        markPos(sid, {x=1,y=1,z=7})
        doFaceCreature(sid, pos)
        doSendMagicEffect(getThingPos(item.uid), 118)
        doTransformItem(item.uid, 3610)
            local function growRock()
            doTransformItem(getTileItemById(pos, 3610).uid, 1285)
            end
        addEvent(growRock, intervalToRegrowBushAndStones * 1000)
        
    elseif skill == "headbutt" then  --alterado v1.6
    
    local master = getCreatureMaster(sid)
    local array = {}                           
    local lvl = {25, 40, 60, 80, 1000} --lvls

    for i = 1, #lvl do
        if getPlayerLevel(master) <= lvl then
           array = headbutt[lvl]
           break
        end
    end 
    local rand = array[math.random(#array)]
    for j = 1, rand[2] do
        local poke = doCreateMonster(rand[1], getClosestFreeTile(sid, pos))
        doSetMonsterPassive(poke)               
        doWildAttackPlayer(poke, master) 
    end
    local item = getTileItemById(pos, 12591)    --id do item   arvore normal
    doCreatureSay(sid, "HEADBUTT!", TALKTYPE_MONSTER)
    markPos(sid, {x=1,y=1,z=7})
    doFaceCreature(sid, pos)
    doSendMagicEffect(getThingPos(item.uid), 118)
    doTransformItem(item.uid, 12592)  --id do item   arvore quebrada
    local function growHead()
          doTransformItem(getTileItemById(pos, 12592).uid, 12591) --id do item  arvore quebrada, arvore normal
    end
    addEvent(growHead, choose(5, 10, 20, 30) * 60 * 1000)   --o tempo pra arvore voltar ao normal varia de 5~30min
    
    elseif skill == "dig" then

        local item = getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0})
        doCreatureSay(sid, "DIG!", TALKTYPE_MONSTER)
        markPos(sid, {x=1,y=1,z=7})
        doFaceCreature(sid, pos)
        doSendMagicEffect(getThingPos(item.uid), 3)
        doTransformItem(item.uid, item.itemid+1)
            local function closeHole()
            doTransformItem(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).uid, item.itemid)
            end
        addEvent(closeHole, intervalToRegrowBushAndStones * 1000)
    
    elseif skill == "fly" then
   
        --if not isPremium(cid) then
        --doPlayerSendCancel(cid, "Only premium members are allowed to fly.")
        --return true
        --end
        local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
        doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly/levitate higher and \"down\" or \"h2\" to fly/levitate lower.") --alterado v1.8
        doChangeSpeed(cid, -getCreatureSpeed(cid))
        local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
        doChangeSpeed(cid, speed)
        setPlayerStorageValue(cid, 54844, speed)
        doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
        doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
        doRemoveCreature(getCreatureSummons(cid)[1])
        setPlayerStorageValue(cid, 17000, 1)
        local addonfly= getPlayerSlotItem(cid, 8).uid
                local addofly = getItemAttribute(addonfly,"addonfly")
                if not addofly then
                                doSetItemAttribute(addonfly,"addonfly",0) 

                end
                if addofly > 0 then
                                doSetCreatureOutfit(cid, {lookType = addofly}, -1)

                end
        if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then
           markPosEff(cid, getThingPos(cid))
           sendMovementEffect(cid, 136, getThingPos(cid))     --edited efeito quando anda com o porygon
        end
        local item = getPlayerSlotItem(cid, 😎
        if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) <= 0 then  
           sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])              --alterado v1.8
        end
        
        if useOTClient then
           doPlayerSendCancel(cid, '12//,hide') --alterado v1.8
        end
        
    return true

    elseif skill == "ride" then
    
        local pokemon = rides[getPokemonName(getCreatureSummons(cid)[1])]
        doChangeSpeed(cid, -getCreatureSpeed(cid))
        local speed = 150 + PlayerSpeed + getSpeed(sid) * 5 * speedRate
        doChangeSpeed(cid, speed)
        setPlayerStorageValue(cid, 54844, speed)
        doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
        doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
        doRemoveCreature(getCreatureSummons(cid)[1])
        setPlayerStorageValue(cid, 17001, 1)
        local addonride = getPlayerSlotItem(cid, 8).uid
                local addoride = getItemAttribute(addonride,"addonride")
                if not addoride then
                                doSetItemAttribute(addonride,"addonride",0) 

                end
                if addoride > 0 then
                                doSetCreatureOutfit(cid, {lookType = addoride}, -1)

                end
        local item = getPlayerSlotItem(cid, 😎
        if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) <= 0 then   
           sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
        end
        
        if useOTClient then
           doPlayerSendCancel(cid, '12//,hide') --alterado v1.8
        end

    return true
    end

    if getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y or isCreature(getCreatureTarget(getCreatureMaster(sid))) then
        doRegainSpeed(sid)
        markPos(sid, {x=1,y=1,z=7})
    return true
    end

    addEvent(recheck, 120, sid)
end

function goThere(sid, thepos, skill, target, rept)
    if not isCreature(sid) or not isCreature(getCreatureMaster(sid)) then return true end
    if getCreatureNoMove(sid) or isSleeping(sid) or isParalyze(sid) then return true end            --alterado v1.6
    if thepos.x ~= getMarkedPos(sid).x or thepos.y ~= getMarkedPos(sid).y then return true end
    if isCreature(getCreatureTarget(getCreatureMaster(sid))) and target == false or (rept and rept <= 0) then
        doRegainSpeed(sid)
        markPos(sid, {x=1,y=1,z=7})
    return true
    end    

if (skill == "ride" or skill == "fly") and getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then

    local currentPos = getThingPos(getCreatureMaster(sid))
    local summonPos = getThingPos(sid)
    local masterPos = getCreatureLastPosition(sid)

    if (getThingPos(sid).x == getThingPos(getCreatureMaster(sid)).x and getThingPos(sid).y == getThingPos(getCreatureMaster(sid)).y) or (currentPos.x == masterPos.x and currentPos.y == masterPos.y) then
    recheck(sid, skill, thepos)
    return true
    end

    if currentPos.x == thepos.x and currentPos.y == thepos.y then
        if getDirectionTo(getThingPos(sid), getThingPos(getCreatureMaster(sid))) <= 3 then
            doRegainSpeed(sid)
            local ndelay = getNextStepDelay(sid, 0)
            doTeleportThing(sid, thepos, true)
            doChangeSpeed(sid, -getCreatureSpeed(sid))
            markPos(sid, getThingPos(getCreatureMaster(sid)))
            addEvent(goThere, ndelay, sid, getMarkedPos(sid), skill, target)
        else
            doChangeSpeed(sid, - getCreatureSpeed(sid))
            doRegainSpeed(sid)
            markPos(sid, getThingPos(getCreatureMaster(sid)))
            local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
            doChangeSpeed(sid, - getCreatureSpeed(sid))
            addEvent(goThere, x, sid, getMarkedPos(sid), skill, target)
            end
    return true
    else
        markPos(sid, getThingPos(getCreatureMaster(sid)))
        doChangeSpeed(sid, - getCreatureSpeed(sid))
        doRegainSpeed(sid)
        local ndelay = getNextStepDelay(sid, 0)
            if getDirectionTo(getThingPos(sid), getMarkedPos(sid)) >= 4 then
                local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
            else
                doTeleportThing(sid, getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))))
            end
        doChangeSpeed(sid, - getCreatureSpeed(sid))
        addEvent(goThere, x and x or ndelay, sid, getMarkedPos(sid), skill, target)
    return true
    end

addEvent(recheck, 350, sid, skill, thepos)
return true
end

if getThingPos(sid).x == getMarkedPos(sid).x and getThingPos(sid).y == getMarkedPos(sid).y then
    if isCreature(getCreatureTarget(sid)) then
    doFaceCreature(sid, getThingPos(getCreatureTarget(sid)))
    end
    if skill == "blink" then
       doChangeSpeed(sid, - getCreatureSpeed(sid))   --edited blink
    end
addEvent(recheck, 350, sid, skill, thepos)
return true
end

if (getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y) and isCreature(getCreatureTarget(getCreatureMaster(sid))) == false and skill == "move" then
doRegainSpeed(sid)
markPos(sid, {x=1,y=1,z=7})
return true
end

doRegainSpeed(sid)

local holeid = thepos
holeid.stackpos = 0
holeid = getTileThingByPos(holeid).itemid

if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 and (not isWalkable(getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))), true, false, false, true) or isInArray(specialabilities["digholes"], holeid)) then
    if isGhostPokemon(sid) and getPlayerStorageValue(getCreatureMaster(sid), 990) <= 0 then
        local todir = getDirectionTo(getThingPos(sid), getMarkedPos(sid))
        if todir <= 3 then
            doTeleportThing(sid, getMarkedPos(sid), true)
        else
            local gotopos = getPosByDir(getThingPos(sid), dirpref[math.random(1, 2)][todir][1][math.random(1, 2)])
            doTeleportThing(sid, gotopos, true)
            addEvent(goThere, getNextStepDelay(sid, 0), sid, getMarkedPos(sid), skill, target)
            return true
        end
    end
doFaceCreature(sid, getMarkedPos(sid))
addEvent(recheck, 180, sid, skill, thepos)
doChangeSpeed(sid, - getCreatureSpeed(sid))
return true
end    

local ret = 0
    if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then
        ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or isGhostPokemon(sid))
        if not tonumber(ret) then
            doFaceCreature(sid, getMarkedPos(sid))
            addEvent(recheck, 180, sid, skill, thepos)
            doChangeSpeed(sid, - getCreatureSpeed(sid))
        return true
        end
    else                                                                                                                          --alterado 
        ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or not isGhostPokemon(sid))-- and isSightClear(getThingPos(sid), getMarkedPos(sid), false)))
    end

if not tonumber(ret) then
doPlayerSendCancel(getCreatureMaster(sid), "Destination is not reachable.")
markPos(sid, {x=1,y=1,z=7})
return true
end

doChangeSpeed(sid, - getCreatureSpeed(sid))
addEvent(goThere, tonumber(ret), sid, getMarkedPos(sid), skill, target, rept and rept - 1 or 22)
end

Share this post


Link to post
Share on other sites
  • 0

No Actions troca essa parte:

    local pkjg = getCreatureSummons(cid)[1]
               local pkza = getPlayerSlotItem(cid, 8).uid
                local pkxd = getItemAttribute(pkjg,"addon")
                if not pkxd then
                                doSetItemAttribute(pkza,"addon",0) 


                 elseif pkxd > 0 then
                                doSetCreatureOutfit(pkjg, {lookType = pkxd}, -1)

por essa 

	local pb = getPlayerSlotItem(cid, 8).uid	
	local flyAdd = flysAddon[getItemAttribute(pb, "addon")]	
	local rideAdd = ridesAddon[getItemAttribute (pb, "addon")]		
		if flyAdd then		
		if getItemAttribute(pb, "addon") > 1 then			
		doSetCreatureOutfit(pk, {lookType = getItemAttribute (pb, "addon")}, -1)		
	end	
		elseif rideAdd then		
		if getItemAttribute(pb, "addon") > 1 then			
		doSetCreatureOutfit(pk, {lookType = getItemAttribute (pb, "addon")}, -1)		
		end	
	end

No Lib troca esse:

        local addonfly= getPlayerSlotItem(cid, 8).uid
                local addofly = getItemAttribute(addonfly,"addonfly")
                if not addofly then
                                doSetItemAttribute(addonfly,"addonfly",0) 

                end
                if addofly > 0 then
                                doSetCreatureOutfit(cid, {lookType = addofly}, -1)

                end

Por esse:

local pb = getPlayerSlotItem(cid, 8).uid				
		if getItemAttribute(pb, "addon") < 1 then			
		doSetCreatureOutfit(cid, {lookType = flys[getPokemonName(getCreatureSummons(cid)[1])][1] + 351}, -1)		
		else			
		doSetCreatureOutfit(cid, {lookType = flysAddon[getItemAttribute (pb, "addon")][1]}, -1)		
		end

E ve se funciona, lembrando nao sou scripter to aprendendo ainda

Agora, joaopera disse:

No Actions troca essa parte:

    local pkjg = getCreatureSummons(cid)[1]
               local pkza = getPlayerSlotItem(cid, 8).uid
                local pkxd = getItemAttribute(pkjg,"addon")
                if not pkxd then
                                doSetItemAttribute(pkza,"addon",0) 


                 elseif pkxd > 0 then
                                doSetCreatureOutfit(pkjg, {lookType = pkxd}, -1)

por essa 

	local pb = getPlayerSlotItem(cid, 8).uid	
	local flyAdd = flysAddon[getItemAttribute(pb, "addon")]	
	local rideAdd = ridesAddon[getItemAttribute (pb, "addon")]		
		if flyAdd then		
		if getItemAttribute(pb, "addon") > 1 then			
		doSetCreatureOutfit(pk, {lookType = getItemAttribute (pb, "addon")}, -1)		
	end	
		elseif rideAdd then		
		if getItemAttribute(pb, "addon") > 1 then			
		doSetCreatureOutfit(pk, {lookType = getItemAttribute (pb, "addon")}, -1)		
		end	
	end

No Lib troca esse:

        local addonfly= getPlayerSlotItem(cid, 8).uid
                local addofly = getItemAttribute(addonfly,"addonfly")
                if not addofly then
                                doSetItemAttribute(addonfly,"addonfly",0) 

                end
                if addofly > 0 then
                                doSetCreatureOutfit(cid, {lookType = addofly}, -1)

                end

Por esse:

local pb = getPlayerSlotItem(cid, 8).uid				
		if getItemAttribute(pb, "addon") < 1 then			
		doSetCreatureOutfit(cid, {lookType = flys[getPokemonName(getCreatureSummons(cid)[1])][1] + 351}, -1)		
		else			
		doSetCreatureOutfit(cid, {lookType = flysAddon[getItemAttribute (pb, "addon")][1]}, -1)		
		end

E ve se funciona, lembrando nao sou scripter to aprendendo ainda

 

E na parte do configuration.lua antes do flys adiciona isso:

flysAddon = {
[looktype normal] = {looktype voando, velocidade}, -- Charizard Mech
}

 

Share this post


Link to post
Share on other sites
  • 0
5 minutos atrás, joaopera disse:

No Actions troca essa parte:

    local pkjg = getCreatureSummons(cid)[1]
               local pkza = getPlayerSlotItem(cid, 8).uid
                local pkxd = getItemAttribute(pkjg,"addon")
                if not pkxd then
                                doSetItemAttribute(pkza,"addon",0) 


                 elseif pkxd > 0 then
                                doSetCreatureOutfit(pkjg, {lookType = pkxd}, -1)

por essa 

	local pb = getPlayerSlotItem(cid, 8).uid	
	local flyAdd = flysAddon[getItemAttribute(pb, "addon")]	
	local rideAdd = ridesAddon[getItemAttribute (pb, "addon")]		
		if flyAdd then		
		if getItemAttribute(pb, "addon") > 1 then			
		doSetCreatureOutfit(pk, {lookType = getItemAttribute (pb, "addon")}, -1)		
	end	
		elseif rideAdd then		
		if getItemAttribute(pb, "addon") > 1 then			
		doSetCreatureOutfit(pk, {lookType = getItemAttribute (pb, "addon")}, -1)		
		end	
	end

No Lib troca esse:

        local addonfly= getPlayerSlotItem(cid, 8).uid
                local addofly = getItemAttribute(addonfly,"addonfly")
                if not addofly then
                                doSetItemAttribute(addonfly,"addonfly",0) 

                end
                if addofly > 0 then
                                doSetCreatureOutfit(cid, {lookType = addofly}, -1)

                end

Por esse:

local pb = getPlayerSlotItem(cid, 8).uid				
		if getItemAttribute(pb, "addon") < 1 then			
		doSetCreatureOutfit(cid, {lookType = flys[getPokemonName(getCreatureSummons(cid)[1])][1] + 351}, -1)		
		else			
		doSetCreatureOutfit(cid, {lookType = flysAddon[getItemAttribute (pb, "addon")][1]}, -1)		
		end

E ve se funciona, lembrando nao sou scripter to aprendendo ainda

 

de boa qualquer ajuda ja vale muito 

 [Error - Action Interface] 
[23/05/2020 18:25:18] In a timer event called from: 
[23/05/2020 18:25:18] data/actions/scripts/order.lua:onUse
[23/05/2020 18:25:18] Description: 
[23/05/2020 18:25:18] data/lib/order.lua:298: attempt to index global 'flysAddon' (a nil value)
[23/05/2020 18:25:19] stack traceback:
[23/05/2020 18:25:19]     data/lib/order.lua:298: in function 'recheck'
[23/05/2020 18:25:19]     data/lib/order.lua:374: in function <data/lib/order.lua:357>

[23/05/2020 18:25:20] [Error - Action Interface] 
[23/05/2020 18:25:20] data/actions/scripts/order.lua:onUse
[23/05/2020 18:25:20] Description: 
[23/05/2020 18:25:20] data/actions/scripts/order.lua:69: attempt to index global 'flysAddon' (a nil value)
[23/05/2020 18:25:20] stack traceback:
[23/05/2020 18:25:20]     data/actions/scripts/order.lua:69: in function <data/actions/scripts/order.lua:20>
 

 

Share this post


Link to post
Share on other sites
  • 0
1 minuto atrás, raulcdj disse:

de boa qualquer ajuda ja vale muito 

 [Error - Action Interface] 
[23/05/2020 18:25:18] In a timer event called from: 
[23/05/2020 18:25:18] data/actions/scripts/order.lua:onUse
[23/05/2020 18:25:18] Description: 
[23/05/2020 18:25:18] data/lib/order.lua:298: attempt to index global 'flysAddon' (a nil value)
[23/05/2020 18:25:19] stack traceback:
[23/05/2020 18:25:19]     data/lib/order.lua:298: in function 'recheck'
[23/05/2020 18:25:19]     data/lib/order.lua:374: in function <data/lib/order.lua:357>

[23/05/2020 18:25:20] [Error - Action Interface] 
[23/05/2020 18:25:20] data/actions/scripts/order.lua:onUse
[23/05/2020 18:25:20] Description: 
[23/05/2020 18:25:20] data/actions/scripts/order.lua:69: attempt to index global 'flysAddon' (a nil value)
[23/05/2020 18:25:20] stack traceback:
[23/05/2020 18:25:20]     data/actions/scripts/order.lua:69: in function <data/actions/scripts/order.lua:20>
 

 

Vc adicionou isso no configuration.lua?

flysAddon = {
[looktype normal] = {looktype voando, velocidade}, -- Charizard Mech
}

Share this post


Link to post
Share on other sites
  • 0
1 minuto atrás, joaopera disse:

Vc adicionou isso no configuration.lua?

flysAddon = {
[looktype normal] = {looktype voando, velocidade}, -- Charizard Mech
}

aonde adicionar essa parte no Vc adicionou isso no configuration.lua? porque esse ja tem no addons 

 

function onUse(cid, item, fromPosition, itemEx, toPosition)
                local addons = {
                [13986] = {pokemon= "Shiny Vaporeon" , looktype = 1517, fly = 0, ride = 0, surf = 1518},
                [13989] = {pokemon= "Jolteon" , looktype = 1520, fly = 0, ride = 0, surf = 1518},
                [13988] = {pokemon= "Flareon" , looktype = 1519, fly = 0, ride = 0, surf = 1518},
                [14008] = {pokemon= "Alakazam" , looktype = 1533, fly = 0, ride = 0, surf = 0},
                [14017] = {pokemon= "Alakazam" , looktype = 1535, fly = 0, ride = 0, surf = 0},
                [14009] = {pokemon= "Alakazam" , looktype = 1537, fly = 0, ride = 0, surf = 0},
                [14010] = {pokemon= "Alakazam" , looktype = 1539, fly = 0, ride = 0, surf = 0},
                [14020] = {pokemon= "Electabuzz" , looktype = 1529, fly = 0, ride = 0, surf = 0},
                [14014] = {pokemon= "Electabuzz" , looktype = 1530, fly = 0, ride = 0, surf = 0},
                [14013] = {pokemon= "Electabuzz" , looktype = 1531, fly = 0, ride = 0, surf = 0},
                [14012] = {pokemon= "Magmar" , looktype = 1532, fly = 0, ride = 0, surf = 0},
                [14023] = {pokemon= "Xatu" , looktype = 0, fly = 0, ride = 0, surf = 0},
                [14011] = {pokemon= "Shiny Vileplume" , looktype = 1525, fly = 0, ride = 0, surf = 0},
                [13985] = {pokemon= "Miltank" , looktype = 1517, fly = 0, ride = 0, surf = 0},
                [14018] = {pokemon= "Jynx" , looktype = 1550, fly = 0, ride = 0, surf = 0},
                [14019] = {pokemon= "Jynx" , looktype = 1551, fly = 0, ride = 0, surf = 0},
                [14021] = {pokemon= "Tangela" , looktype = 1543, fly = 0, ride = 0, surf = 0},
                [14026] = {pokemon= "Charizard" , looktype = 1544, fly = 1545, ride = 0, surf = 0},
                [14045] = {pokemon= "Shiny Charizard" , looktype = 1583, fly = 1584, ride = 0, surf = 0},
                [14032] = {pokemon= "Arcanine" , looktype = 1546, fly = 0, ride = 1547, surf = 0},
                [13987] = {pokemon= "Scizor" , looktype = 1521, fly = 0, ride = 0, surf = 0},
                [14015] = {pokemon= "Scizor" , looktype = 1523, fly = 0, ride = 0, surf = 0},
                [14022] = {pokemon= "Marowak" , looktype = 1541, fly = 0, ride = 0, surf = 0},
                [14016] = {pokemon= "Slowking" , looktype = 1548, fly = 0, ride = 0, surf = 0},
                [14043] = {pokemon= "Blissey" , looktype = 1576, fly = 0, ride = 0, surf = 0},--
                [14039] = {pokemon= "Blissey" , looktype = 1559, fly = 0, ride = 0, surf = 0},
                [14044] = {pokemon= "Shiny Gengar" , looktype = 1588, fly = 1587, ride = 0, surf = 0},
                   }
 
                if #getCreatureSummons(cid) > 0 then
                                doPlayerSendCancel(cid, "Please back your pokemon.")
                                return false
                end     
                local addon = addons[item.itemid].looktype
                local fly = addons[item.itemid].fly
                local ride = addons[item.itemid].ride
                local surf = addons[item.itemid].surf
 
                local pb = getPlayerSlotItem(cid, 8).uid
                local pk = addons[item.itemid].pokemon
 
                if getItemAttribute(pb,"poke") ~= pk then
                                doPlayerSendCancel(cid, "Sorry, you can't use this addon on this poke.")
                return false
                end
 
                if getItemAttribute(pb,"addon") >= 0 then
                                doRemoveItem(item.uid, 1)
                                doPlayerSendTextMessage(cid, 27, "Congratulations! Now your pokemon will use the addon.")
                                doSetItemAttribute(pb,"addon",addon)
                                doSetItemAttribute(pb,"addonfly",fly)
                                doSetItemAttribute(pb,"addonride",ride)
                                doSetItemAttribute(pb,"addonsurf",surf)
                                return true
                end     
 
return true
end

Share this post


Link to post
Share on other sites
  • 0

Troca por esse ADDON:

 local addons = {
			                  [13986] = {pokemon= "Shiny Vaporeon" , looktype = 1517, fly = 0, ride = 0, surf = 1518},
                [13989] = {pokemon= "Jolteon" , looktype = 1520, fly = 0, ride = 0, surf = 1518},
                [13988] = {pokemon= "Flareon" , looktype = 1519, fly = 0, ride = 0, surf = 1518},
                [14008] = {pokemon= "Alakazam" , looktype = 1533, fly = 0, ride = 0, surf = 0},
                [14017] = {pokemon= "Alakazam" , looktype = 1535, fly = 0, ride = 0, surf = 0},
                [14009] = {pokemon= "Alakazam" , looktype = 1537, fly = 0, ride = 0, surf = 0},
                [14010] = {pokemon= "Alakazam" , looktype = 1539, fly = 0, ride = 0, surf = 0},
                [14020] = {pokemon= "Electabuzz" , looktype = 1529, fly = 0, ride = 0, surf = 0},
                [14014] = {pokemon= "Electabuzz" , looktype = 1530, fly = 0, ride = 0, surf = 0},
                [14013] = {pokemon= "Electabuzz" , looktype = 1531, fly = 0, ride = 0, surf = 0},
                [14012] = {pokemon= "Magmar" , looktype = 1532, fly = 0, ride = 0, surf = 0},
                [14023] = {pokemon= "Xatu" , looktype = 0, fly = 0, ride = 0, surf = 0},
                [14011] = {pokemon= "Shiny Vileplume" , looktype = 1525, fly = 0, ride = 0, surf = 0},
                [13985] = {pokemon= "Miltank" , looktype = 1517, fly = 0, ride = 0, surf = 0},
                [14018] = {pokemon= "Jynx" , looktype = 1550, fly = 0, ride = 0, surf = 0},
                [14019] = {pokemon= "Jynx" , looktype = 1551, fly = 0, ride = 0, surf = 0},
                [14021] = {pokemon= "Tangela" , looktype = 1543, fly = 0, ride = 0, surf = 0},
                [14026] = {pokemon= "Charizard" , looktype = 1544, fly = 1545, ride = 0, surf = 0},
                [14045] = {pokemon= "Shiny Charizard" , looktype = 1583, fly = 1584, ride = 0, surf = 0},
                [14032] = {pokemon= "Arcanine" , looktype = 1546, fly = 0, ride = 1547, surf = 0},
                [13987] = {pokemon= "Scizor" , looktype = 1521, fly = 0, ride = 0, surf = 0},
                [14015] = {pokemon= "Scizor" , looktype = 1523, fly = 0, ride = 0, surf = 0},
                [14022] = {pokemon= "Marowak" , looktype = 1541, fly = 0, ride = 0, surf = 0},
                [14016] = {pokemon= "Slowking" , looktype = 1548, fly = 0, ride = 0, surf = 0},
                [14043] = {pokemon= "Blissey" , looktype = 1576, fly = 0, ride = 0, surf = 0},--
                [14039] = {pokemon= "Blissey" , looktype = 1559, fly = 0, ride = 0, surf = 0},
                [14044] = {pokemon= "Shiny Gengar" , looktype = 1588, fly = 1587, ride = 0, surf = 0},
				-- [] = {pokemon = "" , looktype = , fly = 0, ride = 0, surf = 0}
				
				
			   }
 
               local function getOldAddon (looktype)
	for index, value in pairs (addons) do
		if value.looktype == looktype then
			return index
		end
	end
end

function onUse(cid, item, fromPosition, itemEx, toPosition)
	local numero = addons[item.itemid].looktype
	local id = addons[item.itemid].id
	local fly = addons[item.itemid].fly
	local ride = addons[item.itemid].ride
	local surf = addons[item.itemid].surf
	local pb = getPlayerSlotItem(cid, 8).uid
	local pk = addons[item.itemid].pokemon
	
	if not isPokeball(itemEx.itemid) then 
		doPlayerSendCancel(cid, "Voce so poder usar este item em uma poke ball.")
	return true
	end
	
	if getPlayerSlotItem (cid, 8).uid == pb and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1) then
		doPlayerSendCancel (cid, "Desmonte do seu pokémon e volte-o para a poke ball.")
	return true
	end
	
	if getItemAttribute(pb, "addon") and getItemAttribute(pb, "addon") == numero then
		doPlayerSendCancel(cid, "Seu pokemon ja esta com este addon.")
	return true
	end     
	
	if #getCreatureSummons(cid) > 0 then
		doPlayerSendCancel(cid, "Por favor, volte o seu pokemon para a poke ball.")
	return true
	end   
	
	if getItemAttribute(pb, "poke") ~= pk then
		doPlayerSendCancel(cid, "Desculpe, voce nao pode adicionar este addon neste pokemon.")
	return true
	end
	
	if getItemAttribute (pb, "addon") and getItemAttribute (pb, "addon") > 1 then
		doPlayerSendTextMessage(cid, 27, "Voce substituiu um "..getItemNameById (getOldAddon (getItemAttribute (pb, "addon"))).." por um "..getItemNameById (item.itemid).." addon!")
	else
		doPlayerSendTextMessage(cid, 27, "Agora seu pokemon usara este "..getItemNameById (item.itemid).."!")
	end
	
	doRemoveItem(item.uid, 1)
	doSetItemAttribute(pb, "addon", numero) 
	doSetItemAttribute(pb, "flyAddon", fly)
	doSetItemAttribute(pb, "rideAddon", ride)
	doSetItemAttribute(pb, "surfAddon", surf)
	doSetItemAttribute(pb, "idItemAddon", id)
    setPlayerStorageValue(cid, 32000, 1)
return true
end

Aquela parte do Configuration.lua vai ajudar, é só vc add as looktype desse arquivo do fly

Share this post


Link to post
Share on other sites
  • 0

em que parte devo addicionar isso 

 

useOTClient = true  -- coloque false caso n for usar o OTClient!!!  --alterado v1.7

useKpdoDlls = true -- coloque true pra usar as barras de cooldown.
intervalToRegrowBushAndStones = 15 -- this also affects dig (in seconds) / isso afeta dig também (em segundos)
nurseHealsOnlyInPZ = true -- true = precisa estar em pz pra falar com a nurse
accountManagerOutfit = {lookType = 304, lookHead = 1, lookBody = 1, lookLegs = 1, lookFeet = 1}
accountManagerRandomPokemonOutfit = true -- se true, quando o acc manager logar, vai ter uma outfit de pokemon aleatoria
reloadHighscoresWhenUsingPc = true -- talvez dê lag, lembrando que tem uma opção no config.lua que indica o intervalo do update das highscores
backupPos = {x = 4, y = 3, z = 10} -- alguma pos para criar monstros quando tentar sair do fly/ride/surf em lugares que não são muito espaçosos
nurseHealsPokemonOut = true
maximumBoost = 50
boost_rate = 1.8
catchMakesPokemonHappier = true
dittoCopiesStatusToo = true
dittoBonus = 0.85       --0.45
wildBeforeNames = false
hideBoost = false                                                          
showBoostSeparated = true
canFishWhileSurfingOrFlying = false
allEvolutionsCanBeInduzedByStone = true
evolutionByStoneRequireLevel = true
PlayerSpeed = 400
playerExperienceRate = 90
attackRate = 1
specialoffenseRate = 1.0
levelFactor = 1.5
defenseRate = 0.7
playerDamageReduction = 0.32
summonReduction = 1
generalSpecialAttackReduction = 0.8
summonSpecialDamageReduction = 1
vitReductionForWild = 1    -- 1 means that nothing will change, 0.5 means that wild pokemon hp will drop by half
speedRate = 1.85
wildEvolveChance = 850
pokemonExpPerLevelRate = 1
baseExpRate = 1.6
generalExpRate = 1.6
HPperVITwild = 15
HPperVITsummon = 16.2
baseNurseryHappiness = 95
baseNurseryHunger = 150
minHappyToEvolve = 190
maxHappyToEvolve = 500
happyLostOnDeath = 35
happyGainedOnEvolution = 20
happinessRate = {
[5] = {rate = 1.5, effect = 183, n = getConfigValue(PokemonStageVeryHappy)},
[4] = {rate = 1.2, effect = 170, n = getConfigValue(PokemonStageHappy)},
[3] = {rate = 1.0, effect = 182, n = getConfigValue(PokemonStageOK)},
[2] = {rate = 0.7, effect = 169, n = getConfigValue(PokemonStageSad)},
[1] = {rate = 0.4, effect = 168, n = getConfigValue(PokemonStageMad)}}

passivepokemons = {"Eevee", "Caterpie", "Metapod", "Butterfree", 'Pidgey', 'Clefairy', 'Jigglypuff', 'Oddish', 'Gloom', 'Paras', 'Psyduck', 'Bellsprout', 'Weepinbell', 'Slowpoke', 'Slowbro', "Farfetch'd", 'Doduo', 'Dodrio', 'Seel', 'Shellder', 'Kangaskhan', 'Chansey', 'Tangela', 'Mr. Mime', 'Tauros', 'Ditto', 'Lapras', 'Porygon', 'Omanyte'}

movestable = {                                                                                         
["Bulbasaur"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Vine Whip", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
         move4 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move5 = {name = "Leech Seed", level = 22, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
         move6 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
         move7 = {name = "Sleep Powder", level = 28, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Stun Spore", level = 26, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Poison Powder", level = 24, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Ivysaur"] =   {move1 = {name = "Tackle", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Vine Whip", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
         move4 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move5 = {name = "Leech Seed", level = 40, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
         move6 = {name = "Bullet Seed", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
         move7 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
         move8 = {name = "Sleep Powder", level = 44, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Venusaur"] =  {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Razor Leaf", level = 80, cd = 9, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65
         move4 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move5 = {name = "Leech Seed", level = 80, cd = 35, dist = 3, target = 1, f = 1, t = "grass"},
         move6 = {name = "Bullet Seed", level = 80, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
         move7 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
              move8 = {name = "Giga Drain", level = 85, cd = 25, dist = 1, target = 1, f = 120, t = "grass"},
         move9 = {name = "Sleep Powder", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Poison Powder", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         move11 = {name = "Leaf Storm", level = 90, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
         },
["Charmander"] = {move1 = {name = "Scratch", level = 20, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Ember", level = 20, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
          move3 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Fireball", level = 24, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
          move5 = {name = "Fire Fang", level = 22, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
          move6 = {name = "Fire Blast", level = 30, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
          move7 = {name = "Rage", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Charmeleon"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Ember", level = 40, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
          move3 = {name = "Flamethrower", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Fireball", level = 40, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
          move5 = {name = "Fire Fang", level = 40, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
          move6 = {name = "Raging Blast", level = 45, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
          move7 = {name = "Fire Blast", level = 50, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
          move8 = {name = "Rage", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Charizard"] =  {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
          move2 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move3 = {name = "Fireball", level = 80, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
          move4 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
          move5 = {name = "Raging Blast", level = 80, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
          move6 = {name = "Fire Blast", level = 80, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
                  move7 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move8 = {name = "Wing Attack", level = 85, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move9 = {name = "Magma Storm", level = 90, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
          move10 = {name = "Scary Face", level = 82, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},
          move11 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Squirtle"] =   {move1 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bubbles", level = 20, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 24, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
          move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move6 = {name = "Hydro Cannon", level = 30, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Harden", level = 28, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Wartortle"] =  {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bubbles", level = 40, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 40, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
          move5 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move6 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move8 = {name = "Harden", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Blastoise"] =  {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 80, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
          move5 = {name = "Water Pulse", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move8 = {name = "Skull Bash", level = 85, cd = 45, dist = 1, target = 0, f = 85, t = "normal"},
          move9 = {name = "Hydropump", level = 90, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
          move10 = {name = "Harden", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},     
         },
["Caterpie"] =   {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
          move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 1, target = 1, f = 45, t = "bug"},
         },
["Metapod"] =    {move1 = {name = "String Shot", level = 10, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
          move2 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
          move3 = {name = "Harden", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Bug Bite", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
         },                                                                                                     
["Butterfree"] = {move1 = {name = "Super Sonic", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Silver Wind", level = 30, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, 
          move3 = {name = "Whirlwind", level = 32, cd = 25, dist = 1, target = 0, f = 80, t = "flying"},
          move4 = {name = "Confusion", level = 34, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psybeam", level = 36, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move6 = {name = "Air Cutter", level = 38, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
          move7 = {name = "Sleep Powder", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Safeguard", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Weedle"] =     {move1 = {name = "Horn Attack", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
          move2 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
          move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
         },
["Kakuna"] =     {move1 = {name = "String Shot", level = 10, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Headbutt", level = 10, cd = 8, dist = 10, target = 1, f = 70, t = "normal"},
          move3 = {name = "Harden", level = 10, cd = 25, dist = 15, target = 0, f = 0, t = "normal"},
          move4 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"},
         },
["Beedrill"] =   {move1 = {name = "String Shot", level = 30, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Poison Jab", level = 30, cd = 16, dist = 4, target = 1, f = 85, t = "poison"},
          move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
          move5 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
          move6 = {name = "Toxic Spikes", level = 32, cd = 25, dist = 4, target = 1, f = 50, t = "poison"},
          move7 = {name = "Rage", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
          move8 = {name = "Strafe", level = 21, cd = 38, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Pidgey"] =     {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Gust", level = 3, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
          move4 = {name = "Drill Peck", level = 8, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
         },
["Pidgeotto"] =  {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Whirlwind", level = 20, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
          move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
          move5 = {name = "Wing Attack", level = 25, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move6 = {name = "Tornado", level = 30, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
         },
["Pidgeot"] =    {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Whirlwind", level = 80, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
          move4 = {name = "Drill Peck", level = 80, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
          move5 = {name = "Wing Attack", level = 82, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move6 = {name = "Hurricane", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "flying"},
          move7 = {name = "Tornado", level = 84, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
          move8 = {name = "Agility", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Roost", level = 85, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Rattata"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 1, cd = 15, dist = 10, target = 1, f = 50, t = "dark"},
          move3 = {name = "Scratch", level = 1, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move4 = {name = "Super Fang", level = 12, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
         },
["Raticate"] =   {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 30, cd = 10, dist = 15, target = 1, f = 50, t = "dark"},
          move3 = {name = "Scratch", level = 30, cd = 13, dist = 15, target = 1, f = 40, t = "normal"},
               move4 = {name = "Pursuit", level = 30, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
          move5 = {name = "Super Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
          move6 = {name = "Scary Face", level = 32, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Spearow"] =    {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Gust", level = 10, cd = 12, dist = 1, target = 0, f = 65, t = "flying"},
          move4 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
          move5 = {name = "Agility", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Fearow"] =     {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
          move4 = {name = "Whirlwind", level = 50, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
          move5 = {name = "Air Cutter", level = 50, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
          move6 = {name = "Wing Attack", level = 52, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move7 = {name = "Aerial Ace", level = 50, cd = 60, dist = 1, target = 0, f = 120, t = "flying"},
          move8 = {name = "Agility", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Ekans"] =      {move1 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Poison Fang", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
          move3 = {name = "Sting Gun", level = 12, cd = 15, dist = 4, target = 1, f = 65, t = "poison"},
          move4 = {name = "Acid", level = 15, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
          move5 = {name = "Fear", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Arbok"] = {move1 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Poison Fang", level = 40, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
          move3 = {name = "Sting Gun", level = 40, cd = 15, dist = 4, target = 1, f = 65, t = "poison"},
               move4 = {name = "Wrap", level = 40, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
          move5 = {name = "Pin Missile", level = 43, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
          move6 = {name = "Acid", level = 40, cd = 15, dist = 4, target = 1, f = 45, t = "poison"},
          move7 = {name = "Iron Tail", level = 45, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
          move8 = {name = "Poison Jab", level = 40, cd = 16, dist = 4, target = 1, f = 85, t = "poison"},
         },
["Pikachu"] =    {move1 = {name = "Mega Kick", level = 40, cd = 40, dist = 1, target = 1, f = 95, t = "fighting"},
          move2 = {name = "Thunder Shock", level = 40, cd = 10, dist = 3, target = 1, f = 65, t = "electric"},
          move3 = {name = "Thunder Bolt", level = 40, cd = 20, dist = 4, target = 1, f = 63, t = "electric"},
          move4 = {name = "Thunder Wave", level = 40, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
          move5 = {name = "Thunder Punch", level = 40, cd = 40, dist = 1, target = 1, f = 85, t = "electric"},
          move6 = {name = "Iron Tail", level = 40, cd = 20, dist = 1, target = 1, f = 80, t = "steel"},
          move7 = {name = "Thunder", level = 50, cd = 60, dist = 1, target = 0, f = 120, t = "electric"},
          move8 = {name = "Electric Storm", level = 55, cd = 25, dist = 1, target = 0, f = 135, t = "electric"},
          move9 = {name = "Agility", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Raichu"] =     {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 95, t = "fighting"},
          move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 3, target = 1, f = 65, t = "electric"},
          move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 4, target = 1, f = 63, t = "electric"},
          move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
          move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 85, t = "electric"},
          move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 80, t = "steel"},
          move7 = {name = "Body Slam", level = 85, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move8 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 120, t = "electric"},
          move9 = {name = "Electric Storm", level = 90, cd = 25, dist = 1, target = 0, f = 135, t = "electric"},
          move10 = {name = "Agility", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Sandshrew"] =  {move1 = {name = "Sand Attack", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move3 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move4 = {name = "Rollout", level = 25, cd = 20, dist = 1, target = 0, f = 15, t = "rock"},
          move5 = {name = "Shockwave", level = 30, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
         },
["Sandslash"] =  {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Mud Shot", level = 70, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move3 = {name = "Scratch", level = 70, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move4 = {name = "Rollout", level = 70, cd = 25, dist = 1, target = 0, f = 15, t = "rock"},
          move5 = {name = "Shockwave", level = 70, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Fury Cutter", level = 75, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
          move7 = {name = "Earthshock", level = 73, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
          move8 = {name = "Earthquake", level = 80, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
          move9 = {name = "Defense Curl", level = 70, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Nidoran Female"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
          move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
         },
["Nidorina"] =   {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move3 = {name = "Poison Jab", level = 30, cd = 25, dist = 4, target = 1, f = 65, t = "poison"},  
          move4 = {name = "Earthshock", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
          move5 = {name = "Dig", level = 32, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, 
          move7 = {name = "Agility", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Nidoqueen"] =  {move1 = {name = "Quick Attack", level = 70, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Horn Attack", level = 70, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
               move3 = {name = "Sand Tomb", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
          move4 = {name = "Poison Jab", level = 70, cd = 25, dist = 4, target = 1, f = 65, t = "poison"},  
          move5 = {name = "Earthshock", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Dig", level = 72, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
          move7 = {name = "Cross Poison", level = 72, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, 
          move8 = {name = "Earthquake", level = 76, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
          move9 = {name = "Agility", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Nidoran Male"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
          move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
         },
["Nidorino"] =   {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move3 = {name = "Poison Jab", level = 30, cd = 25, dist = 4, target = 1, f = 65, t = "poison"},
          move4 = {name = "Poison Fang", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
          move5 = {name = "Dig", level = 32, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"},
          move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Nidoking"] =   {move1 = {name = "Quick Attack", level = 70, cd = 8, dist = 2, target = 1, f = 50, t = "normal"},
          move2 = {name = "Horn Attack", level = 70, cd = 10, dist = 2, target = 1, f = 65, t = "normal"},
          move3 = {name = "Poison Jab", level = 70, cd = 15, dist = 4, target = 1, f = 95, t = "poison"},
          move4 = {name = "Poison Fang", level = 70, cd = 10, dist = 1, target = 1, f = 75, t = "poison"},
          move5 = {name = "Dig", level = 72, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Venom Motion", level = 74, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
          move7 = {name = "Cross Poison", level = 72, cd = 40, dist = 1, target = 0, f = 80, t = "poison"},
          move8 = {name = "Rage", level = 76, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move9 = {name = "Fear", level = 70, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Clefairy"] =   {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 40, cd = 30, dist = 0, target = 0, f = 0, t = "normal"},
          move4 = {name = "Multislap", level = 40, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
          move5 = {name = "Great Love", level = 47, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
          move6 = {name = "Healarea", level = 45, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Metronome", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Defense Curl", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Clefable"] =   {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
          move5 = {name = "Meteor Smash", level = 74, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
          move6 = {name = "Great Love", level = 77, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
          move7 = {name = "Healarea", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Metronome", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Defense Curl", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Vulpix"] =     {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Iron Tail", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
          move3 = {name = "Ember", level = 20, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
          move4 = {name = "Flamethrower", level = 22, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Wheel", level = 24, cd = 26, dist = 1, target = 0, f = 85, t = "fire"},
          move6 = {name = "Fire Blast", level = 30, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
         },
["Ninetales"] =  {move1 = {name = "Quick Attack", level = 70, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Iron Tail", level = 70, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
          move3 = {name = "Ember", level = 70, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
          move4 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Wheel", level = 70, cd = 20, dist = 1, target = 0, f = 85, t = "fire"},
          move6 = {name = "Fireball", level = 70, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
          move7 = {name = "Confuse Ray", level = 70, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
          move8 = {name = "Fire Blast", level = 74, cd = 30, dist = 1, target = 0, f = 105, t = "fire"},
          move9 = {name = "Magma Storm", level = 78, cd = 60, dist = 1, target = 0, f = 100, t = "fire"},
          move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Jigglypuff"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 40, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "normal"},
          move5 = {name = "Multislap", level = 40, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
          move6 = {name = "Echoed Voice", level = 45, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
          move7 = {name = "Selfheal", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
            move8 = {name = "Charm", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Wigglytuff"] = {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Hyper Voice", level = 70, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
          move5 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
          move6 = {name = "Rock n'Roll", level = 74, cd = 60, dist = 1, target = 0, f = 65, t = "normal"},  --alterado v1.5 
          move7 = {name = "Echoed Voice", level = 75, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
          move8 = {name = "Selfheal", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
            move9 = {name = "Charm", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
         },
["Zubat"] =      {move1 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Poison Fang", level = 10, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move4 = {name = "Absorb", level = 12, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move5 = {name = "Toxic", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
         },
["Golbat"] =     {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Poison Fang", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move4 = {name = "Toxic", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move5 = {name = "Whirlwind", level = 40, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
          move6 = {name = "Wing Attack", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move7 = {name = "Air Cutter", level = 44, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
         },
["Oddish"] =     {move1 = {name = "Absorb", level = 7, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Acid", level = 1, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
          move3 = {name = "Leech Seed", level = 1, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
          move4 = {name = "Sleep Powder", level = 9, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Poison Powder", level = 8, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
          passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
         },
["Gloom"] =      {move1 = {name = "Absorb", level = 30, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 30, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
          move3 = {name = "Acid", level = 30, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
          move4 = {name = "Poison Bomb", level = 33, cd = 20, dist = 4, target = 1, f = 70, t = "poison"},
          move5 = {name = "Poison Gas", level = 37, cd = 25, dist = 1, target = 0, f = 5, t = "poison"},
          move6 = {name = "Sleep Powder", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
          passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
         },
["Vileplume"] =  {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
          move3 = {name = "Acid", level = 50, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
          move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
          move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 5, t = "poison"},
          move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
          move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
          move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
          passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
         },
["Paras"] =      {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Poison Sting", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move3 = {name = "Slash", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Stun Spore", level = 6, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Poison Powder", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sleep Powder", level = 8, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Parasect"] =   {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 3, target = 1, f = 40, t = "poison"},
          move4 = {name = "Slash", level = 50, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
          move5 = {name = "Poison Bomb", level = 50, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
          move6 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Poison Powder", level = 50, cd = 20, dist = 4, target = 0, f = 0, t = "normal"},
          move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Fury Cutter", level = 56, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          move10 = {name = "X-Scissor", level = 58, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
         },
["Venonat"] =    {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 20, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Silver Wind", level = 20, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, 
          move4 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 26, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Sleep Powder", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Poison Powder", level = 22, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Stun Spore", level = 24, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Venomoth"] =   {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 50, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Silver Wind", level = 50, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, 
          move4 = {name = "Confusion", level = 56, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 50, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"},
               move6 = {name = "Signal Beam", level = 56, cd = 15, dist = 4, target = 0, f = 90, t = "bug"},  
          move7 = {name = "Bug Buzz", level = 54, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},
          move8 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Diglett"] =    {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Slash", level = 10, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Mud Shot", level = 10, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},   
          move4 = {name = "Mud Slap", level = 12, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
          move5 = {name = "Earthshock", level = 15, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
         },
["Dugtrio"] =    {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Slash", level = 40, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Mud Shot", level = 40, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move4 = {name = "Mud Slap", level = 40, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
          move5 = {name = "Earthshock", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Shockwave", level = 42, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
          move7 = {name = "Earthquake", level = 47, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
          move8 = {name = "Rage", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Meowth"] =     {move1 = {name = "Slash", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
          move2 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Bite", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Night Slash", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move5 = {name = "Pay Day", level = 30, cd = 15, dist = 4, target = 1, f = 50, t = "normal"},
         },
["Persian"] =    {move1 = {name = "Slash", level = 50, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
          move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Fury Swipes", level = 55, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, 
          move5 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move6 = {name = "Pay Day", level = 60, cd = 15, dist = 4, target = 1, f = 50, t = "normal"},
          move7 = {name = "Fear", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Psyduck"] =    {move1 = {name = "Water Gun", level = 24, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move2 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move3 = {name = "Waterball", level = 24, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
          move4 = {name = "Confusion", level = 28, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
          passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"},
         },
["Golduck"] =    {move1 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move2 = {name = "Fury Swipes", level = 70, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, 
          move3 = {name = "Water Pulse", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move4 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move6 = {name = "Hydro Dance", level = 80, cd = 90, dist = 1, target = 0, f = 120, t = "water"},
           move7 = {name = "Hydropump", level = 80, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
          passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"},
         },
["Mankey"] =     {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Triple Kick", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
          move3 = {name = "Karate Chop", level = 13, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
          move4 = {name = "Cross Chop", level = 15, cd = 15, dist = 1, target = 0, f = 80, t = "fighting"},
          move5 = {name = "Rage", level = 17, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Primeape"] =   {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Triple Kick", level = 50, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},   
          move3 = {name = "Karate Chop", level = 50, cd = 25, dist = 1, target = 1, f = 50, t = "fighting"},
          move4 = {name = "Cross Chop", level = 54, cd = 20, dist = 1, target = 0, f = 80, t = "fighting"},
          move5 = {name = "Mega Punch", level = 56, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move6 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move7 = {name = "Rage", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          move8 = {name = "Fear", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Growlithe"] =  {move1 = {name = "Roar", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "Ember", level = 30, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
          move5 = {name = "Flamethrower", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move6 = {name = "Fireball", level = 32, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
          move7 = {name = "Tri Flames", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
          move8 = {name = "War Dog", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Arcanine"] =   {move1 = {name = "Roar", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Ember", level = 90, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
          move4 = {name = "Flamethrower", level = 90, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Fireball", level = 90, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
          move6 = {name = "Fire Fang", level = 90, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
          move7 = {name = "ExtremeSpeed", level = 90, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
          move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
          move9 = {name = "Tri Flames", level = 94, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
          move10 = {name = "War Dog", level = 96, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Poliwag"] =    {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Bubbles", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Gun", level = 6, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Aqua Tail", level = 3, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move5 = {name = "Hypnosis", level = 8, cd = 20, dist = 3, target = 1, f = 0, t = "psychic"},
         },
["Poliwhirl"] =  {move1 = {name = "Mud Shot", level = 30, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Bubbles", level = 30, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
          move4 = {name = "Water Gun", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Ice Beam", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
          move6 = {name = "Brick Beak", level = 32, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move7 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move8 = {name = "Hypnosis", level = 30, cd = 20, dist = 3, target = 1, f = 0, t = "psychic"},
         },
["Poliwrath"] =  {move1 = {name = "Mud Shot", level = 70, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Doubleslap", level = 70, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 60, t = "water"},
          move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Ice Beam", level = 70, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
          move6 = {name = "Brick Beak", level = 72, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move7 = {name = "Dynamic Punch", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
          move8 = {name = "Ground Chop", level = 78, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"},
          move9 = {name = "Hypnosis", level = 70, cd = 25, dist = 3, target = 1, f = 0, t = "psychic"},
         },
["Abra"] =       {move1 = {name = "Restore", level = 15, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
          move3 = {name = "Psychic", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move4 = {name = "Calm Mind", level = 13, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Kadabra"] =    {move1 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 40, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
          move4 = {name = "Confusion", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 42, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Calm Mind", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move7 = {name = "Hypnosis", level = 40, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
          move8 = {name = "Reflect", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Restore", level = 45, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Alakazam"] =   {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 80, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
          move4 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
          move7 = {name = "Calm Mind", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Hypnosis", level = 80, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Machop"] =     {move1 = {name = "Triple Punch", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
          move2 = {name = "Mega Punch", level = 20, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Karate Chop", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
          move4 = {name = "Ground Chop", level = 28, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
          move5 = {name = "Strafe", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Machoke"] =    {move1 = {name = "Triple Punch", level = 42, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
          move2 = {name = "Mega Punch", level = 40, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move4 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
          move5 = {name = "Ground Chop", level = 40, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"},
          move6 = {name = "Hammer Arm", level = 45, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move7 = {name = "Strafe", level = 48, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Machamp"] =    {move1 = {name = "Triple Punch", level = 80, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
          move2 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Revenge", level = 82, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"},
          move4 = {name = "Ground Chop", level = 80, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move5 = {name = "Fist Machine", level = 86, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
          move6 = {name = "Destroyer Hand", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
          move7 = {name = "Dynamic Punch", level = 90, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"},  
          move8 = {name = "Strafe", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Bellsprout"] = {move1 = {name = "Razor Leaf", level = 10, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},  
          move2 = {name = "Vine Whip", level = 12, cd = 12, dist = 1, target = 0, f = 65, t = "grass"},
          move3 = {name = "Acid", level = 8, cd = 10, dist = 3, target = 1, f = 45, t = "poison"},
          move4 = {name = "Slash", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
         },
["Weepinbell"] = {move1 = {name = "Razor Leaf", level = 30, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
          move2 = {name = "Vine Whip", level = 30, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
          move3 = {name = "Acid", level = 30, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
          move4 = {name = "Poison Bomb", level = 32, cd = 14, dist = 3, target = 1, f = 70, t = "poison"},
          move5 = {name = "Slash", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move6 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Leaf Storm", level = 38, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
         },
["Victreebel"] = {move1 = {name = "Razor Leaf", level = 50, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
          move2 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
          move3 = {name = "Acid", level = 50, cd = 12, dist = 4, target = 1, f = 45, t = "poison"},
          move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
          move5 = {name = "Slash", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move6 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Poison powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Sleep Powder", level = 55, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Leaf Storm", level = 60, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
               move10 = {name = "Giga Drain", level = 55, cd = 25, dist = 1, target = 1, f = 120, t = "grass"},
         },
["Tentacool"] =  {move1 = {name = "Super Sonic", level = 16, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
            move2 = {name = "Wrap", level = 10, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, 
          move3 = {name = "Bubbles", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move4 = {name = "Poison Jab", level = 10, cd = 16, dist = 4, target = 1, f = 85, t = "poison"},
          move5 = {name = "Acid", level = 10, cd = 15, dist = 4, target = 1, f = 45, t = "poison"},
          move6 = {name = "Waterball", level = 10, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
         },
["Tentacruel"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
               move2 = {name = "Wrap", level = 80, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, 
          move3 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move4 = {name = "Poison Jab", level = 80, cd = 16, dist = 4, target = 1, f = 85, t = "poison"},
          move5 = {name = "Waterball", level = 80, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
          move6 = {name = "Bubblebeam", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "water"},
          move7 = {name = "Acid", level = 80, cd = 15, dist = 4, target = 1, f = 45, t = "poison"},
          move8 = {name = "Poison Bomb", level = 80, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
          move9 = {name = "Mortal Gas", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
          move10 = {name = "Hydropump", level = 90, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
         },
["Geodude"] =    {move1 = {name = "Rock Throw", level = 10, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
          move2 = {name = "Rock Slide", level = 10, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
          move3 = {name = "Stone Edge", level = 13, cd = 20, dist = 3, target = 1, f = 67, t = "rock"}, 
          move4 = {name = "Earthshock", level = 20, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
          move5 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Graveler"] =   {move1 = {name = "Rock Throw", level = 40, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
          move2 = {name = "Rock Slide", level = 40, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
          move3 = {name = "Stone Edge", level = 40, cd = 20, dist = 3, target = 1, f = 67, t = "rock"}, 
          move4 = {name = "Earthshock", level = 40, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
          move5 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
          move6 = {name = "Harden", level = 45, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Golem"] =      {move1 = {name = "Rock Throw", level = 70, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
          move2 = {name = "Rock Slide", level = 70, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
          move3 = {name = "Stone Edge", level = 70, cd = 20, dist = 3, target = 1, f = 67, t = "rock"}, 
          move4 = {name = "Earthshock", level = 70, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
          move5 = {name = "Falling Rocks", level = 75, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
          move6 = {name = "Harden", level = 70, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Rollout", level = 70, cd = 60, dist = 1, target = 0, f = 15, t = "rock"},
         },
["Ponyta"] =     {move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Ember", level = 20, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
          move3 = {name = "Flamethrower", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Fireball", level = 23, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
          move5 = {name = "Stomp", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "ground"},
         },
["Rapidash"] =   {move1 = {name = "Horn Attack", level = 70, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
          move2 = {name = "Ember", level = 70, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
          move3 = {name = "Stomp", level = 78, cd = 40, dist = 1, target = 0, f = 90, t = "ground"},
          move4 = {name = "Fireball", level = 73, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
          move5 = {name = "Flamethrower", level = 76, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move6 = {name = "Fire Blast", level = 70, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
          move7 = {name = "Inferno", level = 80, cd = 45, dist = 1, target = 0, f = 110, t = "fire"},
          move8 = {name = "Megahorn", level = 77, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},   
         },
["Slowpoke"] =   {move1 = {name = "Aqua Tail", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Iron Tail", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "steel"},
          move4 = {name = "Waterball", level = 13, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
          move5 = {name = "Water Gun", level = 15, cd = 19, dist = 1, target = 0, f = 55, t = "water"},
          move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
         },
["Slowbro"] =    {move1 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "steel"},
          move4 = {name = "Waterball", level = 50, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
          move5 = {name = "Water Pulse", level = 50, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move7 = {name = "Psychic", level = 60, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
          move8 = {name = "Yawn", level = 50, cd = 50, dist = 3, target = 1, f = 0, t = "normal"}, 
         },
["Magnemite"] =  {move1 = {name = "Super Sonic", level = 10, cd = 35, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Thunder Shock", level = 10, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
          move3 = {name = "Spark", level = 10, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
          move4 = {name = "Zap Cannon", level = 15, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
          move5 = {name = "Sonicboom", level = 15, cd = 30, dist = 3, target = 1, f = 55, t = "normal"},
         },
["Magneton"] =   {move1 = {name = "Super Sonic", level = 80, cd = 35, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
          move3 = {name = "Spark", level = 80, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
          move4 = {name = "Tri-Attack", level = 95, cd = 25, dist = 4, target = 1, f = 25, t = "normal"},
          move5 = {name = "Thunder", level = 88, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
          move6 = {name = "Electric Storm", level = 92, cd = 50, dist = 1, target = 0, f = 105, t = "electric"},
          move7 = {name = "Zap Cannon", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
          move8 = {name = "Flash Cannon", level = 88, cd = 25, dist = 1, target = 0, f = 100, t = "steel"},
         },
["Farfetch'd"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 55, t = "flying"},
          move3 = {name = "Stick Throw", level = 52, cd = 20, dist = 1, target = 0, f = 75, t = "flying"},
          move4 = {name = "Stickslash", level = 51, cd = 25, dist = 1, target = 0, f = 80, t = "flying"},
          move5 = {name = "Stickmerang", level = 54, cd = 15, dist = 4, target = 1, f = 65, t = "flying"},
          move6 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
                  move7 = {name = "Air Slash", level = 53, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move8 = {name = "Agility", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Doduo"] =      {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move3 = {name = "Drill Peck", level = 11, cd = 15, dist = 1, target = 1, f = 35, t = "flying"},
          move4 = {name = "Rage", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move5 = {name = "Strafe", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Dodrio"] =     {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
          move4 = {name = "Pluck", level = 55, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
          move5 = {name = "Tri-Attack", level = 60, cd = 25, dist = 4, target = 1, f = 25, t = "normal"},
           move6 = {name = "Roost", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
          move7 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move8 = {name = "Strafe", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Seel"] =       {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
          move3 = {name = "Ice Shards", level = 20, cd = 15, dist = 4, target = 1, f = 65, t = "ice"},
          move4 = {name = "Ice Beam", level = 24, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
          move5 = {name = "Icy Wind", level = 26, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
          move6 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
         },
["Dewgong"] =    {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Headbutt", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move4 = {name = "Ice Shards", level = 60, cd = 20, dist = 4, target = 1, f = 65, t = "ice"},
          move5 = {name = "Ice Beam", level = 60, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
          move6 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
          move7 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
          move8 = {name = "Blizzard", level = 66, cd = 50, dist = 1, target = 0, f = 100, t = "ice"},
          move9 = {name = "Rest", level = 66, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Safeguard", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Grimer"] =     {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 10, cd = 15, dist = 3, target = 1, f = 65, t = "poison"},
          move4 = {name = "Mud Bomb", level = 13, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
          move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
          move6 = {name = "Harden", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Muk"] =        {move1 = {name = "Mud Shot", level = 80, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 80, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 80, cd = 20, dist = 3, target = 1, f = 65, t = "poison"},
          move4 = {name = "Mud Bomb", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
          move5 = {name = "Poison Bomb", level = 80, cd = 30, dist = 3, target = 1, f = 70, t = "poison"},
          move6 = {name = "Sludge Rain", level = 92, cd = 60, dist = 1, target = 0, f = 110, t = "poison"},
          move7 = {name = "Venom Motion", level = 80, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
          move8 = {name = "Harden", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Acid Armor", level = 88, cd = 55, dist = 1, target = 0, f = 0, t = "poison"},
         },
["Shellder"] =   {move1 = {name = "Lick", level = 10, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Super Sonic", level = 17, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move3 = {name = "Clamp", level = 14, cd = 10, dist = 4, target = 1, f = 50, t = "water"},
          move4 = {name = "Bubbles", level = 18, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move5 = {name = "Ice Beam", level = 20, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
          move6 = {name = "Harden", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Cloyster"] =   {move1 = {name = "Lick", level = 60, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Super Sonic", level = 60, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move3 = {name = "Clamp", level = 60, cd = 15, dist = 4, target = 1, f = 50, t = "water"},
          move4 = {name = "Bubbles", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move5 = {name = "Ice Beam", level = 60, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
          move6 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
          move7 = {name = "Blizzard", level = 68, cd = 50, dist = 1, target = 0, f = 110, t = "ice"},
          move8 = {name = "Harden", level = 62, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Gastly"] =     {move1 = {name = "Lick", level = 20, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 20, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Night Shade", level = 26, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move4 = {name = "Invisible", level = 24, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
          move5 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
          move5 = {name = "Fear", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Haunter"] =    {move1 = {name = "Lick", level = 40, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 40, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Night Shade", level = 40, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move4 = {name = "Shadow Storm", level = 55, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
          move5 = {name = "Invisible", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
          move6 = {name = "Nightmare", level = 45, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, 
          move7 = {name = "Hypnosis", level = 40, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
          move8 = {name = "Fear", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move9 = {name = "Dark Eye", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Gengar"] =     {move1 = {name = "Lick", level = 80, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 80, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Shadow Punch", level = 84, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
          move4 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move5 = {name = "Shadow Storm", level = 86, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
          move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Nightmare", level = 80, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
          move8 = {name = "Hypnosis", level = 80, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Fear", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Onix"] =       {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},  --alterado v1.9
          move3 = {name = "Rock Throw", level = 50, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
          move4 = {name = "Rock Slide", level = 50, cd = 15, dist = 4, target = 1, f = 35, t = "rock"},
          move5 = {name = "Earthshock", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Falling Rocks", level = 58, cd = 50, dist = 1, target = 0, f = 110, t = "rock"},
          move7 = {name = "Earthquake", level = 62, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
          move8 = {name = "Harden", level = 50, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Drowzee"] =    {move1 = {name = "Headbutt", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Psybeam", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Confusion", level = 32, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move4 = {name = "Dream Eater", level = 35, cd = 25, dist = 3, target = 1, f = 80, t = "psychic"},
          move5 = {name = "Hypnosis", level = 35, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
          move6 = {name = "Focus", level = 37, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Hypno"] =      {move1 = {name = "Psy Pulse", level = 50, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
          move2 = {name = "Psywave", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 53, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move6 = {name = "Dream Eater", level = 56, cd = 30, dist = 3, target = 1, f = 80, t = "psychic"},
          move7 = {name = "Hypnosis", level = 55, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
          move8 = {name = "Focus", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Krabby"] =     {move1 = {name = "Bubbles", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 12, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move3 = {name = "Mud Shot", level = 10, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
          move4 = {name = "Crabhammer", level = 15, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
          move5 = {name = "Harden", level = 13, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Kingler"] =    {move1 = {name = "Bubbles", level = 40, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 40, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move3 = {name = "Mud Shot", level = 40, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
          move4 = {name = "Crabhammer", level = 40, cd = 30, dist = 1, target = 1, f = 60, t = "normal"},
          move5 = {name = "Metal Claw", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},   
          move6 = {name = "Bubble Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hyper Beam", level = 49, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
          move8 = {name = "Guillotine", level = 50, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
          move9 = {name = "Harden", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Voltorb"] =    {move1 = {name = "Thunder Shock", level = 10, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
          move2 = {name = "Spark", level = 0, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
          move3 = {name = "Thunder Wave", level = 12, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
          move4 = {name = "Rollout", level = 15, cd = 60, dist = 1, target = 0, f = 15, t = "rock"},
         },
["Electrode"] =  {move1 = {name = "Thunder Shock", level = 40, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
          move2 = {name = "Spark", level = 40, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
          move3 = {name = "Thunder Wave", level = 40, cd = 14, dist = 1, target = 0, f = 70, t = "electric"},
          move4 = {name = "Rollout", level = 40, cd = 45, dist = 1, target = 0, f = 15, t = "rock"},
          move5 = {name = "Charge Beam", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
          move6 = {name = "Electric Storm", level = 45, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
         },
["Exeggcute"] =  {move1 = {name = "Hypnosis", level = 14, cd = 15, dist = 3, target = 1, f = 0, t = "psychic"},
          move2 = {name = "Leech Seed", level = 10, cd = 18, dist = 3, target = 1, f = 1, t = "grass"},
          move3 = {name = "Egg Bomb", level = 10, cd = 10, dist = 4, target = 1, f = 70, t = "normal"},
          move4 = {name = "Confusion", level = 16, cd = 15, dist = 1, target = 0, f = 50, t = "psychic"},
         },
["Exeggutor"] =  {move1 = {name = "Seed Bomb", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "grass"},
          move2 = {name = "Egg Bomb", level = 80, cd = 10, dist = 4, target = 1, f = 80, t = "normal"},
          move3 = {name = "Leaf Blade", level = 80, cd = 15, dist = 4, target = 1, f = 60, t = "grass"},
          move4 = {name = "Confusion", level = 80, cd = 30, dist = 1, target = 0, f = 60, t = "psychic"},    --alterado v1.6
          move5 = {name = "Psyshock", level = 88, cd = 35, dist = 1, target = 0, f = 75, t = "psychic"},
          move6 = {name = "Bullet Seed", level = 80, cd = 45, dist = 1, target = 0, f = 95, t = "grass"},
          move7 = {name = "Solar Beam", level = 84, cd = 60, dist = 1, target = 0, f = 145, t = "grass"},
          move8 = {name = "Leaf Storm", level = 95, cd = 80, dist = 1, target = 0, f = 120, t = "grass"},
          move9 = {name = "Hypnosis", level = 80, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
         },
["Cubone"] =     {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Bonemerang", level = 20, cd = 15, dist = 4, target = 1, f = 60, t = "ground"},
          move3 = {name = "Bone Club", level = 22, cd = 20, dist = 4, target = 1, f = 70, t = "ground"},
          move4 = {name = "Bone Slash", level = 27, cd = 25, dist = 1, target = 0, f = 75, t = "ground"},
          move5 = {name = "Rage", level = 32, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Marowak"] =    {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Bonemerang", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "ground"},
          move4 = {name = "Bone Club", level = 50, cd = 20, dist = 4, target = 1, f = 70, t = "ground"},
          move5 = {name = "Bone Rush", level = 50, cd = 25, dist = 1, target = 0, f = 60, t = "ground"},
          move6 = {name = "Earthshock", level = 54, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
          move7 = {name = "Shockwave", level = 56, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
          move8 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "ground"},
         },
["Hitmonlee"] =  {move1 = {name = "Triple Kick Lee", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move2 = {name = "Mega Kick", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Multi-Kick", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
          move4 = {name = "Furious Legs", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
          passive1 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting"},
         },
["Hitmonchan"] = {move1 = {name = "Triple Punch", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Multi-Punch", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
          move4 = {name = "Ultimate Champion", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
          move5 = {name = "Elemental Hands", level = 60, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"},
          passive1 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow"},
         },
["Lickitung"] =  {move1 = {name = "Lick", level = 60, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 60, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Headbutt", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move4 = {name = "Body Slam", level = 64, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
          move5 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move6 = {name = "Iron Tail", level = 60, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
          move7 = {name = "Squisky Licking", level = 65, cd = 35, dist = 1, target = 0, f = 100, t = "normal"},
          move8 = {name = "Super Sonic", level = 60, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
          move9 = {name = "Defense Curl", level = 60, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Koffing"] =    {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
          move3 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move4 = {name = "Mud Bomb", level = 13, cd = 25, dist = 3, target = 1, f = 50, t = "ground"},
          move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
          move6 = {name = "Poison Gas", level = 15, cd = 30, dist = 1, target = 0, f = 5, t = "poison"},
         },
["Weezing"] =    {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 50, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
          move3 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move4 = {name = "Mud Bomb", level = 52, cd = 25, dist = 3, target = 1, f = 50, t = "ground"},
          move5 = {name = "Poison Bomb", level = 55, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
          move6 = {name = "Poison Gas", level = 50, cd = 20, dist = 1, target = 0, f = 5, t = "poison"},
          move7 = {name = "Mortal Gas", level = 60, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
         },
["Rhyhorn"] =    {move1 = {name = "Horn Attack", level = 30, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Stone Edge", level = 30, cd = 20, dist = 3, target = 1, f = 67, t = "rock"}, 
          move3 = {name = "Rock Throw", level = 30, cd = 25, dist = 3, target = 1, f = 55, t = "rock"},
          move4 = {name = "Dig", level = 32, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
          move5 = {name = "Shockwave", level = 33, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Rock Drill", level = 37, cd = 35, dist = 3, target = 1, f = 90, t = "rock"},
         },
["Rhydon"] =     {move1 = {name = "Horn Attack", level = 80, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Stone Edge", level = 80, cd = 20, dist = 3, target = 1, f = 67, t = "rock"}, 
          move3 = {name = "Rock Throw", level = 80, cd = 25, dist = 3, target = 1, f = 55, t = "rock"},
          move4 = {name = "Dig", level = 82, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
          move5 = {name = "Horn Drill", level = 80, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
          move6 = {name = "Shockwave", level = 83, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
          move7 = {name = "Hammer Arm", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move8 = {name = "Falling Rocks", level = 85, cd = 80, dist = 1, target = 0, f = 110, t = "rock"},
          move9 = {name = "Rock Drill", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
         },
["Chansey"] =    {move1 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Egg Bomb", level = 60, cd = 10, dist = 4, target = 1, f = 70, t = "normal"},
          move3 = {name = "Great Love", level = 68, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},          
          move4 = {name = "Sing", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Healarea", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Harden", level = 66, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},             --fazer protection
          move7 = {name = "Egg Rain", level = 70, cd = 50, dist = 1, target = 0, f = 85, t = "normal"},
         },
["Tangela"] =    {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 50, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
          move3 = {name = "Vine Whip", level = 50, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
          move4 = {name = "Super Vines", level = 57, cd = 22, dist = 1, target = 0, f = 95, t = "grass"},
          move5 = {name = "Poison Powder", level = 50, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sleep Powder", level = 55, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
         },
["Kangaskhan"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
          move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
          move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 85, t = "fighting"},
          move5 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
               move6 = {name = "Sucker Punch", level = 83, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
          move7 = {name = "Brick Beak", level = 80, cd = 40, dist = 1, target = 0, f = 85, t = "fighting"},
          move8 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
          move9 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
          passive1 = {name = "Groundshock", level = 1, cd = 0, dist = 6, target = 0, f = 40, t = "normal"},
         },
["Horsea"] =     {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Bubbles", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Bubblebeam", level = 15, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move4 = {name = "Water Gun", level = 12, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Waterball", level = 10, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
         },
["Seadra"] =     {move1 = {name = "Mud Shot", level = 40, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "Bubbles", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
          move5 = {name = "Bubblebeam", level = 40, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move6 = {name = "Water Gun", level = 40, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
          move7 = {name = "Dragon Pulse", level = 45, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
          move8 = {name = "Hydro Cannon", level = 50, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
         },
["Goldeen"] =    {move1 = {name = "Super Sonic", level = 18, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Horn Attack", level = 10, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
          move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Water Pulse", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Aqua Tail", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         },
["Seaking"] =    {move1 = {name = "Super Sonic", level = 40, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Horn Attack", level = 40, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
          move3 = {name = "Poison Sting", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Water Gun", level = 40, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Water Pulse", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move7 = {name = "Horn Drill", level = 48, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
          move8 = {name = "Rock Drill", level = 47, cd = 35, dist = 3, target = 1, f = 95, t = "rock"},
         },
["Staryu"] =     {move1 = {name = "Swift", level = 20, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
          move2 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move3 = {name = "Bubblebeam", level = 23, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move4 = {name = "Psyshock", level = 28, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"},
          move5 = {name = "Psychic", level = 20, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move6 = {name = "Harden", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Restore", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Starmie"] =    {move1 = {name = "Swift", level = 80, cd = 20, dist = 4, target = 1, f = 30, t = "normal"},
          move2 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move3 = {name = "Confuse Ray", level = 80, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
          move4 = {name = "Bubblebeam", level = 80, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move5 = {name = "Psyshock", level = 88, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"},
          move6 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Harden", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Hydropump", level = 85, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
          move9 = {name = "Magic Coat", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, 
          move10 = {name = "Restore", level = 85, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Mr. Mime"] =   {move1 = {name = "Doubleslap", level = 70, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
                move2 = {name = "Psywave", level = 70, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
                move3 = {name = "Magical Leaf", level = 70, cd = 15, dist = 4, target = 1, f = 35, t = "grass"},
          move4 = {name = "Confusion", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Psyusion", level = 85, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
          move7 = {name = "Ice Punch", level = 70, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
          move8 = {name = "Reflect", level = 70, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Mimic Wall", level = 70, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Miracle Eye", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Scyther"] =    {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Slash", level = 80, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
          move5 = {name = "Shredder Team", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move7 = {name = "Agility", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Team Slice", level = 95, cd = 7, dist = 6, target = 1, f = 80, t = "bug"},
          passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
         },
["Jynx"] =       {move1 = {name = "Lovely Kiss", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psy Pulse", level = 80, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
          move5 = {name = "Ice Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
          move6 = {name = "Ice Beam", level = 80, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
          move7 = {name = "Icy Wind", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
          move8 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
          move9 = {name = "Blizzard", level = 86, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
          move10 = {name = "Heart Stamp", level = 88, cd = 50, dist = 1, target = 0, f = 50, t = "psychic"},
         },
["Electabuzz"] = {move1 = {name = "Quick Attack", level = 90, cd = 10, dist = 2, target = 1, f = 50, t = "normal"},
          move2 = {name = "Low Kick", level = 90, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
          move3 = {name = "Thunder Punch", level = 90, cd = 20, dist = 1, target = 1, f = 85, t = "electric"},
          move4 = {name = "Thunder Shock", level = 90, cd = 10, dist = 4, target = 1, f = 65, t = "electric"},
          move5 = {name = "Thunder Bolt", level = 90, cd = 25, dist = 4, target = 1, f = 53, t = "electric"},
          move6 = {name = "Thunder Wave", level = 90, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
          move7 = {name = "Thunder", level = 96, cd = 35, dist = 1, target = 0, f = 120, t = "electric"},
          move8 = {name = "Electric Storm", level = 100, cd = 80, dist = 1, target = 0, f = 135, t = "electric"},
          passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "electric"},
         },
["Magmar"] =     {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Fire Punch", level = 90, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
          move3 = {name = "Ember", level = 90, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 90, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Fireball", level = 90, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
          move6 = {name = "Fire Blast", level = 90, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
          move7 = {name = "Magma Storm", level = 98, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
          move8 = {name = "Sunny Day", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
          passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"},
         },
["Pinsir"] =     {move1 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
          move2 = {name = "Brick Beak", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move3 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          move4 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          move5 = {name = "Guillotine", level = 54, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, 
          move6 = {name = "Revenge", level = 56, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move7 = {name = "Harden", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          move9 = {name = "Swords Dance", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Tauros"] =     {move1 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Body Slam", level = 500, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
          move4 = {name = "Hyper Beam", level = 55, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
          move5 = {name = "Thrash", level = 56, cd = 25, dist = 1, target = 0, f = 80, t = "normal"},
          move6 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move7 = {name = "Rest", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Fear", level = 58, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Magikarp"] =   {move1 = {name = "Splash", level = 1, cd = 10, dist = 1, target = 0, f = 20, t = "water"},
         },
["Gyarados"] =   {move1 = {name = "Roar", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
          move3 = {name = "Aqua Tail", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move4 = {name = "Waterball", level = 90, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
          move5 = {name = "Twister", level = 94, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move6 = {name = "Hydro Cannon", level = 90, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Dragon Breath", level = 90, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 100, t = "normal"},
          move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Rain Dance", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
         },
["Ditto"] =      {},
["Lapras"] =     {move1 = {name = "Ice Beam", level = 80, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
          move2 = {name = "Ice Shards", level = 80, cd = 15, dist = 4, target = 1, f = 45, t = "ice"},
          move3 = {name = "Water Gun", level = 80, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 80, cd = 18, dist = 4, target = 1, f = 60, t = "water"},
          move5 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move6 = {name = "Aurora Beam", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
          move7 = {name = "Blizzard", level = 88, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
          move8 = {name = "Hydropump", level = 90, cd = 75, dist = 1, target = 0, f = 120, t = "water"},
          move9 = {name = "Sing", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Eevee"] =      {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 2, target = 0, f = 0, t = "ground"},
          move2 = {name = "Quick Attack", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Headbutt", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move5 = {name = "Iron Tail", level = 28, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
          move6 = {name = "Great Love", level = 35, cd = 25, dist = 1, target = 0, f = 50, t = "normal"},
         },
["Vaporeon"] =   {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Bubblebeam", level = 60, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move5 = {name = "Water Pulse", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Muddy Water", level = 60, cd = 25, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 80, t = "ice"},
          move8 = {name = "Hydro Cannon", level = 68, cd = 40, dist = 4, target = 0, f = 95, t = "water"},
         },
["Jolteon"] =    {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 12, cd = 60, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Thunder Bolt", level = 60, cd = 20, dist = 4, target = 1, f = 55, t = "electric"},
          move4 = {name = "Thunder Fang", level = 60, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
          move5 = {name = "Thunder Wave", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move6 = {name = "Pin Missile", level = 60, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
          move7 = {name = "Zap Cannon", level = 64, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
          move8 = {name = "Thunder", level = 68, cd = 30, dist = 1, target = 0, f = 100, t = "electric"},
         },
["Flareon"] =    {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Flamethrower", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
          move4 = {name = "Sacred Fire", level = 60, cd = 20, dist = 4, target = 1, f = 80, t = "fire"},
          move5 = {name = "Blaze Kick", level = 60, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move6 = {name = "Raging Blast", level = 60, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move7 = {name = "Overheat", level = 64, cd = 30, dist = 1, target = 0, f = 80, t = "fire"}, 
          move8 = {name = "Fire Blast", level = 68, cd = 40, dist = 1, target = 0, f = 95, t = "fire"},
         },
["Porygon"] =    {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Cyber Pulse", level = 45, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},     
          move4 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move5 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
          move6 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, 
          move8 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Omanyte"] =    {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "dark"},
          move2 = {name = "Rock Throw", level = 20, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
          move3 = {name = "Waterball", level = 20, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
          move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
          move6 = {name = "Bubble Blast", level = 25, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Harden", level = 26, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Ancient Power", level = 30, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
         },
["Omastar"] =    {move1 = {name = "Mud Shot", level = 85, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
           move2 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
          move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
          move4 = {name = "Waterball", level = 85, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
            move5 = {name = "Rock Slide", level = 80, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
          move6 = {name = "Bubble Blast", level = 85, cd = 25, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Rollout", level = 90, cd = 54, dist = 1, target = 0, f = 30, t = "rock"},
          move8 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
          move9 = {name = "Hydropump", level = 88, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Kabuto"] =     {move1 = {name = "Scratch", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bubbles", level = 20, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Slash", level = 20, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
          move5 = {name = "Night Slash", level = 20, cd = 20, dist = 1, target = 0, f = 60, t = "dark"},
          move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Ancient Power", level = 26, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
          passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
         },
["Kabutops"] =   {move1 = {name = "Slash", level = 85, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, 
          move2 = {name = "Bubbles", level = 85, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
            move4 = {name = "Rock Slide", level = 80, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
          move5 = {name = "Mud Shot", level = 85, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
          move6 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "dark"},  --alterado v1.7
          move7 = {name = "Rock Tomb", level = 80, cd = 30, dist = 4, target = 1, f = 85, t = "rock"},
          move8 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
          move9 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, 
          passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
         },
["Aerodactyl"] = {move1 = {name = "Roar", level = 110, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Super Sonic", level = 100, cd = 20, dist = 1, target = 1, f = 0, t = "normal"},
          move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
          move5 = {name = "Rock Throw", level = 100, cd = 15, dist = 3, target = 1, f = 55, t = "rock"},
          move6 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},
          move7 = {name = "Air Cutter", level = 105, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
          move8 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move9 = {name = "Falling Rocks", level = 105, cd = 50, dist = 1, target = 0, f = 110, t = "rock"},
          move10 = {name = "Hyper Beam", level = 110, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
          move11 = {name = "Ancient Power", level = 115, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
         },
["Snorlax"] =    {move1 = {name = "Lick", level = 90, cd = 30, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Crunch", level = 90, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},  
          move4 = {name = "Mega Punch", level = 90, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move5 = {name = "Body Slam", level = 94, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move6 = {name = "Giga Impact", level = 95, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
          move7 = {name = "Hyper Beam", level = 95, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
          move8 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move9 = {name = "Rest", level = 96, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Dratini"] =    {move1 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "water"},
          move2 = {name = "Thunder Wave", level = 20, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Headbutt", level = 20, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
          move4 = {name = "Twister", level = 21, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move5 = {name = "Hyper Beam", level = 30, cd = 20, dist = 1, target = 0, f = 100, t = "normal"},
          move6 = {name = "Dragon Breath", level = 25, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
         },
["Dragonair"] =  {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
          move2 = {name = "Thunder Wave", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Headbutt", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
               move4 = {name = "Wrap", level = 60, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
          move5 = {name = "Dragon Claw", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move6 = {name = "Dragon Breath", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
          move7 = {name = "Twister", level = 64, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 68, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
         },
["Dragonite"] =  {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
          move2 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
            move4 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move5 = {name = "Dragon Breath", level = 102, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
          move6 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move7 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Hyper Beam", level = 108, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
          move9 = {name = "Draco Meteor", level = 115, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
         },
["Mew"] = {move1 = {name = "Shadow Ball", level = 200, cd = 8, dist = 4, target = 1, f = 200, t = "ghost"},
          move2 = {name = "Bubble Blast", level = 200, cd = 40, dist = 1, target = 0, f = 220, t = "water"},
          move3 = {name = "Flamethrower", level = 200, cd = 20, dist = 1, target = 0, f = 210, t = "fire"},
          move4 = {name = "Thunder Bolt", level = 200, cd = 20, dist = 8, target = 1, f = 220, t = "electric"},
          move5 = {name = "Psychic", level = 200, cd = 40, dist = 1, target = 0, f = 235, t = "psychic"},
          move6 = {name = "Hydro Cannon", level = 200, cd = 35, dist = 1, target = 0, f = 250, t = "water"},
          move7 = {name = "Solar Beam", level = 200, cd = 60, dist = 1, target = 0, f = 250, t = "grass"},
          move8 = {name = "Ancient Power", level = 200, cd = 40, dist = 1, target = 0, f = 250, t = "rock"},
          move9 = {name = "Metronome", level = 200, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Barrier", level = 200, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
          move11 = {name = "Reflect", level = 200, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move12 = {name = "Restore", level = 350, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
         },    
["Mewtwo"] = {move1 = {name = "Swift", level = 500, cd = 20, dist = 4, target = 1, f = 200, t = "normal"},
          move2 = {name = "Shadow Ball", level = 500, cd = 8, dist = 4, target = 1, f = 200, t = "ghost"},
          move3 = {name = "Psybeam", level = 500, cd = 25, dist = 1, target = 0, f = 200, t = "psychic"},
          move4 = {name = "Psywave", level = 500, cd = 20, dist = 1, target = 0, f = 200, t = "psychic"},
          move5 = {name = "Confusion", level = 500, cd = 35, dist = 1, target = 0, f = 220, t = "psychic"},
          move6 = {name = "Psychic", level = 500, cd = 40, dist = 1, target = 0, f = 250, t = "psychic"},
          move7 = {name = "Divine Punishment", level = 500, cd = 70, dist = 1, target = 0, f = 250, t = "psychic"},
          move8 = {name = "Restore", level = 500, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Barrier", level = 500, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Fear", level = 500, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move11 = {name = "Reflect", level = 500, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move12 = {name = "Miracle Eye", level = 500, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },

--------------------------------------Move Shiny------------------------------------
["Shiny Venusaur"] =  {move1 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Razor Leaf", level = 100, cd = 7, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Vine Whip", level = 100, cd = 16, dist = 1, target = 0, f = 65, t = "grass"},
         move4 = {name = "Headbutt", level = 100, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
         move5 = {name = "Leech Seed", level = 100, cd = 28, dist = 3, target = 1, f = 1, t = "grass"},
         move6 = {name = "Bullet Seed", level = 100, cd = 28, dist = 1, target = 0, f = 95, t = "grass"},
         move7 = {name = "Solar Beam", level = 100, cd = 54, dist = 1, target = 0, f = 135, t = "grass"},
              move8 = {name = "Giga Drain", level = 105, cd = 25, dist = 1, target = 1, f = 120, t = "grass"},
         move9 = {name = "Sleep Powder", level = 100, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Poison Powder", level = 100, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
         move11 = {name = "Leaf Storm", level = 110, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
         },
["Shiny Charizard"] =  {move1 = {name = "Ember", level = 100, cd = 10, dist = 8, target = 1, f = 40, t = "fire"},
          move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
          move3 = {name = "Fireball", level = 100, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
          move4 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 65, t = "fire"},
          move5 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
          move6 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
              move7 = {name = "Air Slash", level = 103, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move8 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
          move9 = {name = "Magma Storm", level = 100, cd = 81, dist = 1, target = 0, f = 95, t = "fire"},
          move10 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move11 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Blastoise"] =  {move1 = {name = "Headbutt", level = 100, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Bubbles", level = 100, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Gun", level = 100, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 100, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
          move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Bubble Blast", level = 100, cd = 32, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hydro Cannon", level = 100, cd = 54, dist = 1, target = 0, f = 95, t = "water"},
          move8 = {name = "Skull Bash", level = 105, cd = 36, dist = 1, target = 0, f = 85, t = "normal"},
          move9 = {name = "Hydropump", level = 110, cd = 81, dist = 1, target = 0, f = 125, t = "water"},
          move10 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Butterfree"] = {move1 = {name = "Super Sonic", level = 60, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Silver Wind", level = 60, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, 
          move3 = {name = "Whirlwind", level = 62, cd = 25, dist = 1, target = 0, f = 80, t = "flying"},
          move4 = {name = "Confusion", level = 64, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psybeam", level = 66, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move6 = {name = "Air Cutter", level = 68, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
          move7 = {name = "Sleep Powder", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Safeguard", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Poison Powder", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Beedrill"] =   {move1 = {name = "String Shot", level = 60, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Poison Jab", level = 60, cd = 16, dist = 4, target = 1, f = 85, t = "poison"},
          move3 = {name = "Poison Sting", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Fury Cutter", level = 65, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
          move5 = {name = "Pin Missile", level = 65, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
          move6 = {name = "Toxic Spikes", level = 62, cd = 25, dist = 4, target = 1, f = 50, t = "poison"},
          move7 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          move8 = {name = "Strafe", level = 68, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Pidgeot"] =    {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 80, t = "flying"},
          move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
          move5 = {name = "Wing Attack", level = 102, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
          move6 = {name = "Hurricane", level = 110, cd = 50, dist = 1, target = 0, f = 15, t = "flying"},
          move7 = {name = "Tornado", level = 104, cd = 90, dist = 1, target = 0, f = 90, t = "flying"},
          move8 = {name = "Agility", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Roost", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Shiny Rattata"] =    {move1 = {name = "Quick Attack", level = 10, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 10, cd = 10, dist = 12, target = 1, f = 50, t = "dark"},
          move3 = {name = "Scratch", level = 10, cd = 13, dist = 12, target = 1, f = 40, t = "normal"},
               move4 = {name = "Pursuit", level = 10, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
          move5 = {name = "Super Fang", level = 10, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
          move6 = {name = "Scary Face", level = 12, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Shiny Raticate"] =   {move1 = {name = "Quick Attack", level = 60, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 60, cd = 10, dist = 12, target = 1, f = 50, t = "dark"},
          move3 = {name = "Scratch", level = 60, cd = 13, dist = 12, target = 1, f = 40, t = "normal"},
               move4 = {name = "Pursuit", level = 60, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
               move5 = {name = "Sucker Punch", level = 63, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},
          move5 = {name = "Super Fang", level = 60, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
          move6 = {name = "Scary Face", level = 62, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Shiny Fearow"] =     {move1 = {name = "Peck", level = 120, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Sand Attack", level = 120, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Feather Dance", level = 120, cd = 8, dist = 4, target = 1, f = 45, t = "flying"},
          move4 = {name = "Drill Peck", level = 120, cd = 10, dist = 1, target = 1, f = 55, t = "flying"},
          move5 = {name = "Whirlwind", level = 120, cd = 10, dist = 1, target = 0, f = 100, t = "flying"},
          move6 = {name = "Air Cutter", level = 128, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
          move7 = {name = "Wing Attack", level = 120, cd = 15, dist = 1, target = 0, f = 85, t = "flying"},
          move8 = {name = "Aerial Ace", level = 124, cd = 60, dist = 1, target = 0, f = 120, t = "flying"},
          move9 = {name = "Agility", level = 120, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Shiny Raichu"] =     {move1 = {name = "Mega Kick", level = 100, cd = 32, dist = 1, target = 1, f = 95, t = "fighting"},
          move2 = {name = "Thunder Shock", level = 100, cd = 8, dist = 3, target = 1, f = 65, t = "electric"},
          move3 = {name = "Thunder Bolt", level = 100, cd = 16, dist = 4, target = 1, f = 63, t = "electric"},
          move4 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "electric"},
          move5 = {name = "Thunder Punch", level = 100, cd = 32, dist = 1, target = 1, f = 85, t = "electric"},
          move6 = {name = "Iron Tail", level = 100, cd = 16, dist = 1, target = 1, f = 80, t = "steel"},
          move7 = {name = "Body Slam", level = 105, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move8 = {name = "Thunder", level = 100, cd = 54, dist = 1, target = 0, f = 120, t = "electric"},
          move9 = {name = "Electric Storm", level = 110, cd = 25, dist = 1, target = 0, f = 145, t = "electric"},
          move10 = {name = "Agility", level = 100, cd = 54, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Shiny Nidoking"] =   {move1 = {name = "Quick Attack", level = 120, cd = 8, dist = 2, target = 1, f = 50, t = "normal"},
          move2 = {name = "Horn Attack", level = 120, cd = 10, dist = 2, target = 1, f = 65, t = "normal"},
          move3 = {name = "Poison Fang", level = 120, cd = 10, dist = 1, target = 1, f = 75, t = "poison"},
          move4 = {name = "Poison Jab", level = 120, cd = 15, dist = 4, target = 1, f = 95, t = "poison"},   --alterado v1.7 achu q eh assim kk
          move5 = {name = "Toxic Spikes", level = 120, cd = 15, dist = 4, target = 1, f = 60, t = "poison"},
          move6 = {name = "Venom Motion", level = 120, cd = 30, dist = 1, target = 0, f = 105, t = "poison"},
          move7 = {name = "Sludge Rain", level = 132, cd = 40, dist = 1, target = 0, f = 120, t = "poison"},
          move8 = {name = "Cross Poison", level = 124, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, 
          move9 = {name = "Rage", level = 120, cd = 16, dist = 1, target = 0, f = 0, t = "dragon"},
          move10 = {name = "Fear", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Shiny Zubat"] =      {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Poison Fang", level = 20, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move4 = {name = "Toxic", level = 20, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move5 = {name = "Whirlwind", level = 20, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
          move6 = {name = "Wing Attack", level = 20, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move7 = {name = "Air Cutter", level = 24, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
         },
["Shiny Golbat"] =     {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Poison Fang", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move4 = {name = "Toxic", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move5 = {name = "Whirlwind", level = 40, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
          move6 = {name = "Wing Attack", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move7 = {name = "Air Cutter", level = 44, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
         },
["Shiny Oddish"] =     {move1 = {name = "Absorb", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Acid", level = 20, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
          move3 = {name = "Leech Seed", level = 20, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
          move4 = {name = "Poison Bomb", level = 22, cd = 15, dist = 3, target = 1, f = 70, t = "poison"},
          move5 = {name = "Poison Gas", level = 27, cd = 20, dist = 1, target = 0, f = 10, t = "poison"},
          move6 = {name = "Sleep Powder", level = 20, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Poison Powder", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Stun Spore", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Vileplume"] =  {move1 = {name = "Absorb", level = 120, cd = 10, dist = 1, target = 1, f = 50, t = "grass"},
          move2 = {name = "Leech Seed", level = 120, cd = 16, dist = 3, target = 1, f = 1, t = "grass"},
          move3 = {name = "Magical Leaf", level = 120, cd = 10, dist = 4, target = 1, f = 43, t = "grass"},
          move4 = {name = "Leaf Blade", level = 120, cd = 8, dist = 4, target = 1, f = 70, t = "grass"},
          move5 = {name = "Petal Dance", level = 120, cd = 16, dist = 1, target = 0, f = 80, t = "grass"},
          move6 = {name = "Solar Beam", level = 120, cd = 30, dist = 1, target = 0, f = 145, t = "grass"},
          move7 = {name = "Sleep Powder", level = 120, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Stun Spore", level = 120, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Aromateraphy", level = 120, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
          passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 30, t = "grass"},
          passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
         },
["Shiny Paras"] =      {move1 = {name = "Scratch", level = 20, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Poison Sting", level = 20, cd = 8, dist = 2, target = 1, f = 40, t = "poison"},
          move3 = {name = "Slash", level = 20, cd = 12, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Stun Spore", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Poison Powder", level = 22, cd = 12, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sleep Powder", level = 27, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Parasect"] =   {move1 = {name = "Absorb", level = 60, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Scratch", level = 65, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Poison Sting", level = 60, cd = 8, dist = 3, target = 1, f = 40, t = "poison"},
          move4 = {name = "Slash", level = 60, cd = 12, dist = 1, target = 0, f = 60, t = "normal"},
          move5 = {name = "Poison Bomb", level = 60, cd = 16, dist = 3, target = 1, f = 70, t = "poison"},
          move6 = {name = "Stun Spore", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Poison Powder", level = 60, cd = 16, dist = 4, target = 0, f = 0, t = "normal"},
          move8 = {name = "Sleep Powder", level = 60, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Fury Cutter", level = 66, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
          move10 = {name = "X-Scissor", level = 68, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},
          passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
         },
["Shiny Venonat"] =    {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 20, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Silver Wind", level = 20, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, 
          move4 = {name = "Confusion", level = 26, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 20, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"},
               move6 = {name = "U-Turn", level = 26, cd = 15, dist = 4, target = 1, f = 90, t = "bug"},  
          move7 = {name = "Bug Buzz", level = 24, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},
          move8 = {name = "Sleep Powder", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Poison Powder", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Venomoth"] =   {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 105, cd = 12, dist = 5, target = 0, f = 60, t = "bug"},
          move3 = {name = "Silver Wind", level = 100, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, 
          move4 = {name = "Confusion", level = 106, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 100, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"},
               move6 = {name = "Signal Beam", level = 100, cd = 15, dist = 4, target = 0, f = 90, t = "bug"},  
          move7 = {name = "Bug Buzz", level = 106, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},
          move8 = {name = "Sleep Powder", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Poison Powder", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Growlithe"] =  {move1 = {name = "Roar", level = 40, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 30, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Ember", level = 30, cd = 12, dist = 4, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 30, cd = 16, dist = 1, target = 130, f = 0, t = "fire"},
          move5 = {name = "Fireball", level = 30, cd = 16, dist = 4, target = 1, f = 70, t = "fire"},
          move6 = {name = "Fire Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
          move7 = {name = "ExtremeSpeed", level = 30, cd = 15, dist = 4, target = 1, f = 65, t = "normal"},
          move8 = {name = "Fire Blast", level = 32, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
          move9 = {name = "Tri Flames", level = 34, cd = 36, dist = 1, target = 0, f = 90, t = "fire"},
          move10 = {name = "War Dog", level = 36, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Arcanine"] =   {move1 = {name = "Roar", level = 110, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 100, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Ember", level = 100, cd = 12, dist = 4, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 130, f = 0, t = "fire"},
          move5 = {name = "Fireball", level = 100, cd = 16, dist = 4, target = 1, f = 70, t = "fire"},
          move6 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
          move7 = {name = "ExtremeSpeed", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "normal"},
          move8 = {name = "Fire Blast", level = 102, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
          move9 = {name = "Tri Flames", level = 104, cd = 36, dist = 1, target = 0, f = 90, t = "fire"},
          move10 = {name = "War Dog", level = 106, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Abra"] =   {move1 = {name = "Shadow Ball", level = 120, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
               move2 = {name = "Shadowave", level = 120, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
               move3 = {name = "Dark Pulse", level = 120, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},
          move4 = {name = "Night Shade", level = 120, cd = 28, dist = 1, target = 0, f = 100, t = "ghost"},
          move5 = {name = "Psychic", level = 120, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Invisible", level = 120, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Nightmare", level = 120, cd = 63, dist = 3, target = 1, f = 90, t = "ghost"},
          move8 = {name = "Hypnosis", level = 120, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 120, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 120, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Alakazam"] =   {move1 = {name = "Psybeam", level = 100, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 100, cd = 12, dist = 5, target = 1, f = 35, t = "psychic"},
          move4 = {name = "Confusion", level = 100, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 100, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"},
          move6 = {name = "Psyusion", level = 115, cd = 81, dist = 1, target = 0, f = 70, t = "psychic"},
          move7 = {name = "Calm Mind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Hypnosis", level = 100, cd = 72, dist = 4, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 105, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 105, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Shiny Tentacool"] =  {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
               move2 = {name = "Wrap", level = 20, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, 
          move3 = {name = "Bubbles", level = 20, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move4 = {name = "Poison Jab", level = 20, cd = 16, dist = 4, target = 1, f = 85, t = "poison"},
          move5 = {name = "Waterball", level = 20, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
          move6 = {name = "Bubblebeam", level = 20, cd = 20, dist = 3, target = 1, f = 60, t = "water"},
          move7 = {name = "Acid", level = 20, cd = 15, dist = 4, target = 1, f = 45, t = "poison"},
          move8 = {name = "Poison Bomb", level = 20, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
          move9 = {name = "Mortal Gas", level = 28, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
          move10 = {name = "Hydropump", level = 30, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
         },
["Shiny Tentacruel"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
               move2 = {name = "Wrap", level = 100, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, 
          move3 = {name = "Bubbles", level = 100, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move4 = {name = "Poison Jab", level = 100, cd = 16, dist = 4, target = 1, f = 85, t = "poison"},
          move5 = {name = "Waterball", level = 100, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
          move6 = {name = "Bubblebeam", level = 100, cd = 20, dist = 3, target = 1, f = 60, t = "water"},
          move7 = {name = "Acid", level = 100, cd = 15, dist = 4, target = 1, f = 45, t = "poison"},
          move8 = {name = "Poison Bomb", level = 100, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
          move9 = {name = "Mortal Gas", level = 110, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
          move10 = {name = "Hydropump", level = 105, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
         },
["Shiny Golem"] =      {move1 = {name = "Rock Throw", level = 120, cd = 8, dist = 4, target = 1, f = 75, t = "rock"},
          move2 = {name = "Rock Slide", level = 122, cd = 12, dist = 3, target = 1, f = 55, t = "rock"},
          move3 = {name = "Stone Edge", level = 120, cd = 20, dist = 3, target = 1, f = 87, t = "rock"},
          move4 = {name = "Mega Punch", level = 120, cd = 24, dist = 1, target = 1, f = 105, t = "fighting"},
          move5 = {name = "Earthshock", level = 120, cd = 72, dist = 1, target = 0, f = 95, t = "ground"},
          move6 = {name = "Falling Rocks", level = 120, cd = 90, dist = 1, target = 0, f = 155, t = "rock"},
          move7 = {name = "Harden", level = 120, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Rollout", level = 120, cd = 54, dist = 1, target = 0, f = 30, t = "rock"},
         },
["Shiny Farfetch'd"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Drill Peck", level = 100, cd = 20, dist = 1, target = 1, f = 55, t = "flying"},
          move3 = {name = "Stick Throw", level = 104, cd = 20, dist = 1, target = 0, f = 75, t = "flying"},
          move4 = {name = "Stickslash", level = 102, cd = 25, dist = 1, target = 0, f = 70, t = "flying"},
          move5 = {name = "Stickmerang", level = 106, cd = 15, dist = 4, target = 1, f = 75, t = "flying"},
          move6 = {name = "Night Slash", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
              move7 = {name = "Air Slash", level = 103, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move8 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Grimer"] =     {move1 = {name = "Mud Shot", level = 20, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 20, cd = 8, dist = 4, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 20, cd = 16, dist = 3, target = 1, f = 65, t = "poison"},
          move4 = {name = "Mud Bomb", level = 20, cd = 16, dist = 3, target = 1, f = 60, t = "ground"},
          move5 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison"},
          move6 = {name = "Sludge Rain", level = 32, cd = 54, dist = 1, target = 0, f = 110, t = "poison"},
          move7 = {name = "Venom Motion", level = 20, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
          move8 = {name = "Harden", level = 35, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Acid Armor", level = 28, cd = 50, dist = 1, target = 0, f = 0, t = "poison"},
         },
["Shiny Muk"] =        {move1 = {name = "Mud Shot", level = 100, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 100, cd = 8, dist = 4, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 100, cd = 16, dist = 3, target = 1, f = 65, t = "poison"},
          move4 = {name = "Mud Bomb", level = 100, cd = 16, dist = 3, target = 1, f = 60, t = "ground"},
          move5 = {name = "Poison Bomb", level = 100, cd = 24, dist = 3, target = 1, f = 70, t = "poison"},
          move6 = {name = "Sludge Rain", level = 112, cd = 54, dist = 1, target = 0, f = 110, t = "poison"},
          move7 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
          move8 = {name = "Harden", level = 115, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Acid Armor", level = 108, cd = 50, dist = 1, target = 0, f = 0, t = "poison"},
         },
["Shiny Gengar"] =     {move1 = {name = "Lick", level = 100, cd = 32, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 100, cd = 12, dist = 4, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Shadow Punch", level = 104, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"},
          move4 = {name = "Night Shade", level = 100, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"},
          move5 = {name = "Shadow Storm", level = 106, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"},
          move6 = {name = "Invisible", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Nightmare", level = 100, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"}, 
          move8 = {name = "Hypnosis", level = 100, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Fear", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Dark Eye", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Shiny Onix"] =       {move1 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Iron Tail", level = 100, cd = 8, dist = 1, target = 1, f = 70, t = "steel"},  --alterado v1.9
          move3 = {name = "Rock Throw", level = 100, cd = 8, dist = 3, target = 1, f = 55, t = "rock"},
          move4 = {name = "Rock Slide", level = 100, cd = 12, dist = 4, target = 1, f = 35, t = "rock"},
          move5 = {name = "Earthshock", level = 100, cd = 24, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Falling Rocks", level = 100, cd = 45, dist = 1, target = 0, f = 135, t = "rock"},
          move7 = {name = "Earthquake", level = 100, cd = 36, dist = 1, target = 0, f = 15, t = "ground"},
          move8 = {name = "Harden", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Hypno"] =      {move1 = {name = "Psy Pulse", level = 120, cd = 12, dist = 4, target = 1, f = 33, t = "psychic"},
          move2 = {name = "Psybeam", level = 120, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psywave", level = 120, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Confusion", level = 120, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 120, cd = 24, dist = 1, target = 0, f = 80, t = "psychic"},
          move6 = {name = "Psyshock", level = 120, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Dream Eater", level = 120, cd = 32, dist = 3, target = 1, f = 80, t = "psychic"},
          move8 = {name = "Hypnosis", level = 120, cd = 32, dist = 3, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Focus", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Miracle Eye", level = 120, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Shiny Krabby"] =     {move1 = {name = "Bubbles", level = 20, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 20, cd = 16, dist = 3, target = 1, f = 40, t = "water"},
          move3 = {name = "Mud Shot", level = 20, cd = 16, dist = 3, target = 1, f = 40, t = "gound"},
          move4 = {name = "Crabhammer", level = 22, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move5 = {name = "Harden", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Kingler"] =    {move1 = {name = "Bubbles", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 60, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move3 = {name = "Mud Shot", level = 60, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
          move4 = {name = "Crabhammer", level = 60, cd = 30, dist = 1, target = 1, f = 60, t = "normal"},
          move5 = {name = "Metal Claw", level = 67, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},   
          move6 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hyper Beam", level = 69, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
          move8 = {name = "Guillotine", level = 62, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
          move9 = {name = "Harden", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Voltorb"] =    {move1 = {name = "Thunder Shock", level = 10, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
          move2 = {name = "Spark", level = 10, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
          move3 = {name = "Thunder Wave", level = 10, cd = 14, dist = 1, target = 0, f = 70, t = "electric"},
          move4 = {name = "Rollout", level = 10, cd = 45, dist = 1, target = 0, f = 15, t = "rock"},
          move5 = {name = "Charge Beam", level = 10, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
          move6 = {name = "Electric Storm", level = 15, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
         },
["Shiny Electrode"] =  {move1 = {name = "Magic Coat", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, 
            move2 = {name = "Thunder Shock", level = 80, cd = 8, dist = 4, target = 1, f = 55, t = "electric"},
          move3 = {name = "Spark", level = 80, cd = 12, dist = 4, target = 1, f = 50, t = "electric"},
          move4 = {name = "Thunder Wave", level = 80, cd = 12, dist = 1, target = 0, f = 70, t = "electric"},
          move5 = {name = "Rollout", level = 80, cd = 36, dist = 1, target = 0, f = 15, t = "rock"},
          move6 = {name = "Charge Beam", level = 84, cd = 24, dist = 1, target = 0, f = 80, t = "electric"},
               move7 = {name = "Elecball", level = 92, cd = 45, dist = 1, target = 0, f = 70, t = "electric"},
          move8 = {name = "Electric Storm", level = 88, cd = 54, dist = 1, target = 0, f = 95, t = "electric"},
         },
["Shiny Cubone"] =     {move1 = {name = "Mud Shot", level = 100, cd = 12, dist = 3, target = 1, f = 50, t = "ground"},
          move2 = {name = "Headbutt", level = 20, cd = 8, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Bonemerang", level = 20, cd = 12, dist = 4, target = 1, f = 70, t = "ground"},
          move4 = {name = "Bone Club", level = 20, cd = 16, dist = 4, target = 1, f = 80, t = "ground"},
          move5 = {name = "Bone Rush", level = 20, cd = 25, dist = 1, target = 0, f = 120, t = "ground"},
          move6 = {name = "Earthshock", level = 24, cd = 24, dist = 1, target = 0, f = 85, t = "ground"},
          move7 = {name = "Shockwave", level = 26, cd = 28, dist = 1, target = 0, f = 95, t = "ground"},
          move8 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "ground"},
         },
["Shiny Marowak"] =    {move1 = {name = "Mud Shot", level = 100, cd = 12, dist = 3, target = 1, f = 50, t = "ground"},
          move2 = {name = "Headbutt", level = 100, cd = 8, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Bonemerang", level = 100, cd = 12, dist = 4, target = 1, f = 70, t = "ground"},
          move4 = {name = "Bone Club", level = 100, cd = 16, dist = 4, target = 1, f = 80, t = "ground"},
          move5 = {name = "Bone Rush", level = 100, cd = 25, dist = 1, target = 0, f = 60, t = "ground"},
          move6 = {name = "Earthshock", level = 104, cd = 24, dist = 1, target = 0, f = 85, t = "ground"},
          move7 = {name = "Shockwave", level = 106, cd = 28, dist = 1, target = 0, f = 95, t = "ground"},
          move8 = {name = "Rage", level = 110, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "ground"},
         },
["Shiny Hitmonlee"] =  {move1 = {name = "Triple Kick Lee", level = 120, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"},
          move2 = {name = "Mega Kick", level = 120, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"},
          move3 = {name = "Multi-Kick", level = 120, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"},
          move4 = {name = "Furious Legs", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
          passive1 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting"},
         },
["Shiny Hitmontop"] =  {move1 = {name = "Triple Kick", level = 120, cd = 12, dist = 1, target = 1, f = 90, t = "fighting"},
          move2 = {name = "Mega Kick", level = 120, cd = 16, dist = 1, target = 1, f = 105, t = "fighting"},
          move3 = {name = "Rolling Kick", level = 120, cd = 20, dist = 1, target = 0, f = 145, t = "fighting"},
          move4 = {name = "Fighter Spirit", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
          passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 65, t = "fighting"}, 
         },
["Shiny Hitmonchan"] = {move1 = {name = "Triple Punch", level = 120, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"},
          move2 = {name = "Mega Punch", level = 120, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"},
          move3 = {name = "Multi-Punch", level = 120, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"},
          move4 = {name = "Ultimate Champion", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
          move5 = {name = "Elemental Hands", level = 120, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"},
          passive1 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 65, t = "unknow"},
         },
["Shiny Tangela"] =    {move1 = {name = "Absorb", level = 100, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 100, cd = 8, dist = 3, target = 1, f = 1, t = "grass"},
          move3 = {name = "Vine Whip", level = 100, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
          move4 = {name = "Super Vines", level = 108, cd = 18, dist = 1, target = 0, f = 95, t = "grass"},
               move5 = {name = "Wrap", level = 100, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},
          move6 = {name = "Poison Powder", level = 100, cd = 8, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Sleep Powder", level = 105, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Stun Spore", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
          passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
         },
["Shiny Horsea"] =     {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 10, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "Bubbles", level = 10, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
          move5 = {name = "Bubblebeam", level = 10, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move6 = {name = "Water Gun", level = 10, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
          move7 = {name = "Dragon Pulse", level = 15, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
          move8 = {name = "Hydro Cannon", level = 20, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
         },
["Shiny Seadra"] =     {move1 = {name = "Mud Shot", level = 60, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "Bubbles", level = 60, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
          move5 = {name = "Bubblebeam", level = 60, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move6 = {name = "Water Gun", level = 60, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
          move7 = {name = "Dragon Pulse", level = 65, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
          move8 = {name = "Hydro Cannon", level = 65, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
         },
["Shiny Scyther"] =    {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Slash", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
          move4 = {name = "Fury Cutter", level = 105, cd = 12, dist = 1, target = 0, f = 65, t = "bug"},
          move5 = {name = "Shredder Team", level = 115, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Air Slash", level = 110, cd = 30, dist = 1, target = 0, f = 100, t = "flying"},
          move7 = {name = "Agility", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Team Slice", level = 118, cd = 5, dist = 6, target = 1, f = 80, t = "bug"},
          passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
         },
["Shiny Jynx"] =       {move1 = {name = "Lovely Kiss", level = 100, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Doubleslap", level = 100, cd = 8, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psy Pulse", level = 100, cd = 12, dist = 4, target = 1, f = 33, t = "psychic"},
          move5 = {name = "Ice Punch", level = 100, cd = 20, dist = 1, target = 1, f = 75, t = "ice"},
          move6 = {name = "Ice Beam", level = 100, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
          move7 = {name = "Icy Wind", level = 100, cd = 28, dist = 1, target = 0, f = 45, t = "ice"},
          move8 = {name = "Aurora Beam", level = 104, cd = 16, dist = 1, target = 0, f = 70, t = "ice"},
          move9 = {name = "Blizzard", level = 106, cd = 54, dist = 1, target = 0, f = 100, t = "ice"},
          move10 = {name = "Heart Stamp", level = 108, cd = 45, dist = 1, target = 0, f = 50, t = "psychic"},
         },
["Shiny Electabuzz"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 50, t = "normal"},
          move2 = {name = "Low Kick", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
          move3 = {name = "Thunder Punch", level = 100, cd = 16, dist = 1, target = 1, f = 85, t = "electric"},
          move4 = {name = "Thunder Shock", level = 100, cd = 8, dist = 4, target = 1, f = 65, t = "electric"},
          move5 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 4, target = 1, f = 73, t = "electric"},
          move6 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Thunder", level = 100, cd = 28, dist = 1, target = 0, f = 120, t = "electric"},
          move8 = {name = "Electric Storm", level = 105, cd = 72, dist = 1, target = 0, f = 145, t = "electric"},
          passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 58, t = "electric"},
         },
["Shiny Pinsir"] =     {move1 = {name = "Bug Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
          move2 = {name = "Brick Beak", level = 100, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move3 = {name = "X-Scissor", level = 105, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          move4 = {name = "Fury Cutter", level = 108, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          move5 = {name = "Guillotine", level = 110, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, 
          move6 = {name = "Revenge", level = 112, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move7 = {name = "Harden", level = 102, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Rage", level = 115, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Magikarp"] =   {move1 = {name = "Tackle", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Splash", level = 30, cd = 5, dist = 1, target = 0, f = 70, t = "water"},
          move3 = {name = "Waterfall", level = 30, cd = 15, dist = 1, target = 0, f = 45, t = "water"}, 
         },
["Shiny Gyarados"] =   {move1 = {name = "Roar", level = 130, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 120, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
          move3 = {name = "Aqua Tail", level = 120, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move4 = {name = "Waterball", level = 120, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
          move5 = {name = "Twister", level = 124, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move6 = {name = "Hydro Cannon", level = 120, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Dragon Breath", level = 120, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 120, cd = 45, dist = 1, target = 0, f = 100, t = "normal"},
          move9 = {name = "Hydropump", level = 128, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
         },
["Shiny Vaporeon"] =   {move1 = {name = "Quick Attack", level = 120, cd = 8, dist = 3, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Water Gun", level = 120, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Bubblebeam", level = 120, cd = 16, dist = 10, target = 1, f = 40, t = "water"},
          move5 = {name = "Water Pulse", level = 120, cd = 16, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Muddy Water", level = 120, cd = 20, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Aurora Beam", level = 120, cd = 20, dist = 1, target = 0, f = 70, t = "ice"},
          move8 = {name = "Hydro Cannon", level = 120, cd = 32, dist = 1, target = 0, f = 95, t = "water"},
          move9 = {name = "Hydropump", level = 120, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
         },
["Shiny Jolteon"] =    {move1 = {name = "Quick Attack", level = 120, cd = 8, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bite", level = 120, cd = 10, dist = 1, target = 1, f = 70, t = "dark"},
          move3 = {name = "Thunder Bolt", level = 120, cd = 16, dist = 4, target = 1, f = 75, t = "electric"},
          move4 = {name = "Thunder Fang", level = 120, cd = 16, dist = 1, target = 1, f = 65, t = "electric"},
          move5 = {name = "Thunder Wave", level = 120, cd = 16, dist = 1, target = 0, f = 90, t = "electric"},
          move6 = {name = "Pin Missile", level = 120, cd = 20, dist = 1, target = 0, f = 110, t = "bug"},
          move7 = {name = "Zap Cannon", level = 120, cd = 32, dist = 1, target = 0, f = 90, t = "electric"},
          move8 = {name = "Thunder", level = 120, cd = 24, dist = 1, target = 0, f = 120, t = "electric"},
          move9 = {name = "Electric Storm", level = 120, cd = 63, dist = 1, target = 0, f = 145, t = "electric"},
         },
["Shiny Flareon"] =    {move1 = {name = "Quick Attack", level = 120, cd = 8, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bite", level = 120, cd = 12, dist = 1, target = 1, f = 70, t = "dark"},
          move3 = {name = "Flamethrower", level = 120, cd = 16, dist = 1, target = 0, f = 90, t = "fire"},
          move4 = {name = "Sacred Fire", level = 120, cd = 16, dist = 4, target = 1, f = 90, t = "fire"},
          move5 = {name = "Blaze Kick", level = 120, cd = 16, dist = 1, target = 0, f = 90, t = "fire"},
          move6 = {name = "Raging Blast", level = 120, cd = 20, dist = 1, target = 0, f = 90, t = "fire"},
          move7 = {name = "Overheat", level = 120, cd = 24, dist = 1, target = 0, f = 90, t = "fire"}, 
          move8 = {name = "Fire Blast", level = 120, cd = 32, dist = 1, target = 0, f = 140, t = "fire"},
          move9 = {name = "Magma Storm", level = 120, cd = 63, dist = 1, target = 0, f = 115, t = "fire"},
         },
["Shiny Snorlax"] =    {move1 = {name = "Lick", level = 200, cd = 30, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 200, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Crunch", level = 200, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},  
          move4 = {name = "Mega Punch", level = 200, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move5 = {name = "Body Slam", level = 200, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move6 = {name = "Ground Chop", level = 200, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move7 = {name = "Hyper Beam", level = 200, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
          move8 = {name = "Crusher Stomp", level = 200, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move9 = {name = "Rest", level = 200, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Dratini"] =    {move1 = {name = "Aqua Tail", level = 20, cd = 12, dist = 1, target = 1, f = 70, t = "water"},
          move2 = {name = "Thunder Wave", level = 20, cd = 16, dist = 1, target = 0, f = 90, t = "electric"},
          move3 = {name = "Slam", level = 20, cd = 12, dist = 1, target = 1, f = 90, t = "normal"},
               move4 = {name = "Wrap", level = 20, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
          move5 = {name = "Dragon Claw", level = 20, cd = 16, dist = 1, target = 1, f = 80, t = "dragon"},
          move6 = {name = "Dragon Breath", level = 22, cd = 16, dist = 1, target = 0, f = 100, t = "dragon"},
          move7 = {name = "Twister", level = 24, cd = 24, dist = 1, target = 0, f = 100, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 28, cd = 20, dist = 1, target = 0, f = 120, t = "normal"},
         },
["Shiny Dragonair"] =  {move1 = {name = "Aqua Tail", level = 100, cd = 12, dist = 1, target = 1, f = 70, t = "water"},
          move2 = {name = "Thunder Wave", level = 100, cd = 16, dist = 1, target = 0, f = 90, t = "electric"},
          move3 = {name = "Slam", level = 100, cd = 12, dist = 1, target = 1, f = 90, t = "normal"},
               move4 = {name = "Wrap", level = 100, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
          move5 = {name = "Dragon Claw", level = 100, cd = 16, dist = 1, target = 1, f = 80, t = "dragon"},
          move6 = {name = "Dragon Breath", level = 102, cd = 16, dist = 1, target = 0, f = 100, t = "dragon"},
          move7 = {name = "Twister", level = 104, cd = 24, dist = 1, target = 0, f = 100, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 108, cd = 20, dist = 1, target = 0, f = 120, t = "normal"},
                move9 = {name = "Draco Meteor", level = 115, cd = 60, dist = 1, target = 0, f = 110, t = "dragon"},
         },
["Shiny Dragonite"] =  {move1 = {name = "Aqua Tail", level = 10, cd = 12, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Thunder Wave", level = 12, cd = 16, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Thunder Punch", level = 16, cd = 16, dist = 1, target = 1, f = 65, t = "electric"},
          move4 = {name = "Fire Punch", level = 15, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
          move5 = {name = "Dragon Claw", level = 22, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
          move6 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
          move7 = {name = "Twister", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"},
          move8 = {name = "Wing Attack", level = 70, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
          move9 = {name = "Hyper Beam", level = 70, cd = 24, dist = 1, target = 0, f = 100, t = "normal"},
          move10 = {name = "Draco Meteor", level = 110, cd = 60, dist = 1, target = 0, f = 90, t = "dragon"}, 
         },
         ------------- [ Configuração dos novo 9 shiny's ] --
["Shiny Mr. Mime"] =   {move1 = {name = "Doubleslap", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
                move2 = {name = "Psywave", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
                move3 = {name = "Magical Leaf", level = 100, cd = 15, dist = 4, target = 1, f = 35, t = "grass"},
          move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Psyusion", level = 115, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
          move7 = {name = "Ice Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
          move8 = {name = "Reflect", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Barrier", level = 120, cd = 25, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Mimic Wall", level = 100, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"},
          move11 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Shiny Rhydon"] =     {move1 = {name = "Horn Attack", level = 150, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Stone Edge", level = 150, cd = 20, dist = 3, target = 1, f = 67, t = "rock"}, 
          move3 = {name = "Rock Throw", level = 150, cd = 25, dist = 3, target = 1, f = 55, t = "rock"},
          move4 = {name = "Dig", level = 150, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
          move5 = {name = "Horn Drill", level = 150, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
          move6 = {name = "Shockwave", level = 153, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
          move7 = {name = "Hammer Arm", level = 150, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move8 = {name = "Falling Rocks", level = 155, cd = 80, dist = 1, target = 0, f = 110, t = "rock"},
          move9 = {name = "Rock Drill", level = 157, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
         },
["Shiny Ninetales"] =  {move1 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Iron Tail", level = 150, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
          move3 = {name = "Ember", level = 150, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
          move4 = {name = "Flamethrower", level = 150, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Wheel", level = 150, cd = 20, dist = 1, target = 0, f = 85, t = "fire"},
          move6 = {name = "Fireball", level = 150, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
          move7 = {name = "Confuse Ray", level = 150, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
          move8 = {name = "Fire Blast", level = 154, cd = 30, dist = 1, target = 0, f = 105, t = "fire"},
          move9 = {name = "Magma Storm", level = 158, cd = 60, dist = 1, target = 0, f = 100, t = "fire"},
          move10 = {name = "Safeguard", level = 160, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Ariados"] = {move1 = {name = "String Shot", level = 150, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
          move2 = {name = "Bug Bite", level = 150, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
          move3 = {name = "Poison Sting", level = 150, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
          move4 = {name = "Fury Swipes", level = 150, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, 
          move5 = {name = "X-Scissor", level = 150, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},             
          move6 = {name = "Poison Jab", level = 150, cd = 25, dist = 4, target = 1, f = 65, t = "poison"},             
          move7 = {name = "Pin Missile", level = 150, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
          move8 = {name = "Spider Web", level = 150, cd = 35, dist = 1, target = 0, f = 80, t = "bug"},                 --fazer web shot
          move9 = {name = "Psychic", level = 157, cd = 30, dist = 1, target = 1, f = 80, t = "psychic"},
          move10 = {name = "Web Rain", level = 160, cd = 50, dist = 1, target = 0, f = 0, t = "bug"},
         },
["Shiny Magneton"] =   {move1 = {name = "Super Sonic", level = 150, cd = 35, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Thunder Shock", level = 150, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
          move3 = {name = "Spark", level = 150, cd = 10, dist = 4, target = 1, f = 50, t = "electric"},
          move4 = {name = "Tri-Attack", level = 165, cd = 25, dist = 4, target = 1, f = 25, t = "normal"},
          move5 = {name = "Thunder", level = 158, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
          move6 = {name = "Electric Storm", level = 162, cd = 50, dist = 1, target = 0, f = 105, t = "electric"},
          move7 = {name = "Zap Cannon", level = 150, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
          move8 = {name = "Flash Cannon", level = 158, cd = 25, dist = 1, target = 0, f = 100, t = "steel"},
         },
["Shiny Espeon"] = {move1 = {name = "Charm", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Swift", level = 150, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
          move3 = {name = "Bite", level = 150, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Psywave", level = 150, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move5 = {name = "Psy Pulse", level = 150, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"},
          move6 = {name = "Confusion", level = 150, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move7 = {name = "Psychic", level = 154, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
          move8 = {name = "Psyshock", level = 158, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
          move9 = {name = "Psyusion", level = 165, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
          move10 = {name = "Miracle Eye", level = 150, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},      
         },
["Shiny Politoed"] = {move1 = {name = "Mud Shot", level = 150, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Doubleslap", level = 150, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Bubblebeam", level = 150, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
          move4 = {name = "Water Gun", level = 150, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Hyper Voice", level = 150, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
          move6 = {name = "Whirlpool", level = 152, cd = 40, dist = 1, target = 0, f = 15, t = "water"},  
          move7 = {name = "Tongue Hook", level = 155, cd = 30, dist = 5, target = 1, f = 0, t = "normal"},
          move8 = {name = "Tongue Grap", level = 158, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},
          move9 = {name = "Hydropump", level = 160, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Hypnosis", level = 150, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
         },
["Shiny Umbreon"] = {move1 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Faint Attack", level = 150, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
               move3 = {name = "Shadowave", level = 150, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
               move4 = {name = "Dark Pulse", level = 150, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},
               move4 = {name = "Pursuit", level = 150, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
               move5 = {name = "Confuse Ray", level = 154, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"},
          move6 = {name = "Last Resort", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},    
          move7 = {name = "Assurance", level = 158, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
          move8 = {name = "Night Daze", level = 156, cd = 80, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4
         },
["Shiny Stantler"] = {move1 = {name = "Sand Attack", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Tackle", level = 150, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},            
          move3 = {name = "Stomp", level = 158, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
               move4 = {name = "Last Resort", level = 155, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, 
                move5 = {name = "Confuse Ray", level = 154, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"},   
                move6 = {name = "Take Down", level = 150, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
          move7 = {name = "Jump Kick", level = 156, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, 
          move8 = {name = "Calm Mind", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},    
          move9 = {name = "Stampede", level = 150, cd = 30, dist = 3, target = 0, f = 0, t = "psychic"},
          },
["Shiny Dodrio"] =     {move1 = {name = "Sand Attack", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move3 = {name = "Drill Peck", level = 150, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
          move4 = {name = "Pluck", level = 155, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
          move5 = {name = "Tri-Attack", level = 165, cd = 25, dist = 4, target = 1, f = 25, t = "normal"},
           move6 = {name = "Roost", level = 155, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
          move7 = {name = "Aerial Ace", level = 154, cd = 60, dist = 1, target = 0, f = 120, t = "flying"},
          move8 = {name = "Rage", level = 150, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move9 = {name = "Strafe", level = 150, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Magmar"] =     {move1 = {name = "Scratch", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Fire Punch", level = 100, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
          move3 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 100, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move6 = {name = "Fire Blast", level = 100, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
          move7 = {name = "Magma Storm", level = 105, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
          move8 = {name = "Sunny Day", level = 106, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
          passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "fire"},
         },
["Shiny Crobat"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Poison Fang", level = 100, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move4 = {name = "Toxic", level = 100, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move5 = {name = "Whirlwind", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
          move6 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move7 = {name = "Air Cutter", level = 108, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
          move8 = {name = "Cross Poison", level = 104, cd = 50, dist = 1, target = 0, f = 70, t = "poison"},            --alterado v1.7
          move9 = {name = "Venom Gale", level = 115, cd = 80, dist = 1, target = 0, f = 85, t = "poison"},
         },
["Shiny Ampharos"] = {move1 = {name = "Charge", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
          move3 = {name = "Cotton Spore", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
          move5 = {name = "Thunder Shock", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
          move6 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Thunder Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
          move8 = {name = "Thunder", level = 100, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
          move9 = {name = "Electro Field", level = 110, cd = 80, dist = 1, target = 0, f = 35, t = "electric"},       --fazer signal beam   
            move10 ={name = "Signal Beam", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
         },
["Shiny Feraligatr"] = {move1 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
          move2 = {name = "Bubbles", level = 100, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move4 = {name = "Ice Fang", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
          move5 = {name = "Thrash", level = 100, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
          move6 = {name = "Hydro Cannon", level = 100, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Waterfall", level = 100, cd = 15, dist = 1, target = 0, f = 40, t = "water"},         --alterado v1.7
          move8 = {name = "Hydro Dance", level = 110, cd = 90, dist = 1, target = 0, f = 120, t = "water"},           --alterado v1.7
          move9 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Agility", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Shiny Typhlosion"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Swift", level = 100, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
          move3 = {name = "Ember", level = 100, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Wheel", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move6 = {name = "SmokeScreen", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Eruption", level = 100, cd = 60, dist = 1, target = 0, f = 90, t = "fire"},
          move8 = {name = "Lava Plume", level = 105, cd = 40, dist = 1, target = 0, f = 60, t = "fire"},     --alterado v1.8
          move9 = {name = "Inferno", level = 110, cd = 80, dist = 1, target = 0, f = 110, t = "fire"},      
          move10 = {name = "Defense Curl", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Meganium"] = {move1 = {name = "Body Slam", level = 100, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Razor Leaf", level = 100, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Magical Leaf", level = 100, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
         move4 = {name = "Petal Dance", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},  
         move5 = {name = "Synthesis", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
         move6 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
         move7 = {name = "Sleep Powder", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Poison Powder", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Petal Tornado", level = 100, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},      
         move10 = {name = "Aromateraphy", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         move11 = {name = "Reflect", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Shiny Xatu"] = {move1 = {name = "Peck", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
          move2 = {name = "Feather Dance", level = 100, cd = 15, dist = 4, target = 1, f = 30, t = "flying"},
          move3 = {name = "Confuse Ray", level = 102, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
          move4 = {name = "Psy Pulse", level = 100, cd = 20, dist = 3, target = 1, f = 33, t = "psychic"},
          move5 = {name = "Night Shade", level = 105, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move6 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Tailwind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Future Sight", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Double Team", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},      
         },
["Shiny Tauros"] =     {move1 = {name = "Horn Attack", level = 100, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
                move2 = {name = "Take Down", level = 100, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
               move3 = {name = "Pursuit", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move4 = {name = "Thrash", level = 105, cd = 25, dist = 1, target = 0, f = 80, t = "normal"},
          move5 = {name = "Giga Impact", level = 105, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Hyper Beam", level = 110, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
               move7 = {name = "Stampede", level = 105, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, 
          move8 = {name = "Scary Face", level = 106, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move9 = {name = "Rage", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move10 = {name = "Rest", level = 110, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Machamp"] =    {move1 = {name = "Triple Punch", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
          move2 = {name = "Mega Punch", level = 100, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Revenge", level = 112, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"},
          move4 = {name = "Revenge", level = 100, cd = 25, dist = 1, target = 0, f = 50, t = "fighting"},
          move5 = {name = "Fist Machine", level = 106, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
          move6 = {name = "Destroyer Hand", level = 108, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
          move7 = {name = "Dynamic Punch", level = 90, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, 
          move8 = {name = "Strafe", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Larvitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Dark Pulse", level = 60, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},  
          move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
          move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},     
          move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
          move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
          move8 = {name = "Sandstorm", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
         },
["Shiny Pupitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},            --opicional
                move2 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 35, t = "dark"},
          move3 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},   
          move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
          move5 = {name = "Shockwave", level = 106, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Ancient Power", level = 115, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
          move7 = {name = "Earthquake", level = 106, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},    
          move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
          move9 = {name = "Sandstorm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
          move10 = {name = "Scary Face", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},      
         },
----------------------------------MOVES JOTHO-------------------------------------------------

["Chikorita"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
         move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
         move5 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
         move6 = {name = "Sleep Powder", level = 28, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Poison Powder", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         },
["Bayleef"] = {move1 = {name = "Body Slam", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Magical Leaf", level = 40, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
         move4 = {name = "Petal Dance", level = 45, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},  
         move5 = {name = "Synthesis", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
         move6 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
         move7 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Aromateraphy", level = 44, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         },
["Meganium"] = {move1 = {name = "Body Slam", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Magical Leaf", level = 80, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
         move4 = {name = "Petal Dance", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},  
         move5 = {name = "Synthesis", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
         move6 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
         move7 = {name = "Sleep Powder", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Poison Powder", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Petal Tornado", level = 90, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},      
         move10 = {name = "Aromateraphy", level = 84, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         move11 = {name = "Reflect", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Swift", level = 22, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
          move3 = {name = "Ember", level = 20, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 70, t = "fire"},
          move5 = {name = "SmokeScreen", level = 24, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Eruption", level = 30, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
          move7 = {name = "Defense Curl", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Quilava"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Swift", level = 40, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
          move3 = {name = "Ember", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 40, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Wheel", level = 40, cd = 25, dist = 1, target = 0, f = 85, t = "fire"},
          move6 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Eruption", level = 40, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
          move8 = {name = "Lava Plume", level = 45, cd = 40, dist = 1, target = 0, f = 60, t = "fire"},    --alterado v1.8   
          move9 = {name = "Defense Curl", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Typhlosion"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Swift", level = 80, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
          move3 = {name = "Ember", level = 80, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Wheel", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move6 = {name = "SmokeScreen", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Eruption", level = 80, cd = 60, dist = 1, target = 0, f = 90, t = "fire"},
          move8 = {name = "Lava Plume", level = 85, cd = 40, dist = 1, target = 0, f = 60, t = "fire"},     --alterado v1.8
          move9 = {name = "Inferno", level = 90, cd = 80, dist = 1, target = 0, f = 110, t = "fire"},      
          move10 = {name = "Defense Curl", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Totodile"] = {move1 = {name = "Bite", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 20, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Ice Fang", level = 24, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
          move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move6 = {name = "Hydro Cannon", level = 30, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Agility", level = 28, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         },     
["Croconaw"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Bubbles", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
          move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
          move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move8 = {name = "Waterfall", level = 45, cd = 15, dist = 1, target = 0, f = 45, t = "water"},         --alterado v1.7
          move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"},
         },
["Feraligatr"] = {move1 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
          move2 = {name = "Bubbles", level = 80, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Pulse", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move4 = {name = "Ice Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
          move5 = {name = "Thrash", level = 80, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
          move6 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Waterfall", level = 80, cd = 15, dist = 1, target = 0, f = 45, t = "water"},         --alterado v1.7
          move8 = {name = "Hydro Dance", level = 90, cd = 90, dist = 1, target = 0, f = 120, t = "water"},           --alterado v1.7
          move9 = {name = "Scary Face", level = 82, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Agility", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Sentret"] = {move1 = {name = "Quick Attack", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 4, target = 1, f = 65, t = "normal"},              --alterado v1.7
         move4 = {name = "Hyper Voice", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
         move5 = {name = "Rest", level = 17, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Furret"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move3 = {name = "Fury Swipes", level = 40, cd = 10, dist = 4, target = 1, f = 65, t = "normal"},             --alterado v1.7      
         move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},                                     
         move5 = {name = "Sucker Punch", level = 43, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},           
         move6 = {name = "Rest", level = 43, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Hoothoot"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Peck", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
          move3 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 55, t = "flying"},
          move5 = {name = "Dream Eater", level = 30, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"},
          move6 = {name = "Hypnosis", level = 25, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"},  
          move7 = {name = "Roost", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, 
         },
["Noctowl"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Peck", level = 60, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
          move3 = {name = "Drill Peck", level = 60, cd = 15, dist = 1, target = 1, f = 35, t = "flying"},
          move4 = {name = "Confusion", level = 60, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Echoed Voice", level = 65, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},            
          move6 = {name = "Air Slash", level = 63, cd = 60, dist = 1, target = 0, f = 55, t = "flying"},
          move7 = {name = "Dream Eater", level = 60, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"},
          move8 = {name = "Hypnosis", level = 60, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"},  
          move9 = {name = "Roost", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, 
         },
["Ledyba"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move3 = {name = "Swift", level = 10, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
          move4 = {name = "Silver Wind", level = 13, cd = 25, dist = 4, target = 1, f = 70, t = "bug"},       --alterado v1.8
          move5 = {name = "Agility", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Ledian"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Super Sonic", level = 40, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move3 = {name = "Swift", level = 40, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
          move4 = {name = "Silver Wind", level = 40, cd = 20, dist = 4, target = 1, f = 70, t = "bug"},       --alterado v1.8
                 move5 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          move6 = {name = "Bug Buzz", level = 42, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},          --alterado v1.8  
          move7 = {name = "Reflect", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Agility", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Spinarak"] = {move1 = {name = "String Shot", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
          move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
          move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 4, target = 1, f = 50, t = "normal"},              --alterado v1.7
          move4 = {name = "Poison Jab", level = 15, cd = 15, dist = 4, target = 1, f = 65, t = "poison"},          --alterado v1.7
         },
["Ariados"] = {move1 = {name = "String Shot", level = 40, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
          move2 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},  
          move3 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
          move4 = {name = "Fury Swipes", level = 40, cd = 15, dist = 4, target = 1, f = 65, t = "normal"},              --alterado v1.7
          move5 = {name = "Poison Jab", level = 40, cd = 25, dist = 4, target = 1, f = 65, t = "poison"},              --alterado v1.7
          move6 = {name = "Pin Missile", level = 43, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
          move7 = {name = "Spider Web", level = 50, cd = 45, dist = 1, target = 0, f = 80, t = "bug"},               --fazer web shot
          move8 = {name = "Psychic", level = 47, cd = 30, dist = 1, target = 1, f = 80, t = "psychic"},
         },
["Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move4 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
          move6 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move7 = {name = "Air Cutter", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
          move8 = {name = "Cross Poison", level = 84, cd = 50, dist = 1, target = 0, f = 70, t = "poison"},            --alterado v1.7
          move9 = {name = "Venom Gale", level = 95, cd = 80, dist = 1, target = 0, f = 85, t = "poison"},
         },
["Chinchou"] = {move1 = {name = "Super Sonic", level = 15, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bubbles", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
         move3 = {name = "Spark", level = 10, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
         move4 = {name = "Water Gun", level = 10, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Thunder Wave", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
         },
["Lanturn"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
         move3 = {name = "Thunder Shock", level = 80, cd = 15, dist = 4, target = 1, f = 55, t = "electric"},
         move4 = {name = "Spark", level = 80, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
         move5 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, 
         move6 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
     move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
         move8 = {name = "Wild Charge", level = 85, cd = 50, dist = 1, target = 0, f = 50, t = "electric"},  --alterado v1.7
     move9 = {name = "Hydropump", level = 90, cd = 50, dist = 4, target = 1, f = 120, t = "water"},
         },
["Pichu"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
          move3 = {name = "Thunder Bolt", level = 22, cd = 15, dist = 4, target = 1, f = 33, t = "electric"},
          move4 = {name = "Thunder Wave", level = 24, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move5 = {name = "Iron Tail", level = 26, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
          move6 = {name = "Thunder", level = 30, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
          move7 = {name = "Agility", level = 28, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Cleffa"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 30, cd = 30, dist = 0, target = 0, f = 0, t = "normal"},
          move4 = {name = "Multislap", level = 22, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
          move5 = {name = "Metronome", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Defense Curl", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Igglybuff"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 20, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Hyper Voice", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "normal"},
          move5 = {name = "Selfheal", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
            move6 = {name = "Charm", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Togepi"] = {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
     move2 = {name = "Charm", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         move3 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
         move4 = {name = "Selfheal", level = 1, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         move5 = {name = "Last Resort", level = 6, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},    
         move6 = {name = "Metronome", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Togetic"] = {move1 = {name = "Lovely Kiss", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
         move2 = {name = "Charm", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},   
         move3 = {name = "Doubleslap", level = 80, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
         move4 = {name = "Magical Leaf", level = 80, cd = 15, dist = 4, target = 1, f = 33, t = "grass"},
         move5 = {name = "Selfheal", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Great Love", level = 87, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
         move7 = {name = "Last Resort", level = 85, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},    
         move8 = {name = "Ancient Power", level = 95, cd = 45, dist = 1, target = 0, f = 100, t = "rock"},
         move9 = {name = "Metronome", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Natu"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
          move2 = {name = "Feather Dance", level = 30, cd = 15, dist = 4, target = 1, f = 25, t = "flying"},
          move3 = {name = "Confuse Ray", level = 32, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
          move4 = {name = "Psy Pulse", level = 30, cd = 20, dist = 4, target = 1, f = 33, t = "psychic"},
          move5 = {name = "Night Shade", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"},  
          move6 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, 
         },
["Xatu"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
          move2 = {name = "Feather Dance", level = 80, cd = 15, dist = 4, target = 1, f = 30, t = "flying"},
          move3 = {name = "Confuse Ray", level = 82, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
          move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 3, target = 1, f = 33, t = "psychic"},
          move5 = {name = "Night Shade", level = 85, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move6 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Tailwind", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Future Sight", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Double Team", level = 82, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},      
         },
["Mareep"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Fire Punch", level = 20, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
          move4 = {name = "Cotton Spore", level = 22, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move5 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
          move6 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
            move8 ={name = "Signal Beam", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},    --fazer signal beam   lvl40
         },
["Flaaffy"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
          move4 = {name = "Cotton Spore", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move5 = {name = "Thunder Shock", level = 40, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
          move6 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
          move8 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
            move9 ={name = "Signal Beam", level = 46, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},  --fazer signal beam  
         },
["Ampharos"] = {move1 = {name = "Charge", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Fire Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
          move3 = {name = "Cotton Spore", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move4 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
          move5 = {name = "Thunder Shock", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
          move6 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Thunder Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
          move8 = {name = "Thunder", level = 80, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
          move9 = {name = "Electro Field", level = 90, cd = 80, dist = 1, target = 0, f = 35, t = "electric"},       --fazer signal beam   
            move10 ={name = "Signal Beam", level = 80, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
         },
["Bellossom"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
          move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
          move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
          move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 10, t = "poison"},
          move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
          move7 = {name = "Leaf Storm", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "grass"},
          move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Marill"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
          move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 50, t = "water"},        --alterado v1.7
          move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 4, target = 1, f = 40, t = "water"},
          move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"},     --alterado v1.7
          move7 = {name = "Defense Curl", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Azumarill"] = {move1 = {name = "Tackle", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Aqua Tail", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
          move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Ice Beam", level = 65, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
          move5 = {name = "Waterfall", level = 65, cd = 15, dist = 1, target = 0, f = 40, t = "water"},        --alterado v1.7
          move6 = {name = "Bubblebeam", level = 60, cd = 25, dist = 4, target = 1, f = 40, t = "water"},
          move7 = {name = "Hydropump", level = 70, cd = 50, dist = 4, target = 1, f = 120, t = "water"},
          move8 = {name = "Rain Dance", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "water"},     --alterado v1.7
          move9 = {name = "Defense Curl", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},  --alterado v1.8 \/ fazer mimic
          move2 = {name = "Rock Slide", level = 80, cd = 15, dist = 4, target = 1, f = 35, t = "rock"},
          move3 = {name = "Rock Tomb", level = 80, cd = 30, dist = 4, target = 1, f = 85, t = "rock"},  
          move4 = {name = "Stone Edge", level = 80, cd = 25, dist = 4, target = 1, f = 35, t = "rock"},
          move5 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fighting"},
          move6 = {name = "Sucker Punch", level = 82, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
          move7 = {name = "Reflect", level = 85, cd = 85, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 135, t = "rock"},
          move9 = {name = "Hammer Arm", level = 80, cd = 80, dist = 1, target = 0, f = 80, t = "fighting"},
          },
["Politoed"] = {move1 = {name = "Mud Shot", level = 70, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Doubleslap", level = 70, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Bubblebeam", level = 70, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
          move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Hyper Voice", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
          move6 = {name = "Whirlpool", level = 72, cd = 40, dist = 1, target = 0, f = 15, t = "water"},  --alterado v1.8
          move7 = {name = "Tongue Hook", level = 75, cd = 30, dist = 5, target = 1, f = 0, t = "normal"},  
          move8 = {name = "Tongue Grap", level = 78, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},  
          move9 = {name = "Hypnosis", level = 70, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
         },
["Hoppip"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
         move3 = {name = "U-Turn", level = 8, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},         
         move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
         move5 = {name = "Sleep Powder", level = 8, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Cotton Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
         move7 = {name = "Poison Powder", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Skiploom"] = {move1 = {name = "Tackle", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Leech Seed", level = 30, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
         move3 = {name = "U-Turn", level = 30, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},         
         move4 = {name = "Synthesis", level = 33, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
         move5 = {name = "Bullet Seed", level = 36, cd = 30, dist = 1, target = 0, f = 95, t = "grass"},
         move6 = {name = "Sleep Powder", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Cotton Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
         move8 = {name = "Poison Powder", level = 30, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Jumpluff"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Leech Seed", level = 50, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
         move3 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},          
         move4 = {name = "Synthesis", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
         move5 = {name = "Bullet Seed", level = 50, cd = 30, dist = 1, target = 0, f = 95, t = "grass"},
         move6 = {name = "Giga Drain", level = 60, cd = 25, dist = 1, target = 1, f = 80, t = "grass"},
         move7 = {name = "Sleep Powder", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Cotton Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
         move9 = {name = "Poison Powder", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Aipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
         move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
         move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move4 = {name = "Swift", level = 40, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
         move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 4, target = 1, f = 85, t = "normal"},    --alterado v1.7
         move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 70, t = "normal"},  
         move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Sunkern"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
         move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
         move3 = {name = "Razor Leaf", level = 1, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
         },
["Sunflora"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
         move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
         move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
         move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
         move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
         move7 = {name = "Leaf Storm", level = 50, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
         },
["Yanma"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},              
          move5 ={name = "Double Team", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
          move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
          move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
          move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},        --alterado v1.8
          move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
         },
["Wooper"] = {move1 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
         move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Waterball", level = 24, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
         move6 = {name = "Muddy Water", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
         move7 = {name = "Earthquake", level = 30, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
         },
["Quagsire"] = {move1 = {name = "Body Slam", level = 60, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Mud Shot", level = 60, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
         move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         move4 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Waterball", level = 60, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
         move6 = {name = "Sand Tomb", level = 62, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},     --alterado v1.7
         move7 = {name = "Muddy Water", level = 66, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
         move8 = {name = "Earthquake", level = 70, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
         },
["Espeon"] = {move1 = {name = "Swift", level = 60, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
          move2 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Psywave", level = 60, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psybeam", level = 60, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move5 = {name = "Psy Pulse", level = 60, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"},
          move6 = {name = "Confusion", level = 60, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move7 = {name = "Psychic", level = 64, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
          move8 = {name = "Psyshock", level = 68, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
          move9 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},      
         },
["Umbreon"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move3 = {name = "Shadowave", level = 60, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
         move4 = {name = "Pursuit", level = 60, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
         move5 = {name = "Dark Pulse", level = 60, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},    
         move6 = {name = "Confuse Ray", level = 64, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"}, 
         move7 = {name = "Last Resort", level = 60, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},    --alterado v1.5 
         move8 = {name = "Assurance", level = 68, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
         },
["Murkrow"] = {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
         move2 = {name = "Pursuit", level = 50, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
         move3 = {name = "Night Shade", level = 50, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
         move4 = {name = "Wing Attack", level = 53, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
         move5 = {name = "Sucker Punch", level = 57, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},    
         move6 = {name = "Tailwind", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
          move7 = {name = "Dark Pulse", level = 50, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, 
          move8 = {name = "Night Daze", level = 60, cd = 80, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4
         },
["Slowking"] = {move1 = {name = "Water Gun", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "water"},
          move2 = {name = "Waterball", level = 100, cd = 15, dist = 4, target = 1, f = 85, t = "water"},
          move3 = {name = "Psy Ball", level = 100, cd = 15, dist = 4, target = 1, f = 95, t = "psychic"},
          move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "psychic"},
          move5 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 100, t = "psychic"},
          move6 = {name = "Psy Impact", level = 115, cd = 90, dist = 1, target = 0, f = 130, t = "psychic"},         --alterado v1.5 
          move7 = {name = "Calm Mind", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Power Wave", level = 110, cd = 70, dist = 1, target = 0, f = 110, t = "psychic"},            --alterado v1.5 
          move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Misdreavus"] = {move1 = {name = "Psybeam", level = 90, cd = 10, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 90, cd = 10, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Shadow Ball", level = 90, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
          move4 = {name = "Confuse Ray", level = 90, cd = 20, dist = 3, target = 1, f = 65, t = "ghost"},
          move5 = {name = "Night Shade", level = 90, cd = 25, dist = 1, target = 0, f = 80, t = "ghost"},
          move6 = {name = "Night Daze", level = 96, cd = 70, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4
          move7 = {name = "Invisible", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
          move8 = {name = "Fear", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
          move9 = {name = "Dark Eye", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Wobbuffet"] = {move1 = {name = "Safeguard", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 45, t = "psychic"},
         },
["Girafarig"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
          move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"},
          move5 = {name = "Psyshock", level = 88, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
          move6 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move7 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
          move8 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 95, t = "dark"},
          move9 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Pineco"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Bug Bite", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
         move3 = {name = "Toxic Spikes", level = 10, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
         move4 = {name = "Gyro Ball", level = 18, cd = 30, dist = 1, target = 0, f = 80, t = "steel"},      --alterado v1.7
         move5 = {name = "Harden", level = 12, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
         },
["Forretress"] = {move1 = {name = "Tackle", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Bug Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
         move3 = {name = "Toxic Spikes", level = 60, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
     move4 = {name = "Pin Missile", level = 60, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
     move5 = {name = "Cross Poison", level = 60, cd = 50, dist = 1, target = 0, f = 70, t = "poison"},
         move6 = {name = "Gyro Ball", level = 68, cd = 30, dist = 1, target = 0, f = 80, t = "steel"},      --alterado v1.7
         move7 = {name = "Zap Cannon", level = 65, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
         move8 = {name = "Harden", level = 62, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "steel"},
         },
["Porygon2"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Cyber Pulse", level = 82, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, 
          move4 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},   
          move5 = {name = "Zap Cannon", level = 84, cd = 35, dist = 1, target = 0, f = 80, t = "electric"},
          move6 = {name = "Hyper Beam", level = 90, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
          move7 = {name = "Tri-Attack", level = 95, cd = 25, dist = 4, target = 1, f = 25, t = "normal"},
          move8 = {name = "Focus", level = 90, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Magic Coat", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, 
          move10 = {name = "Restore", level = 80, cd = 90, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Dunsparce"] = {move1 = {name = "Yawn", level = 30, cd = 50, dist = 3, target = 1, f = 0, t = "normal"},    
         move2 = {name = "Pursuit", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
         move3 = {name = "Take Down", level = 30, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},              
         move4 = {name = "Ancient Power", level = 42, cd = 40, dist = 1, target = 1, f = 100, t = "rock"},
         move5 = {name = "Roost", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         move6 = {name = "Rage", level = 32, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
         move7 = {name = "Defense Curl", level = 32, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Gligar"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"},
          move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "U-Turn", level = 40, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},     
          move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
          move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
          move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
          move7 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Steelix"] = {move1 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 60, t = "steel"},  --alterado v1.9
          move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, 
          move3 = {name = "Sand Tomb", level = 102, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},     --opicional
          move4 = {name = "Rock Tomb", level = 100, cd = 30, dist = 4, target = 1, f = 85, t = "rock"},     --opicional
          move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},      
          move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
          move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},    
          move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
          move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
         },
["Snubbull"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
         move4 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
         move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
         move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Granbull"] = {move1 = {name = "Lick", level = 60, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move3 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
         move4 = {name = "Thunder Fang", level = 60, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
         move5 = {name = "Fire Fang", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
         move6 = {name = "Ice Fang", level = 62, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move7 = {name = "Take Down", level = 60, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},      
         move8 = {name = "Scary Face", level = 66, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
         move9 = {name = "Rage", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, 
         move10 = {name = "Rest", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},          --/\
         },
["Qwilfish"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Poison Sting", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "poison"},
         move3 = {name = "Toxic Spikes", level = 52, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
         move4 = {name = "Water Gun", level = 50, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         move6 = {name = "Harden", level = 54, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Minimize", level = 58, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},    
         },
["Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},              --alterado v1.8
          move3 = {name = "Wing Attack", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
          move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
          move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Team Claw", level = 115, cd = 7, dist = 6, target = 1, f = 80, t = "steel"},
          move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
         },
["Shuckle"] = {move1 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
         move2 = {name = "Wrap", level = 40, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},         
         move3 = {name = "Shell Attack", level = 40, cd = 10, dist = 4, target = 1, f = 70, t = "bug"},          
         move4 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},        
         move5 = {name = "Safeguard", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Rest", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Take Down", level = 80, cd = 80, dist = 1, target = 0, f = 60, t = "normal"},           
          move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move5 = {name = "Close Combat", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},     --fazer close combat
          move6 = {name = "Brick Beak", level = 80, cd = 40, dist = 1, target = 0, f = 85, t = "fighting"},       --alterado v1.8
          move7 = {name = "Revenge", level = 92, cd = 15, dist = 1, target = 0, f = 90, t = "fighting"},
          move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},       
          move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"},     
         },
["Sneasel"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move3 = {name = "Faint Attack", level = 50, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move4 = {name = "Ice Shards", level = 50, cd = 20, dist = 3, target = 1, f = 40, t = "ice"},
          move5 = {name = "Icy Wind", level = 55, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
          move6 = {name = "Metal Claw", level = 57, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},       
          move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Teddiursa"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Slash", level = 20, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Hammer Arm", level = 22, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"},   --alterado v1.8
          move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 4, target = 1, f = 85, t = "normal"},    --alterado v1.7
          move5 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move6 = {name = "Scary Face", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Rest", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Hammer Arm", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "fighting"},   --alterado v1.8
          move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"},    --alterado v1.7
          move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
          move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
          move7 = {name = "Ground Crusher", level = 100, cd = 80, dist = 1, target = 0, f = 30, t = "ground"},   --alterado v1.5
          move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Slugma"] = {move1 = {name = "Ember", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
          move2 = {name = "Flamethrower", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
          move3 = {name = "Rock Throw", level = 10, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
          move4 = {name = "Rock Slide", level = 10, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},
          move5 = {name = "Harden", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},    
          move6 = {name = "Yawn", level = 20, cd = 60, dist = 3, target = 1, f = 0, t = "normal"},    
         },
["Magcargo"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
          move2 = {name = "Rock Throw", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
          move3 = {name = "Rock Slide", level = 80, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},
          move4 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Raging Blast", level = 80, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
          move6 = {name = "Lava Plume", level = 82, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},   --alterado v1.8
          move7 = {name = "Ancient Power", level = 88, cd = 60, dist = 1, target = 0, f = 100, t = "rock"},
          move8 = {name = "Volcano Burst", level = 95, cd = 70, dist = 1, target = 0, f = 110, t = "fire"}, 
          move9 = {name = "Harden", level = 80, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"},    
          move10 = {name = "Yawn", level = 86, cd = 66, dist = 3, target = 1, target = 0, f = 0, t = "normal"},    
         },
["Swinub"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Mud Slap", level = 10, cd = 15, dist = 3, target = 1, f = 50, t = "ground"},
         move3 = {name = "Mud Bomb", level = 10, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
         move4 = {name = "Ice Fang", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move5 = {name = "Icy Wind", level = 15, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
         move6 = {name = "Ice Beam", level = 20, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},       --fazer frost breath
         },
["Piloswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 3, target = 1, f = 50, t = "ground"},
         move2 = {name = "Mud Bomb", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
         move3 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
         move5 = {name = "Powder Snow", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "ice"},     --fazer powder snow
         move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},        --fazer frost breath
         move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 75, t = "unknow"},      
         move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},       
         move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 100, t = "ice"},
         },
["Corsola"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Bubbles", level = 50, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Bubblebeam", level = 50, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move4 = {name = "Rock Blast", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
          move5 = {name = "Power Gem", level = 50, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
          move6 = {name = "Ancient Power", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
          move7 = {name = "Restore", level = 55, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},          --fazer recorver
          move8 = {name = "Harden", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          },
["Remoraid"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"},
          move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move3 = {name = "Waterball", level = 10, cd = 10, dist = 4, target = 1, f = 65, t = "water"},
          move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          },
["Octillery"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
          move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move3 = {name = "Waterball", level = 70, cd = 10, dist = 4, target = 1, f = 65, t = "water"},       
          move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
          move6 = {name = "Hyper Beam", level = 76, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
          move7 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"},
          move8 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "water"},
          },                                                 --15
["Delibird"] = {move1 = {name = "Present", level = 40, cd = 15, dist = 4, target = 1, f = 70, t = "normal"},      
          move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Pluck", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
          move4 = {name = "Wing Attack", level = 42, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},       --fazer frost breath
          move5 = {name = "Ice Beam", level = 40, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
          move6 = {name = "Blizzard", level = 50, cd = 70, dist = 1, target = 0, f = 100, t = "ice"},
          move7 = {name = "Rest", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          },
["Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move4 = {name = "Bubblebeam", level = 82, cd = 25, dist = 3, target = 1, f = 40, t = "water"},
          move5 = {name = "Air Slash", level = 83, cd = 60, dist = 1, target = 0, f = 55, t = "flying"},
          move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
          move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 80, t = "water"},
          move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
          },
["Skarmory"] = {move1 = {name = "Sand Attack", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
          move3 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Swift", level = 90, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
          move5 = {name = "Air Slash", level = 93, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},   
          move6 = {name = "Air Cutter", level = 98, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
          move7 = {name = "Steel Wing", level = 98, cd = 25, dist = 1, target = 0, f = 75, t = "steel"},
          move8 = {name = "Aerial Ace", level = 94, cd = 80, dist = 1, target = 0, f = 100, t = "flying"},   
          move9 = {name = "Agility", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Houndour"] = {move1 = {name = "Roar", level = 23, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
          move4 = {name = "Faint Attack", level = 22, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
          move5 = {name = "Ember", level = 20, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
          move6 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move7 = {name = "Fire Fang", level = 25, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
         },
["Houndoom"] = {move1 = {name = "Roar", level = 90, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
          move4 = {name = "Ember", level = 80, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
          move5 = {name = "Faint Attack", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
          move6 = {name = "Shadowave", level = 80, cd = 25, dist = 1, target = 0, f = 65, t = "dark"},
          move7 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move8 = {name = "Fire Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
          move9 = {name = "Fire Blast", level = 82, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
          move10 = {name = "Inferno", level = 90, cd = 75, dist = 1, target = 0, f = 110, t = "fire"},   
         },
["Kingdra"] = {move1 = {name = "Mud Shot", level = 100, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "Bubbles", level = 100, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
          move5 = {name = "Bubblebeam", level = 100, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move6 = {name = "Water Gun", level = 100, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
          move7 = {name = "Twister", level = 104, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"},
          move8 = {name = "Dragon Pulse", level = 105, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
          move9 = {name = "Hydropump", level = 108, cd = 80, dist = 1, target = 0, f = 120, t = "water"},
         },
["Phanpy"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Take Down", level = 24, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},      
          move3 = {name = "Horn Attack", level = 20, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
          move4 = {name = "Rollout", level = 26, cd = 25, dist = 1, target = 0, f = 15, t = "rock"},
          move5 = {name = "Defense Curl", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Donphan"] = {move1 = {name = "Thunder Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "electric"},
          move2 = {name = "Fire Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},      
          move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
          move4 = {name = "Rollout", level = 80, cd = 30, dist = 1, target = 0, f = 15, t = "rock"},
          move5 = {name = "Cannon Ball", level = 88, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Earthquake", level = 92, cd = 55, dist = 1, target = 0, f = 15, t = "ground"},
          move8 = {name = "Defense Curl", level = 86, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Stantler"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Tackle", level = 50, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},            
          move3 = {name = "Stomp", level = 58, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, 
                move4 = {name = "Confuse Ray", level = 54, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"},   
                move5 = {name = "Take Down", level = 50, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
          move6 = {name = "Jump Kick", level = 56, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, 
          move7 = {name = "Calm Mind", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},    
          move8 = {name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
          },
["Smeargle"] = {move1 = {name = "Sand Attack", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Tackle", level = 150, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},            
          move3 = {name = "Stomp", level = 158, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
               move4 = {name = "Last Resort", level = 155, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},
          },
["Tyrogue"] = {move1 = {name = "Triple Punch", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move2 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
          move4 = {name = "Triple Kick", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move5 = {name = "Mega Kick", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move6 = {name = "Multi-Kick", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
          },
["Hitmontop"] = {move1 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "fighting"},
          move4 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
          passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"},
         },
["Smoochum"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psy Pulse", level = 30, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
          move5 = {name = "Ice Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "ice"},
          move6 = {name = "Ice Beam", level = 30, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
          move7 = {name = "Icy Wind", level = 34, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
          move8 = {name = "Aurora Beam", level = 40, cd = 35, dist = 1, target = 0, f = 70, t = "ice"},
         },
["Elekid"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Thunder Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
          move3 = {name = "Thunder Shock", level = 30, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
          move4 = {name = "Thunder Bolt", level = 30, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
          move5 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
          move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 90, t = "electric"},
          passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
         },
["Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
          move3 = {name = "Ember", level = 30, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "fire"},
          move5 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
          move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"},
          passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"},
         },
["Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},                
          move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 15, t = "rock"},
          move5 = {name = "Cannon Ball", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Healarea", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},         --fazer milk drink
          move7 = {name = "Emergency Call", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},   --fazer heal bell
          move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
          },
["Blissey"] = {move1 = {name = "Doubleslap", level = 100, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Egg Bomb", level = 100, cd = 10, dist = 4, target = 1, f = 70, t = "normal"},
          move3 = {name = "Great Love", level = 108, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},          
          move4 = {name = "Sing", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Healarea", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Emergency Call", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Harden", level = 106, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},             --fazer protection
          move8 = {name = "Egg Rain", level = 105, cd = 50, dist = 1, target = 0, f = 85, t = "normal"},
            move9 = {name = "Charm", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Raikou"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
},
["Entei"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
},
["Suicune"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
          move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 50, t = "water"},
          move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 95, t = "water"},
          move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 85, t = "normal"},
          move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 125, t = "water"},
},
["Larvitar"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Dark Pulse", level = 20, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},  
          move4 = {name = "Stone Edge", level = 20, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},     
          move5 = {name = "Hyper Beam", level = 30, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
          move6 = {name = "Sandstorm", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
         },
["Pupitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Dark Pulse", level = 60, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},  
          move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
          move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},     
          move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
          move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
          move8 = {name = "Sandstorm", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
         },
["Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Shadowave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},             --opicional
          move4 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 35, t = "dark"},
          move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},   
          move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
          move7 = {name = "Earthquake", level = 106, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},    
          move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
          move9 = {name = "Sandstorm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
          move10 = {name = "Scary Face", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},      
         },
["Lugia"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
},
["Ho-oh"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
},
["Celebi"] = {move1 = {name = "Body Slam", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "normal"},  
         move2 = {name = "Razor Leaf", level = 12, cd = 7, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 1, target = 0, f = 65, t = "grass"},
         move4 = {name = "Headbutt", level = 16, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
         move5 = {name = "Leech Seed", level = 16, cd = 28, dist = 3, target = 1, f = 1, t = "grass"},
         move6 = {name = "Bullet Seed", level = 28, cd = 28, dist = 1, target = 0, f = 95, t = "grass"},
         move7 = {name = "Solar Beam", level = 31, cd = 54, dist = 1, target = 0, f = 135, t = "grass"},
         move8 = {name = "Sleep Powder", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Stun Spore", level = 18, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Poison Powder", level = 17, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
         move11 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
         },     
["Magnet Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
          move3 = {name = "Thunder Shock", level = 35, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
          move4 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
          move5 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
          move6 = {name = "Thunder", level = 43, cd = 30, dist = 1, target = 0, f = 130, t = "electric"},
          move7 = {name = "Electric Storm", level = 51, cd = 65, dist = 1, target = 0, f = 135, t = "electric"},
          passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 30, t = "electric"},
          },
["Furious Scyther"] = {move1 = {name = "Quick Attack", level = 37, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Slash", level = 39, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Wing Attack", level = 41, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move4 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
          move5 = {name = "Shredder Team", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "X-Scissor", level = 43, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
          move7 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Team Slice", level = 50, cd = 7, dist = 6, target = 1, f = 80, t = "bug"},          
         },
["Tribal Scyther"] = {move1 = {name = "Quick Attack", level = 37, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Slash", level = 39, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Wing Attack", level = 41, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move4 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
          move5 = {name = "Shredder Team", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "X-Scissor", level = 43, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
          move7 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Team Slice", level = 50, cd = 7, dist = 6, target = 1, f = 80, t = "bug"},          
         },
["Elder Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
                move2 = {name = "Shadowave", level = 102, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
               move3 = {name = "Crunch", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, 
               move4 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
          move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},   
          move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
          move7 = {name = "Earthquake", level = 100, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},    
          move8 = {name = "Hyper Beam", level = 106, cd = 50, dist = 1, target = 0, f = 120, t = "normal"},
          move9 = {name = "Rock Throw", level = 108, cd = 15, dist = 4, target = 1, f = 55, t = "rock"},
          move10 = {name = "Scary Face", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},
            },
["Hard Golem"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
          move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
          move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
          move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 100, t = "ground"},
          move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 155, t = "rock"},
          move6 = {name = "Harden", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Rollout", level = 27, cd = 60, dist = 1, target = 0, f = 15, t = "rock"},
            },
["War Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
                  move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
                  move3 = {name = "Take Down", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},           
          move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move5 = {name = "Karate Chop", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
          move6 = {name = "Mega Kick", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move7 = {name = "Bug Bite", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
          move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},       
          move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"},     
         },
["Furious Ampharos"] = {move1 = {name = "Charge", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Tackle", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Fire Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
          move4 = {name = "Cotton Spore", level = 85, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move5 = {name = "Thunder Shock", level = 85, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
          move6 = {name = "Thunder Wave", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Thunder Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
          move8 = {name = "Thunder", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
          move9 = {name = "Electro Field", level = 95, cd = 80, dist = 1, target = 0, f = 35, t = "electric"},   
          move10 = {name = "Thunder Bolt", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},  
         },
["Brute Rhydon"] = {move1 = {name = "Iron Tail", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
          move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
          move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock"},
          move5 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 70, t = "normal"},
          move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
          move7 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 150, t = "rock"},
          move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 3, target = 1, f = 90, t = "rock"},
            },
["Iron Steelix"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 0, f = 60, t = "steel"},
          move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},     --opicional
          move4 = {name = "Rock Slide", level = 100, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},     --opicional
          move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},      
          move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 120, t = "ground"},
          move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 160, t = "ground"},    
          move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
          move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
            },
["Metal Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Slash", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},              --fazer iron head
          move3 = {name = "Wing Attack", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
          move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
          move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Team Claw", level = 115, cd = 7, dist = 6, target = 1, f = 80, t = "steel"},
          move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},          
         },
["Brave Charizard"] =  {move1 = {name = "Dragon Claw", level = 5, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"},
          move2 = {name = "Ember", level = 11, cd = 10, dist = 8, target = 1, f = 40, t = "fire"},
          move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
          move5 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 65, t = "fire"},
          move6 = {name = "Raging Blast", level = 25, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
          move7 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 130, t = "fire"},
          move8 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
          move9 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 150, t = "fire"},
          move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
                  move11 = {name = "Air Slash", level = 85, cd = 45, dist = 1, target = 0, f = 120, t = "flying"},
            },
["Lava Magmar"] = {move1 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
          move3 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
          move6 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
          move7 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 150, t = "fire"},
          move8 = {name = "Sunny Day", level = 46, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
          passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"},
            },
["Enraged Typhlosion"] = {move1 = {name = "Quick Attack", level = 85, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Swift", level = 85, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
          move3 = {name = "Ember", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Wheel", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move6 = {name = "SmokeScreen", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Eruption", level = 85, cd = 60, dist = 1, target = 0, f = 90, t = "fire"},
          move8 = {name = "Raging Blast", level = 90, cd = 40, dist = 1, target = 0, f = 110, t = "fire"},     --fazer lava plume!
          move9 = {name = "Inferno", level = 95, cd = 80, dist = 1, target = 0, f = 150, t = "fire"},      
          move10 = {name = "Defense Curl", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
            },
["Elder Charizard"] =  {move1 = {name = "Dragon Claw", level = 100, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"},--
          move2 = {name = "Ember", level = 100, cd = 10, dist = 8, target = 1, f = 40, t = "fire"},
          move3 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Fireball", level = 100, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
          move5 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 65, t = "fire"},
          move6 = {name = "Raging Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
          move7 = {name = "Fire Blast", level = 100, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
          move8 = {name = "Wing Attack", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move9 = {name = "Magma Storm", level = 100, cd = 60, dist = 1, target = 0, f = 95, t = "fire"},
          move10 = {name = "Scary Face", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
                  move11 = {name = "Air Slash", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move12 = {name = "Ancient Fury", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
            },
["Taekwondo Hitmonlee"] =  {move1 = {name = "Triple Kick Lee", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move2 = {name = "Mega Kick", level = 40, cd = 20, dist = 1, target = 1, f = 95, t = "fighting"},
          move3 = {name = "Multi-Kick", level = 40, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move4 = {name = "Furious Legs", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
            },
["Boxer Hitmonchan"] = {move1 = {name = "Triple Punch", level = 40, cd = 15, dist = 1, target = 1, f = 100, t = "fighting"},
          move2 = {name = "Mega Punch", level = 40, cd = 20, dist = 1, target = 1, f = 95, t = "fighting"},
          move3 = {name = "Multi-Punch", level = 47, cd = 25, dist = 1, target = 0, f = 95, t = "fighting"},
          move4 = {name = "Ultimate Champion", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
          move5 = {name = "Elemental Hands", level = 40, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"},
          },
["Capoeira Hitmontop"] = {move1 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 90, t = "fighting"},
          move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 95, t = "fighting"},
          move3 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 90, t = "fighting"},
          move4 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
            },
["Dragon Machamp"] =    {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
          move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Mega Kick", level = 12, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
          move5 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
          move7 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
          move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
            },
["Undefeated Machamp"] =    {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
          move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Mega Kick", level = 12, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
          move5 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
          move7 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
          move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
            },
["Elder Arcanine"] =   {move1 = {name = "Roar", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Ember", level = 100, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 100, cd = 15, dist = 1, target = 80, f = 0, t = "fire"},
          move5 = {name = "Fireball", level = 100, cd = 15, dist = 4, target = 1, f = 70, t = "fire"},
          move6 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
          move7 = {name = "ExtremeSpeed", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "normal"},
          move8 = {name = "Fire Blast", level = 100, cd = 35, dist = 1, target = 0, f = 120, t = "fire"},
          move9 = {name = "Tri Flames", level = 100, cd = 35, dist = 1, target = 0, f = 110, t = "fire"},
          move10 = {name = "War Dog", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
            },
["Tribal Xatu"] = {move1 = {name = "Peck", level = 75, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
          move2 = {name = "Feather Dance", level = 75, cd = 15, dist = 4, target = 1, f = 30, t = "flying"},
          move3 = {name = "Confuse Ray", level = 77, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
          move4 = {name = "Psy Pulse", level = 75, cd = 20, dist = 3, target = 1, f = 33, t = "psychic"},
          move5 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move6 = {name = "Psychic", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Tailwind", level = 75, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Future Sight", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Double Team", level = 77, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},      
         },
["Enigmatic Girafarig"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
                  move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
          move4 = {name = "Psybeam", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move5 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move6 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 95, t = "dark"},
          move8 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Master Alakazam"] =   {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
          move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
          move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Ancient Alakazam"] =   {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
          move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
          move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Wardog Arcanine"] =   {move1 = {name = "Roar", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Ember", level = 100, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 100, cd = 15, dist = 1, target = 80, f = 0, t = "fire"},
          move5 = {name = "Fireball", level = 100, cd = 15, dist = 4, target = 1, f = 70, t = "fire"},
          move6 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
          move7 = {name = "ExtremeSpeed", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "normal"},
          move8 = {name = "Fire Blast", level = 100, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
          move9 = {name = "Tri Flames", level = 100, cd = 35, dist = 1, target = 0, f = 120, t = "fire"},
          move10 = {name = "War Dog", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
            },
["Ancient Meganium"] = {move1 = {name = "Body Slam", level = 85, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Magical Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
         move4 = {name = "Petal Dance", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},  
         move5 = {name = "Synthesis", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         move6 = {name = "Solar Beam", level = 85, cd = 55, dist = 1, target = 0, f = 135, t = "grass"},
         move7 = {name = "Sleep Powder", level = 85, cd = 55, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Poison Powder", level = 85, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Petal Tornado", level = 95, cd = 75, dist = 1, target = 0, f = 50, t = "grass"},      
         move10 = {name = "Aromateraphy", level = 89, cd = 40, dist = 1, target = 0, f = 0, t = "grass"},
         move11 = {name = "Reflect", level = 93, cd = 55, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Furious Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move4 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move5 = {name = "Bubblebeam", level = 82, cd = 25, dist = 3, target = 1, f = 40, t = "water"},
          move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
          move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 80, t = "water"},
          move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Brave Blastoise"] =  {move1 = {name = "Headbutt", level = 56, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
          move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move8 = {name = "Skull Bash", level = 44, cd = 45, dist = 1, target = 0, f = 85, t = "normal"},
          move9 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
          move10 = {name = "Harden", level = 65, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},     
         },
["War Gyarados"] =    {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
          move2 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move3 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
          move4 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
          move5 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move6 = {name = "Hyper Beam", level = 44, cd = 45, dist = 1, target = 0, f = 110, t = "normal"},
          move7 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 130, t = "water"},
         },
["Brave Venusaur"] =  {move1 = {name = "Body Slam", level = 56, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Razor Leaf", level = 12, cd = 9, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
         move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move5 = {name = "Leech Seed", level = 16, cd = 35, dist = 3, target = 1, f = 1, t = "grass"},
         move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
         move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 155, t = "grass"},
         move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         move11 = {name = "Leaf Storm", level = 60, cd = 90, dist = 1, target = 0, f = 140, t = "grass"},
         },
["Tribal Feraligatr"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Bubbles", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
          move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
          move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move7 = {name = "Thrash", level = 50, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
          move8 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move9 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 110, t = "water"},         --fazer waterfall
          move10 = {name = "Hydropump", level = 40, cd = 90, dist = 1, target = 0, f = 140, t = "water"},           --fazer hydro dance
          move11 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Elder Pinsir"] =     {move1 = {name = "Scratch", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bug Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
          move3 = {name = "Slash", level = 80, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "X-Scissor", level = 80, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
          move5 = {name = "Fury Cutter", level = 80, cd = 20, dist = 1, target = 0, f = 105, t = "bug"},
          move6 = {name = "Guillotine", level = 80, cd = 15, dist = 1, target = 0, f = 110, t = "normal"}, 
          move7 = {name = "Harden", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Rage", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Charged Raichu"] =     {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"},
          move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
          move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
          move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
          move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
          move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
          move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
          move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"},
          move9 = {name = "Agility", level = 48, cd = 80, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Elder Raichu"] =     {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"},
          move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
          move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
          move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
          move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
          move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
          move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
          move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"},
          move9 = {name = "Agility", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Brave Nidoqueen"] =  {move1 = {name = "Quick Attack", level = 50, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
          move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
          move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move7 = {name = "Toxic Spikes", level = 51, cd = 25, dist = 4, target = 1, f = 50, t = "poison"},
          move8 = {name = "Stomp", level = 55, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
          move9 = {name = "Earthshock", level = 60, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
          move9 = {name = "Strafe", level = 58, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Elder Muk"] =        {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 14, cd = 20, dist = 3, target = 1, f = 65, t = "poison"},
          move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
          move5 = {name = "Poison Bomb", level = 20, cd = 30, dist = 3, target = 1, f = 70, t = "poison"},
          move6 = {name = "Sludge Rain", level = 20, cd = 60, dist = 1, target = 0, f = 110, t = "poison"},
          move7 = {name = "Harden", level = 29, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Acid Armor", level = 29, cd = 55, dist = 1, target = 0, f = 0, t = "poison"},
         },
["Brave Nidoking"] =   {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 52, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
          move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
          move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move7 = {name = "Horn Drill", level = 51, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
          move8 = {name = "Stomp", level = 54, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
          move9 = {name = "Shockwave", level = 58, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
          move10 = {name = "Rage", level = 58, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move11 = {name = "Fear", level = 58, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
         },

["Elder Gengar"] =     {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
          move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
          move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
          move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Dark Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move4 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
          move6 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move7 = {name = "Air Cutter", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
          move8 = {name = "Bug Bite", level = 84, cd = 80, dist = 1, target = 1, f = 50, t = "bug"},              --fazer cross chop  50seg
          move9 = {name = "Venom Gale", level = 95, cd = 80, dist = 1, target = 0, f = 85, t = "poison"},
         },
["Trickmaster Gengar"] =     {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
          move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
          move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
          move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Banshee Misdreavus"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
          move4 = {name = "Confuse Ray", level = 80, cd = 20, dist = 3, target = 1, f = 65, t = "ghost"},
          move5 = {name = "Night Shade", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "ghost"},
          move6 = {name = "Night Daze", level = 86, cd = 30, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4
          move7 = {name = "Invisible", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
          move8 = {name = "Fear", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
          move9 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Master Abra"] =   {move1 = {name = "Psybeam", level = 120, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 120, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 120, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
          move4 = {name = "Night Shade", level = 120, cd = 20, dist = 1, target = 0, f = 90, t = "ghost"},
          move5 = {name = "Psychic", level = 120, cd = 20, dist = 1, target = 0, f = 80, t = "psychic"},
          move6 = {name = "Invisible", level = 120, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Nightmare", level = 120, cd = 60, dist = 3, target = 1, f = 80, t = "ghost"},
          move8 = {name = "Hypnosis", level = 120, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 120, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 120, cd = 130, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Hungry Snorlax"] =    {move1 = {name = "Lick", level = 85, cd = 35, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Crunch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},   
          move4 = {name = "Mega Punch", level = 87, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move5 = {name = "Boby Slam", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move6 = {name = "Thrash", level = 85, cd = 20, dist = 1, target = 0, f = 80, t = "normal"},
          move7 = {name = "Hyper Beam", level = 90, cd = 35, dist = 1, target = 0, f = 100, t = "normal"},
          move8 = {name = "Crusher Stomp", level = 95, cd = 60, dist = 1, target = 0, f = 110, t = "ground"},
          move9 = {name = "Rest", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["War Granbull"] = {move1 = {name = "Roar", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         move1 = {name = "Lick", level = 65, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move3 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
         move4 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
         move4 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
         move4 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move4 = {name = "Take Down", level = 65, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},      
         move4 = {name = "Scary Face", level = 73, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
         move4 = {name = "Rage", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Brute Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"},   --fazer hammer arm
          move4 = {name = "Mega Punch", level = 90, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},    --fazer fury swipes
          move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
          move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
          move7 = {name = "Ground Crusher", level = 100, cd = 80, dist = 1, target = 0, f = 30, t = "ground"},   --alterado v1.5
          move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Singer Wigglytuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
          move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
          move5 = {name = "Selfheal", level = 18, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Healarea", level = 17, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Focus", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Metronome", level = 28, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Rock n'Roll", level = 28, cd = 60, dist = 1, target = 0, f = 65, t = "normal"},  --alterado v1.5 
          passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
         },
["Brave Pidgeot"] =    {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 80, t = "flying"},
          move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
          move5 = {name = "Wing Attack", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
          move6 = {name = "Hurricane", level = 100, cd = 25, dist = 1, target = 0, f = 15, t = "flying"},
          move7 = {name = "Tornado", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "flying"},
          move8 = {name = "Strafe", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Roost", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Metal Skarmory"] = {move1 = {name = "Sand Attack", level = 85, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Peck", level = 85, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
          move3 = {name = "Slash", level = 85, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Swift", level = 85, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
          move5 = {name = "Air Slash", level = 88, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},   
          move6 = {name = "Air Cutter", level = 93, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
          move7 = {name = "Steel Wing", level = 93, cd = 25, dist = 1, target = 0, f = 75, t = "steel"},
          move8 = {name = "Aerial Ace", level = 89, cd = 80, dist = 1, target = 0, f = 100, t = "flying"},   
          move9 = {name = "Agility", level = 85, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Brave Noctowl"] = {move1 = {name = "Quick Attack", level = 65, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Peck", level = 65, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
          move3 = {name = "Drill Peck", level = 65, cd = 15, dist = 1, target = 1, f = 35, t = "flying"},
          move4 = {name = "Confusion", level = 65, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Echoed Voice", level = 70, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},            
          move6 = {name = "Air Slash", level = 68, cd = 60, dist = 1, target = 0, f = 55, t = "flying"},
          move7 = {name = "Dream Eater", level = 65, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"},
          move8 = {name = "Hypnosis", level = 65, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"},  
          move9 = {name = "Roost", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, 
         },
["Elder Pidgeot"] =    {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 80, t = "flying"},
          move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
          move5 = {name = "Wing Attack", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
          move6 = {name = "Hurricane", level = 100, cd = 25, dist = 1, target = 0, f = 15, t = "flying"},
          move7 = {name = "Tornado", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "flying"},
          move8 = {name = "Strafe", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Roost", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Ancient Dragonite"] =  {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
          move3 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move4 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
          move5 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
          move6 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move7 = {name = "Dragon Breath", level = 104, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
          move8 = {name = "Twister", level = 108, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move9 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
          move11 = {name = "Draco Meteor", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
         },
["Milch-Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},                
          move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 15, t = "rock"},
          move5 = {name = "Cannon Ball", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},       --fazer cannon ball
          move6 = {name = "Healarea", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},         --fazer milk drink
          move7 = {name = "Emergency Call", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},   --fazer heal bell
          move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
          },
["Ancient Kingdra"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Quick Attack", level = 90, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "Bubbles", level = 90, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
          move5 = {name = "Bubblebeam", level = 90, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move6 = {name = "Water Gun", level = 90, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
          move7 = {name = "Twister", level = 94, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"},
          move8 = {name = "Dragon Pulse", level = 95, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
          move9 = {name = "Hydropump", level = 98, cd = 80, dist = 1, target = 0, f = 120, t = "water"},
         },
["Psy Jynx"] =       {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Psywave", level = 32, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
          move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
          move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
          move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
          move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
          move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
         },
["Elder Jynx"] =       {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Psywave", level = 32, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
          move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
          move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
          move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
          move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
          move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
         },
["Evil Cloyster"] =   {move1 = {name = "Lick", level = 8, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move3 = {name = "Clamp", level = 44, cd = 15, dist = 4, target = 1, f = 50, t = "water"},
          move4 = {name = "Bubbles", level = 44, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
          move5 = {name = "Ice Beam", level = 16, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
          move6 = {name = "Aurora Beam", level = 17, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
          move7 = {name = "Blizzard", level = 45, cd = 50, dist = 1, target = 0, f = 110, t = "ice"},
          move8 = {name = "Harden", level = 47, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Freezing Dewgong"] =    {move1 = {name = "Aqua Tail", level = 8, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Headbutt", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Ice Shards", level = 46, cd = 20, dist = 4, target = 1, f = 65, t = "ice"},
          move4 = {name = "Ice Beam", level = 16, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
          move5 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
          move6 = {name = "Aurora Beam", level = 29, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
          move7 = {name = "Blizzard", level = 39, cd = 50, dist = 1, target = 0, f = 100, t = "ice"},
          move8 = {name = "Rest", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Elder Tangela"] =    {move1 = {name = "Absorb", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 100, cd = 8, dist = 3, target = 1, f = 1, t = "grass"},
          move3 = {name = "Vine Whip", level = 100, cd = 8, dist = 1, target = 0, f = 85, t = "grass"},
          move4 = {name = "Super Vines", level = 100, cd = 20, dist = 1, target = 0, f = 105, t = "grass"},
          move5 = {name = "Poison Powder", level = 100, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sleep Powder", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Stun Spore", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Moon Clefable"] =   {move1 = {name = "Doubleslap", level = 65, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
                  move2 = {name = "Lovely Kiss", level = 69, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
          move3 = {name = "Sing", level = 65, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Multislap", level = 65, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
          move5 = {name = "Meteor Smash", level = 69, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
          move6 = {name = "Great Love", level = 72, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
          move7 = {name = "Healarea", level = 70, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Focus", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Metronome", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Octopus Octillery"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
          move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move3 = {name = "Waterball", level = 70, cd = 10, dist = 4, target = 1, f = 65, t = "water"},       
          move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
          move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
          move6 = {name = "Hyper Beam", level = 76, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
          move7 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"},
          move8 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "water"},
          },
["Aviator Pidgeot"] =    {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 80, t = "flying"},
          move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
          move5 = {name = "Wing Attack", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
          move6 = {name = "Hurricane", level = 100, cd = 25, dist = 1, target = 0, f = 15, t = "flying"},
          move7 = {name = "Tornado", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "flying"},
          move8 = {name = "Strafe", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Roost", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Heavy Piloswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 3, target = 1, f = 50, t = "ground"},
         move2 = {name = "Mud Bomb", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
         move3 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
         move5 = {name = "Aurora Beam", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "ice"},     --fazer powder snow
         move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 65, t = "ice"},        --fazer frost breath
         move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 75, t = "unknow"},      
         move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},       
         move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 100, t = "ice"},
         },
["Elder Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
          move3 = {name = "Thunder Shock", level = 35, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
          move4 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
          move5 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
          move6 = {name = "Thunder", level = 43, cd = 30, dist = 1, target = 0, f = 130, t = "electric"},
          move7 = {name = "Electric Storm", level = 51, cd = 65, dist = 1, target = 0, f = 135, t = "electric"},
          passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 30, t = "electric"},
          },
["Bone Marowak"] = {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 20, t = "normal"},
          move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 35, t = "ground"},
          move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 40, t = "ground"},
          move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "ground"},
          move5 = {name = "Mud Shot", level = 17, cd = 12, dist = 3, target = 1, f = 35, t = "ground"},
          move6 = {name = "Earthshock", level = 35, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
          move7 = {name = "Shockwave", level = 37, cd = 35, dist = 1, target = 0, f = 80, t = "ground"},
          move8 = {name = "Rage", level = 44, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Roll Donphan"] = {move1 = {name = "Thunder Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "electric"},
          move2 = {name = "Fire Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},      
          move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
          move4 = {name = "Rollout", level = 80, cd = 30, dist = 1, target = 0, f = 15, t = "rock"},
          move5 = {name = "Shockwave", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},        --fazer cannon ball
          move6 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Earthquake", level = 92, cd = 55, dist = 1, target = 0, f = 15, t = "ground"},
          move8 = {name = "Defense Curl", level = 86, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Furious Sandslash"] =  {move1 = {name = "Sand Attack", level = 65, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
          move3 = {name = "Scratch", level = 65, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move4 = {name = "Rollout", level = 65, cd = 25, dist = 1, target = 0, f = 15, t = "rock"},
          move5 = {name = "Shockwave", level = 65, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Fury Cutter", level = 70, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
          move7 = {name = "Earthshock", level = 68, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
          move8 = {name = "Earthquake", level = 75, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
                  move9 = {name = "Defense Curl", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "ground"},
         },
["Elder Marowak"] =    {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 20, t = "normal"},
          move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 35, t = "ground"},
          move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 40, t = "ground"},
          move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "ground"},
          move5 = {name = "Mud Shot", level = 17, cd = 12, dist = 3, target = 1, f = 35, t = "ground"},
          move6 = {name = "Earthshock", level = 35, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
          move7 = {name = "Shockwave", level = 37, cd = 35, dist = 1, target = 0, f = 80, t = "ground"},
          move8 = {name = "Rage", level = 44, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Elder Dragonite"] =  {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
          move2 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
          move4 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
          move5 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move6 = {name = "Dragon Breath", level = 102, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
          move7 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move8 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move9 = {name = "Hyper Beam", level = 108, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
          move10 = {name = "Draco Meteor", level = 115, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
         },
["Elder Venusaur"] =  {move1 = {name = "Body Slam", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},  
         move2 = {name = "Razor Leaf", level = 12, cd = 7, dist = 4, target = 1, f = 50, t = "grass"},
         move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 1, target = 0, f = 55, t = "grass"},
         move4 = {name = "Headbutt", level = 16, cd = 12, dist = 1, target = 1, f = 55, t = "normal"},
         move5 = {name = "Leech Seed", level = 16, cd = 16, dist = 3, target = 1, f = 1, t = "grass"},
         move6 = {name = "Bullet Seed", level = 28, cd = 20, dist = 1, target = 0, f = 75, t = "grass"},
         move7 = {name = "Solar Beam", level = 31, cd = 35, dist = 1, target = 0, f = 135, t = "grass"},
         move8 = {name = "Sleep Powder", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Stun Spore", level = 18, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Poison Powder", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move11 = {name = "Leaf Storm", level = 60, cd = 50, dist = 1, target = 0, f = 100, t = "grass"},
         },
["Hello Abra"] =   {move1 = {name = "Shadow Ball", level = 120, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
               move2 = {name = "Shadowave", level = 120, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
               move3 = {name = "Dark Pulse", level = 120, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},
          move4 = {name = "Night Shade", level = 120, cd = 28, dist = 1, target = 0, f = 100, t = "ghost"},
          move5 = {name = "Psychic", level = 120, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Invisible", level = 120, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Nightmare", level = 120, cd = 63, dist = 3, target = 1, f = 90, t = "ghost"},
          move8 = {name = "Hypnosis", level = 120, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 120, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 120, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Main Dragonite"] =  {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
          move3 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move4 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
          move5 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
          move6 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move7 = {name = "Dragon Breath", level = 104, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
          move8 = {name = "Twister", level = 108, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move9 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
          move11 = {name = "Draco Meteor", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
         },
["Main Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 50, t = "normal"},
          move2 = {name = "Slash", level = 100, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},              --fazer iron head
          move3 = {name = "Wing Attack", level = 100, cd = 30, dist = 1, target = 0, f = 130, t = "flying"},
          move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 0, f = 110, t = "bug"},
          move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 95, t = "bug"},
          move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Team Claw", level = 115, cd = 7, dist = 6, target = 1, f = 80, t = "steel"},
          move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},          
         },
["Main Steelix"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 0, f = 60, t = "steel"},
          move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},     --opicional
          move4 = {name = "Rock Slide", level = 100, cd = 15, dist = 3, target = 1, f = 65, t = "rock"},     --opicional
          move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 67, t = "rock"},      
          move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 120, t = "ground"},
          move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 160, t = "ground"},    
          move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 20, t = "ground"},
          move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
            },
["Main Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
                move2 = {name = "Shadowave", level = 102, cd = 20, dist = 1, target = 0, f = 75, t = "dark"},
               move3 = {name = "Crunch", level = 104, cd = 15, dist = 1, target = 0, f = 75, t = "dark"}, 
               move4 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 75, t = "dark"},
          move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 65, t = "rock"},   
          move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 65, t = "rock"},
          move7 = {name = "Earthquake", level = 100, cd = 50, dist = 1, target = 0, f = 20, t = "ground"},    
          move8 = {name = "Hyper Beam", level = 106, cd = 50, dist = 1, target = 0, f = 120, t = "normal"},
          move9 = {name = "Rock Throw", level = 108, cd = 15, dist = 4, target = 1, f = 65, t = "rock"},
          move10 = {name = "Scary Face", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},
            },
["Main Alakazam"] =   {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
          move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
          move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Main Ampharos"] = {move1 = {name = "Charge", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Tackle", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Fire Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
          move4 = {name = "Cotton Spore", level = 85, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move5 = {name = "Thunder Shock", level = 85, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
          move6 = {name = "Thunder Wave", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Thunder Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
          move8 = {name = "Thunder", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
          move9 = {name = "Electro Field", level = 95, cd = 80, dist = 1, target = 0, f = 35, t = "electric"},   
          move10 = {name = "Thunder Bolt", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},    --fazer signal beam   
         },
["Main Blastoise"] =  {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
          move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 50, t = "water"},
          move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 95, t = "water"},
          move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 85, t = "normal"},
          move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 125, t = "water"},
          move10 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Main Charizard"] =  {move1 = {name = "Ember", level = 11, cd = 10, dist = 8, target = 1, f = 40, t = "fire"},
          move2 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
          move3 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
          move4 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 65, t = "fire"},
          move5 = {name = "Raging Blast", level = 25, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
          move6 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
          move7 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
                  move8 = {name = "Air Slash", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move9 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 95, t = "fire"},
          move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Main Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move4 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
          move6 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move7 = {name = "Air Cutter", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
          move8 = {name = "Cross Poison", level = 84, cd = 50, dist = 1, target = 0, f = 70, t = "poison"},            --alterado v1.7
          move9 = {name = "Venom Gale", level = 95, cd = 80, dist = 1, target = 0, f = 85, t = "poison"},
         },
["Main Donphan"] = {move1 = {name = "Thunder Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "electric"},
          move2 = {name = "Fire Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},      
          move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
          move4 = {name = "Rollout", level = 80, cd = 30, dist = 1, target = 0, f = 15, t = "rock"},
          move5 = {name = "Shockwave", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},        --fazer cannon ball
          move6 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Earthquake", level = 92, cd = 55, dist = 1, target = 0, f = 15, t = "ground"},
          move8 = {name = "Defense Curl", level = 86, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Main Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 8, dist = 2, target = 1, f = 50, t = "normal"},
          move2 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
          move3 = {name = "Thunder Punch", level = 36, cd = 16, dist = 1, target = 1, f = 85, t = "electric"},
          move4 = {name = "Thunder Shock", level = 35, cd = 8, dist = 4, target = 1, f = 65, t = "electric"},
          move5 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1, f = 73, t = "electric"},
          move6 = {name = "Thunder Wave", level = 38, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Thunder", level = 43, cd = 28, dist = 1, target = 0, f = 120, t = "electric"},
          move8 = {name = "Electric Storm", level = 51, cd = 72, dist = 1, target = 0, f = 145, t = "electric"},
          passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 58, t = "electric"},
         },
["Main Feraligatr"] = {move1 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 85, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Bubbles", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
          move4 = {name = "Water Gun", level = 85, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Ice Fang", level = 85, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
          move6 = {name = "Aqua Tail", level = 85, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move7 = {name = "Thrash", level = 85, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
          move8 = {name = "Hydro Cannon", level = 90, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move9 = {name = "Waterfall", level = 85, cd = 40, dist = 1, target = 0, f = 100, t = "water"},         --alterado v1.7
          move10 = {name = "Hydro Dance", level = 90, cd = 90, dist = 1, target = 0, f = 120, t = "water"},           --alterado v1.7
          move11 = {name = "Agility", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Main Typhlosion"] = {move1 = {name = "Quick Attack", level = 85, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Swift", level = 85, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
          move3 = {name = "Ember", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Wheel", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move6 = {name = "SmokeScreen", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Eruption", level = 85, cd = 60, dist = 1, target = 0, f = 90, t = "fire"},
          move8 = {name = "Lava Plume", level = 90, cd = 40, dist = 1, target = 0, f = 60, t = "fire"},     --alterado v1.8
          move9 = {name = "Inferno", level = 95, cd = 80, dist = 1, target = 0, f = 110, t = "fire"},      
          move10 = {name = "Defense Curl", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Main Meganium"] = {move1 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
         move3 = {name = "Magical Leaf", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
         move4 = {name = "Petal Dance", level = 85, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},  
         move5 = {name = "Synthesis", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
         move6 = {name = "Solar Beam", level = 85, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
         move7 = {name = "Sleep Powder", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Poison Powder", level = 85, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Petal Tornado", level = 95, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},      
         move10 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         move11 = {name = "Reflect", level = 93, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Main Snorlax"] =    {move1 = {name = "Lick", level = 85, cd = 35, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Crunch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},   
          move4 = {name = "Mega Punch", level = 87, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move5 = {name = "Boby Slam", level = 85, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move6 = {name = "Thrash", level = 85, cd = 20, dist = 1, target = 0, f = 80, t = "normal"},
          move7 = {name = "Hyper Beam", level = 90, cd = 35, dist = 1, target = 0, f = 110, t = "normal"},
          move8 = {name = "Crusher Stomp", level = 95, cd = 60, dist = 1, target = 0, f = 130, t = "ground"},
          move9 = {name = "Rest", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Main Venusaur"] =  {move1 = {name = "Body Slam", level = 56, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Razor Leaf", level = 12, cd = 9, dist = 4, target = 1, f = 63, t = "grass"},
         move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
         move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move5 = {name = "Leech Seed", level = 16, cd = 35, dist = 3, target = 1, f = 1, t = "grass"},
         move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
         move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
         move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         move11 = {name = "Leaf Storm", level = 60, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
         },
["Light Abra"] =   {move1 = {name = "Psybeam", level = 10, cd = 12, dist = 1, target = 0, f = 85, t = "psychic"},
          move2 = {name = "Psywave", level = 10, cd = 16, dist = 1, target = 0, f = 85, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 12, cd = 12, dist = 4, target = 1, f = 45, t = "psychic"},
          move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "psychic"},
          move5 = {name = "Psychic", level = 28, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Dream Eater", level = 65, cd = 50, dist = 4, target = 1, f = 90, t = "psychic"},
          move8 = {name = "Hypnosis", level = 32, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 32, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 32, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
         },
}


flys = {
["Moltres"] = {229, 2300}, -- moltres
["Articuno"] = {230, 2100}, -- artic
["Zapdos"] = {224, 2600}, -- zapdos
["Mew"] = {232, 2200}, -- 1000
["Mewtwo"] = {233, 2200},-- two
["Dragonite"] = {221, 1300},-- nite
["Pidgeot"] = {222, 900}, -- geot
["Fearow"] = {226, 800}, -- fearow
["Aerodactyl"] = {227, 1100}, -- aero
["Charizard"] = {1006, 1000}, -- chari
["Porygon"] = {316, 600}, -- porygon
["Shiny Dragonite"] = {1020, 1300},-- Shiny nite
["Shiny Pidgeot"] = {702, 900}, -- Shiny geot
["Shiny Fearow"] = {997, 800}, -- Shiny fearow          --alterado v1.5
["Shiny Charizard"] = {295, 1000}, -- Shiny chari
["Porygon2"] = {648, 890}, -- 2
["Skarmory"] = {1010, 1000}, -- skarmory
["Crobat"] = {652, 1190}, -- crobat

["Dragonair"] = {1112, 1150},
["Shiny Dragonair"] = {1113, 1400},
["Noctowl"] = {994, 1000},

["Farfetch'd"] = {1120, 1000},  --alterado v1.8 \/
["Shiny Farfetch'd"] = {1121, 1000},
["Gengar"] = {1123, 1000},
["Shiny Gengar"] = {1124, 1000},
["Heracross"] = {1125, 1000},
["Xatu"] = {1122, 1000},
["Shiny Venomoth"] = {1033, 1000},
["Shiny Crobat"] = {1028, 1000},
}

rides = {
["Tauros"] = {128, 580}, -- tauros
["Ninetales"] = {129, 800}, -- kyuubi
["Rapidash"] = {130, 800}, -- rapid
["Ponyta"] = {131, 410}, -- ponyta
["Rhyhorn"] = {132, 400}, -- rhyhorn
["Arcanine"] = {989, 900}, -- arcan
["Onix"] = {126, 450}, -- onix
["Venusaur"] = {1002, 390}, -- venu
["Dodrio"] = {133, 750}, -- dodrio
["Doduo"] = {135, 420}, -- doduo
["Shiny Tauros"] = {1038, 580}, -- tauros
["Shiny Arcanine"] = {1003, 900}, -- arcan
["Shiny Onix"] = {126, 450}, -- onix             --alterado v1.5
["Shiny Venusaur"] = {1040, 390}, -- venu
["Shiny Onix"] = {293, 480}, -- cristal onix
["Steelix"] = {646, 750}, -- steelix
["Meganium"] = {685, 720}, -- meganium
["Bayleef"] = {686, 555}, -- bayleef
["Stantler"] = {687, 595}, -- stantler
["Houndoom"] = {647, 820}, -- houndoom
["Piloswine"] = {689, 450}, -- piloswine
["Mareep"] = {688, 400}, -- marip
["Girafarig"] = {965, 400}, -- marip

["Shiny Ninetales"] = {1136, 1000}, -- Shiny Ninetales  --alterado v1.9 \/
["Shiny Dodrio"] = {1145, 750}, -- shiny dodrio
["Shiny Meganium"] = {1048, 750},
["Shiny Tauros"] = {1008, 750},
}

surfs = {
["Poliwag"] = {lookType=278, speed = 320},
["Poliwhirl"] = {lookType=137, speed = 480},
["Seaking"] = {lookType=269, speed = 520},
["Dewgong"] = {lookType=183, speed = 700},
["Blastoise"] = {lookType=1008, speed = 850},
["Tentacruel"] = {lookType=185, speed = 750},
["Lapras"] = {lookType=186, speed = 960},
["Gyarados"] = {lookType=187, speed = 1050},
["Omastar"] = {lookType=188, speed = 680},
["Kabutops"] = {lookType=983, speed = 840},
["Poliwrath"] = {lookType=190, speed = 680},
["Vaporeon"] = {lookType=191, speed = 800},
["Staryu"] = {lookType=266, speed = 385},
["Starmie"] = {lookType=267, speed = 685},
["Goldeen"] = {lookType=268, speed = 355},
["Seadra"] = {lookType=270, speed = 655},
["Golduck"] = {lookType=271, speed = 760},
["Squirtle"] = {lookType=273, speed = 365},
["Wartortle"] = {lookType=275, speed = 605},
["Tentacool"] = {lookType=277, speed = 340},
["Snorlax"] = {lookType=300, speed = 500},
----------------Shiny----------------------
["Shiny Blastoise"] = {lookType=658, speed = 935},
["Shiny Tentacruel"] = {lookType=1014, speed = 825},
["Shiny Gyarados"] = {lookType=1030, speed = 1155},
["Shiny Vaporeon"] = {lookType=1032, speed = 880},        --alterado v1.6
["Shiny Seadra"] = {lookType=1025, speed = 720.5},
["Shiny Tentacool"] = {lookType=1013, speed = 374},
["Shiny Feraligatr"] = {lookType=1060, speed = 550},
----------------Johto----------------------
["Mantine"] = {lookType=636, speed = 820},
["Totodile"] = {lookType=637, speed = 360},
["Croconow"] = {lookType=638, speed = 590},
["Feraligatr"] = {lookType=645, speed = 900},
["Marill"] = {lookType=639, speed = 340},
["Azumarill"] = {lookType=642, speed = 680},
["Quagsire"] = {lookType=643, speed = 740},
["Kingdra"] = {lookType=982, speed = 1020},
["Octillery"] = {lookType=641, speed = 600},
["Wooper"] = {lookType=640, speed = 315},
}

pokeballs = {
["normal"] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}},
["great"] = {effect = 189, on = 11832, use = 11833, off = 11834, all = {11832, 11833, 11834}},
["super"] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}},
["ultra"] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}},
["saffari"] = {effect = 195, on = 10975, use = 10976, off = 10977, all = {10975, 10976, 10977}},    --alterado v1.9

["shinynormal"] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}},
["shinygreat"] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}},
["shinysuper"] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}},
["shinyultra"] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}},
["shinysaffari"] = {effect = 195, on = 12621, use = 12796, off = 12623, all = {12621, 12622, 12623}},   --alterado v1.9
}

effectiveness = {
[WATERDAMAGE] = {super = {"rock", "ground", "fire"}, weak = {"water", "grass", "dragon"}},
[NORMALDAMAGE] = {weak = {"rock", "steel"}, non = {"ghost"}},
[FIGHTDAMAGE] = {super = {"normal", "rock", "steel", "ice", "dark"}, weak = {"flying", "poison", "bug", "psychic"}, non = {"ghost"}},
[FLYINGDAMAGE] = {super = {"fighting", "bug", "grass"}, weak = {"rock", "steel", "electric"}},
[POISONDAMAGE] = {super = {"grass"}, weak = {"poison", "ground", "rock", "ghost"}, non = {"steel"}},
[POISONEDDAMAGE] = {super = {"grass"}, weak = {"poison", "ground", "rock", "ghost"}, non = {"steel"}},
[GROUNDDAMAGE] = {super = {"poison", "rock", "steel", "fire", "electric"}, weak = {"bug", "grass"}, non = {"flying"}},
[ROCKDAMAGE] = {super = {"flyig", "bug", "fire", "ice"}, weak = {"fighting", "ground", "steel"}},
[BUGDAMAGE] = {super = {"grass", "psychic"}, weak = {"fighting", "flying", "poison", "ghost", "steel", "fire"}},  
[GHOSTDAMAGE] = {super = {"ghost", "psychic"}, weak = {"steel", "dark"}, non = {"normal"}},
[STEELDAMAGE] = {super = {"rock", "ice"}, weak = {"steel", "fire", "water", "electric"}},
[FIREDAMAGE] = {super = {"bug", "grass", "ice"}, weak = {"rock", "fire", "water"}},
[BURNEDDAMAGE] = {super = {"bug", "grass", "ice"}, weak = {"rock", "fire", "water"}},
[GRASSDAMAGE] = {super = {"ground", "rock", "water"}, weak = {"flying", "poison", "bug", "steel", "fire", "grass", "dragon"}},
[ELECTRICDAMAGE] = {super = {"flying", "water"}, weak = {"grass", "electric", "dragon"}, non = {"ground"}},
[PSYCHICDAMAGE] = {super = {"fighting", "poison"}, weak = {"steel", "psychic"}, non = {"dark"}},
[ICEDAMAGE] = {super = {"flying", "ground", "grass", "dragon"}, weak = {"steel", "fire", "water", "ice"}},
[DRAGONDAMAGE] = {super = {"dragon"}, weak = {"steel"}},
[DARKDAMAGE] = {super = {"ghost", "psychic"}, weak = {"fighting", "steel", "dark"}},
[MIRACLEDAMAGE] = {super = {"fighting", "poison"}, weak = {"steel", "psychic", "dark"}},  --alterado v1.6     
[DARK_EYEDAMAGE] = {super = {"ghost", "psychic"}, weak = {"steel", "dark", "normal"}},           --alterado v1.6
[SEED_BOMBDAMAGE] = {super = {"ground", "rock", "water"}, weak = {"flying", "poison", "bug", "steel", "fire", "grass", "dragon"}}, --alterado v1.6
[SACREDDAMAGE] = {super = {"bug", "grass", "ice"}, weak = {"rock", "fire", "water"}},  --alterado v1.6
[MUDBOMBDAMAGE] = {super = {"poison", "rock", "steel", "fire", "electric"}, weak = {"bug", "grass"}, non = {"flying"}}, --alterado v1.8
}

-- offense = offense que ganha por level
-- level = level min pra usar o poke / offense base
-- defense = defense por level
-- agility = speed base dos pokes
-- specialattack = special attack que ganha por level
-- exp = exp que dá a cada level que tem (somada a exp base, no xml do poke)                 
-- vitality = vida que o poke ganha pra cada vitality que tem

pokes = {          --alterado v1.8 \/\/ toda a tabela, recebeu um novo 'atributo', wildLvl...

["Bulbasaur"] = {offense = 3.9, defense = 6.5, specialattack = 6.5, vitality = 4.5, agility = 165, exp = 64, level = 20, wildLvl = 25, type = "grass", type2 = "poison"},

["Ivysaur"] = {offense = 4.9, defense = 8, specialattack = 8, vitality = 6, agility = 180, exp = 141, level = 40, wildLvl = 45, type = "grass", type2 = "poison"},

["Venusaur"] = {offense = 5.2, defense = 12, specialattack = 12, vitality = 12, agility = 200, exp = 208, level = 80, wildLvl = 90, type = "grass", type2 = "poison"},

["Charmander"] = {offense = 4.2, defense = 5, specialattack = 6, vitality = 3.9, agility = 185, exp = 65, level = 20, wildLvl = 20, type = "fire", type2 = "no type"},

["Charmeleon"] = {offense = 5.5, defense = 6.5, specialattack = 8.5, vitality = 5.8, agility = 200, exp = 142, level = 40, wildLvl = 45, type = "fire", type2 = "no type"},

["Charizard"] = {offense = 6.5, defense = 12.5, specialattack = 12, vitality = 12.8, agility = 220, exp = 209, level = 80, wildLvl = 90, type = "fire", type2 = "flying"},

["Squirtle"] = {offense = 4.8, defense = 6.5, specialattack = 5, vitality = 4.4, agility = 163, exp = 66, level = 20, wildLvl = 25, type = "water", type2 = "no type"},

["Wartortle"] = {offense = 5.3, defense = 8, specialattack = 6.5, vitality = 5.9, agility = 178, exp = 143, level = 40, wildLvl = 45, type = "water", type2 = "no type"},

["Blastoise"] = {offense = 7.3, defense = 12.5, specialattack = 12.5, vitality = 12.9, agility = 198, exp = 210, level = 80, wildLvl = 90, type = "water", type2 = "no type"},

["Caterpie"] = {offense = 3, defense = 3.5, specialattack = 2, vitality = 4.5, agility = 165, exp = 53, level = 1, wildLvl = 5, type = "bug", type2 = "no type"},

["Metapod"] = {offense = 2, defense = 5.5, specialattack = 2.5, vitality = 5, agility = 150, exp = 72, level = 10, wildLvl = 15, type = "bug", type2 = "no type"},

["Butterfree"] = {offense = 4.5, defense = 12, specialattack = 12, vitality = 12, agility = 190, exp = 160, level = 30, wildLvl = 35, type = "bug", type2 = "flying"},

["Weedle"] = {offense = 3.5, defense = 3, specialattack = 2, vitality = 4, agility = 170, exp = 52, level = 1, wildLvl = 5, type = "bug", type2 = "poison"},

["Kakuna"] = {offense = 2.5, defense = 5, specialattack = 2.5, vitality = 4.5, agility = 155, exp = 120, level = 10, wildLvl = 15, type = "bug", type2 = "poison"},

["Beedrill"] = {offense = 4, defense = 12, specialattack = 12.5, vitality = 12.5, agility = 195, exp = 159, level = 30, wildLvl = 30, type = "bug", type2 = "poison"},

["Pidgey"] = {offense = 3.5, defense = 4, specialattack = 3.5, vitality = 4, agility = 176, exp = 55, level = 1, wildLvl = 5, type = "normal", type2 = "flying"},

["Pidgeotto"] = {offense = 4, defense = 5.5, specialattack = 5, vitality = 6.3, agility = 191, exp = 113, level = 20, wildLvl = 25, type = "normal", type2 = "flying"},

["Pidgeot"] = {offense = 6, defense = 12.5, specialattack = 12, vitality = 12.3, agility = 211, exp = 172, level = 80, wildLvl = 80, type = "normal", type2 = "flying"},

["Rattata"] = {offense = 4.6, defense = 3.5, specialattack = 2.5, vitality = 3, agility = 192, exp = 10, level = 1, wildLvl = 5, type = "normal", type2 = "no type"},

["Raticate"] = {offense = 6.1, defense = 12, specialattack = 12, vitality = 12.5, agility = 217, exp = 116, level = 30, wildLvl = 30, type = "normal", type2 = "no type"},

["Spearow"] = {offense = 6, defense = 3.1, specialattack = 3.1, vitality = 4, agility = 190, exp = 58, level = 10, wildLvl = 10, type = "normal", type2 = "flying"},

["Fearow"] = {offense = 8, defense = 12.5, specialattack = 12.1, vitality = 12.5, agility = 220, exp = 162, level = 50, wildLvl = 55, type = "normal", type2 = "flying"},

["Ekans"] = {offense = 6, defense = 5.4, specialattack = 4, vitality = 3.5, agility = 175, exp = 62, level = 10, wildLvl = 15, type = "poison", type2 = "no type"},

["Arbok"] = {offense = 6.5, defense = 7.9, specialattack = 6.5, vitality = 6, agility = 200, exp = 147, level = 40, wildLvl = 40, type = "poison", type2 = "no type"},

["Pikachu"] = {offense = 5.5, defense = 4, specialattack = 5, vitality = 3.5, agility = 210, exp = 82, level = 40, wildLvl = 45, type = "electric", type2 = "no type"},

["Raichu"] = {offense = 7, defense = 12, specialattack = 12, vitality = 12, agility = 220, exp = 122, level = 80, wildLvl = 90, type = "electric", type2 = "no type"},

["Sandshrew"] = {offense = 7.5, defense = 8.5, specialattack = 2, vitality = 5, agility = 160, exp = 93, level = 20, wildLvl = 20, type = "ground", type2 = "no type"},

["Sandslash"] = {offense = 7, defense = 12, specialattack = 12.5, vitality = 12.5, agility = 185, exp = 163, level = 70, wildLvl = 65, type = "ground", type2 = "no type"},

["Nidoran Female"] = {offense = 4.7, defense = 5.2, specialattack = 4, vitality = 5.5, agility = 161, exp = 59, level = 10, wildLvl = 10, type = "poison", type2 = "no type"},

["Nidorina"] = {offense = 6.2, defense = 6.7, specialattack = 5.5, vitality = 7, agility = 176, exp = 59, level = 30, wildLvl = 35, type = "poison", type2 = "no type"},

["Nidoqueen"] = {offense = 7.2, defense = 12.7, specialattack = 12.5, vitality = 12, agility = 196, exp = 194, level = 70, wildLvl = 70, type = "poison", type2 = "ground"},

["Nidoran Male"] = {offense = 5.7, defense = 4, specialattack = 4, vitality = 4.6, agility = 170, exp = 60, level = 10, wildLvl = 10, type = "poison", type2 = "no type"},

["Nidorino"] = {offense = 7.2, defense = 5.7, specialattack = 5.5, vitality = 6.1, agility = 185, exp = 118, level = 30, wildLvl = 35, type = "poison", type2 = "no type"},

["Nidoking"] = {offense = 9.3, defense = 12.7, specialattack = 12.5, vitality = 12.1, agility = 205, exp = 195, level = 70, wildLvl = 70, type = "poison", type2 = "ground"},

["Clefairy"] = {offense = 4.5, defense = 6.5, specialattack = 6, vitality = 7, agility = 155, exp = 68, level = 40, wildLvl = 40, type = "normal", type2 = "no type"},

["Clefable"] = {offense = 7, defense = 12, specialattack = 12.5, vitality = 12.5, agility = 180, exp = 129, level = 70, wildLvl = 70, type = "normal", type2 = "no type"},

["Vulpix"] = {offense = 4.1, defense = 6.5, specialattack = 5, vitality = 3.8, agility = 185, exp = 63, level = 20, wildLvl = 20, type = "fire", type2 = "no type"},

["Ninetales"] = {offense = 7.6, defense = 12, specialattack = 12.1, vitality = 12.3, agility = 220, exp = 178, level = 70, wildLvl = 70, type = "fire", type2 = "no type"},

["Jigglypuff"] = {offense = 4.5, defense = 2.5, specialattack = 4.5, vitality = 11.5, agility = 140, exp = 76, level = 40, wildLvl = 40, type = "normal", type2 = "no type"},

["Wigglytuff"] = {offense = 7, defense = 12.5, specialattack = 12.5, vitality = 14, agility = 165, exp = 109, level = 70, wildLvl = 70, type = "normal", type2 = "no type"},

["Zubat"] = {offense = 4.5, defense = 4, specialattack = 3, vitality = 4, agility = 175, exp = 54, level = 10, wildLvl = 10, type = "poison", type2 = "flying"},

["Golbat"] = {offense = 8, defense = 7.5, specialattack = 6.5, vitality = 7.5, agility = 210, exp = 171, level = 40, wildLvl = 40, type = "poison", type2 = "flying"},

["Oddish"] = {offense = 5, defense = 6.5, specialattack = 7.5, vitality = 4.5, agility = 150, exp = 78, level = 1, wildLvl = 5, type = "grass", type2 = "poison"},

["Gloom"] = {offense = 6.5, defense = 7.5, specialattack = 8.5, vitality = 6, agility = 160, exp = 132, level = 30, wildLvl = 30, type = "grass", type2 = "poison"},

["Vileplume"] = {offense = 8, defense = 12, specialattack = 12, vitality = 12.5, agility = 170, exp = 184, level = 50, wildLvl = 60, type = "grass", type2 = "poison"},

["Paras"] = {offense = 7, defense = 5.5, specialattack = 4.5, vitality = 3.5, agility = 145, exp = 70, level = 1, wildLvl = 5, type = "bug", type2 = "grass"},

["Parasect"] = {offense = 9.5, defense = 8, specialattack = 6, vitality = 6, agility = 150, exp = 128, level = 50, wildLvl = 50, type = "bug", type2 = "grass"},

["Venonat"] = {offense = 5.5, defense = 5.5, specialattack = 4, vitality = 6, agility = 165, exp = 75, level = 20, wildLvl = 20, type = "bug", type2 = "poison"},

["Venomoth"] = {offense = 6.5, defense = 12.5, specialattack = 12, vitality = 12.5, agility = 210, exp = 138, level = 50, wildLvl = 50, type = "bug", type2 = "poison"},

["Diglett"] = {offense = 5.5, defense = 4.5, specialattack = 3.5, vitality = 1, agility = 215, exp = 81, level = 10, wildLvl = 10, type = "ground", type2 = "no type"},

["Dugtrio"] = {offense = 8, defense = 7, specialattack = 5, vitality = 3.5, agility = 240, exp = 153, level = 40, wildLvl = 40, type = "ground", type2 = "no type"},

["Meowth"] = {offense = 4.5, defense = 4, specialattack = 4, vitality = 4, agility = 210, exp = 69, level = 20, wildLvl = 20, type = "normal", type2 = "no type"},

["Persian"] = {offense = 7, defense = 6.5, specialattack = 6.5, vitality = 6.5, agility = 235, exp = 148, level = 50, wildLvl = 50, type = "normal", type2 = "no type"},

["Psyduck"] = {offense = 5.2, defense = 5, specialattack = 6.5, vitality = 5, agility = 175, exp = 80, level = 20, wildLvl = 20, type = "water", type2 = "no type"},

["Golduck"] = {offense = 8.2, defense = 12, specialattack = 12.5, vitality = 12, agility = 205, exp = 174, level = 70, wildLvl = 70, type = "water", type2 = "no type"},

["Mankey"] = {offense = 8, defense = 4.5, specialattack = 3.5, vitality = 4, agility = 190, exp = 74, level = 10, wildLvl = 10, type = "fighting", type2 = "no type"},

["Primeape"] = {offense = 10.5, defense = 7, specialattack = 6, vitality = 6.5, agility = 215, exp = 149, level = 50, wildLvl = 50, type = "fighting", type2 = "no type"},

["Growlithe"] = {offense = 7, defense = 5, specialattack = 7, vitality = 5.5, agility = 180, exp = 91, level = 30, wildLvl = 30, type = "fire", type2 = "no type"},

["Arcanine"] = {offense = 11, defense = 12, specialattack = 12, vitality = 12, agility = 215, exp = 213, level = 90, wildLvl = 90, type = "fire", type2 = "no type"},

["Poliwag"] = {offense = 5, defense = 4, specialattack = 4, vitality = 4, agility = 210, exp = 77, level = 1, wildLvl = 5, type = "water", type2 = "no type"},

["Poliwhirl"] = {offense = 6.5, defense = 6.5, specialattack = 5, vitality = 6.5, agility = 210, exp = 131, level = 30, wildLvl = 30, type = "water", type2 = "no type"},

["Poliwrath"] = {offense = 8.5, defense = 12.5, specialattack = 12, vitality = 12, agility = 190, exp = 185, level = 70, wildLvl = 70, type = "water", type2 = "fighting"},

["Abra"] = {offense = 2, defense = 5.5, specialattack = 10.5, vitality = 2.5, agility = 210, exp = 75, level = 10, wildLvl = 15, type = "psychic", type2 = "no type"},

["Kadabra"] = {offense = 3.5, defense = 7, specialattack = 12, vitality = 4, agility = 225, exp = 145, level = 40, wildLvl = 45, type = "psychic", type2 = "no type"},

["Alakazam"] = {offense = 5.5, defense = 12.5, specialattack = 13.5, vitality = 12.5, agility = 240, exp = 186, level = 80, wildLvl = 80, type = "psychic", type2 = "no type"},

["Machop"] = {offense = 8, defense = 5, specialattack = 3.5, vitality = 7, agility = 155, exp = 75, level = 20, wildLvl = 20, type = "fighting", type2 = "no type"},

["Machoke"] = {offense = 10, defense = 7, specialattack = 5, vitality = 8, agility = 165, exp = 146, level = 40, wildLvl = 45, type = "fighting", type2 = "no type"},

["Machamp"] = {offense = 12, defense = 12.5, specialattack = 12.5, vitality = 12, agility = 175, exp = 193, level = 80, wildLvl = 80, type = "fighting", type2 = "no type"},

["Bellsprout"] = {offense = 7.5, defense = 3.5, specialattack = 7, vitality = 5, agility = 160, exp = 84, level = 1, wildLvl = 5, type = "grass", type2 = "poison"},

["Weepinbell"] = {offense = 9, defense = 5, specialattack = 8.5, vitality = 6.5, agility = 175, exp = 151, level = 30, wildLvl = 25, type = "grass", type2 = "poison"},

["Victreebel"] = {offense = 10.5, defense = 12.5, specialattack = 12, vitality = 12, agility = 195, exp = 191, level = 50, wildLvl = 50, type = "grass", type2 = "poison"},

["Tentacool"] = {offense = 4, defense = 10, specialattack = 5, vitality = 4, agility = 190, exp = 105, level = 10, wildLvl = 15, type = "water", type2 = "poison"},

["Tentacruel"] = {offense = 7, defense = 12, specialattack = 12, vitality = 12, agility = 220, exp = 205, level = 80, wildLvl = 75, type = "water", type2 = "poison"},

["Geodude"] = {offense = 8, defense = 10, specialattack = 3, vitality = 4, agility = 140, exp = 73, level = 10, wildLvl = 15, type = "rock", type2 = "ground"},

["Graveler"] = {offense = 9.5, defense = 11.5, specialattack = 4.5, vitality = 5.5, agility = 155, exp = 134, level = 40, wildLvl = 40, type = "rock", type2 = "ground"},

["Golem"] = {offense = 11, defense = 13, specialattack = 12.5, vitality = 12, agility = 165, exp = 177, level = 70, wildLvl = 70, type = "rock", type2 = "ground"},

["Ponyta"] = {offense = 8.5, defense = 6.5, specialattack = 6.5, vitality = 5, agility = 210, exp = 152, level = 20, wildLvl = 20, type = "fire", type2 = "no type"},

["Rapidash"] = {offense = 10, defense = 12, specialattack = 12, vitality = 12.5, agility = 225, exp = 192, level = 50, wildLvl = 50, type = "fire", type2 = "no type"},

["Slowpoke"] = {offense = 6.5, defense = 6.5, specialattack = 4, vitality = 9, agility = 135, exp = 99, level = 10, wildLvl = 15, type = "water", type2 = "psychic"},

["Slowbro"] = {offense = 7.5, defense = 12, specialattack = 12, vitality = 12.5, agility = 150, exp = 164, level = 50, wildLvl = 50, type = "water", type2 = "psychic"},

["Magnemite"] = {offense = 3.5, defense = 7, specialattack = 9.5, vitality = 2.5, agility = 165, exp = 89, level = 10, wildLvl = 15, type = "electric", type2 = "steel"},

["Magneton"] = {offense = 6, defense = 12.5, specialattack = 12, vitality = 12, agility = 190, exp = 161, level = 80, wildLvl = 80, type = "electric", type2 = "steel"},

["Farfetch'd"] = {offense = 6.5, defense = 12.2, specialattack = 12.8, vitality = 12.2, agility = 180, exp = 94, level = 50, wildLvl = 50, type = "normal", type2 = "flying"},

["Doduo"] = {offense = 8.5, defense = 4.5, specialattack = 3.5, vitality = 3.5, agility = 195, exp = 96, level = 10, wildLvl = 15, type = "normal", type2 = "flying"},

["Dodrio"] = {offense = 11, defense = 7, specialattack = 6, vitality = 6, agility = 220, exp = 158, level = 50, wildLvl = 50, type = "normal", type2 = "flying"},

["Seel"] = {offense = 4.5, defense = 7, specialattack = 4.5, vitality = 6.5, agility = 165, exp = 100, level = 20, wildLvl = 20, type = "water", type2 = "no type"},

["Dewgong"] = {offense = 7, defense = 12.5, specialattack = 12, vitality = 12, agility = 190, exp = 176, level = 70, wildLvl = 65, type = "water", type2 = "ice"},

["Grimer"] = {offense = 8, defense = 5, specialattack = 4, vitality = 8, agility = 145, exp = 90, level = 10, wildLvl = 15, type = "poison", type2 = "no type"},

["Muk"] = {offense = 10.5, defense = 10, specialattack = 6.5, vitality = 10.5, agility = 170, exp = 157, level = 80, wildLvl = 80, type = "poison", type2 = "no type"},

["Shellder"] = {offense = 6.5, defense = 10, specialattack = 4.5, vitality = 3, agility = 160, exp = 97, level = 10, wildLvl = 10, type = "water", type2 = "no type"},

["Cloyster"] = {offense = 9.5, defense = 18, specialattack = 8.5, vitality = 5, agility = 190, exp = 203, level = 60, wildLvl = 60, type = "water", type2 = "ice"},

["Gastly"] = {offense = 3.5, defense = 3.5, specialattack = 10, vitality = 3, agility = 200, exp = 95, level = 20, wildLvl = 20, type = "ghost", type2 = "poison"},

["Haunter"] = {offense = 5, defense = 5.5, specialattack = 11.5, vitality = 4.5, agility = 215, exp = 126, level = 40, wildLvl = 45, type = "ghost", type2 = "poison"},

["Gengar"] = {offense = 6.5, defense = 7.5, specialattack = 13, vitality = 6, agility = 230, exp = 190, level = 80, wildLvl = 80, type = "ghost", type2 = "poison"},

["Onix"] = {offense = 4.5, defense = 16, specialattack = 3, vitality = 3.5, agility = 190, exp = 108, level = 50, wildLvl = 50, type = "rock", type2 = "ground"},

["Drowzee"] = {offense = 4.8, defense = 9, specialattack = 4.3, vitality = 6, agility = 162, exp = 102, level = 30, wildLvl = 30, type = "psychic", type2 = "no type"},

["Hypno"] = {offense = 7.3, defense = 11.5, specialattack = 7.3, vitality = 8.5, agility = 197, exp = 165, level = 50, wildLvl = 55, type = "psychic", type2 = "no type"},

["Krabby"] = {offense = 10.5, defense = 9, specialattack = 2.5, vitality = 3, agility = 170, exp = 115, level = 10, wildLvl = 10, type = "water", type2 = "no type"},

["Kingler"] = {offense = 13, defense = 11.5, specialattack = 5, vitality = 5.5, agility = 195, exp = 206, level = 40, wildLvl = 40, type = "water", type2 = "no type"},

["Voltorb"] = {offense = 3, defense = 5.5, specialattack = 5.5, vitality = 4, agility = 220, exp = 103, level = 10, wildLvl = 10, type = "electric", type2 = "no type"},

["Electrode"] = {offense = 5, defense = 8, specialattack = 8, vitality = 6, agility = 260, exp = 150, level = 40, wildLvl = 40, type = "electric", type2 = "no type"},

["Exeggcute"] = {offense = 4, defense = 8, specialattack = 6, vitality = 6, agility = 160, exp = 98, level = 10, wildLvl = 10, type = "grass", type2 = "psychic"},

["Exeggutor"] = {offense = 9.5, defense = 8.5, specialattack = 12.5, vitality = 9.5, agility = 175, exp = 212, level = 80, wildLvl = 80, type = "grass", type2 = "psychic"},

["Cubone"] = {offense = 5, defense = 9.5, specialattack = 4, vitality = 5, agility = 155, exp = 87, level = 20, wildLvl = 20, type = "ground", type2 = "no type"},

["Marowak"] = {offense = 8, defense = 11, specialattack = 5, vitality = 6, agility = 165, exp = 124, level = 50, wildLvl = 55, type = "ground", type2 = "no type"},

["Hitmonlee"] = {offense = 9.3, defense = 11, specialattack = 3.5, vitality = 5, agility = 207, exp = 139, level = 60, wildLvl = 60, type = "fighting", type2 = "no type"},

["Hitmonchan"] = {offense = 8.3, defense = 11, specialattack = 3.5, vitality = 5, agility = 196, exp = 140, level = 60, wildLvl = 60, type = "fighting", type2 = "no type"},

["Lickitung"] = {offense = 5.5, defense = 7.5, specialattack = 6, vitality = 9, agility = 150, exp = 127, level = 60, wildLvl = 60, type = "normal", type2 = "no type"},

["Koffing"] = {offense = 6.5, defense = 9.5, specialattack = 6, vitality = 4, agility = 155, exp = 114, level = 10, wildLvl = 15, type = "poison", type2 = "no type"},

["Weezing"] = {offense = 9, defense = 12, specialattack = 8.5, vitality = 6.5, agility = 180, exp = 173, level = 50, wildLvl = 35, type = "poison", type2 = "no type"},

["Rhyhorn"] = {offense = 8.5, defense = 9.5, specialattack = 3, vitality = 8, agility = 145, exp = 135, level = 30, wildLvl = 30, type = "ground", type2 = "rock"},

["Rhydon"] = {offense = 13, defense = 12, specialattack = 4.5, vitality = 10.5, agility = 160, exp = 204, level = 80, wildLvl = 80, type = "ground", type2 = "rock"},

["Chansey"] = {offense = 1.5, defense = 10.5, specialattack = 3.5, vitality = 25, agility = 170, exp = 255, level = 60, wildLvl = 60, type = "normal", type2 = "no type"},

["Tangela"] = {offense = 5, defense = 11.5, specialattack = 10, vitality = 6.5, agility = 180, exp = 166, level = 50, wildLvl = 55, type = "grass", type2 = "no type"},

["Kangaskhan"] = {offense = 9.5, defense = 8, specialattack = 4, vitality = 10.5, agility = 210, exp = 175, level = 80, wildLvl = 80, type = "normal", type2 = "no type"},

["Horsea"] = {offense = 4, defense = 7, specialattack = 7, vitality = 3, agility = 180, exp = 83, level = 10, wildLvl = 10, type = "water", type2 = "no type"},

["Seadra"] = {offense = 6.5, defense = 9.5, specialattack = 9.5, vitality = 5.5, agility = 205, exp = 155, level = 40, wildLvl = 45, type = "water", type2 = "no type"},

["Goldeen"] = {offense = 6.7, defense = 6, specialattack = 3.5, vitality = 4.5, agility = 183, exp = 111, level = 10, wildLvl = 10, type = "water", type2 = "no type"},

["Seaking"] = {offense = 9.2, defense = 8, specialattack = 6.5, vitality = 8, agility = 188, exp = 170, level = 40, wildLvl = 40, type = "water", type2 = "no type"},

["Staryu"] = {offense = 4.5, defense = 5.5, specialattack = 7, vitality = 3, agility = 205, exp = 106, level = 20, wildLvl = 15, type = "water", type2 = "no type"},

["Starmie"] = {offense = 7.5, defense = 8.5, specialattack = 10, vitality = 6, agility = 300, exp = 207, level = 80, wildLvl = 80, type = "water", type2 = "psychic"},

["Mr. Mime"] = {offense = 4.5, defense = 12, specialattack = 10, vitality = 5, agility = 210, exp = 136, level = 60, wildLvl = 60, type = "psychic", type2 = "no type"},

["Scyther"] = {offense = 11, defense = 8, specialattack = 5.5, vitality = 7, agility = 300, exp = 187, level = 80, wildLvl = 80, type = "bug", type2 = "flying"},

["Jynx"] = {offense = 5, defense = 9.5, specialattack = 11.5, vitality = 6.5, agility = 215, exp = 137, level = 80, wildLvl = 80, type = "ice", type2 = "psychic"},

["Electabuzz"] = {offense = 8.3, defense = 8.5, specialattack = 9.5, vitality = 6.5, agility = 225, exp = 156, level = 90, wildLvl = 90, type = "electric", type2 = "no type"},

["Magmar"] = {offense = 9.5, defense = 8.5, specialattack = 10, vitality = 6.5, agility = 213, exp = 167, level = 90, wildLvl = 90, type = "fire", type2 = "no type"},

["Pinsir"] = {offense = 12.5, defense = 10, specialattack = 5.5, vitality = 6.5, agility = 205, exp = 200, level = 50, wildLvl = 50, type = "bug", type2 = "no type"},

["Tauros"] = {offense = 10, defense = 9.5, specialattack = 4, vitality = 7.5, agility = 230, exp = 211, level = 50, wildLvl = 50, type = "normal", type2 = "no type"},

["Magikarp"] = {offense = 1, defense = 5.5, specialattack = 1.5, vitality = 2, agility = 190, exp = 20, level = 1, wildLvl = 5, type = "water", type2 = "no type"},

["Gyarados"] = {offense = 12.5, defense = 10, specialattack = 6, vitality = 9.5, agility = 201, exp = 214, level = 90, wildLvl = 90, type = "water", type2 = "flying"},

["Lapras"] = {offense = 8.5, defense = 9.5, specialattack = 8.5, vitality = 13, agility = 180, exp = 219, level = 80, wildLvl = 85, type = "water", type2 = "ice"},

["Ditto"] = {offense = 4.8, defense = 4.8, specialattack = 4.8, vitality = 4.8, agility = 158, exp = 61, level = 1, wildLvl = 40, type = "normal", type2 = "no type"},

["Eevee"] = {offense = 5.5, defense = 6.5, specialattack = 4.5, vitality = 5.5, agility = 175, exp = 92, level = 20, wildLvl = 20, type = "normal", type2 = "no type"},

["Vaporeon"] = {offense = 6.5, defense = 9.5, specialattack = 11, vitality = 13, agility = 185, exp = 196, level = 60, wildLvl = 60, type = "water", type2 = "no type"},

["Jolteon"] = {offense = 6.5, defense = 9.5, specialattack = 11, vitality = 6.5, agility = 250, exp = 197, level = 60, wildLvl = 60, type = "electric", type2 = "no type"},

["Flareon"] = {offense = 13, defense = 11, specialattack = 9.5, vitality = 6.5, agility = 185, exp = 198, level = 60, wildLvl = 60, type = "fire", type2 = "no type"},

["Porygon"] = {offense = 6, defense = 7.5, specialattack = 8.5, vitality = 6.5, agility = 160, exp = 130, level = 40, wildLvl = 40, type = "normal", type2 = "no type"},

["Omanyte"] = {offense = 4, defense = 10, specialattack = 9, vitality = 3.5, agility = 155, exp = 99, level = 20, wildLvl = 20, type = "rock", type2 = "water"},

["Omastar"] = {offense = 6, defense = 12.5, specialattack = 11.5, vitality = 7, agility = 175, exp = 199, level = 80, wildLvl = 80, type = "rock", type2 = "water"},

["Kabuto"] = {offense = 8, defense = 9, specialattack = 5.5, vitality = 3, agility = 175, exp = 99, level = 20, wildLvl = 20, type = "rock", type2 = "water"},

["Kabutops"] = {offense = 11.5, defense = 10.5, specialattack = 6.5, vitality = 6, agility = 200, exp = 199, level = 80, wildLvl = 80, type = "rock", type2 = "water"},

["Aerodactyl"] = {offense = 10.5, defense = 7.5, specialattack = 6, vitality = 8, agility = 250, exp = 202, level = 100, wildLvl = 100, type = "rock", type2 = "Flying"},

["Snorlax"] = {offense = 11, defense = 11, specialattack = 6.5, vitality = 16, agility = 150, exp = 154, level = 90, wildLvl = 90, type = "normal", type2 = "no type"},

["Articuno"] = {offense = 8.5, defense = 12.5, specialattack = 9.5, vitality = 9, agility = 205, exp = 215, level = 500, wildLvl = 10000, type = "ice", type2 = "flying"},

["Zapdos"] = {offense = 9, defense = 12.5, specialattack = 12.5, vitality = 9, agility = 220, exp = 216, level = 500, wildLvl = 10000, type = "electric", type2 = "flying"},

["Moltres"] = {offense = 10, defense = 9, specialattack = 12.5, vitality = 9, agility = 210, exp = 217, level = 500, wildLvl = 10000, type = "fire", type2 = "flying"},

["Dratini"] = {offense = 6.5, defense = 5, specialattack = 5, vitality = 4.1, agility = 170, exp = 67, level = 20, wildLvl = 20, type = "dragon", type2 = "no type"},

["Dragonair"] = {offense = 8.4, defense = 7, specialattack = 7, vitality = 6.1, agility = 190, exp = 144, level = 60, wildLvl = 60, type = "dragon", type2 = "no type"},

["Dragonite"] = {offense = 13.4, defense = 10, specialattack = 10, vitality = 9.1, agility = 200, exp = 218, level = 100, wildLvl = 100, type = "dragon", type2 = "flying"},

["Mewtwo"] = {offense = 11, defense = 50, specialattack = 50.4, vitality = 15, agility = 250, exp = 220, level = 500, wildLvl = 10000, type = "psychic", type2 = "no type"},

["Mew"] = {offense = 10, defense = 50, specialattack = 50, vitality = 12, agility = 220, exp = 64, level = 200, wildLvl = 10000, type = "psychic", type2 = "no type"},

["Shiny Venusaur"] = {offense = 9.02, defense = 10.13, specialattack = 14, vitality = 8.8, agility = 133, exp = 228.8, level = 100, wildLvl = 400, type = "grass", type2 = "poison"},

["Shiny Charizard"] = {offense = 9.35, defense = 11.58, specialattack = 12.1, vitality = 8.58, agility = 133, exp = 229.9, level = 100, wildLvl = 400, type = "fire", type2 = "flying"},

["Shiny Blastoise"] = {offense = 9.13, defense = 13, specialattack = 14.35, vitality = 8.69, agility = 133, exp = 231, level = 100, wildLvl = 400, type = "water", type2 = "no type"},

["Shiny Butterfree"] = {offense = 4.95, defense = 5.5, specialattack = 8.8, vitality = 6.6, agility = 133, exp = 176, level = 60, wildLvl = 80, type = "bug", type2 = "flying"},

["Shiny Beedrill"] = {offense = 8.8, defense = 4.4, specialattack = 4.95, vitality = 7.15, agility = 133, exp = 154.9, level = 60, wildLvl = 80, type = "bug", type2 = "poison"},

["Shiny Pidgeot"] = {offense = 8.8, defense = 13.25, specialattack = 14.7, vitality = 9.13, agility = 163, exp = 189.2, level = 100, wildLvl = 400, type = "normal", type2 = "flying"},

["Shiny Rattata"] = {offense = 6.16, defense = 3.85, specialattack = 2.75, vitality = 3.3, agility = 111, exp = 62.7, level = 10, wildLvl = 40, type = "normal", type2 = "no type"},

["Shiny Raticate"] = {offense = 8.91, defense = 6.6, specialattack = 5.5, vitality = 6.05, agility = 122, exp = 127.6, level = 60, wildLvl = 65, type = "normal", type2 = "no type"},

["Shiny Fearow"] = {offense = 9.9, defense = 13.15, specialattack = 16.71, vitality = 14.15, agility = 122, exp = 178.2, level = 100, wildLvl = 400, type = "flying", type2 = "no type"},

["Shiny Raichu"] = {offense = 9.9, defense = 18.05, specialattack = 15.9, vitality = 18.6, agility = 133, exp = 134.2, level = 100, wildLvl = 400, type = "electric", type2 = "no type"},

["Shiny Nidoking"] = {offense = 10.12, defense = 13.47, specialattack = 15.35, vitality = 14.91, agility = 133, exp = 214.5, level = 100, wildLvl = 400, type = "poison", type2 = "no type"},

["Shiny Zubat"] = {offense = 4.95, defense = 3.85, specialattack = 3.3, vitality = 4.4, agility = 111, exp = 59.4, level = 20, wildLvl = 30, type = "poison", type2 = "flying"},

["Shiny Golbat"] = {offense = 8.8, defense = 7.7, specialattack = 7.15, vitality = 8.25, agility = 122, exp = 188.1, level = 40, wildLvl = 90, type = "poison", type2 = "flying"},

["Shiny Oddish"] = {offense = 5.5, defense = 6.05, specialattack = 8.25, vitality = 4.95, agility = 111, exp = 85.8, level = 20, wildLvl = 40, type = "grass", type2 = "poison"},

["Shiny Vileplume"] = {offense = 8.8, defense = 12.35, specialattack = 11, vitality = 10.25, agility = 133, exp = 202.4, level = 100, wildLvl = 400, type = "grass", type2 = "no type"},

["Shiny Paras"] = {offense = 7.7, defense = 6.05, specialattack = 4.95, vitality = 3.85, agility = 111, exp = 77, level = 10, wildLvl = 30, type = "bug", type2 = "grass"},

["Shiny Parasect"] = {offense = 10.45, defense = 12.8, specialattack = 14.6, vitality = 10.6, agility = 122, exp = 140.8, level = 60, wildLvl = 90, type = "bug", type2 = "grass"},

["Shiny Venonat"] = {offense = 6.05, defense = 5.5, specialattack = 4.4, vitality = 6.6, agility = 111, exp = 82.5, level = 20, wildLvl = 60, type = "bug", type2 = "poison"},

["Shiny Venomoth"] = {offense = 7.15, defense = 13.6, specialattack = 14.9, vitality = 10.15, agility = 162, exp = 151.8, level = 100, wildLvl = 400, type = "bug", type2 = "poison"},

["Shiny Growlithe"] = {offense = 7.7, defense = 4.95, specialattack = 7.7, vitality = 6.05, agility = 111, exp = 100.1, level = 30, wildLvl = 95, type = "fire", type2 = "no type"},

["Shiny Arcanine"] = {offense = 12.1, defense = 14.8, specialattack = 14, vitality = 13.9, agility = 182, exp = 234.3, level = 100, wildLvl = 400, type = "fire", type2 = "no type"},

["Shiny Abra"] = {offense = 7.2, defense = 6.65, specialattack = 11.55, vitality = 6.75, agility = 121, exp = 82.5, level = 80, wildLvl = 400, type = "psychic", type2 = "ghost"},

["Shiny Alakazam"] = {offense = 6.05, defense = 14.95, specialattack = 14.85, vitality = 14.05, agility = 122, exp = 204.6, level = 100, wildLvl = 400, type = "psychic", type2 = "no type"},

["Shiny Tentacool"] = {offense = 4.4, defense = 3.85, specialattack = 5.5, vitality = 4.4, agility = 111, exp = 115.5, level = 20, wildLvl = 95, type = "water", type2 = "poison"},

["Shiny Tentacruel"] = {offense = 7.7, defense = 14.15, specialattack = 14.8, vitality = 14.8, agility = 122, exp = 225.5, level = 100, wildLvl = 400, type = "water", type2 = "poison"},

["Shiny Golem"] = {offense = 12.1, defense = 14.3, specialattack = 16.05, vitality = 8.8, agility = 133, exp = 194.7, level = 100, wildLvl = 400, type = "rock", type2 = "ground"},

["Shiny Farfetch'd"] = {offense = 7.15, defense = 14.05, specialattack = 16.38, vitality = 10.72, agility = 175, exp = 103.4, level = 100, wildLvl = 400, type = "normal", type2 = "flying"},

["Shiny Grimer"] = {offense = 8.8, defense = 5.5, specialattack = 4.4, vitality = 8.8, agility = 111, exp = 99, level = 20, wildLvl = 65, type = "poison", type2 = "no type"},

["Shiny Muk"] = {offense = 11.55, defense = 14.25, specialattack = 15.15, vitality = 11.55, agility = 122, exp = 172.7, level = 100, wildLvl = 400, type = "poison", type2 = "no type"},

["Shiny Gengar"] = {offense = 7.15, defense = 15.6, specialattack = 16.3, vitality = 15.6, agility = 133, exp = 209, level = 100, wildLvl = 400, type = "ghost", type2 = "poison"},

["Shiny Onix"] = {offense = 7.95, defense = 17.6, specialattack = 16.3, vitality = 6.85, agility = 122, exp = 118.8, level = 100, wildLvl = 400, type = "rock", type2 = "ground"},

["Shiny Hypno"] = {offense = 8.03, defense = 14.7, specialattack = 17.03, vitality = 9.35, agility = 122, exp = 181.5, level = 100, wildLvl = 400, type = "psychic", type2 = "no type"},

["Shiny Krabby"] = {offense = 11.55, defense = 9.9, specialattack = 2.75, vitality = 3.3, agility = 111, exp = 126.5, level = 20, wildLvl = 35, type = "water", type2 = "no type"},

["Shiny Kingler"] = {offense = 14.3, defense = 12.65, specialattack = 15.5, vitality = 6.05, agility = 122, exp = 226.6, level = 50, wildLvl = 90, type = "water", type2 = "no type"},

["Shiny Voltorb"] = {offense = 3.3, defense = 5.5, specialattack = 6.05, vitality = 4.4, agility = 111, exp = 113.3, level = 10, wildLvl = 55, type = "electric", type2 = "no type"},

["Shiny Electrode"] = {offense = 5.5, defense = 14.7, specialattack = 14.8, vitality = 10.6, agility = 122, exp = 165, level = 80, wildLvl = 200, type = "electric", type2 = "no type"},

["Shiny Cubone"] = {offense = 5.5, defense = 10.45, specialattack = 4.4, vitality = 5.5, agility = 111, exp = 95.7, level = 30, wildLvl = 60, type = "ground", type2 = "no type"},

["Shiny Marowak"] = {offense = 8.8, defense = 14.1, specialattack = 15.5, vitality = 6.6, agility = 122, exp = 136.4, level = 100, wildLvl = 400, type = "ground", type2 = "no type"},

["Shiny Hitmonlee"] = {offense = 13.2, defense = 14.83, specialattack = 17.85, vitality = 7.5, agility = 159, exp = 152.9, level = 100, wildLvl = 400, type = "fighting", type2 = "no type"},

["Shiny Hitmonchan"] = {offense = 11.55, defense = 14.69, specialattack = 17.85, vitality = 7.5, agility = 133, exp = 154, level = 100, wildLvl = 400, type = "fighting", type2 = "no type"},

["Shiny Tangela"] = {offense = 6.05, defense = 14.65, specialattack = 15, vitality = 7.15, agility = 141, exp = 182.6, level = 100, wildLvl = 400, type = "grass", type2 = "no type"},

["Shiny Horsea"] = {offense = 4.4, defense = 7.7, specialattack = 7.7, vitality = 3.3, agility = 111, exp = 91.3, level = 10, wildLvl = 45, type = "water", type2 = "no type"},

["Shiny Seadra"] = {offense = 7.15, defense = 10.45, specialattack = 10.45, vitality = 6.05, agility = 122, exp = 170.5, level = 60, wildLvl = 90, type = "water", type2 = "no type"},

["Shiny Scyther"] = {offense = 12.1, defense = 15.8, specialattack = 14.05, vitality = 10.7, agility = 133, exp = 205.7, level = 100, wildLvl = 500, type = "bug", type2 = "flying"},

["Shiny Jynx"] = {offense = 5.5, defense = 13, specialattack = 12.65, vitality = 7.15, agility = 133, exp = 150.7, level = 100, wildLvl = 500, type = "ice", type2 = "psychic"},

["Shiny Electabuzz"] = {offense = 9.13, defense = 16.27, specialattack = 14.45, vitality = 7.15, agility = 133, exp = 171.6, level = 100, wildLvl = 500, type = "electric", type2 = "no type"},

["Shiny Pinsir"] = {offense = 13.75, defense = 14, specialattack = 15.05, vitality = 7.15, agility = 133, exp = 220, level = 100, wildLvl = 400, type = "bug", type2 = "no type"},

["Shiny Magikarp"] = {offense = 6.1, defense = 6.05, specialattack = 1.65, vitality = 2.2, agility = 111, exp = 22, level = 30, wildLvl = 50, type = "water", type2 = "no type"},

["Shiny Gyarados"] = {offense = 13.75, defense = 19.69, specialattack = 19.6, vitality = 10.45, agility = 133, exp = 235.4, level = 120, wildLvl = 600, type = "water", type2 = "flying"},

["Shiny Vaporeon"] = {offense = 7.15, defense = 15.6, specialattack = 15.1, vitality = 14.3, agility = 133, exp = 215.6, level = 100, wildLvl = 400, type = "water", type2 = "no type"},

["Shiny Jolteon"] = {offense = 7.15, defense = 15.6, specialattack = 15.1, vitality = 7.15, agility = 133, exp = 216.7, level = 100, wildLvl = 400, type = "electric", type2 = "no type"},

["Shiny Flareon"] = {offense = 14.3, defense = 15.6, specialattack = 15.45, vitality = 7.15, agility = 133, exp = 217.8, level = 100, wildLvl = 100, type = "fire", type2 = "no type"},

["Shiny Snorlax"] = {offense = 12.1, defense = 7.15, specialattack = 7.15, vitality = 17.6, agility = 133, exp = 169.4, level = 320, wildLvl = 600, type = "normal", type2 = "no type"},

["Shiny Dratini"] = {offense = 7.15, defense = 4.95, specialattack = 5.5, vitality = 4.51, agility = 111, exp = 73.7, level = 250, wildLvl = 65, type = "dragon", type2 = "no type"},

["Shiny Dragonair"] = {offense = 9.24, defense = 15.15, specialattack = 18.7, vitality = 10.71, agility = 122, exp = 158.4, level = 260, wildLvl = 400, type = "dragon", type2 = "no type"},

["Shiny Dragonite"] = {offense = 14.74, defense = 10.45, specialattack = 11, vitality = 10.01, agility = 133, exp = 239.8, level = 350, wildLvl = 800, type = "dragon", type2 = "flying"},

["Shiny Hitmontop"] = {offense = 9.2, defense = 13.83, specialattack = 10.85, vitality = 13.5, agility = 130, exp = 152.9, level = 120, wildLvl = 400, type = "fighting", type2 = "no type"},

["Shiny Mr. Mime"] = {offense = 3.5, defense = 14.5, specialattack = 17, vitality = 11, agility = 130, exp = 136, level = 100, wildLvl = 400, type = "psychic", type2 = "no type"},

["Shiny Ninetales"] = {offense = 4.6, defense = 14.5, specialattack = 12.1, vitality = 11.3, agility = 230, exp = 178, level = 150, wildLvl = 400, type = "fire", type2 = "no type"},

["Shiny Ariados"] = {offense = 4, defense = 14, specialattack = 12, vitality = 11, agility = 120, exp = 134, level = 150, wildLvl = 400, type = "bug", type2 = "poison"},

["Shiny Magneton"] = {offense = 3.9, defense = 14.5, specialattack = 12, vitality = 11, agility = 134, exp = 45, level = 150, wildLvl = 400, type = "electric", type2 = "steel"},

["Shiny Espeon"] = {offense = 4.5, defense = 14, specialattack = 13, vitality = 11.5, agility = 155, exp = 45, level = 150, wildLvl = 400, type = "psychic", type2 = "no type"},

["Shiny Politoed"] = {offense = 4.5, defense = 14.5, specialattack = 13, vitality = 11, agility = 134, exp = 45, level = 150, wildLvl = 400, type = "water", type2 = "no type"},

["Shiny Umbreon"] = {offense = 3.9, defense = 14, specialattack = 13, vitality = 11.5, agility = 145, exp = 45, level = 150, wildLvl = 400, type = "dark", type2 = "no type"},

["Shiny Stantler"] = {offense = 4.1, defense = 14.1, specialattack = 13.5, vitality = 11.3, agility = 220, exp = 45, level = 150, wildLvl = 400, type = "normal", type2 = "no type"},

["Shiny Dodrio"] = {offense = 3.8, defense = 14, specialattack = 13, vitality = 11, agility = 167, exp = 158, level = 150, wildLvl = 400, type = "normal", type2 = "flying"},

["Shiny Rhydon"] = {offense = 3.9, defense = 14, specialattack = 13.5, vitality = 11.5, agility = 200, exp = 204, level = 150, wildLvl = 400, type = "ground", type2 = "rock"},

["Shiny Magmar"] = {offense = 6.3, defense = 14.6, specialattack = 13.6, vitality = 11.2, agility = 145, exp = 268, level = 100, wildLvl = 400, type = "fire", type2 = "no type"},

["Shiny Crobat"] = {offense = 4.5, defense = 14.1, specialattack = 13, vitality = 11.5, agility = 300, exp = 204, level = 100, wildLvl = 400, type = "poison", type2 = "flying"},

["Shiny Meganium"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 300, exp = 261, level = 100, wildLvl = 400, type = "grass", type2 = "no type"},

["Shiny Typhlosion"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 300, exp = 261, level = 100, wildLvl = 400, type = "fire", type2 = "no type"},

["Shiny Feraligatr"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 300, exp = 261, level = 100, wildLvl = 400, type = "water", type2 = "no type"},

["Shiny Larvitar"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 300, exp = 261, level = 100, wildLvl = 400, type = "rock", type2 = "dark"},

["Shiny Pupitar"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 300, exp = 261, level = 100, wildLvl = 400, type = "rock", type2 = "dark"},

["Shiny Tauros"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 400, exp = 261, level = 100, wildLvl = 400, type = "normal", type2 = "no type"},

["Shiny Machamp"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 300, exp = 261, level = 100, wildLvl = 400, type = "fighting", type2 = "no type"},

["Shiny Ampharos"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 300, exp = 261, level = 100, wildLvl = 400, type = "electric", type2 = "no type"},

["Shiny Xatu"] = {offense = 7.3, defense = 11.3, specialattack = 15.6, vitality = 14, agility = 400, exp = 261, level = 100, wildLvl = 400, type = "psychic", type2 = "fly"},

["Chikorita"] = {offense = 4.9, defense = 6.5, specialattack = 4.9, vitality = 4.5, agility = 106, exp = 64, level = 20, wildLvl = 20, type = "grass", type2 = "no type"},

["Bayleef"] = {offense = 6.2, defense = 8, specialattack = 6.3, vitality = 6, agility = 123, exp = 141, level = 40, wildLvl = 40, type = "grass", type2 = "no type"},

["Meganium"] = {offense = 8.2, defense = 10, specialattack = 8.3, vitality = 8, agility = 145, exp = 208, level = 80, wildLvl = 85, type = "grass", type2 = "no type"},

["Cyndaquil"] = {offense = 5, defense = 4.3, specialattack = 6, vitality = 4, agility = 128, exp = 65, level = 20, wildLvl = 20, type = "fire", type2 = "no type"},

["Quilava"] = {offense = 6.4, defense = 5.8, specialattack = 8.5, vitality = 6, agility = 145, exp = 142, level = 40, wildLvl = 40, type = "fire", type2 = "no type"},

["Typhlosion"] = {offense = 8.4, defense = 7.8, specialattack = 11, vitality = 8, agility = 167, exp = 209, level = 80, wildLvl = 85, type = "fire", type2 = "no type"},

["Totodile"] = {offense = 6.5, defense = 6.4, specialattack = 4.4, vitality = 5, agility = 104, exp = 66, level = 20, wildLvl = 20, type = "water", type2 = "no type"},

["Croconaw"] = {offense = 8, defense = 8, specialattack = 5.9, vitality = 6.5, agility = 121, exp = 141, level = 40, wildLvl = 40, type = "water", type2 = "no type"},

["Feraligatr"] = {offense = 10.5, defense = 10, specialattack = 7.9, vitality = 8.5, agility = 143, exp = 142, level = 80, wildLvl = 85, type = "water", type2 = "no type"},

["Sentret"] = {offense = 4.6, defense = 3.4, specialattack = 3.5, vitality = 3.5, agility = 105, exp = 57, level = 10, wildLvl = 15, type = "normal", type2 = "no type"},

["Furret"] = {offense = 7.6, defense = 6.4, specialattack = 4.5, vitality = 8.5, agility = 156, exp = 116, level = 40, wildLvl = 35, type = "normal", type2 = "no type"},

["Hoothoot"] = {offense = 3, defense = 3, specialattack = 3.6, vitality = 6, agility = 112, exp = 58, level = 20, wildLvl = 20, type = "normal", type2 = "flying"},

["Noctowl"] = {offense = 5, defense = 5, specialattack = 7.6, vitality = 10, agility = 134, exp = 162, level = 60, wildLvl = 65, type = "normal", type2 = "flying"},

["Ledyba"] = {offense = 2, defense = 3, specialattack = 4, vitality = 4, agility = 117, exp = 54, level = 10, wildLvl = 15, type = "bug", type2 = "flying"},

["Ledian"] = {offense = 3.5, defense = 5, specialattack = 5.5, vitality = 5.5, agility = 150, exp = 134, level = 40, wildLvl = 35, type = "bug", type2 = "flying"},

["Spinarak"] = {offense = 6, defense = 4, specialattack = 4, vitality = 4, agility = 100, exp = 54, level = 10, wildLvl = 10, type = "bug", type2 = "poison"},

["Ariados"] = {offense = 9, defense = 7, specialattack = 6, vitality = 7, agility = 120, exp = 134, level = 40, wildLvl = 35, type = "bug", type2 = "poison"},

["Crobat"] = {offense = 9, defense = 8, specialattack = 7, vitality = 8.5, agility = 170, exp = 204, level = 80, wildLvl = 80, type = "poison", type2 = "flying"},

["Chinchou"] = {offense = 3.8, defense = 3.8, specialattack = 5.6, vitality = 7.5, agility = 130, exp = 90, level = 10, wildLvl = 15, type = "water", type2 = "electric"},

["Lanturn"] = {offense = 5.8, defense = 5.8, specialattack = 7.6, vitality = 12.5, agility = 145, exp = 156, level = 80, wildLvl = 50, type = "water", type2 = "electric"},

["Pichu"] = {offense = 4, defense = 1.5, specialattack = 3.5, vitality = 2, agility = 123, exp = 42, level = 20, wildLvl = 20, type = "electric", type2 = "no type"},

["Cleffa"] = {offense = 2.5, defense = 2.8, specialattack = 4.5, vitality = 5, agility = 95, exp = 37, level = 20, wildLvl = 20, type = "normal", type2 = "no type"},

["Igglybuff"] = {offense = 3, defense = 1.5, specialattack = 4, vitality = 9, agility = 95, exp = 39, level = 20, wildLvl = 20, type = "normal", type2 = "no type"},

["Togepi"] = {offense = 2, defense = 6.5, specialattack = 4, vitality = 3.5, agility = 80, exp = 74, level = 1, wildLvl = 5, type = "normal", type2 = "no type"},

["Togetic"] = {offense = 4, defense = 8.5, specialattack = 8, vitality = 5.5, agility = 115, exp = 114, level = 60, wildLvl = 60, type = "normal", type2 = "flying"},

["Natu"] = {offense = 5, defense = 4.5, specialattack = 7, vitality = 4, agility = 134, exp = 73, level = 30, wildLvl = 25, type = "psychic", type2 = "flying"},

["Xatu"] = {offense = 7.5, defense = 7, specialattack = 9.5, vitality = 6.5, agility = 161, exp = 171, level = 80, wildLvl = 75, type = "psychic", type2 = "flying"},

["Mareep"] = {offense = 4, defense = 4, specialattack = 6.5, vitality = 5.5, agility = 95, exp = 59, level = 20, wildLvl = 20, type = "electric", type2 = "no type"},

["Flaaffy"] = {offense = 5.5, defense = 5.5, specialattack = 8, vitality = 7, agility = 110, exp = 117, level = 40, wildLvl = 40, type = "electric", type2 = "no type"},

["Ampharos"] = {offense = 7.5, defense = 7.5, specialattack = 11.5, vitality = 9, agility = 130, exp = 194, level = 80, wildLvl = 85, type = "electric", type2 = "no type"},

["Bellossom"] = {offense = 8, defense = 8.5, specialattack = 9, vitality = 7.5, agility = 112, exp = 184, level = 50, wildLvl = 50, type = "grass", type2 = "no type"},

["Marill"] = {offense = 2, defense = 5, specialattack = 2, vitality = 7, agility = 101, exp = 58, level = 20, wildLvl = 20, type = "water", type2 = "no type"},

["Azumarill"] = {offense = 5, defense = 8, specialattack = 5, vitality = 10, agility = 120, exp = 153, level = 70, wildLvl = 65, type = "water", type2 = "no type"},

["Sudowoodo"] = {offense = 10, defense = 11.5, specialattack = 3, vitality = 7, agility = 110, exp = 135, level = 80, wildLvl = 80, type = "rock", type2 = "no type"},

["Politoed"] = {offense = 7.5, defense = 7.5, specialattack = 9, vitality = 9, agility = 134, exp = 185, level = 70, wildLvl = 65, type = "water", type2 = "no type"},

["Hoppip"] = {offense = 3.5, defense = 4, specialattack = 3.5, vitality = 3.5, agility = 112, exp = 74, level = 1, wildLvl = 5, type = "grass", type2 = "flying"},

["Skiploom"] = {offense = 4.5, defense = 5, specialattack = 4.5, vitality = 5.5, agility = 135, exp = 136, level = 30, wildLvl = 25, type = "grass", type2 = "flying"},

["Jumpluff"] = {offense = 5.5, defense = 7, specialattack = 5.5, vitality = 7.5, agility = 150, exp = 176, level = 50, wildLvl = 50, type = "grass", type2 = "flying"},

["Aipom"] = {offense = 7, defense = 5.5, specialattack = 4, vitality = 5.5, agility = 140, exp = 94, level = 40, wildLvl = 40, type = "normal", type2 = "no type"},

["Sunkern"] = {offense = 3, defense = 3, specialattack = 3.5, vitality = 3, agility = 100, exp = 52, level = 1, wildLvl = 5, type = "grass", type2 = "no type"},

["Sunflora"] = {offense = 7.5, defense = 5.5, specialattack = 10.5, vitality = 7.5, agility = 100, exp = 146, level = 30, wildLvl = 30, type = "grass", type2 = "no type"},

["Yanma"] = {offense = 6.5, defense = 4.5, specialattack = 7.5, vitality = 6.5, agility = 150, exp = 147, level = 50, wildLvl = 50, type = "bug", type2 = "flying"},

["Wooper"] = {offense = 4.5, defense = 4.5, specialattack = 2.5, vitality = 5.5, agility = 95, exp = 52, level = 20, wildLvl = 20, type = "water", type2 = "ground"},

["Quagsire"] = {offense = 8.5, defense = 8.5, specialattack = 6.5, vitality = 9.5, agility = 105, exp = 137, level = 70, wildLvl = 65, type = "water", type2 = "ground"},

["Espeon"] = {offense = 6.5, defense = 6, specialattack = 13, vitality = 6.5, agility = 155, exp = 197, level = 60, wildLvl = 55, type = "psychic", type2 = "no type"},

["Umbreon"] = {offense = 6.5, defense = 11, specialattack = 6, vitality = 9.5, agility = 145, exp = 197, level = 60, wildLvl = 55, type = "dark", type2 = "no type"},

["Murkrow"] = {offense = 8.5, defense = 4.2, specialattack = 8.5, vitality = 6, agility = 145, exp = 107, level = 60, wildLvl = 55, type = "dark", type2 = "flying"},

["Slowking"] = {offense = 7.5, defense = 8, specialattack = 10, vitality = 9.5, agility = 125, exp = 164, level = 100, wildLvl = 100, type = "water", type2 = "psychic"},

["Misdreavus"] = {offense = 6, defense = 6, specialattack = 8.5, vitality = 6, agility = 135, exp = 147, level = 80, wildLvl = 80, type = "ghost", type2 = "no type"},

["Unown"] = {offense = 7.2, defense = 4.8, specialattack = 7.2, vitality = 4.8, agility = 110, exp = 61, level = 100, wildLvl = 100, type = "psychic", type2 = "no type"},

["Wobbuffet"] = {offense = 3.3, defense = 5.8, specialattack = 3.3, vitality = 11, agility = 130, exp = 177, level = 80, wildLvl = 80, type = "psychic", type2 = "no type"},

["Girafarig"] = {offense = 8, defense = 6.5, specialattack = 9, vitality = 7, agility = 150, exp = 149, level = 80, wildLvl = 80, type = "normal", type2 = "psychic"},

["Pineco"] = {offense = 6.5, defense = 9, specialattack = 3.5, vitality = 5, agility = 95, exp = 60, level = 10, wildLvl = 15, type = "bug", type2 = "no type"},

["Forretress"] = {offense = 9, defense = 14, specialattack = 6, vitality = 7.5, agility = 110, exp = 118, level = 60, wildLvl = 65, type = "bug", type2 = "steel"},

["Dunsparce"] = {offense = 7, defense = 7, specialattack = 6.5, vitality = 10, agility = 106, exp = 125, level = 30, wildLvl = 30, type = "normal", type2 = "no type"},

["Gligar"] = {offense = 7.5, defense = 10.5, specialattack = 3.5, vitality = 6.5, agility = 135, exp = 108, level = 40, wildLvl = 40, type = "ground", type2 = "flying"},

["Steelix"] = {offense = 8.5, defense = 20, specialattack = 5.5, vitality = 7.5, agility = 130, exp = 196, level = 100, wildLvl = 100, type = "steel", type2 = "ground"},

["Snubbull"] = {offense = 8, defense = 5, specialattack = 4, vitality = 6, agility = 100, exp = 63, level = 30, wildLvl = 30, type = "normal", type2 = "no type"},

["Granbull"] = {offense = 12, defense = 7.5, specialattack = 6, vitality = 9, agility = 110, exp = 178, level = 60, wildLvl = 65, type = "normal", type2 = "no type"},

["Qwilfish"] = {offense = 9.5, defense = 8.5, specialattack = 5.5, vitality = 6.5, agility = 135, exp = 100, level = 50, wildLvl = 55, type = "water", type2 = "poison"},

["Scizor"] = {offense = 13, defense = 10, specialattack = 5.5, vitality = 7, agility = 210, exp = 200, level = 100, wildLvl = 100, type = "bug", type2 = "steel"},

["Shuckle"] = {offense = 4.3, defense = 23, specialattack = 4.3, vitality = 4.3, agility = 95, exp = 80, level = 30, wildLvl = 30, type = "bug", type2 = "rock"},

["Heracross"] = {offense = 12.5, defense = 7.5, specialattack = 4, vitality = 8, agility = 135, exp = 200, level = 80, wildLvl = 80, type = "bug", type2 = "fighting"},

["Sneasel"] = {offense = 9.5, defense = 5.5, specialattack = 5.5, vitality = 5.5, agility = 160, exp = 132, level = 50, wildLvl = 55, type = "dark", type2 = "ice"},

["Teddiursa"] = {offense = 8, defense = 5, specialattack = 5, vitality = 6, agility = 110, exp = 124, level = 20, wildLvl = 20, type = "normal", type2 = "no type"},

["Ursaring"] = {offense = 13, defense = 7.5, specialattack = 7.5, vitality = 9, agility = 120, exp = 189, level = 90, wildLvl = 90, type = "normal", type2 = "no type"},

["Slugma"] = {offense = 4, defense = 4, specialattack = 7, vitality = 4, agility = 95, exp = 38, level = 15, wildLvl = 10, type = "fire", type2 = "no type"},

["Magcargo"] = {offense = 5, defense = 12, specialattack = 8, vitality = 5, agility = 110, exp = 154, level = 60, wildLvl = 80, type = "fire", type2 = "rock"},

["Swinub"] = {offense = 5, defense = 4, specialattack = 3, vitality = 5, agility = 112, exp = 78, level = 15, wildLvl = 10, type = "ice", type2 = "ground"},

["Piloswine"] = {offense = 10, defense = 8, specialattack = 6, vitality = 10, agility = 125, exp = 160, level = 80, wildLvl = 80, type = "ice", type2 = "ground"},

["Corsola"] = {offense = 5.5, defense = 8.5, specialattack = 6.5, vitality = 5.5, agility = 95, exp = 113, level = 50, wildLvl = 50, type = "water", type2 = "rock"},

["Remoraid"] = {offense = 6.5, defense = 3.5, specialattack = 6.5, vitality = 3.5, agility = 120, exp = 78, level = 10, wildLvl = 10, type = "water", type2 = "no type"},

["Octillery"] = {offense = 10.5, defense = 7.5, specialattack = 10.5, vitality = 7.5, agility = 115, exp = 164, level = 70, wildLvl = 70, type = "water", type2 = "no type"},

["Delibird"] = {offense = 5.5, defense = 4.5, specialattack = 6.5, vitality = 4.5, agility = 130, exp = 183, level = 40, wildLvl = 40, type = "ice", type2 = "flying"},

["Mantine"] = {offense = 4, defense = 7, specialattack = 8, vitality = 6.5, agility = 130, exp = 168, level = 80, wildLvl = 80, type = "water", type2 = "flying"},

["Skarmory"] = {offense = 8, defense = 14, specialattack = 4, vitality = 6.5, agility = 169, exp = 168, level = 90, wildLvl = 85, type = "steel", type2 = "flying"},

["Houndour"] = {offense = 6, defense = 3, specialattack = 8, vitality = 4.5, agility = 128, exp = 114, level = 20, wildLvl = 20, type = "dark", type2 = "fire"},

["Houndoom"] = {offense = 9, defense = 5, specialattack = 11, vitality = 7.5, agility = 161, exp = 204, level = 80, wildLvl = 80, type = "dark", type2 = "fire"},

["Kingdra"] = {offense = 9.5, defense = 9.5, specialattack = 9.5, vitality = 7.5, agility = 150, exp = 207, level = 90, wildLvl = 90, type = "water", type2 = "dragon"},

["Phanpy"] = {offense = 6, defense = 6, specialattack = 4, vitality = 9, agility = 101, exp = 124, level = 20, wildLvl = 20, type = "ground", type2 = "no type"},

["Donphan"] = {offense = 12, defense = 12, specialattack = 6, vitality = 9, agility = 112, exp = 189, level = 80, wildLvl = 80, type = "ground", type2 = "no type"},

["Porygon2"] = {offense = 8, defense = 9, specialattack = 10.5, vitality = 8.5, agility = 123, exp = 180, level = 80, wildLvl = 75, type = "normal", type2 = "no type"},

["Stantler"] = {offense = 9.5, defense = 6.2, specialattack = 8.5, vitality = 7.3, agility = 145, exp = 165, level = 50, wildLvl = 55, type = "normal", type2 = "no type"},

["Smeargle"] = {offense = 2, defense = 3.5, specialattack = 2, vitality = 5.5, agility = 135, exp = 106, level = 80, wildLvl = 80, type = "normal", type2 = "no type"},

["Tyrogue"] = {offense = 3.5, defense = 3.5, specialattack = 3.5, vitality = 3.5, agility = 120, exp = 91, level = 30, wildLvl = 30, type = "fighting", type2 = "no type"},

["Hitmontop"] = {offense = 9, defense = 9.5, specialattack = 3.5, vitality = 5, agility = 135, exp = 138, level = 60, wildLvl = 60, type = "fighting", type2 = "no type"},

["Smoochum"] = {offense = 3, defense = 1.5, specialattack = 8.5, vitality = 4.5, agility = 128, exp = 87, level = 30, wildLvl = 30, type = "ice", type2 = "psychic"},

["Elekid"] = {offense = 6.3, defense = 3.7, specialattack = 6.5, vitality = 4.5, agility = 140, exp = 106, level = 30, wildLvl = 30, type = "electric", type2 = "no type"},

["Magby"] = {offense = 7.5, defense = 3.7, specialattack = 7, vitality = 4.5, agility = 140, exp = 117, level = 30, wildLvl = 30, type = "fire", type2 = "no type"},

["Miltank"] = {offense = 8, defense = 10.5, specialattack = 7, vitality = 9.5, agility = 167, exp = 200, level = 80, wildLvl = 80, type = "normal", type2 = "no type"},

["Blissey"] = {offense = 1, defense = 1, specialattack = 7.5, vitality = 25.5, agility = 117, exp = 255, level = 100, wildLvl = 100, type = "normal", type2 = "no type"},

["Raikou"] = {offense = 8.5, defense = 7.5, specialattack = 11.5, vitality = 9, agility = 180, exp = 216, level = 150, wildLvl = 150, type = "electric", type2 = "no type"},

["Entei"] = {offense = 11.5, defense = 8.5, specialattack = 9, vitality = 11.5, agility = 180, exp = 217, level = 150, wildLvl = 150, type = "fire", type2 = "no type"},

["Suicune"] = {offense = 7.5, defense = 11.5, specialattack = 9, vitality = 10, agility = 180, exp = 218, level = 150, wildLvl = 150, type = "water", type2 = "no type"},

["Larvitar"] = {offense = 6.4, defense = 5, specialattack = 4.5, vitality = 5, agility = 110, exp = 67, level = 20, wildLvl = 20, type = "rock", type2 = "ground"},

["Pupitar"] = {offense = 8.4, defense = 7, specialattack = 6.5, vitality = 7, agility = 120, exp = 144, level = 60, wildLvl = 65, type = "rock", type2 = "ground"},

["Tyranitar"] = {offense = 13.4, defense = 11, specialattack = 9.5, vitality = 10, agility = 135, exp = 218, level = 100, wildLvl = 100, type = "rock", type2 = "dark"},

["Lugia"] = {offense = 9, defense = 13, specialattack = 9, vitality = 10.6, agility = 170, exp = 220, level = 150, wildLvl = 150, type = "psychic", type2 = "flying"},

["Ho-oh"] = {offense = 13, defense = 9, specialattack = 11, vitality = 10.6, agility = 170, exp = 220, level = 150, wildLvl = 150, type = "fire", type2 = "flying"},

["Celebi"] = {offense = 10, defense = 10, specialattack = 10, vitality = 10, agility = 170, exp = 64, level = 150, wildLvl = 150, type = "psychic", type2 = "grass"},

["Magnet Electabuzz"] = {offense = 9.13, defense = 10.7, specialattack = 18.45, vitality = 18.55, agility = 219, exp = 300, level = 100, wildLvl = 150, type = "electric", type2 = "no type"},

["Elder Tyranitar"] = {offense = 9.13, defense = 11, specialattack = 25.45, vitality = 30.15, agility = 215, exp = 300.6, level = 150, wildLvl = 250, type = "dark", type2 = "ground"},

["Hard Golem"] = {offense = 9.13, defense = 9, specialattack = 18.45, vitality = 18.55, agility = 210, exp = 300.6, level = 150, wildLvl = 150, type = "rock", type2 = "no type"},

["Brute Rhydon"] = {offense = 9, defense = 10, specialattack = 18.45, vitality = 18.55, agility = 213, exp = 300.6, level = 150, wildLvl = 150, type = "rock", type2 = "no type"},

["Iron Steelix"] = {offense = 9.33, defense = 11, specialattack = 25.45, vitality = 35.55, agility = 228, exp = 300.6, level = 150, wildLvl = 200, type = "rock", type2 = "steel"},

["Brave Charizard"] = {offense = 9.43, defense = 9.3, specialattack = 18.45, vitality = 18.55, agility = 220, exp = 300.6, level = 150, wildLvl = 150, type = "fire", type2 = "no type"},

["Elder Charizard"] = {offense = 10.43, defense = 10.37, specialattack = 25.45, vitality = 30.55, agility = 220, exp = 300.6, level = 150, wildLvl = 250, type = "fire", type2 = "no type"},

["Lava Magmar"] = {offense = 9.53, defense = 10.27, specialattack = 18.45, vitality = 19.55, agility = 210, exp = 300.6, level = 150, wildLvl = 150, type = "fire", type2 = "no type"},

["Enraged Typhlosion"] = {offense = 9.63, defense = 9.8, specialattack = 18.45, vitality = 18.55, agility = 210, exp = 300.6, level = 150, wildLvl = 150, type = "fire", type2 = "no type"},

["Capoeira Hitmontop"] = {offense = 9.8, defense = 9.27, specialattack = 18.45, vitality = 17.55, agility = 250, exp = 300.6, level = 150, wildLvl = 150, type = "fighting", type2 = "no type"},

["Boxer Hitmonchan"] = {offense = 9.8, defense = 9.27, specialattack = 18.45, vitality = 17.55, agility = 250, exp = 301.6, level = 150, wildLvl = 150, type = "fighting", type2 = "no type"},

["Taekwondo Hitmonlee"] = {offense = 9.8, defense = 9.27, specialattack = 18.45, vitality = 17.55, agility = 250, exp = 301.6, level = 150, wildLvl = 150, type = "fighting", type2 = "no type"},

["Dragon Machamp"] = {offense = 9.53, defense = 9.27, specialattack = 18.45, vitality = 18.55, agility = 220, exp = 300.6, level = 150, wildLvl = 150, type = "fighting", type2 = "no type"},

["Undefeated Machamp"] = {offense = 10.53, defense = 10.27, specialattack = 25.45, vitality = 30.55, agility = 220, exp = 300.6, level = 150, wildLvl = 300, type = "fighting", type2 = "no type"},

["Wardog Arcanine"] = {offense = 9.53, defense = 9.27, specialattack = 18.45, vitality = 18.55, agility = 280, exp = 300.6, level = 150, wildLvl = 150, type = "fire", type2 = "no type"},

["Elder Arcanine"] = {offense = 10.43, defense = 10.37, specialattack = 25.45, vitality = 30.55, agility = 290, exp = 300.6, level = 150, wildLvl = 250, type = "fire", type2 = "no type"},

["Furious Mantine"] = {offense = 9.53, defense = 9.27, specialattack = 18.45, vitality = 18.55, agility = 235, exp = 300.6, level = 150, wildLvl = 150, type = "water", type2 = "no type"},

["War Gyarados"] = {offense = 9.53, defense = 10.3, specialattack = 18.45, vitality = 20.55, agility = 212, exp = 300.6, level = 150, wildLvl = 150, type = "water", type2 = "no type"},

["Brave Blastoise"] = {offense = 9, defense = 9.4, specialattack = 18.45, vitality = 18.55, agility = 210, exp = 300.6, level = 150, wildLvl = 150, type = "water", type2 = "no type"},

["Brave Venusaur"] = {offense = 9.53, defense = 9.27, specialattack = 18.45, vitality = 18.55, agility = 210, exp = 300.6, level = 150, wildLvl = 150, type = "grass", type2 = "no type"},

["Ancient Meganium"] = {offense = 9.53, defense = 9.27, specialattack = 18.45, vitality = 18.55, agility = 213, exp = 300.6, level = 150, wildLvl = 150, type = "grass", type2 = "no type"},

["Tribal Feraligatr"] = {offense = 9.53, defense = 9.27, specialattack = 18.45, vitality = 18.55, agility = 213, exp = 300.6, level = 150, wildLvl = 150, type = "water", type2 = "no type"},

["Elder Dragonite"] = {offense = 11.74, defense = 10.45, specialattack = 26, vitality = 31.01, agility = 255, exp = 300, level = 150, wildLvl = 250, type = "dragon", type2 = "flying"},

["Elder Pinsir"] = {offense = 9.53, defense = 10.27, specialattack = 25.45, vitality = 30.55, agility = 233, exp = 301.6, level = 150, wildLvl = 250, type = "bug", type2 = "no type"},

["Elder Raichu"] = {offense = 9.99, defense = 10.3, specialattack = 25.45, vitality = 30.5, agility = 283, exp = 311, level = 150, wildLvl = 250, type = "electric", type2 = "no type"},

["Charged Raichu"] = {offense = 9, defense = 9.3, specialattack = 18, vitality = 18.55, agility = 267, exp = 300, level = 150, wildLvl = 150, type = "electric", type2 = "no type"},

["Tribal Xatu"] = {offense = 8.5, defense = 9, specialattack = 18.5, vitality = 17.55, agility = 240, exp = 300, level = 150, wildLvl = 150, type = "psychic", type2 = "flying"},

["Enigmatic Girafarig"] = {offense = 9, defense = 9.6, specialattack = 18, vitality = 18.55, agility = 250, exp = 300, level = 150, wildLvl = 150, type = "normal", type2 = "psychic"},

["Ancient Alakazam"] = {offense = 7.3, defense = 7.6, specialattack = 18.5, vitality = 16.55, agility = 135, exp = 305, level = 150, wildLvl = 150, type = "psychic", type2 = "no type"},

["Master Alakazam"] = {offense = 8.3, defense = 8.6, specialattack = 25.5, vitality = 28, agility = 135, exp = 311, level = 150, wildLvl = 250, type = "psychic", type2 = "no type"},

["Furious Ampharos"] = {offense = 8.5, defense = 9.5, specialattack = 18.5, vitality = 18.55, agility = 210, exp = 305, level = 150, wildLvl = 150, type = "electric", type2 = "no type"},

["Elder Electabuzz"] = {offense = 9.13, defense = 10.27, specialattack = 25.45, vitality = 30.15, agility = 233, exp = 600, level = 100, wildLvl = 250, type = "electric", type2 = "no type"},

["Furious Scyther"] = {offense = 8.9, defense = 9.3, specialattack = 18.5, vitality = 18.55, agility = 300, exp = 300, level = 150, wildLvl = 150, type = "bug", type2 = "fly"},

["Tribal Scyther"] = {offense = 9, defense = 10.3, specialattack = 25.6, vitality = 30, agility = 300, exp = 313, level = 150, wildLvl = 250, type = "bug", type2 = "fly"},

["War Heracross"] = {offense = 9.1, defense = 9.6, specialattack = 18.5, vitality = 18.55, agility = 215, exp = 300, level = 150, wildLvl = 150, type = "bug", type2 = "fighting"},

["Metal Scizor"] = {offense = 9.2, defense = 11, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 150, wildLvl = 200, type = "bug", type2 = "steel"},

["Brave Nidoking"] = {offense = 8.1, defense = 9.1, specialattack = 18.6, vitality = 18.55, agility = 210, exp = 301, level = 150, wildLvl = 150, type = "poison", type2 = "ground"},

["Brave Nidoqueen"] = {offense = 8.4, defense = 9.8, specialattack = 18, vitality = 18.55, agility = 210, exp = 301, level = 150, wildLvl = 150, type = "poison", type2 = "ground"},

["Elder Muk"] = {offense = 9, defense = 10.6, specialattack = 25.9, vitality = 30, agility = 225, exp = 320, level = 150, wildLvl = 250, type = "poison", type2 = "no type"},

["Dark Crobat"] = {offense = 8, defense = 9.2, specialattack = 19, vitality = 18.55, agility = 290, exp = 305, level = 150, wildLvl = 150, type = "poison", type2 = "flying"},

["Trickmaster Gengar"] = {offense = 8.3, defense = 9.2, specialattack = 18.6, vitality = 18.55, agility = 215, exp = 310, level = 150, wildLvl = 150, type = "ghost",type2 = "no type"},

["Elder Gengar"] = {offense = 9.3, defense = 10, specialattack = 25.6, vitality = 30.5, agility = 225, exp = 315, level = 150, wildLvl = 250, type = "ghost",type2 = "no type"},

["Banshee Misdreavus"] = {offense = 9, defense = 10.1, specialattack = 18.5, vitality = 18.55, agility = 219, exp = 315, level = 150, wildLvl = 150, type = "ghost", type2 = "no type"},

["Hungry Snorlax"] = {offense = 9.1, defense = 11.15, specialattack = 25.15, vitality = 30.55, agility = 200, exp = 325.4, level = 150, wildLvl = 250, type = "normal", type2 = "no type"},

["Brute Ursaring"] = {offense = 9.2, defense = 10.5, specialattack = 25.5, vitality = 30.55, agility = 200, exp = 310, level = 150, wildLvl = 250, type = "normal", type2 = "no type"},

["War Granbull"] = {offense = 7, defense = 8.5, specialattack = 18, vitality = 16.5, agility = 210, exp = 310, level = 150, wildLvl = 150, type = "normal", type2 = "no type"},

["Singer Wigglytuff"] = {offense = 8.6, defense = 9.3, specialattack = 18, vitality = 18, agility = 215, exp = 290, level = 150, wildLvl = 150, type = "normal", type2 = "no type"},

["Aviator Pidgeot"] = {offense = 9.3, defense = 9, specialattack = 18.6, vitality = 18.2, agility = 350, exp = 305, level = 150, wildLvl = 150, type = "fly", type2 = "normal"},

["Metal Skarmory"] = {offense = 9, defense = 9.1, specialattack = 18, vitality = 18.55, agility = 350, exp = 320, level = 150, wildLvl = 150, type = "steel", type2 = "flying"},

["Brave Noctowl"] = {offense = 8, defense = 9, specialattack = 18.6, vitality = 18, agility = 350, exp = 310, level = 150, wildLvl = 150, type = "normal", type2 = "flying"},

["Elder Pidgeot"] = {offense = 9.3, defense = 10, specialattack = 25.6, vitality = 30.8, agility = 350, exp = 335, level = 150, wildLvl = 250, type = "fly", type2 = "normal"},

["Ancient Dragonite"] = {offense = 9.74, defense = 9.45, specialattack = 19, vitality = 20.55, agility = 255, exp = 310.8, level = 150, wildLvl = 150, type = "dragon", type2 = "flying"},

["Milch-Miltank"] = {offense = 9, defense = 9.7, specialattack = 18, vitality = 19.55, agility = 217, exp = 315, level = 150, wildLvl = 150, type = "normal", type2 = "no type"},

["Ancient Kingdra"] = {offense = 9.5, defense = 10.5, specialattack = 18.5, vitality = 19.55, agility = 220, exp = 320, level = 150, wildLvl = 150, type = "water", type2 = "dragon"},

["Psy Jynx"] = {offense = 9.3, defense = 9.3, specialattack = 18.6, vitality = 18.55, agility = 225, exp = 310, level = 150, wildLvl = 150, type = "psychic", type2 = "ice"},

["Elder Venusaur"] = {offense = 9.5, defense = 9.13, specialattack = 25.5, vitality = 30.8, agility = 215, exp = 350, level = 150, wildLvl = 250, type = "grass", type2 = "poison"},

["Elder Jynx"] = {offense = 9.3, defense = 10.3, specialattack = 25.6, vitality = 30.2, agility = 235, exp = 330, level = 150, wildLvl = 250, type = "psychic", type2 = "ice"},

["Evil Cloyster"] = {offense = 8.7, defense = 9, specialattack = 18.6, vitality = 18.6, agility = 220, exp = 305, level = 150, wildLvl = 150, type = "water", type2 = "ice"},

["Freezing Dewgong"] = {offense = 8.8, defense = 9.3, specialattack = 18.6, vitality = 18.10, agility = 225, exp = 305, level = 150, wildLvl = 150, type = "water", type2 = "ice"},

["Elder Tangela"] = {offense = 10.53, defense = 10.27, specialattack = 25.45, vitality = 30.55, agility = 213, exp = 301.6, level = 150, wildLvl = 250, type = "grass", type2 = "no type"},

["Furious Sandslash"] = {offense = 8.8, defense = 9.3, specialattack = 18.6, vitality = 18.55, agility = 208, exp = 500, level = 150, wildLvl = 150, type = "ground", type2 = "no type"},

["Roll Donphan"] = {offense = 9, defense = 9.5, specialattack = 18.8, vitality = 18.55, agility = 202, exp = 500, level = 150, wildLvl = 150, type = "ground", type2 = "no type"},

["Bone Marowak"] = {offense = 8.8, defense = 9.2, specialattack = 18.4, vitality = 17.1, agility = 202, exp = 500, level = 150, wildLvl = 150, type = "ground", type2 = "no type"},

["Octopus Octillery"] = {offense = 8.9, defense = 9, specialattack = 18.5, vitality = 17, agility = 215, exp = 500, level = 150, wildLvl = 150, type = "water", type2 = "no type"},

["Moon Clefable"] = {offense = 9, defense = 9.5, specialattack = 20.5, vitality = 18.55, agility = 213, exp = 129, level = 150, wildLvl = 150, type = "normal", type2 = "no type"},

["Heavy Piloswine"] = {offense = 9, defense = 9, specialattack = 18.8, vitality = 18.55, agility = 215, exp = 500, level = 150, wildLvl = 150, type = "ice", type2 = "ground"},

["Elder Blastoise"] = {offense = 10.13, defense = 9, specialattack = 25.35, vitality = 30.69, agility = 235, exp = 2500, level = 150, wildLvl = 250, type = "water", type2 = "no type"},

["Elder Tentacruel"] = {offense = 10.7, defense = 9.15, specialattack = 25.8, vitality = 30.8, agility = 232, exp = 2500, level = 150, wildLvl = 250, type = "water", type2 = "poison"},

["Elder Marowak"] = {offense = 10.8, defense = 9.8, specialattack = 25.5, vitality = 30.6, agility = 232, exp = 600, level = 150, wildLvl = 250, type = "ground", type2 = "no type"},

["Hello Abra"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 5000, wildLvl = 5000, type = "ghost", type2 = "no type"},

["Main Blissey"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 4000, wildLvl = 4000, type = "bug", type2 = "steel"},

["Main Tyranitar"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 6000, wildLvl = 6000, type = "bug", type2 = "steel"},

["Main Dragonite"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 7000, wildLvl = 7000, type = "bug", type2 = "steel"},

["Main Steelix"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 3000, wildLvl = 3000, type = "bug", type2 = "steel"},

["Main Venusaur"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 2000, wildLvl = 2000, type = "bug", type2 = "steel"},

["Main Charizard"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 2000, wildLvl = 2000, type = "bug", type2 = "steel"},

["Main Blastoise"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 2000, wildLvl = 2000, type = "bug", type2 = "steel"},

["Main Meganium"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 1000, wildLvl = 1000, type = "bug", type2 = "steel"},

["Main Feraligatr"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 1000, wildLvl = 1000, type = "bug", type2 = "steel"},

["Main Typhlosion"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 1000, wildLvl = 1000, type = "bug", type2 = "steel"},

["Main Electabuzz"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 800, wildLvl = 800, type = "bug", type2 = "steel"},

["Main Alakazam"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 800, wildLvl = 800, type = "bug", type2 = "steel"},

["Main Snorlax"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 800, wildLvl = 800, type = "bug", type2 = "steel"},

["Main Ampharos"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 600, wildLvl = 600, type = "bug", type2 = "steel"},

["Main Crobat"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 600, wildLvl = 600, type = "bug", type2 = "steel"},

["Main Donphan"] = {offense = 9.2, defense = 25, specialattack = 25, vitality = 30, agility = 300, exp = 305, level = 150, wildLvl = 200, type = "bug", type2 = "steel"},

["Light Abra"] = {offense = 30.2, defense = 18.65, specialattack = 16.55, vitality = 32.75, agility = 300, exp = 82.5, level = 120, wildLvl = 100, type = "psychic", type2 = "ghost"},
}

fotos = {
["Bulbasaur"] = 11989,
["Ivysaur"] = 11990,
["Venusaur"] = 11991,
["Charmander"] = 11992,
["Charmeleon"] = 11993,
["Charizard"] = 11994,
["Squirtle"] = 11995,
["Wartortle"] = 11996,
["Blastoise"] = 11997,
["Caterpie"] = 11998,
["Metapod"] = 11999,
["Butterfree"] = 12000,
["Weedle"] = 12001,
["Kakuna"] = 12002,
["Beedrill"] = 12003,
["Pidgey"] = 12004,
["Pidgeotto"] = 12005,
["Pidgeot"] = 12006,
["Rattata"] = 12007,
["Raticate"] = 12008,
["Spearow"] = 12009,
["Fearow"] = 12010,
["Ekans"] = 12011,
["Arbok"] = 12012,
["Pikachu"] = 12013,
["Raichu"] = 12014,
["Sandshrew"] = 12015,
["Sandslash"] = 12016,
["Nidoran Female"] = 12017,
["Nidorina"] = 12018,
["Nidoqueen"] = 12019,
["Nidoran Male"] = 12020,
["Nidorino"] = 12021,
["Nidoking"] = 12022,
["Clefairy"] = 12023,
["Clefable"] = 12024,
["Vulpix"] = 12025,
["Ninetales"] = 12026,
["Jigglypuff"] = 12027,
["Wigglytuff"] = 12028,
["Zubat"] = 12029,
["Golbat"] = 12030,
["Oddish"] = 12031,
["Gloom"] = 12032,
["Vileplume"] = 12033,
["Paras"] = 12034,
["Parasect"] = 12035,
["Venonat"] = 12036,
["Venomoth"] = 12037,
["Diglett"] = 12038,
["Dugtrio"] = 12039,
["Meowth"] = 12040,
["Persian"] = 12041,
["Psyduck"] = 12042,
["Golduck"] = 12043,
["Mankey"] = 12044,
["Primeape"] = 12045,
["Growlithe"] = 12046,
["Arcanine"] = 12047,
["Poliwag"] = 12048,
["Poliwhirl"] = 12049,
["Poliwrath"] = 12050,
["Abra"] = 12051,
["Kadabra"] = 12052,
["Alakazam"] = 12053,
["Machop"] = 12054,
["Machoke"] = 12055,
["Machamp"] = 12056,
["Bellsprout"] = 12057,
["Weepinbell"] = 12058,
["Victreebel"] = 12059,
["Tentacool"] = 12060,
["Tentacruel"] = 12061,
["Geodude"] = 12062,
["Graveler"] = 12063,
["Golem"] = 12064,
["Ponyta"] = 12065,
["Rapidash"] = 12066,
["Slowpoke"] = 12067,
["Slowbro"] = 12068,
["Magnemite"] = 12069,
["Magneton"] = 12070,
["Farfetch'd"] = 12071,
["Doduo"] = 12072,
["Dodrio"] = 12073,
["Seel"] = 12074,
["Dewgong"] = 12075,
["Grimer"] = 12076,
["Muk"] = 12077,
["Shellder"] = 12078,
["Cloyster"] = 12079,
["Gastly"] = 12080,
["Haunter"] = 12081,
["Gengar"] = 12082,
["Onix"] = 12083,
["Drowzee"] = 12084,
["Hypno"] = 12085,
["Krabby"] = 12086,
["Kingler"] = 12087,
["Voltorb"] = 12088,
["Electrode"] = 12089,
["Exeggcute"] = 12090,
["Exeggutor"] = 12091,
["Cubone"] = 12092,
["Marowak"] = 12093,
["Hitmonlee"] = 12094,
["Hitmonchan"] = 12095,
["Lickitung"] = 12096,
["Koffing"] = 12097,
["Weezing"] = 12098,
["Rhyhorn"] = 12099,
["Rhydon"] = 12100,
["Chansey"] = 12101,
["Tangela"] = 12102,
["Kangaskhan"] = 12103,
["Horsea"] = 12104,
["Seadra"] = 12105,
["Goldeen"] = 12106,
["Seaking"] = 12107,
["Staryu"] = 12108,
["Starmie"] = 12109,
["Mr. Mime"] = 12110,
["Scyther"] = 12111,
["Jynx"] = 12112,
["Electabuzz"] = 12113,
["Magmar"] = 12114,
["Pinsir"] = 12115,
["Tauros"] = 12116,
["Magikarp"] = 12117,
["Gyarados"] = 12118,
["Lapras"] = 12119,
["Ditto"] = 12120,
["Eevee"] = 12121,
["Vaporeon"] = 12122,
["Jolteon"] = 12123,
["Flareon"] = 12124,
["Porygon"] = 12125,
["Omanyte"] = 12126,
["Omastar"] = 12127,
["Kabuto"] = 12128,
["Kabutops"] = 12129,
["Aerodactyl"] = 12130,
["Snorlax"] = 12131,
["Articuno"] = 12132,
["Zapdos"] = 12133,
["Moltres"] = 12134,
["Dratini"] = 12135,
["Dragonair"] = 12136,
["Dragonite"] = 12137,
["Mewtwo"] = 12138,
["Mew"] = 12139,
-----------------Shiny Portfoil------------
["Shiny Venusaur"] = 11139,
["Shiny Charizard"] = 11142,
["Shiny Blastoise"] = 11145,
["Shiny Butterfree"] = 11148,
["Shiny Beedrill"] = 11151,
["Shiny Pidgeot"] = 11154,
["Shiny Rattata"] = 11155,
["Shiny Raticate"] = 11156,
["Shiny Fearow"] = 11158,
["Shiny Raichu"] = 11162,
["Shiny Nidoking"] = 11170,
["Shiny Zubat"] = 11177,
["Shiny Golbat"] = 11178,
["Shiny Oddish"] = 11179,
["Shiny Vileplume"] = 11181,
["Shiny Paras"] = 11182,
["Shiny Parasect"] = 11183,
["Shiny Venonat"] = 11184,
["Shiny Venomoth"] = 11185,
["Shiny Growlithe"] = 11194,
["Shiny Arcanine"] = 11195,
["Shiny Abra"] = 11199,
["Shiny Alakazam"] = 11201,
["Shiny Tentacool"] = 11208,
["Shiny Tentacruel"] = 11209,
["Shiny Golem"] = 11212,
["Shiny Farfetch'd"] = 11219,
["Shiny Grimer"] = 11224,
["Shiny Muk"] = 11225,
["Shiny Gengar"] = 11230,
["Shiny Onix"] = 12605,  --alterado v1.9
["Shiny Hypno"] = 11233,
["Shiny Krabby"] = 11234,
["Shiny Kingler"] = 11235,
["Shiny Voltorb"] = 11236,
["Shiny Electrode"] = 11237,
["Shiny Cubone"] = 11240,
["Shiny Marowak"] = 11241,
["Shiny Hitmonlee"] = 11242,
["Shiny Hitmontop"] = 12606, --alterado v1.9
["Shiny Hitmonchan"] = 11243,
["Shiny Tangela"] = 11250,
["Shiny Horsea"] = 11252,
["Shiny Seadra"] = 11253,
["Shiny Scyther"] = 11259,
["Shiny Jynx"] = 11260,
["Shiny Electabuzz"] = 11261,
["Shiny Pinsir"] = 11263,
["Shiny Magikarp"] = 11265,
["Shiny Gyarados"] = 11266,
["Shiny Vaporeon"] = 11270,
["Shiny Jolteon"] = 11271,
["Shiny Flareon"] = 11272,
["Shiny Snorlax"] = 11279,
["Shiny Dratini"] = 11283,
["Shiny Dragonair"] = 11284,
["Shiny Dragonite"] = 11285,
-----------------geracao 2 Portfoil------------

["Chikorita"] = 11288,
["Bayleef"] = 11289,
["Meganium"] = 11290,
["Cyndaquil"] = 11291,
["Quilava"] = 11292,
["Typhlosion"] = 11293,
["Totodile"] = 11294,
["Croconaw"] = 11295,
["Feraligatr"] = 11296,
["Sentret"] = 11297,
["Furret"] = 11298,
["Hoothoot"] = 11299,
["Noctowl"] = 11300,
["Ledyba"] = 11301,
["Ledian"] = 11302,
["Spinarak"] = 11303,
["Ariados"] = 11304,
["Crobat"] = 11305,
["Chinchou"] = 11306,
["Lanturn"] = 11307,
["Pichu"] = 11308,
["Cleffa"] = 11309,
["Igglybuff"] = 11310,
["Togepi"] = 11311,
["Togetic"] = 11312,
["Natu"] = 11313,
["Xatu"] = 11314,
["Mareep"] = 11315,
["Flaaffy"] = 11316,
["Ampharos"] = 11317,
["Bellossom"] = 11318,
["Marill"] = 11319,
["Azumarill"] = 11320,
["Sudowoodo"] = 11321,
["Politoed"] = 11322,
["Hoppip"] = 11323,
["Skiploom"] = 11324,
["Jumpluff"] = 11325,
["Aipom"] = 11326,
["Sunkern"] = 11327,
["Sunflora"] = 11328,
["Yanma"] = 11329,
["Wooper"] = 11330,
["Quagsire"] = 11331,
["Espeon"] = 11332,
["Umbreon"] = 11333,
["Murkrow"] = 11334,
["Slowking"] = 11335,
["Misdreavus"] = 11336,
["Unown"] = 11337,
["Wobbuffet"] = 11338,
["Girafarig"] = 11339,
["Pineco"] = 11340,
["Forretress"] = 11341,
["Dunsparce"] = 11342,
["Gligar"] = 11343,
["Steelix"] = 11344,
["Snubbull"] = 11345,
["Granbull"] = 11346,
["Qwilfish"] = 11347,
["Scizor"] = 11348,
["Shuckle"] = 11349,
["Heracross"] = 11350,
["Sneasel"] = 11351,
["Teddiursa"] = 11352,
["Ursaring"] = 11353,
["Slugma"] = 11354,
["Magcargo"] = 11355,
["Swinub"] = 11356,
["Piloswine"] = 11357,
["Corsola"] = 11358,
["Remoraid"] = 11359,
["Octillery"] = 11360,
["Delibird"] = 11361,
["Mantine"] = 11362,
["Skarmory"] = 11363,
["Houndour"] = 11364,
["Houndoom"] = 11365,
["Kingdra"] = 11366,
["Phanpy"] = 11367,
["Donphan"] = 11368,
["Porygon2"] = 11369,
["Stantler"] = 11370,
["Smeargle"] = 11371,
["Tyrogue"] = 11372,
["Hitmontop"] = 11373,
["Smoochum"] = 11374,
["Elekid"] = 11375,
["Magby"] = 11376,
["Miltank"] = 11377,
["Blissey"] = 11378,
["Raikou"] = 11379,
["Entei"] = 11380,
["Suicune"] = 11381,
["Larvitar"] = 11382,
["Pupitar"] = 11383,
["Tyranitar"] = 11384,
["Lugia"] = 11385,
["Ho-oh"] = 11386,
["Celebi"] = 11387,

["Shiny Mr. Mime"] = 12616,   --alterado v1.9 \/  
["Shiny Rhydon"] = 12612,
["Shiny Ninetales"] = 12615,
["Shiny Ariados"] = 12611,
["Shiny Magneton"] = 12614,
["Shiny Espeon"] = 12609,
["Shiny Politoed"] = 12610,
["Shiny Umbreon"] = 12608,
["Shiny Stantler"] = 12607,
["Shiny Dodrio"] = 12613,
["Shiny Ampharos"] = 12689,
["Shiny Crobat"] = 12771,
["Shiny Feraligatr"] = 12690,
["Shiny Larvitar"] = 12691,
["Shiny Pupitar"] = 12694,
["Shiny Meganium"] = 12693,
["Shiny Typhlosion"] = 12696,
["Shiny Xatu"] = 12697,
["Shiny Magmar"] = 12770,
["Shiny Tauros"] = 12695,
["Shiny Machamp"] = 12692,
}      

pokecatches = {
["Bulbasaur"] = {chance = 500, corpse = 5969},
["Ivysaur"] = {chance = 1200, corpse = 5982},
["Venusaur"] = {chance = 5000, corpse = 5962},
["Charmander"] = {chance = 400, corpse = 5983},
["Charmeleon"] = {chance = 1200, corpse = 5981},
["Charizard"] = {chance = 5000, corpse = 6005},
["Squirtle"] = {chance = 400, corpse = 6008},
["Wartortle"] = {chance = 1200, corpse = 5978},
["Blastoise"] = {chance = 5000, corpse = 5999},
["Caterpie"] = {chance = 6, corpse = 5971},
["Metapod"] = {chance = 50, corpse = 5970},
["Butterfree"] = {chance = 400, corpse = 5985},
["Weedle"] = {chance = 6, corpse = 5964},
["Kakuna"] = {chance = 60, corpse = 6000},
["Beedrill"] = {chance = 400, corpse = 5990},
["Pidgey"] = {chance = 13, corpse = 5961},
["Pidgeotto"] = {chance = 100, corpse = 5966},
["Pidgeot"] = {chance = 3500, corpse = 6020},
["Rattata"] = {chance = 10, corpse = 5974},
["Raticate"] = {chance = 300, corpse = 6007},
["Spearow"] = {chance = 10, corpse = 5968},
["Fearow"] = {chance = 600, corpse = 5992},
["Ekans"] = {chance = 80, corpse = 5979},
["Arbok"] = {chance = 250, corpse = 5984},
["Pikachu"] = {chance = 500, corpse = 6001},
["Raichu"] = {chance = 2100, corpse = 5996},
["Sandshrew"] = {chance = 130, corpse = 5988},
["Sandslash"] = {chance = 600, corpse = 6041},
["Nidoran Female"] = {chance = 113, corpse = 6013},
["Nidorina"] = {chance = 300, corpse = 6014},
["Nidoqueen"] = {chance = 1500, corpse = 3004},
["Nidoran Male"] = {chance = 50, corpse = 6015},
["Nidorino"] = {chance = 300, corpse = 6019},
["Nidoking"] = {chance = 1500, corpse = 5995},
["Clefairy"] = {chance = 400, corpse = 2968},
["Clefable"] = {chance = 900, corpse = 6006},
["Vulpix"] = {chance = 120, corpse = 6003},
["Ninetales"] = {chance = 2200, corpse = 6040},
["Jigglypuff"] = {chance = 400, corpse = 6011},
["Wigglytuff"] = {chance = 1250, corpse = 6012},
["Zubat"] = {chance = 50, corpse = 5989},
["Golbat"] = {chance = 400, corpse = 6053},
["Oddish"] = {chance = 10, corpse = 3008},
["Gloom"] = {chance = 100, corpse = 6017},
["Vileplume"] = {chance = 900, corpse = 6025},
["Paras"] = {chance = 25, corpse = 3007},
["Parasect"] = {chance = 1400, corpse = 6027},
["Venonat"] = {chance = 100, corpse = 5997},
["Venomoth"] = {chance = 1600, corpse = 2925},
["Diglett"] = {chance = 60, corpse = 6023},
["Dugtrio"] = {chance = 150, corpse = 6024},
["Meowth"] = {chance = 80, corpse = 6034},
["Persian"] = {chance = 120, corpse = 6009},
["Psyduck"] = {chance = 80, corpse = 6029},
["Golduck"] = {chance = 180, corpse = 6028},
["Mankey"] = {chance = 70, corpse = 6035},
["Primeape"] = {chance = 200, corpse = 6032},
["Growlithe"] = {chance = 83, corpse = 6036},
["Arcanine"] = {chance = 5000, corpse = 6031},
["Poliwag"] = {chance = 10, corpse = 6042},
["Poliwhirl"] = {chance = 100, corpse = 6054},
["Poliwrath"] = {chance = 200, corpse = 6033},
["Abra"] = {chance = 90, corpse = 2905},
["Kadabra"] = {chance = 250, corpse = 6060},
["Alakazam"] = {chance = 400, corpse = 6057},
["Machop"] = {chance = 80, corpse = 6045},
["Machoke"] = {chance = 250, corpse = 4251},
["Machamp"] = {chance = 300, corpse = 6048},
["Bellsprout"] = {chance = 52, corpse = 2806},
["Weepinbell"] = {chance = 80, corpse = 2928},
["Victreebel"] = {chance = 800, corpse = 6332},
["Tentacool"] = {chance = 18, corpse = 2961},
["Tentacruel"] = {chance = 400, corpse = 6037},
["Geodude"] = {chance = 80, corpse = 6071},
["Graveler"] = {chance = 333, corpse = 6516},
["Golem"] = {chance = 500, corpse = 6043},
["Ponyta"] = {chance = 120, corpse = 5975},
["Rapidash"] = {chance = 190, corpse = 4323},
["Slowpoke"] = {chance = 70, corpse = 2926},
["Slowbro"] = {chance = 200, corpse = 5986},
["Magnemite"] = {chance = 80, corpse = 6056},
["Magneton"] = {chance = 350, corpse = 6076},
["Farfetch'd"] = {chance = 230, corpse = 2836},
["Doduo"] = {chance = 70, corpse = 2842},
["Dodrio"] = {chance = 150, corpse = 6047},
["Seel"] = {chance = 80, corpse = 6030},
["Dewgong"] = {chance = 199, corpse = 6038},
["Grimer"] = {chance = 30, corpse = 6055},
["Muk"] = {chance = 300, corpse = 2845},
["Shellder"] = {chance = 60, corpse = 2837},
["Cloyster"] = {chance = 150, corpse = 2932},
["Gastly"] = {chance = 250, corpse = 5993},
["Haunter"] = {chance = 250, corpse = 6004},
["Gengar"] = {chance = 350, corpse = 6336},
["Onix"] = {chance = 400, corpse = 2990},
["Drowzee"] = {chance = 80, corpse = 6026},
["Hypno"] = {chance = 200, corpse = 6046},
["Krabby"] = {chance = 44, corpse = 6039},
["Kingler"] = {chance = 200, corpse = 6340},
["Voltorb"] = {chance = 80, corpse = 6049},
["Electrode"] = {chance = 400, corpse = 6051},
["Exeggcute"] = {chance = 18, corpse = 2982},
["Exeggutor"] = {chance = 500, corpse = 3005},
["Cubone"] = {chance = 80, corpse = 6050},
["Marowak"] = {chance = 500, corpse = 6072},
["Hitmonlee"] = {chance = 400, corpse = 6067},
["Hitmonchan"] = {chance = 400, corpse = 5977},
["Lickitung"] = {chance = 190, corpse = 2953},
["Koffing"] = {chance = 70, corpse = 2936},
["Weezing"] = {chance = 350, corpse = 6306},
["Rhyhorn"] = {chance = 90, corpse = 3035},
["Rhydon"] = {chance = 400, corpse = 2858},
["Chansey"] = {chance = 200, corpse = 6010},
["Tangela"] = {chance = 200, corpse = 5976},
["Kangaskhan"] = {chance = 500, corpse = 6073},
["Horsea"] = {chance = 50, corpse = 2973},
["Seadra"] = {chance = 500, corpse = 2872},
["Goldeen"] = {chance = 60, corpse = 2970},
["Seaking"] = {chance = 300, corpse = 3038},
["Staryu"] = {chance = 60, corpse = 5987},
["Starmie"] = {chance = 500, corpse = 7320},
["Mr. Mime"] = {chance = 150, corpse = 6069},
["Scyther"] = {chance = 550, corpse = 3002},
["Jynx"] = {chance = 900, corpse = 5765},
["Electabuzz"] = {chance = 960, corpse = 6065},
["Magmar"] = {chance = 560, corpse = 7283},
["Pinsir"] = {chance = 400, corpse = 7282},
["Tauros"] = {chance = 300, corpse = 6302},
["Magikarp"] = {chance = 2, corpse = 2818},
["Gyarados"] = {chance = 1000, corpse = 6331},
["Lapras"] = {chance = 450, corpse = 6018},
["Ditto"] = {chance = 60, corpse = 2817},
["Eevee"] = {chance = 120, corpse = 6364},
["Vaporeon"] = {chance = 98, corpse = 5960},
["Jolteon"] = {chance = 150, corpse = 6044},
["Flareon"] = {chance = 100, corpse = 6059},
["Porygon"] = {chance = 600, corpse = 5963},
--["Omanyte"] = {chance = 900, corpse = 5998},
--["Omastar"] = {chance = 900, corpse = 5994},
--["Kabuto"] = {chance = 900, corpse = 5972},
--["Kabutops"] = {chance = 900, corpse = 6345},
--["Aerodactyl"] = {chance = 1500, corpse = 6338},
["Snorlax"] = {chance = 650, corpse = 6016},
--["Articuno"] = {chance = 8800, corpse = 7256},
--["Zapdos"] = {chance = 8800, corpse = 6074},
--["Moltres"] = {chance = 8800, corpse = 7330},
["Dratini"] = {chance = 1000, corpse = 2879},
["Dragonair"] = {chance = 2200, corpse = 6002},
["Dragonite"] = {chance = 4000, corpse = 4295},
--["Mewtwo"] = {chance = 999500, corpse = 5973},
--["Mew"] = {chance = 99500, corpse = 2939},
------------Shiny Catch-----------

["Shiny Venusaur"] = {chance = 800, corpse = 12422},
["Shiny Charizard"] = {chance = 800, corpse = 12425},
["Shiny Blastoise"] = {chance = 800, corpse = 12583}, --alterado v1.4
["Shiny Butterfree"] = {chance = 400, corpse = 12431},
["Shiny Beedrill"] = {chance = 250, corpse = 12434},
["Shiny Pidgeot"] = {chance = 805, corpse = 12437},
["Shiny Rattata"] = {chance = 200, corpse = 12438},
["Shiny Raticate"] = {chance = 250, corpse = 12439},
["Shiny Fearow"] = {chance = 805, corpse = 12441},
["Shiny Raichu"] = {chance = 803, corpse = 12445},
["Shiny Nidoking"] = {chance = 802, corpse = 12453},
["Shiny Zubat"] = {chance = 250, corpse = 12460},
["Shiny Golbat"] = {chance = 300, corpse = 12461},
["Shiny Oddish"] = {chance = 300, corpse = 12462},
["Shiny Vileplume"] = {chance = 800, corpse = 12464},
["Shiny Paras"] = {chance = 200, corpse = 12465},
["Shiny Parasect"] = {chance = 350, corpse = 12466},
["Shiny Venonat"] = {chance = 600, corpse = 12467},
["Shiny Venomoth"] = {chance = 900, corpse = 12468},
["Shiny Growlithe"] = {chance = 900, corpse = 12477},
["Shiny Arcanine"] = {chance = 1050, corpse = 12478},
--alterado v1.9 tirei o shiny abra
["Shiny Alakazam"] = {chance = 1800, corpse = 12484},
["Shiny Tentacool"] = {chance = 700, corpse = 12491},
["Shiny Tentacruel"] = {chance = 1800, corpse = 12492},
["Shiny Golem"] = {chance = 1800, corpse = 12495},
["Shiny Farfetch'd"] = {chance = 1600, corpse = 12502},
["Shiny Grimer"] = {chance = 800, corpse = 12507},
["Shiny Muk"] = {chance = 1600, corpse = 12508},
["Shiny Gengar"] = {chance = 1800, corpse = 12513},
["Shiny Onix"] = {chance = 1500, corpse = 12514},
["Shiny Hypno"] = {chance = 1200, corpse = 12516},
["Shiny Krabby"] = {chance = 501, corpse = 12517},
["Shiny Kingler"] = {chance = 650, corpse = 12518},
["Shiny Voltorb"] = {chance = 520, corpse = 12519},
["Shiny Electrode"] = {chance = 600, corpse = 12520},
["Shiny Cubone"] = {chance = 560, corpse = 12524},
["Shiny Marowak"] = {chance = 800, corpse = 12525},
["Shiny Hitmonlee"] = {chance = 960, corpse = 12526},
["Shiny Hitmonchan"] = {chance = 960, corpse = 12527},
["Shiny Tangela"] = {chance = 1800, corpse = 12534},
["Shiny Horsea"] = {chance = 640, corpse = 12536},
["Shiny Seadra"] = {chance = 800, corpse = 12537},
["Shiny Scyther"] = {chance = 1900, corpse = 12543},
["Shiny Jynx"] = {chance = 1900, corpse = 12544},
["Shiny Electabuzz"] = {chance = 1900, corpse = 12545},
["Shiny Pinsir"] = {chance = 1800, corpse = 12547},
["Shiny Magikarp"] = {chance = 820, corpse = 12549},                   
["Shiny Gyarados"] = {chance = 8500, corpse = 12550},
["Shiny Vaporeon"] = {chance = 998, corpse = 12554},
["Shiny Jolteon"] = {chance = 994, corpse = 12555},
["Shiny Flareon"] = {chance = 900, corpse = 12556},
["Shiny Snorlax"] = {chance = 9045, corpse = 1051},
["Shiny Dratini"] = {chance = 9200, corpse = 12567},
["Shiny Dragonair"] = {chance = 9800, corpse = 12568},
--["Shiny Dragonite"] = {chance = 19080, corpse = 12569},
-------------Johto Catch----------
["Chikorita"] = {chance = 100, corpse = 8949},
["Bayleef"] = {chance = 164, corpse = 8943},
["Meganium"] = {chance = 226, corpse = 9872},
["Cyndaquil"] = {chance = 120, corpse = 8956},
["Quilava"] = {chance = 271, corpse = 9920},
["Typhlosion"] = {chance = 526, corpse = 10521},
["Totodile"] = {chance = 122, corpse = 10520},
["Croconaw"] = {chance = 176, corpse = 8955},
["Feraligatr"] = {chance = 326, corpse = 8967},
["Sentret"] = {chance = 126, corpse = 9935},
["Furret"] = {chance = 130, corpse = 9009},
["Hoothoot"] = {chance = 136, corpse = 9774},
["Noctowl"] = {chance = 267, corpse = 9879},
["Ledyba"] = {chance = 112, corpse = 9829},
["Ledian"] = {chance = 252, corpse = 9824},
["Spinarak"] = {chance = 114, corpse = 9965},
["Ariados"] = {chance = 175, corpse = 8941},
["Crobat"] = {chance = 285, corpse = 8953},
["Chinchou"] = {chance = 113, corpse = 8950},
["Lanturn"] = {chance = 222, corpse = 9803},
["Pichu"] = {chance = 300, corpse = 9882},
["Cleffa"] = {chance = 155, corpse = 8951},
["Igglybuff"] = {chance = 124, corpse = 9783},
["Togepi"] = {chance = 290, corpse = 10518},
["Togetic"] = {chance = 383, corpse = 10519},
["Natu"] = {chance = 214, corpse = 9877},
["Xatu"] = {chance = 378, corpse = 8937},
["Mareep"] = {chance = 111, corpse = 9869},
["Flaaffy"] = {chance = 244, corpse = 8968},
["Ampharos"] = {chance = 358, corpse = 8939},
["Bellossom"] = {chance = 215, corpse = 8946},
["Marill"] = {chance = 113, corpse = 9871},
["Azumarill"] = {chance = 248, corpse = 8942},
["Sudowoodo"] = {chance = 338, corpse = 10005},
["Politoed"] = {chance = 453, corpse = 9915},
["Hoppip"] = {chance = 90, corpse = 9775},
["Skiploom"] = {chance = 125, corpse = 9937},
["Jumpluff"] = {chance = 152, corpse = 9801},
["Aipom"] = {chance = 190, corpse = 8938},
["Sunkern"] = {chance = 50, corpse = 10015},
["Sunflora"] = {chance = 200, corpse = 10008},
["Yanma"] = {chance = 151, corpse = 8935},
["Wooper"] = {chance = 117, corpse = 10603},
["Quagsire"] = {chance = 130, corpse = 9919},
["Espeon"] = {chance = 292, corpse = 8966},
["Umbreon"] = {chance = 298, corpse = 10525},
["Murkrow"] = {chance = 260, corpse = 9876},
["Slowking"] = {chance = 393, corpse = 9938},
["Misdreavus"] = {chance = 202, corpse = 9875},
["Wobbuffet"] = {chance = 281, corpse = 10539},
["Girafarig"] = {chance = 881, corpse = 9081},
["Pineco"] = {chance = 218, corpse = 9914},
["Forretress"] = {chance = 832, corpse = 8969},
["Dunsparce"] = {chance = 757, corpse = 8960},
["Gligar"] = {chance = 744, corpse = 9083},
["Steelix"] = {chance = 6224, corpse = 10003},
["Snubbull"] = {chance = 800, corpse = 9964},
["Granbull"] = {chance = 800, corpse = 9107},
["Qwilfish"] = {chance = 800, corpse = 9921},
["Scizor"] = {chance = 9200, corpse = 9925},
["Shuckle"] = {chance = 912, corpse = 9924},
["Heracross"] = {chance = 745, corpse = 9654},
["Sneasel"] = {chance = 599, corpse = 9963},
["Teddiursa"] = {chance = 920, corpse = 10508},
["Ursaring"] = {chance = 212, corpse = 10538},
["Slugma"] = {chance = 317, corpse = 9960},
["Magcargo"] = {chance = 608, corpse = 9867},
["Swinub"] = {chance = 512, corpse = 10171},
["Piloswine"] = {chance = 605, corpse = 9913},
["Corsola"] = {chance = 576, corpse = 8952},
["Remoraid"] = {chance = 11, corpse = 9923},
["Octillery"] = {chance = 58, corpse = 9880},
["Delibird"] = {chance = 1368, corpse = 8957},
["Mantine"] = {chance = 1308, corpse = 9868},
["Skarmory"] = {chance = 160, corpse = 9936},
["Houndour"] = {chance = 918, corpse = 9781},
["Houndoom"] = {chance = 1382, corpse = 9780},
["Kingdra"] = {chance = 981, corpse = 9802},
["Phanpy"] = {chance = 612, corpse = 9881},
["Donphan"] = {chance = 895, corpse = 8958},
["Porygon2"] = {chance = 562, corpse = 9916},
["Stantler"] = {chance = 994, corpse = 10002},
["Smeargle"] = {chance = 998, corpse = 9961},
--["Tyrogue"] = {chance = 993, corpse = 10524},
--["Hitmontop"] = {chance = 960, corpse = 9658},
["Smoochum"] = {chance = 600, corpse = 9962},
["Elekid"] = {chance = 600, corpse = 8964},
["Magby"] = {chance = 600, corpse = 9831},
["Miltank"] = {chance = 53, corpse = 9873},
["Blissey"] = {chance = 212, corpse = 8947},
--["Raikou"] = {chance = 294, corpse = 9922},
--["Entei"] = {chance = 297, corpse = 8965},
--["Suicune"] = {chance = 297, corpse = 10007},
["Larvitar"] = {chance = 1500, corpse = 9823},
["Pupitar"] = {chance = 1521, corpse = 9917},
["Tyranitar"] = {chance = 1669, corpse = 10522},
--["Lugia"] = {chance = 999297, corpse = 9830},
--["Ho-oh"] = {chance = 29997, corpse = 9660},
--["Celebi"] = {chance = 99199, corpse = 8948},

["Shiny Mr. Mime"] = {chance = 900, corpse = 12595}, --alterado v1.9
["Shiny Rhydon"] = {chance = 900, corpse = 12596},
["Shiny Ninetales"] = {chance = 900, corpse = 12597},
["Shiny Ariados"] = {chance = 900, corpse = 12598},
["Shiny Magneton"] = {chance = 900, corpse = 12599},
["Shiny Espeon"] = {chance = 900, corpse = 12600},
["Shiny Politoed"] = {chance = 900, corpse = 12601},
["Shiny Umbreon"] = {chance = 900, corpse = 12602},
["Shiny Stantler"] = {chance = 900, corpse = 12603},
["Shiny Dodrio"] = {chance = 900, corpse = 12604},
["Shiny Larvitar"] = {chance = 900, corpse = 12681},
["Shiny Pupitar"] = {chance = 900, corpse = 12683},
["Shiny Xatu"] = {chance = 900, corpse = 12686},
["Shiny Ampharos"] = {chance = 900, corpse = 8939},
["Shiny Crobat"] = {chance = 900, corpse = 12688},
["Shiny Typhlosion"] = {chance = 900, corpse = 12685},
["Shiny Meganium"] = {chance = 900, corpse = 12682},
["Shiny Feraligatr"] = {chance = 900, corpse = 12680},
["Shiny Magmar"] = {chance = 900, corpse = 12687},
["Shiny Tauros"] = {chance = 900, corpse = 12684},
["Shiny Machamp"] = {chance = 900, corpse = 12772},

--["Ancient Alakazam"] = {chance = 400, corpse = 6057},
--["Ancient Dragonite"] = {chance = 4000, corpse = 4295},
--["Ancient Kingdra"] = {chance = 981, corpse = 9802},
--["Ancient Meganium"] = {chance = 226, corpse = 9872},
--["Ancient Nidoqueen"] = {chance = 1500, corpse = 3004},
--["Ancient Nidoking"] = {chance = 1500, corpse = 5995},
--["Aviator Pidgeot"] = {chance = 3500, corpse = 6020},
--["Banshee Misdreavus"] = {chance = 202, corpse = 9875},
--["Bone Marowak"] = {chance = 500, corpse = 6072},
--["Taekwondo Hitmonlee"] = {chance = 400, corpse = 6067},
--["Boxer Hitmonchan"] = {chance = 400, corpse = 5977},
--["Brave Nidoqueen"] = {chance = 1500, corpse = 3004},
--["Brave Nidoking"] = {chance = 1500, corpse = 5995},
--["Brave Venusaur"] = {chance = 5000, corpse = 5962},
--["Brave Charizard"] = {chance = 5000, corpse = 6005},
--["Brave Blastoise"] = {chance = 5000, corpse = 5999},
--["Brave Pidgeot"] = {chance = 3500, corpse = 6020},
--["Brave Noctowl"] = {chance = 267, corpse = 9879},
--["Brute Rhydon"] = {chance = 400, corpse = 2858},
--["Brute Ursaring"] = {chance = 212, corpse = 10538},
--["Capoeira Hitmontop"] = {chance = 960, corpse = 9658},
--["Charged Raichu"] = {chance = 2100, corpse = 5996},
--["Magnet Electabuzz"] = {chance = 960, corpse = 6065},
--["Lava Magmar"] = {chance = 560, corpse = 7283},
--["Furious Scyther"] = {chance = 550, corpse = 3002},
--["Master Jynx"] = {chance = 900, corpse = 5765},
--["Dark Crobat"] = {chance = 285, corpse = 8953},
--["Dragon Machamp"] = {chance = 300, corpse = 6048},
--["Elder Venusaur"] = {chance = 800, corpse = 12422},
--["Elder Charizard"] = {chance = 800, corpse = 12425},
--["Elder Blastoise"] = {chance = 800, corpse = 12583},
--["Elder Pidgeot"] = {chance = 805, corpse = 12437},
--["Elder Raichu"] = {chance = 803, corpse = 12445},
--["Elder Arcanine"] = {chance = 1050, corpse = 12478},
--["Master Alakazam"] = {chance = 1800, corpse = 12484},
--["Elder Tentacruel"] = {chance = 1800, corpse = 12492},
--["Elder Farfetch'd"] = {chance = 1600, corpse = 12502},
--["Elder Muk"] = {chance = 1600, corpse = 12508},
--["Elder Onix"] = {chance = 1500, corpse = 12514},
--["Elder Marowak"] = {chance = 800, corpse = 12525},
--["Elder Tangela"] = {chance = 1800, corpse = 12534},
--["Elder Scyther"] = {chance = 1900, corpse = 12543},
--["Elder Jynx"] = {chance = 1900, corpse = 12544},
--["Elder Electabuzz"] = {chance = 1900, corpse = 12545},
--["Elder Pinsir"] = {chance = 1800, corpse = 12547},
--["Elder Dragonair"] = {chance = 9800, corpse = 12568},
--["Elder Dragonite"] = {chance = 4000, corpse = 4295},
--["Elder Gengar"] = {chance = 1800, corpse = 12513},
--["Elder Tyranitar"] = {chance = 1669, corpse = 10522},
--["Enigmatic Girafarig"] = {chance = 881, corpse = 9081},
--["Enraged Typhlosion"] = {chance = 526, corpse = 10521},
--["Tribal Feraligatr"] = {chance = 326, corpse = 8967},
--["Evil Cloyster"] = {chance = 150, corpse = 2932},
--["Freezing Dewgong"] = {chance = 199, corpse = 6038},
--["Furious Ampharos"] = {chance = 358, corpse = 8939},
--["Furious Noctowl"] = {chance = 267, corpse = 9879},
--["Furious Mantine"] = {chance = 1308, corpse = 9868},
--["Furious Sandslash"] = {chance = 600, corpse = 6041},
--["Hard Golem"] = {chance = 500, corpse = 6043},
--["Heavy Piloswine"] = {chance = 605, corpse = 9913},
--["Hungry Snorlax"] = {chance = 650, corpse = 6016},
--["War Heracross"] = {chance = 745, corpse = 9654},
--["Iron Steelix"] = {chance = 6224, corpse = 10003},
--["Tribal Xatu"] = {chance = 378, corpse = 8937},
--["Metal Scizor"] = {chance = 9200, corpse = 9925},
--["Metal Skarmory"] = {chance = 160, corpse = 9936},
--["Milch-Miltank"] = {chance = 53, corpse = 9873},
--["Moon Clefable"] = {chance = 900, corpse = 6006},
--["Psy Jynx"] = {chance = 900, corpse = 5765},
--["Octopus Octillery"] = {chance = 58, corpse = 9880},
--["Roll Donphan"] = {chance = 895, corpse = 8958},
--["Singer Wigglytuff"] = {chance = 1250, corpse = 6012},
--["Undefeated Machamp"] = {chance = 300, corpse = 6048},
--["Trickmaster Gengar"] = {chance = 350, corpse = 6336},
--["War Farfetch'd"] = {chance = 230, corpse = 2836},
--["War Gyarados"] = {chance = 1000, corpse = 6331},
--["Wardog Arcanine"] = {chance = 5000, corpse = 6031},
--["War Granbull"] = {chance = 800, corpse = 9107},
}

newpokedex = {
["Bulbasaur"] = {gender = 875, level = 18, storage = 1001, stoCatch = 666001},
["Ivysaur"] = {gender = 875, level = 38, storage = 1002, stoCatch = 666002},
["Venusaur"] = {gender = 875, level = 75, storage = 1003, stoCatch = 666003},
["Charmander"] = {gender = 875, level = 18, storage = 1004, stoCatch = 666004},
["Charmeleon"] = {gender = 875, level = 38, storage = 1005, stoCatch = 666005},
["Charizard"] = {gender = 875, level = 75, storage = 1006, stoCatch = 666006},
["Squirtle"] = {gender = 875, level = 18, storage = 1007, stoCatch = 666007},
["Wartortle"] = {gender = 875, level = 38, storage = 1008, stoCatch = 666008},
["Blastoise"] = {gender = 875, level = 75, storage = 1009, stoCatch = 666009},
["Caterpie"] = {gender = 500, level = 3, storage = 1010, stoCatch = 666010},
["Metapod"] = {gender = 500, level = 10, storage = 1011, stoCatch = 666011},
["Butterfree"] = {gender = 500, level = 30, storage = 1012, stoCatch = 666012},
["Weedle"] = {gender = 500, level = 3, storage = 1013, stoCatch = 666013},
["Kakuna"] = {gender = 500, level = 10, storage = 1014, stoCatch = 666014},
["Beedrill"] = {gender = 500, level = 30, storage = 1015, stoCatch = 666015},
["Pidgey"] = {gender = 500, level = 5, storage = 1016, stoCatch = 666016},
["Pidgeotto"] = {gender = 500, level = 20, storage = 1017, stoCatch = 666017},
["Pidgeot"] = {gender = 500, level = 60, storage = 1018, stoCatch = 666018},
["Rattata"] = {gender = 500, level = 3, storage = 1019, stoCatch = 666019},
["Raticate"] = {gender = 500, level = 20, storage = 1020, stoCatch = 666020},
["Spearow"] = {gender = 500, level = 5, storage = 1021, stoCatch = 666021},
["Fearow"] = {gender = 500, level = 50, storage = 1022, stoCatch = 666022},
["Ekans"] = {gender = 500, level = 12, storage = 1023, stoCatch = 666023},
["Arbok"] = {gender = 500, level = 30, storage = 1024, stoCatch = 666024},
["Pikachu"] = {gender = 500, level = 20, storage = 1025, stoCatch = 666025},
["Raichu"] = {gender = 500, level = 50, storage = 1026, stoCatch = 666026},
["Sandshrew"] = {gender = 500, level = 18, storage = 1027, stoCatch = 666027},
["Sandslash"] = {gender = 500, level = 55, storage = 1028, stoCatch = 666028},
["Nidoran Female"] = {gender = 0, level = 10, storage = 1029, stoCatch = 666029},
["Nidorina"] = {gender = 0, level = 25, storage = 1030, stoCatch = 666030},
["Nidoqueen"] = {gender = 0, level = 65, storage = 1031, stoCatch = 666031},
["Nidoran Male"] = {gender = 1000, level = 10, storage = 1032, stoCatch = 666032},
["Nidorino"] = {gender = 1000, level = 25, storage = 1033, stoCatch = 666033},
["Nidoking"] = {gender = 1000, level = 65, storage = 1034, stoCatch = 666034},
["Clefairy"] = {gender = 250, level = 10, storage = 1035, stoCatch = 666035},
["Clefable"] = {gender = 250, level = 35, storage = 1036, stoCatch = 666036},
["Vulpix"] = {gender = 250, level = 16, storage = 1037, stoCatch = 666037},
["Ninetales"] = {gender = 250, level = 65, storage = 1038, stoCatch = 666038},
["Jigglypuff"] = {gender = 250, level = 10, storage = 1039, stoCatch = 666039},
["Wigglytuff"] = {gender = 250, level = 42, storage = 1040, stoCatch = 666040},
["Zubat"] = {gender = 500, level = 5, storage = 1041, stoCatch = 666041},
["Golbat"] = {gender = 500, level = 30, storage = 1042, stoCatch = 666042},
["Oddish"] = {gender = 500, level = 5, storage = 1043, stoCatch = 666043},
["Gloom"] = {gender = 500, level = 18, storage = 1044, stoCatch = 666044},
["Vileplume"] = {gender = 500, level = 50, storage = 1045, stoCatch = 666045},
["Paras"] = {gender = 500, level = 5, storage = 1046, stoCatch = 666046},
["Parasect"] = {gender = 500, level = 40, storage = 1047, stoCatch = 666047},
["Venonat"] = {gender = 500, level = 14, storage = 1048, stoCatch = 666048},
["Venomoth"] = {gender = 500, level = 40, storage = 1049, stoCatch = 666049},
["Diglett"] = {gender = 500, level = 5, storage = 1050, stoCatch = 666050},
["Dugtrio"] = {gender = 500, level = 35, storage = 1051, stoCatch = 666051},
["Meowth"] = {gender = 500, level = 12, storage = 1052, stoCatch = 666052},
["Persian"] = {gender = 500, level = 25, storage = 1053, stoCatch = 666053},
["Psyduck"] = {gender = 500, level = 12, storage = 1054, stoCatch = 666054},
["Golduck"] = {gender = 500, level = 55, storage = 1055, stoCatch = 666055},
["Mankey"] = {gender = 500, level = 10, storage = 1056, stoCatch = 666056},
["Primeape"] = {gender = 500, level = 45, storage = 1057, stoCatch = 666057},
["Growlithe"] = {gender = 750, level = 16, storage = 1058, stoCatch = 666058},
["Arcanine"] = {gender = 750, level = 70, storage = 1059, stoCatch = 666059},
["Poliwag"] = {gender = 500, level = 5, storage = 1060, stoCatch = 666060},
["Poliwhirl"] = {gender = 500, level = 20, storage = 1061, stoCatch = 666061},
["Poliwrath"] = {gender = 500, level = 60, storage = 1062, stoCatch = 666062},
["Abra"] = {gender = 750, level = 12, storage = 1063, stoCatch = 666063},
["Kadabra"] = {gender = 750, level = 40, storage = 1064, stoCatch = 666064},
["Alakazam"] = {gender = 750, level = 70, storage = 1065, stoCatch = 666065},
["Machop"] = {gender = 750, level = 16, storage = 1066, stoCatch = 666066},
["Machoke"] = {gender = 750, level = 38, storage = 1067, stoCatch = 666067},
["Machamp"] = {gender = 750, level = 70, storage = 1068, stoCatch = 666068},
["Bellsprout"] = {gender = 500, level = 5, storage = 1069, stoCatch = 666069},
["Weepinbell"] = {gender = 500, level = 18, storage = 1070, stoCatch = 666070},
["Victreebel"] = {gender = 500, level = 50, storage = 1071, stoCatch = 666071},
["Tentacool"] = {gender = 500, level = 12, storage = 1072, stoCatch = 666072},
["Tentacruel"] = {gender = 500, level = 70, storage = 1073, stoCatch = 666073},
["Geodude"] = {gender = 500, level = 15, storage = 1074, stoCatch = 666074},
["Graveler"] = {gender = 500, level = 40, storage = 1075, stoCatch = 666075},
["Golem"] = {gender = 500, level = 70, storage = 1076, stoCatch = 666076},
["Ponyta"] = {gender = 500, level = 15, storage = 1077, stoCatch = 666077},
["Rapidash"] = {gender = 500, level = 55, storage = 1078, stoCatch = 666078},
["Slowpoke"] = {gender = 500, level = 12, storage = 1079, stoCatch = 666079},
["Slowbro"] = {gender = 500, level = 45, storage = 1080, stoCatch = 666080},
["Magnemite"] = {gender = -1, level = 15, storage = 1081, stoCatch = 666081},
["Magneton"] = {gender = -1, level = 38, storage = 1082, stoCatch = 666082},
["Farfetch'd"] = {gender = 500, level = 35, storage = 1083, stoCatch = 666083},
["Doduo"] = {gender = 500, level = 12, storage = 1084, stoCatch = 666084},
["Dodrio"] = {gender = 500, level = 42, storage = 1085, stoCatch = 666085},
["Seel"] = {gender = 500, level = 14, storage = 1086, stoCatch = 666086},
["Dewgong"] = {gender = 500, level = 55, storage = 1087, stoCatch = 666087},
["Grimer"] = {gender = 500, level = 12, storage = 1088, stoCatch = 666088},
["Muk"] = {gender = 500, level = 30, storage = 1089, stoCatch = 666089},
["Shellder"] = {gender = 500, level = 5, storage = 1090, stoCatch = 666090},
["Cloyster"] = {gender = 500, level = 65, storage = 1091, stoCatch = 666091},
["Gastly"] = {gender = 500, level = 14, storage = 1092, stoCatch = 666092},
["Haunter"] = {gender = 500, level = 40, storage = 1093, stoCatch = 666093},
["Gengar"] = {gender = 500, level = 70, storage = 1094, stoCatch = 666094},
["Onix"] = {gender = 500, level = 50, storage = 1095, stoCatch = 666095},
["Drowzee"] = {gender = 500, level = 18, storage = 1096, stoCatch = 666096},
["Hypno"] = {gender = 500, level = 50, storage = 1097, stoCatch = 666097},
["Krabby"] = {gender = 500, level = 5, storage = 1098, stoCatch = 666098},
["Kingler"] = {gender = 500, level = 35, storage = 1099, stoCatch = 666099},
["Voltorb"] = {gender = -1, level = 14, storage = 1100, stoCatch = 666100},
["Electrode"] = {gender = -1, level = 38, storage = 1101, stoCatch = 666101},
["Exeggcute"] = {gender = 500, level = 8, storage = 1102, stoCatch = 666102},
["Exeggutor"] = {gender = 500, level = 48, storage = 1103, stoCatch = 666103},
["Cubone"] = {gender = 500, level = 18, storage = 1104, stoCatch = 666104},
["Marowak"] = {gender = 500, level = 45, storage = 1105, stoCatch = 666105},
["Hitmonlee"] = {gender = 1000, level = 60, storage = 1106, stoCatch = 666106},
["Hitmonchan"] = {gender = 1000, level = 60, storage = 1107, stoCatch = 666107},
["Lickitung"] = {gender = 500, level = 45, storage = 1108, stoCatch = 666108},
["Koffing"] = {gender = 500, level = 15, storage = 1109, stoCatch = 666109},
["Weezing"] = {gender = 500, level = 30, storage = 1110, stoCatch = 666110},
["Rhyhorn"] = {gender = 500, level = 35, storage = 1111, stoCatch = 666111},
["Rhydon"] = {gender = 500, level = 65, storage = 1112, stoCatch = 666112},
["Chansey"] = {gender = 0, level = 50, storage = 1113, stoCatch = 666113},
["Tangela"] = {gender = 500, level = 35, storage = 1114, stoCatch = 666114},
["Kangaskhan"] = {gender = 0, level = 65, storage = 1115, stoCatch = 666115},
["Horsea"] = {gender = 500, level = 5, storage = 1116, stoCatch = 666116},
["Seadra"] = {gender = 500, level = 40, storage = 1117, stoCatch = 666117},
["Goldeen"] = {gender = 500, level = 10, storage = 1118, stoCatch = 666118},
["Seaking"] = {gender = 500, level = 25, storage = 1119, stoCatch = 666119},
["Staryu"] = {gender = -1, level = 15, storage = 1120, stoCatch = 666120},
["Starmie"] = {gender = -1, level = 38, storage = 1121, stoCatch = 666121},
["Mr. Mime"] = {gender = 500, level = 45, storage = 1122, stoCatch = 666122},
["Scyther"] = {gender = 500, level = 60, storage = 1123, stoCatch = 666123},
["Jynx"] = {gender = 0, level = 55, storage = 1124, stoCatch = 666124},
["Electabuzz"] = {gender = 750, level = 60, storage = 1125, stoCatch = 666125},
["Magmar"] = {gender = 750, level = 60, storage = 1126, stoCatch = 666126},
["Pinsir"] = {gender = 500, level = 42, storage = 1127, stoCatch = 666127},
["Tauros"] = {gender = 1000, level = 40, storage = 1128, stoCatch = 666128},
["Magikarp"] = {gender = 500, level = 1, storage = 1129, stoCatch = 666129},
["Gyarados"] = {gender = 500, level = 75, storage = 1130, stoCatch = 666130},
["Lapras"] = {gender = 500, level = 65, storage = 1131, stoCatch = 666131},
["Ditto"] = {gender = -1, level = 40, storage = 1132, stoCatch = 666132},
["Eevee"] = {gender = 875, level = 20, storage = 1133, stoCatch = 666133},
["Vaporeon"] = {gender = 875, level = 55, storage = 1134, stoCatch = 666134},
["Jolteon"] = {gender = 875, level = 55, storage = 1135, stoCatch = 666135},
["Flareon"] = {gender = 875, level = 55, storage = 1136, stoCatch = 666136},
["Porygon"] = {gender = -1, level = 45, storage = 1137, stoCatch = 666137},
["Omanyte"] = {gender = 875, level = 20, storage = 1138, stoCatch = 666138},
["Omastar"] = {gender = 875, level = 70, storage = 1139, stoCatch = 666139},
["Kabuto"] = {gender = 875, level = 20, storage = 1140, stoCatch = 666140},
["Kabutops"] = {gender = 875, level = 70, storage = 1141, stoCatch = 666141},
["Aerodactyl"] = {gender = 875, level = 85, storage = 1142, stoCatch = 666142},
["Snorlax"] = {gender = 875, level = 85, storage = 1143, stoCatch = 666143},
["Articuno"] = {gender = 500, level = 100, storage = 1144, stoCatch = 666144},
["Zapdos"] = {gender = 500, level = 100, storage = 1145, stoCatch = 666145},
["Moltres"] = {gender = 500, level = 100, storage = 1146, stoCatch = 666146},
["Dratini"] = {gender = 500, level = 15, storage = 1147, stoCatch = 666147},
["Dragonair"] = {gender = 500, level = 45, storage = 1148, stoCatch = 666148},
["Dragonite"] = {gender = 500, level = 85, storage = 1149, stoCatch = 666149},
["Mewtwo"] = {gender = 500, level = 100, storage = 1150, stoCatch = 666150},
["Mew"] = {gender = 500, level = 100, storage = 1151, stoCatch = 666151},
["Shiny Venusaur"] = {gender = 875, level = 90, storage = 10030, stoCatch = 666154},
["Shiny Charizard"] = {gender = 875, level = 90, storage = 10060, stoCatch = 666157},
["Shiny Blastoise"] = {gender = 875, level = 90, storage = 10090, stoCatch = 666160},
["Shiny Butterfree"] = {gender = 500, level = 40, storage = 10120, stoCatch = 666163},
["Shiny Beedrill"] = {gender = 500, level = 30, storage = 10150, stoCatch = 666166},
["Shiny Pidgeot"] = {gender = 500, level = 75, storage = 10180, stoCatch = 666169},
["Shiny Rattata"] = {gender = 500, level = 30, storage = 10190, stoCatch = 666170},
["Shiny Raticate"] = {gender = 500, level = 50, storage = 10200, stoCatch = 666171},
["Shiny Fearow"] = {gender = 500, level = 60, storage = 10220, stoCatch = 666173},
["Shiny Raichu"] = {gender = 500, level = 70, storage = 10260, stoCatch = 666177},
["Shiny Nidoking"] = {gender = 1000, level = 80, storage = 10340, stoCatch = 666185},
["Shiny Zubat"] = {gender = 500, level = 30, storage = 10410, stoCatch = 666192},
["Shiny Golbat"] = {gender = 500, level = 60, storage = 10420, stoCatch = 666193},
["Shiny Oddish"] = {gender = 500, level = 30, storage = 10430, stoCatch = 666194},
["Shiny Vileplume"] = {gender = 500, level = 70, storage = 10450, stoCatch = 666196},
["Shiny Paras"] = {gender = 500, level = 35, storage = 10460, stoCatch = 666197},
["Shiny Parasect"] = {gender = 500, level = 60, storage = 10470, stoCatch = 666198},
["Shiny Venonat"] = {gender = 500, level = 54, storage = 10480, stoCatch = 666199},
["Shiny Venomoth"] = {gender = 500, level = 70, storage = 10490, stoCatch = 666200},
["Shiny Growlithe"] = {gender = 750, level = 56, storage = 10580, stoCatch = 666209},
["Shiny Arcanine"] = {gender = 750, level = 90, storage = 10590, stoCatch = 666210},
["Shiny Abra"] = {gender = 750, level = 72, storage = 10630, stoCatch = 666214},
["Shiny Alakazam"] = {gender = 750, level = 90, storage = 10650, stoCatch = 666216},
["Shiny Tentacool"] = {gender = 500, level = 32, storage = 10720, stoCatch = 666223},
["Shiny Tentacruel"] = {gender = 500, level = 100, storage = 10730, stoCatch = 666224},
["Shiny Golem"] = {gender = 500, level = 90, storage = 10760, stoCatch = 666227},
["Shiny Farfetch'd"] = {gender = 500, level = 45, storage = 10830, stoCatch = 666234},
["Shiny Grimer"] = {gender = 500, level = 32, storage = 10880, stoCatch = 666239},
["Shiny Muk"] = {gender = 500, level = 45, storage = 10890, stoCatch = 666240},
["Shiny Gengar"] = {gender = 500, level = 90, storage = 10940, stoCatch = 666245},
["Shiny Onix"] = {gender = 500, level = 90, storage = 10950, stoCatch = 666246},
["Shiny Hypno"] = {gender = 500, level = 80, storage = 10970, stoCatch = 666248},
["Shiny Krabby"] = {gender = 500, level = 25, storage = 10980, stoCatch = 666249},
["Shiny Kingler"] = {gender = 500, level = 45, storage = 10990, stoCatch = 666250},
["Shiny Voltorb"] = {gender = -1, level = 35, storage = 11000, stoCatch = 666251},
["Shiny Electrode"] = {gender = -1, level = 40, storage = 11010, stoCatch = 666252},
["Shiny Cubone"] = {gender = 500, level = 35, storage = 11040, stoCatch = 666255},
["Shiny Marowak"] = {gender = 500, level = 60, storage = 11050, stoCatch = 666256},
["Shiny Hitmonlee"] = {gender = 1000, level = 90, storage = 11060, stoCatch = 666257},
["Shiny Hitmonchan"] = {gender = 1000, level = 85, storage = 11070, stoCatch = 666258},
["Shiny Tangela"] = {gender = 500, level = 70, storage = 11140, stoCatch = 666265},
["Shiny Horsea"] = {gender = 500, level = 45, storage = 11160, stoCatch = 666267},
["Shiny Seadra"] = {gender = 500, level = 60, storage = 11170, stoCatch = 666268},
["Shiny Scyther"] = {gender = 500, level = 120, storage = 11230, stoCatch = 666274},
["Shiny Jynx"] = {gender = 0, level = 100, storage = 11240, stoCatch = 666275},
["Shiny Electabuzz"] = {gender = 750, level = 100, storage = 11250, stoCatch = 666276},
["Shiny Pinsir"] = {gender = 500, level = 65, storage = 11270, stoCatch = 666278},
["Shiny Magikarp"] = {gender = 500, level = 40, storage = 11290, stoCatch = 666280},
["Shiny Gyarados"] = {gender = 500, level = 120, storage = 11300, stoCatch = 666281},
["Shiny Vaporeon"] = {gender = 875, level = 65, storage = 11340, stoCatch = 666285},
["Shiny Jolteon"] = {gender = 875, level = 65, storage = 11350, stoCatch = 666286},
["Shiny Flareon"] = {gender = 875, level = 65, storage = 11360, stoCatch = 666287},
["Shiny Snorlax"] = {gender = 875, level = 100, storage = 11430, stoCatch = 666294},
["Shiny Dratini"] = {gender = 500, level = 60, storage = 11470, stoCatch = 666298},
["Shiny Dragonair"] = {gender = 500, level = 45, storage = 11480, stoCatch = 666299},
["Shiny Dragonite"] = {gender = 500, level = 85, storage = 11490, stoCatch = 666300},
["Chikorita"] = {gender = 875, level = 18, storage = 1152, stoCatch = 666303},
["Bayleef"] = {gender = 875, level = 38, storage = 1153, stoCatch = 666304},
["Meganium"] = {gender = 875, level = 75, storage = 1154, stoCatch = 666305},
["Cyndaquil"] = {gender = 875, level = 18, storage = 1155, stoCatch = 666306},
["Quilava"] = {gender = 875, level = 38, storage = 1156, stoCatch = 666307},
["Typhlosion"] = {gender = 875, level = 75, storage = 1157, stoCatch = 666308},
["Totodile"] = {gender = 875, level = 18, storage = 1158, stoCatch = 666309},
["Croconaw"] = {gender = 875, level = 38, storage = 1159, stoCatch = 666310},
["Feraligatr"] = {gender = 875, level = 75, storage = 1160, stoCatch = 666311},
["Sentret"] = {gender = 500, level = 3, storage = 1161, stoCatch = 666312},
["Furret"] = {gender = 500, level = 28, storage = 1162, stoCatch = 666313},
["Hoothoot"] = {gender = 500, level = 3, storage = 1163, stoCatch = 666314},
["Noctowl"] = {gender = 500, level = 38, storage = 1164, stoCatch = 666315},
["Ledyba"] = {gender = 500, level = 12, storage = 1165, stoCatch = 666316},
["Ledian"] = {gender = 500, level = 30, storage = 1166, stoCatch = 666317},
["Spinarak"] = {gender = 500, level = 15, storage = 1167, stoCatch = 666318},
["Ariados"] = {gender = 500, level = 42, storage = 1168, stoCatch = 666319},
["Crobat"] = {gender = 500, level = 70, storage = 1169, stoCatch = 666320},
["Chinchou"] = {gender = 500, level = 14, storage = 1170, stoCatch = 666321},
["Lanturn"] = {gender = 500, level = 38, storage = 1171, stoCatch = 666322},
["Pichu"] = {gender = 500, level = 3, storage = 1172, stoCatch = 666323},
["Cleffa"] = {gender = 500, level = 3, storage = 1173, stoCatch = 666324},
["Igglybuff"] = {gender = 500, level = 3, storage = 1174, stoCatch = 666325},
["Togepi"] = {gender = 500, level = 10, storage = 1175, stoCatch = 666326},
["Togetic"] = {gender = 875, level = 45, storage = 1176, stoCatch = 666327},
["Natu"] = {gender = 500, level = 15, storage = 1177, stoCatch = 666328},
["Xatu"] = {gender = 500, level = 45, storage = 1178, stoCatch = 666329},
["Mareep"] = {gender = 500, level = 12, storage = 1179, stoCatch = 666330},
["Flaaffy"] = {gender = 500, level = 30, storage = 1180, stoCatch = 666331},
["Ampharos"] = {gender = 500, level = 65, storage = 1181, stoCatch = 666332},
["Bellossom"] = {gender = 500, level = 50, storage = 1182, stoCatch = 666333},
["Marill"] = {gender = 500, level = 14, storage = 1183, stoCatch = 666334},
["Azumarill"] = {gender = 500, level = 28, storage = 1184, stoCatch = 666335},
["Sudowoodo"] = {gender = 500, level = 46, storage = 1185, stoCatch = 666336},
["Politoed"] = {gender = 500, level = 60, storage = 1186, stoCatch = 666337},
["Hoppip"] = {gender = 500, level = 10, storage = 1187, stoCatch = 666338},
["Skiploom"] = {gender = 500, level = 20, storage = 1188, stoCatch = 666339},
["Jumpluff"] = {gender = 500, level = 30, storage = 1189, stoCatch = 666340},
["Aipom"] = {gender = 500, level = 10, storage = 1190, stoCatch = 666341},
["Sunkern"] = {gender = 500, level = 3, storage = 1191, stoCatch = 666342},
["Sunflora"] = {gender = 500, level = 50, storage = 1192, stoCatch = 666343},
["Yanma"] = {gender = 500, level = 32, storage = 1193, stoCatch = 666344},
["Wooper"] = {gender = 500, level = 18, storage = 1194, stoCatch = 666345},
["Quagsire"] = {gender = 500, level = 55, storage = 1195, stoCatch = 666346},
["Espeon"] = {gender = 875, level = 55, storage = 1196, stoCatch = 666347},
["Umbreon"] = {gender = 875, level = 55, storage = 1197, stoCatch = 666348},
["Murkrow"] = {gender = 500, level = 35, storage = 1198, stoCatch = 666349},
["Slowking"] = {gender = 500, level = 60, storage = 1199, stoCatch = 666350},
["Misdreavus"] = {gender = 500, level = 47, storage = 1200, stoCatch = 666351},
["Unown"] = {gender = 500, level = 15, storage = 1201, stoCatch = 666352},
["Wobbuffet"] = {gender = 500, level = 42, storage = 1202, stoCatch = 666353},
["Girafarig"] = {gender = 500, level = 42, storage = 1203, stoCatch = 666354},
["Pineco"] = {gender = 500, level = 18, storage = 1204, stoCatch = 666355},
["Forretress"] = {gender = 500, level = 60, storage = 1205, stoCatch = 666356},
["Dunsparce"] = {gender = 500, level = 35, storage = 1206, stoCatch = 666357},
["Gligar"] = {gender = 500, level = 30, storage = 1207, stoCatch = 666358},
["Steelix"] = {gender = 500, level = 75, storage = 1208, stoCatch = 666359},
["Snubbull"] = {gender = 250, level = 20, storage = 1209, stoCatch = 666360},
["Granbull"] = {gender = 250, level = 42, storage = 1210, stoCatch = 666361},
["Qwilfish"] = {gender = 500, level = 16, storage = 1211, stoCatch = 666362},
["Scizor"] = {gender = 500, level = 75, storage = 1212, stoCatch = 666363},
["Shuckle"] = {gender = 500, level = 10, storage = 1213, stoCatch = 666364},
["Heracross"] = {gender = 500, level = 60, storage = 1214, stoCatch = 666365},
["Sneasel"] = {gender = 500, level = 50, storage = 1215, stoCatch = 666366},
["Teddiursa"] = {gender = 500, level = 20, storage = 1216, stoCatch = 666367},
["Ursaring"] = {gender = 500, level = 70, storage = 1217, stoCatch = 666368},
["Slugma"] = {gender = 500, level = 20, storage = 1218, stoCatch = 666369},
["Magcargo"] = {gender = 500, level = 40, storage = 1219, stoCatch = 666370},
["Swinub"] = {gender = 500, level = 12, storage = 1220, stoCatch = 666371},
["Piloswine"] = {gender = 500, level = 70, storage = 1221, stoCatch = 666372},
["Corsola"] = {gender = 250, level = 42, storage = 1222, stoCatch = 666373},
["Remoraid"] = {gender = 500, level = 14, storage = 1223, stoCatch = 666374},
["Octillery"] = {gender = 500, level = 38, storage = 1224, stoCatch = 666375},
["Delibird"] = {gender = 500, level = 25, storage = 1225, stoCatch = 666376},
["Mantine"] = {gender = 500, level = 50, storage = 1226, stoCatch = 666377},
["Skarmory"] = {gender = 500, level = 70, storage = 1227, stoCatch = 666378},
["Houndour"] = {gender = 500, level = 20, storage = 1228, stoCatch = 666379},
["Houndoom"] = {gender = 500, level = 85, storage = 1229, stoCatch = 666380},
["Kingdra"] = {gender = 500, level = 75, storage = 1230, stoCatch = 666381},
["Phanpy"] = {gender = 500, level = 20, storage = 1231, stoCatch = 666382},
["Donphan"] = {gender = 500, level = 65, storage = 1232, stoCatch = 666383},
["Porygon2"] = {gender = -1, level = 60, storage = 1233, stoCatch = 666384},
["Stantler"] = {gender = 500, level = 35, storage = 1234, stoCatch = 666385},
["Smeargle"] = {gender = 500, level = 60, storage = 1235, stoCatch = 666386},
["Tyrogue"] = {gender = 500, level = 15, storage = 1236, stoCatch = 666387},
["Hitmontop"] = {gender = 1000, level = 60, storage = 1237, stoCatch = 666388},
["Smoochum"] = {gender = 500, level = 30, storage = 1238, stoCatch = 666389},
["Elekid"] = {gender = 500, level = 30, storage = 1239, stoCatch = 666390},
["Magby"] = {gender = 500, level = 30, storage = 1240, stoCatch = 666391},
["Miltank"] = {gender = 0, level = 80, storage = 1241, stoCatch = 666392},
["Blissey"] = {gender = 0, level = 85, storage = 1242, stoCatch = 666393},
["Raikou"] = {gender = 500, level = 100, storage = 1243, stoCatch = 666394},
["Entei"] = {gender = 500, level = 100, storage = 1244, stoCatch = 666395},
["Suicune"] = {gender = 500, level = 100, storage = 1245, stoCatch = 666396},
["Larvitar"] = {gender = 500, level = 30, storage = 1246, stoCatch = 666397},
["Pupitar"] = {gender = 500, level = 75, storage = 1247, stoCatch = 666398},
["Tyranitar"] = {gender = 500, level = 100, storage = 1248, stoCatch = 666399},
["Lugia"] = {gender = 500, level = 100, storage = 1249, stoCatch = 666400},
["Ho-oh"] = {gender = 500, level = 100, storage = 1250, stoCatch = 666401},
["Celebi"] = {gender = 500, level = 100, storage = 1251, stoCatch = 666402},
["Shiny Hitmontop"] = {gender = 1000, level = 100, storage = 11520, stoCatch = 666403},

["Shiny Mr. Mime"] = {gender = 500, level = 45, storage = 11521, stoCatch = 666404},  --alterado v1.9 \/ 
["Shiny Rhydon"] = {gender = 500, level = 65, storage = 11522, stoCatch = 666405},
["Shiny Ninetales"] = {gender = 250, level = 65, storage = 11523, stoCatch = 666406},
["Shiny Ariados"] = {gender = 500, level = 42, storage = 11524, stoCatch = 666407},
["Shiny Magneton"] = {gender = -1, level = 38, storage = 11525, stoCatch = 666408},
["Shiny Espeon"] = {gender = 875, level = 55, storage = 11526, stoCatch = 666409},
["Shiny Politoed"] = {gender = 500, level = 60, storage = 11527, stoCatch = 666410},
["Shiny Umbreon"] = {gender = 875, level = 55, storage = 11528, stoCatch = 666411},
["Shiny Stantler"] = {gender = 500, level = 35, storage = 11529, stoCatch = 666412},
["Shiny Dodrio"] = {gender = 500, level = 42, storage = 11530, stoCatch = 666413},
["Shiny Magmar"] = {gender = 500, level = 42, storage = 11531, stoCatch = 666414},
["Shiny Crobat"] = {gender = 500, level = 42, storage = 11532, stoCatch = 666415},
["Shiny Meganium"] = {gender = 500, level = 100, storage = 11533, stoCatch = 666416},
["Shiny Feraligatr"] = {gender = 500, level = 100, storage = 11534, stoCatch = 666417},
["Shiny Xatu"] = {gender = 500, level = 100, storage = 11535, stoCatch = 666418},
["Shiny Typhlosion"] = {gender = 500, level = 100, storage = 11536, stoCatch = 666419},
["Shiny Ampharos"] = {gender = 500, level = 100, storage = 11537, stoCatch = 666420},
["Shiny Ditto"] = {gender = 500, level = 100, storage = 11538, stoCatch = 666421},
["Shiny Machamp"] = {gender = 500, level = 100, storage = 11539, stoCatch = 666422},
["Shiny Larvitar"] = {gender = 500, level = 100, storage = 11540, stoCatch = 666423},
["Shiny Pupitar"] = {gender = 500, level = 100, storage = 11541, stoCatch = 666424},
["Shiny Tauros"] = {gender = 500, level = 100, storage = 11546, stoCatch = 666425},
}

oldpokedex = {
{"Bulbasaur", 18, 1001},
{"Ivysaur", 38, 1002},
{"Venusaur", 75, 1003},
{"Charmander", 18, 1004},
{"Charmeleon", 38, 1005},
{"Charizard", 75, 1006},
{"Squirtle", 18, 1007},
{"Wartortle", 38, 1008},
{"Blastoise", 75, 1009},
{"Caterpie", 3, 1010},
{"Metapod", 10, 1011},
{"Butterfree", 30, 1012},
{"Weedle", 3, 1013},
{"Kakuna", 10, 1014},
{"Beedrill", 30, 1015},
{"Pidgey", 5, 1016},
{"Pidgeotto", 20, 1017},
{"Pidgeot", 60, 1018},
{"Rattata", 3, 1019},
{"Raticate", 20, 1020},
{"Spearow", 5, 1021},
{"Fearow", 50, 1022},
{"Ekans", 12, 1023},
{"Arbok", 30, 1024},
{"Pikachu", 20, 1025},
{"Raichu", 50, 1026},
{"Sandshrew", 18, 1027},
{"Sandslash", 55, 1028},
{"Nidoran Female", 10, 1029},
{"Nidorina", 25, 1030},
{"Nidoqueen", 65, 1031},
{"Nidoran Male", 10, 1032},
{"Nidorino", 25, 1033},
{"Nidoking", 65, 1034},
{"Clefairy", 10, 1035},
{"Clefable", 35, 1036},
{"Vulpix", 16, 1037},
{"Ninetales", 65, 1038},
{"Jigglypuff", 10, 1039},
{"Wigglytuff", 42, 1040},
{"Zubat", 5, 1041},
{"Golbat", 30, 1042},
{"Oddish", 5, 1043},
{"Gloom", 18, 1044},
{"Vileplume", 50, 1045},
{"Paras", 5, 1046},
{"Parasect", 40, 1047},
{"Venonat", 14, 1048},
{"Venomoth", 40, 1049},
{"Diglett", 5, 1050},
{"Dugtrio", 35, 1051},
{"Meowth", 12, 1052},
{"Persian", 25, 1053},
{"Psyduck", 12, 1054},
{"Golduck", 55, 1055},
{"Mankey", 10, 1056},
{"Primeape", 45, 1057},
{"Growlithe", 16, 1058},
{"Arcanine", 70, 1059},
{"Poliwag", 5, 1060},
{"Poliwhirl", 20, 1061},
{"Poliwrath", 60, 1062},
{"Abra", 12, 1063},
{"Kadabra", 40, 1064},
{"Alakazam", 70, 1065},
{"Machop", 16, 1066},
{"Machoke", 38, 1067},
{"Machamp", 70, 1068},
{"Bellsprout", 5, 1069},
{"Weepinbell", 18, 1070},
{"Victreebel", 50, 1071},
{"Tentacool", 12, 1072},
{"Tentacruel", 70, 1073},
{"Geodude", 15, 1074},
{"Graveler", 40, 1075},
{"Golem", 70, 1076},
{"Ponyta", 15, 1077},
{"Rapidash", 55, 1078},
{"Slowpoke", 12, 1079},
{"Slowbro", 45, 1080},
{"Magnemite", 15, 1081},
{"Magneton", 38, 1082},
{"Farfetch'd", 35, 1083},
{"Doduo", 12, 1084},
{"Dodrio", 42, 1085},
{"Seel", 14, 1086},
{"Dewgong", 55, 1087},
{"Grimer", 12, 1088},
{"Muk", 30, 1089},
{"Shellder", 5, 1090},
{"Cloyster", 65, 1091},
{"Gastly", 14, 1092},
{"Haunter", 40, 1093},
{"Gengar", 70, 1094},
{"Onix", 50, 1095},
{"Drowzee", 18, 1096},
{"Hypno", 50, 1097},
{"Krabby", 5, 1098},
{"Kingler", 35, 1099},
{"Voltorb", 14, 1100},
{"Electrode", 38, 1101},
{"Exeggcute", 8, 1102},
{"Exeggutor", 48, 1103},
{"Cubone", 18, 1104},
{"Marowak", 45, 1105},
{"Hitmonlee", 60, 1106},
{"Hitmonchan", 60, 1107},
{"Lickitung", 45, 1108},
{"Koffing", 15, 1109},
{"Weezing", 30, 1110},
{"Rhyhorn", 35, 1111},
{"Rhydon", 65, 1112},
{"Chansey", 50, 1113},
{"Tangela", 35, 1114},
{"Kangaskhan", 65, 1115},
{"Horsea", 5, 1116},
{"Seadra", 40, 1117},
{"Goldeen", 10, 1118},
{"Seaking", 25, 1119},
{"Staryu", 15, 1120},
{"Starmie", 38, 1121},
{"Mr. Mime", 45, 1122},
{"Scyther", 60, 1123},
{"Jynx", 55, 1124},
{"Electabuzz", 60, 1125},
{"Magmar", 60, 1126},
{"Pinsir", 42, 1127},
{"Tauros", 40, 1128},
{"Magikarp", 1, 1129},
{"Gyarados", 75, 1130},
{"Lapras", 65, 1131},
{"Ditto", 40, 1132},
{"Eevee", 20, 1133},
{"Vaporeon", 55, 1134},
{"Jolteon", 55, 1135},
{"Flareon", 55, 1136},
{"Porygon", 45, 1137},
{"Omanyte", 20, 1138},
{"Omastar", 70, 1139},
{"Kabuto", 20, 1140},
{"Kabutops", 70, 1141},
{"Aerodactyl", 85, 1142},
{"Snorlax", 85, 1143},
{"Articuno", 100, 1144},
{"Zapdos", 100, 1145},
{"Moltres", 100, 1146},
{"Dratini", 15, 1147},
{"Dragonair", 45, 1148},
{"Dragonite", 85, 1149},
{"Mewtwo", 100, 1150},
{"Mew", 100, 1151},
-------------------old Shiny---------

{"Shiny Venusaur", 75, 10030},
{"Shiny Charizard", 75, 10060},
{"Shiny Blastoise", 75, 10090},
{"Shiny Butterfree", 30, 10120},
{"Shiny Beedrill", 30, 10150},
{"Shiny Pidgeot", 60, 10180},
{"Shiny Rattata", 3, 10190},
{"Shiny Raticate", 20, 10200},
{"Shiny Fearow", 50, 10220},
{"Shiny Raichu", 50, 10260},
{"Shiny Nidoking", 65, 10340},
{"Shiny Zubat", 5, 10410},
{"Shiny Golbat", 30, 10420},
{"Shiny Oddish", 5, 10430},
{"Shiny Vileplume", 50, 10450},
{"Shiny Paras", 5, 10460},
{"Shiny Parasect", 40, 10470},
{"Shiny Venonat", 14, 10480},
{"Shiny Venomoth", 40, 10490},
{"Shiny Growlithe", 16, 10580},
{"Shiny Arcanine", 70, 10590},
{"Shiny Abra", 12, 10630},
{"Shiny Alakazam", 70, 10650},
{"Shiny Tentacool", 12, 10720},
{"Shiny Tentacruel", 70, 10730},
{"Shiny Golem", 70, 10760},
{"Shiny Farfetch'd", 35, 10830},
{"Shiny Grimer", 12, 10880},
{"Shiny Muk", 30, 10890},
{"Shiny Gengar", 70, 10940},
{"Shiny Onix", 50, 10950},
{"Shiny Hypno", 50, 10970},
{"Shiny Krabby", 5, 10980},
{"Shiny Kingler", 35, 10990},
{"Shiny Voltorb", 14, 11000},
{"Shiny Electrode", 38, 11010},
{"Shiny Cubone", 18, 11040},
{"Shiny Marowak", 45, 11050},
{"Shiny Hitmonlee", 60, 11060},
{"Shiny Hitmonchan", 60, 11070},
{"Shiny Tangela", 35, 11140},
{"Shiny Horsea", 5, 11160},
{"Shiny Seadra", 40, 11170},
{"Shiny Scyther", 60, 11230},
{"Shiny Jynx", 55, 11240},
{"Shiny Electabuzz", 60, 11250},
{"Shiny Pinsir", 42, 11270},
{"Shiny Magikarp", 1, 11290},
{"Shiny Gyarados", 75, 11300},
{"Shiny Vaporeon", 55, 11340},
{"Shiny Jolteon", 55, 11350},
{"Shiny Flareon", 55, 11360},
{"Shiny Snorlax", 85, 11430},
{"Shiny Dratini", 15, 11470},
{"Shiny Dragonair", 45, 11480},
{"Shiny Dragonite", 85, 11490},
---------------old johto-----------
{"Chikorita", 18, 1152},
{"Bayleef", 38, 1153},
{"Meganium", 75, 1154},
{"Cyndaquil", 18, 1155},
{"Quilava", 38, 1156},
{"Typhlosion", 75, 1157},
{"Totodile", 18, 1158},
{"Croconaw", 38, 1159},
{"Feraligatr", 75, 1160},
{"Sentret", 3, 1161},
{"Furret", 28, 1162},
{"Hoothoot", 3, 1163},
{"Noctowl", 38, 1164},
{"Ledyba", 12, 1165},
{"Ledian", 30, 1166},
{"Spinarak", 15, 1167},
{"Ariados", 42, 1168},
{"Crobat", 70, 1169},
{"Chinchou", 14, 1170},
{"Lanturn", 38, 1171},
{"Pichu", 3, 1172},
{"Cleffa", 3, 1173},
{"Igglybuff", 3, 1174},
{"Togepi", 10, 1175},
{"Togetic", 45, 1176},
{"Natu", 15, 1177},
{"Xatu", 45, 1178},
{"Mareep", 12, 1179},
{"Flaaffy", 30, 1180},
{"Ampharos", 65, 1181},
{"Bellossom", 50, 1182},
{"Marill", 14, 1183},
{"Azumarill", 28, 1184},
{"Sudowoodo", 46, 1185},
{"Politoed", 60, 1186},
{"Hoppip", 10, 1187},
{"Skiploom", 20, 1188},
{"Jumpluff", 30, 1189},
{"Aipom", 10, 1190},
{"Sunkern", 3, 1191},
{"Sunflora", 50, 1192},
{"Yanma", 32, 1193},
{"Wooper", 18, 1194},
{"Quagsire", 55, 1195},
{"Espeon", 55, 1196},
{"Umbreon", 55, 1197},
{"Murkrow", 35, 1198},
{"Slowking", 60, 1199},
{"Misdreavus", 47, 1200},
{"Unown", 15, 1201},
{"Wobbuffet", 42, 1202},
{"Girafarig", 42, 1203},
{"Pineco", 18, 1204},
{"Forretress", 55, 1205},
{"Dunsparce", 35, 1206},
{"Gligar", 30, 1207},
{"Steelix", 75, 1208},
{"Snubbull", 20, 1209},
{"Granbull", 42, 1210},
{"Qwilfish", 16, 1211},
{"Scizor", 75, 1212},
{"Shuckle", 10, 1213},
{"Heracross", 60, 1214},
{"Sneasel", 50, 1215},
{"Teddiursa", 20, 1216},
{"Ursaring", 70, 1217},
{"Slugma", 18, 1218},
{"Magcargo", 40, 1219},
{"Swinub", 12, 1220},
{"Piloswine", 70, 1221},
{"Corsola", 42, 1222},
{"Remoraid", 14, 1223},
{"Octillery", 38, 1224},
{"Delibird", 25, 1225},
{"Mantine", 50, 1226},
{"Skarmory", 70, 1227},
{"Houndour", 18, 1228},
{"Houndoom", 70, 1229},
{"Kingdra", 75, 1230},
{"Phanpy", 12, 1231},
{"Donphan", 45, 1232},
{"Porygon2", 60, 1233},
{"Stantler", 35, 1234},
{"Smeargle", 28, 1235},
{"Tyrogue", 15, 1236},
{"Hitmontop", 60, 1237},
{"Smoochum", 3, 1238},
{"Elekid", 3, 1239},
{"Magby", 3, 1240},
{"Miltank", 32, 1241},
{"Blissey", 70, 1242},
{"Raikou", 100, 1243},
{"Entei", 100, 1244},
{"Suicune", 100, 1245},
{"Larvitar", 10, 1246},
{"Pupitar", 50, 1247},
{"Tyranitar", 90, 1248},
{"Lugia", 100, 1249},
{"Ho-oh", 100, 1250},
{"Celebi", 100, 1251},
{"Shiny Hitmontop", 100, 11520},

{"Shiny Mr. Mime", 45, 11521},  --alterado v1.9
{"Shiny Ninetales", 65, 11522},
{"Shiny Ariados", 42, 11523},
{"Shiny Magneton", 38, 11524},
{"Shiny Espeon", 55, 11525},
{"Shiny Politoed", 60, 11526},
{"Shiny Umbreon", 55, 11527},
{"Shiny Stantler", 35, 11528},
{"Shiny Dodrio", 42, 11529},
{"Shiny Rhydon", 65, 11530},
{"Shiny Rhydon", 100, 11531},
{"Shiny Magmar", 65, 11535},
{"Shiny Crobat", 65, 11535},
{"Shiny Ampharos", 100, 11535},
{"Shiny Meganium", 100, 11535},
{"Shiny Feraligatr", 100, 11535},
{"Shiny Machamp", 100, 11535},
{"Shiny Typhlosion", 100, 11535},
{"Shiny Larvitar", 100, 11535},
{"Shiny Pupitar", 100, 11535},
{"Shiny Xatu", 100, 11535},
{"Shiny Ditto", 100, 11535},
{"Shiny Tauros", 100, 11535},
}

poevo = {
["Bulbasaur"] = {level = 40, evolution = "Ivysaur", count = 1, stoneid = 11441, stoneid2 = 0},
["Ivysaur"] = {level = 85, evolution = "Venusaur", count = 1, stoneid = 11441, stoneid2 = 11443},
["Charmander"] = {level = 40, evolution = "Charmeleon", count = 1, stoneid = 11447, stoneid2 = 0},
["Charmeleon"] = {level = 85, evolution = "Charizard", count = 2, stoneid = 11447, stoneid2 = 0},
["Squirtle"] = {level = 40, evolution = "Wartortle", count = 1, stoneid = 11442, stoneid2 = 0},
["Wartortle"] = {level = 85, evolution = "Blastoise", count = 2, stoneid = 11442, stoneid2 = 0},
["Caterpie"] = {level = 15, evolution = "Metapod", count = 1, stoneid = 11448, stoneid2 = 0},
["Metapod"] = {level = 30, evolution = "Butterfree", count = 2, stoneid = 11448, stoneid2 = 0},
["Weedle"] = {level = 15, evolution = "Kakuna", count = 1, stoneid = 11448, stoneid2 = 0},
["Kakuna"] = {level = 30, evolution = "Beedrill", count = 2, stoneid = 11448, stoneid2 = 0},
["Pidgey"] = {level = 20, evolution = "Pidgeotto", count = 1, stoneid = 11453, stoneid2 = 0},
["Pidgeotto"] = {level = 75, evolution = "Pidgeot", count = 2, stoneid = 11453, stoneid2 = 0},
["Rattata"] = {level = 25, evolution = "Raticate", count = 1, stoneid = 11453, stoneid2 = 0},
["Spearow"] = {level = 50, evolution = "Fearow", count = 1, stoneid = 11453, stoneid2 = 0},
["Ekans"] = {level = 35, evolution = "Arbok", count = 1, stoneid = 11443, stoneid2 = 0},
["Pikachu"] = {level = 85, evolution = "Raichu", count = 1, stoneid = 11444, stoneid2 = 0},
["Sandshrew"] = {level = 65, evolution = "Sandslash", count = 2, stoneid = 11451, stoneid2 = 0},
["Nidoran Female"] = {level = 30, evolution = "Nidorina", count = 1, stoneid = 11443, stoneid2 = 0},
["Nidorina"] = {level = 65, evolution = "Nidoqueen", count = 1, stoneid = 11443, stoneid2 = 11451},
["Nidoran Male"] = {level = 30, evolution = "Nidorino", count = 1, stoneid = 11443, stoneid2 = 0},
["Nidorino"] = {level = 65, evolution = "Nidoking", count = 1, stoneid = 11443, stoneid2 = 11451},
["Clefairy"] = {level = 65, evolution = "Clefable", count = 1, stoneid = 11453, stoneid2 = 0},
["Vulpix"] = {level = 70, evolution = "Ninetales", count = 2, stoneid = 11447, stoneid2 = 0},
["Jigglypuff"] = {level = 65, evolution = "Wigglytuff", count = 1, stoneid = 11453, stoneid2 = 0},
["Zubat"] = {level = 55, evolution = "Golbat", count = 1, stoneid = 11443, stoneid2 = 0},
["Golbat"] = {level = 80, evolution = "Crobat", count = 2, stoneid = 11443, stoneid2 = 0}, --alterado v1.9
["Oddish"] = {level = 25, evolution = "Gloom", count = 1, stoneid = 11441, stoneid2 = 0},
["Paras"] = {level = 50, evolution = "Parasect", count = 1, stoneid = 11448, stoneid2 = 0},
["Venonat"] = {level = 50, evolution = "Venomoth", count = 1, stoneid = 11448, stoneid2 = 11443},
["Diglett"] = {level = 35, evolution = "Dugtrio", count = 1, stoneid = 11451, stoneid2 = 0},
["Meowth"] = {level = 30, evolution = "Persian", count = 1, stoneid = 11453, stoneid2 = 0},
["Psyduck"] = {level = 55, evolution = "Golduck", count = 1, stoneid = 11442, stoneid2 = 11452},
["Mankey"] = {level = 50, evolution = "Primeape", count = 1, stoneid = 11446, stoneid2 = 0},
["Growlithe"] = {level = 80, evolution = "Arcanine", count = 2, stoneid = 11447, stoneid2 = 0},
["Poliwag"] = {level = 25, evolution = "Poliwhirl", count = 1, stoneid = 11442, stoneid2 = 0},
["Abra"] = {level = 45, evolution = "Kadabra", count = 1, stoneid = 11452, stoneid2 = 0},
["Kadabra"] = {level = 80, evolution = "Alakazam", count = 2, stoneid = 11452, stoneid2 = 0},
["Machop"] = {level = 45, evolution = "Machoke", count = 1, stoneid = 11446, stoneid2 = 0},
["Machoke"] = {level = 70, evolution = "Machamp", count = 2, stoneid = 11446, stoneid2 = 0},
["Bellsprout"] = {level = 25, evolution = "Weepinbell", count = 1, stoneid = 11441, stoneid2 = 0},
["Weepinbell"] = {level = 50, evolution = "Victreebel", count = 2, stoneid = 11441, stoneid2 = 0},
["Tentacool"] = {level = 75, evolution = "Tentacruel", count = 1, stoneid = 11442, stoneid2 = 11443},
["Geodude"] = {level = 40, evolution = "Graveler", count = 1, stoneid = 11445, stoneid2 = 0},
["Graveler"] = {level = 70, evolution = "Golem", count = 2, stoneid = 11445, stoneid2 = 0},
["Ponyta"] = {level = 50, evolution = "Rapidash", count = 1, stoneid = 11447, stoneid2 = 0},
["Magnemite"] = {level = 40, evolution = "Magneton", count = 1, stoneid = 11444, stoneid2 = 0},
["Doduo"] = {level = 45, evolution = "Dodrio", count = 1, stoneid = 11453, stoneid2 = 0},
["Seel"] = {level = 65, evolution = "Dewgong", count = 1, stoneid = 11442, stoneid2 = 14007},
["Grimer"] = {level = 35, evolution = "Muk", count = 1, stoneid = 11443, stoneid2 = 0},
["Shellder"] = {level = 60, evolution = "Cloyster", count = 2, stoneid = 14007, stoneid2 = 0},
["Gastly"] = {level = 45, evolution = "Haunter", count = 1, stoneid = 11450, stoneid2 = 0},
["Haunter"] = {level = 80, evolution = "Gengar", count = 2, stoneid = 11450, stoneid2 = 0},
["Drowzee"] = {level = 55, evolution = "Hypno", count = 2, stoneid = 11452, stoneid2 = 0},
["Krabby"] = {level = 40, evolution = "Kingler", count = 1, stoneid = 11442, stoneid2 = 0},
["Voltorb"] = {level = 35, evolution = "Electrode", count = 1, stoneid = 11444, stoneid2 = 0},
["Exeggcute"] = {level = 55, evolution = "Exeggutor", count = 1, stoneid = 11441, stoneid2 = 11452},
["Cubone"] = {level = 55, evolution = "Marowak", count = 2, stoneid = 11451, stoneid2 = 0},
["Koffing"] = {level = 35, evolution = "Weezing", count = 1, stoneid = 11443, stoneid2 = 0},
["Rhyhorn"] = {level = 75, evolution = "Rhydon", count = 1, stoneid = 11445, stoneid2 = 11451},
["Horsea"] = {level = 45, evolution = "Seadra", count = 1, stoneid = 11442, stoneid2 = 0},
["Goldeen"] = {level = 35, evolution = "Seaking", count = 1, stoneid = 11442, stoneid2 = 0},
["Staryu"] = {level = 35, evolution = "Starmie", count = 1, stoneid = 11442, stoneid2 = 0},
["Magikarp"] = {level = 85, evolution = "Gyarados", count = 1, stoneid = 11442, stoneid2 = 11449},
["Omanyte"] = {level = 80, evolution = "Omastar", count = 1, stoneid = 11442, stoneid2 = 11449},
["Kabuto"] = {level = 80, evolution = "Kabutops", count = 1, stoneid = 11445, stoneid2 = 11449},
["Dratini"] = {level = 60, evolution = "Dragonair", count = 1, stoneid = 11449, stoneid2 = 0},
["Dragonair"] = {level = 100, evolution = "Dragonite", count = 2, stoneid = 11449, stoneid2 = 0},
["Magmar"] = {level = 85, evolution = "Magmortar", count = 2, stoneid = 11447, stoneid2 = 0},
-----shiny evo------

["Rattata"] = {level = 60, evolution = "Shiny Raticate", count = 1, stoneid = 11454, stoneid2 = 0},
["Gengar"] = {level = 60, evolution = "Shiny Gengar", count = 6, stoneid = 11454, stoneid2 = 0},
["Crobat"] = {level = 60, evolution = "Shiny Crobat", count = 5, stoneid = 11454, stoneid2 = 0},
["Venomoth"] = {level = 75, evolution = "Shiny Venomoth", count = 7, stoneid = 11454, stoneid2 = 0},
["Vileplume"] = {level = 100, evolution = "Shiny Vileplume", count = 7, stoneid = 11454, stoneid2 = 0},
["Electabuzz"] = {level = 100, evolution = "Shiny Electabuzz", count = 7, stoneid = 11454, stoneid2 = 0},
["Alakazam"] = {level = 80, evolution = "Shiny Alakazam", count = 7, stoneid = 11454, stoneid2 = 0},
["Shiny Paras"] = {level = 60, evolution = "Shiny Parasect", count = 1, stoneid = 11448, stoneid2 = 0},
["Arcanine"] = {level = 70, evolution = "Shiny Arcanine", count = 6, stoneid = 11454, stoneid2 = 0},
["Tentacruel"] = {level = 85, evolution = "Shiny Tentacruel", count = 8, stoneid = 11454, stoneid2 = 0},
["Muk"] = {level = 60, evolution = "Shiny Muk", count = 7, stoneid = 11454, stoneid2 = 0},
["Shiny Krabby"] = {level = 60, evolution = "Shiny Kingler", count = 1, stoneid = 11442, stoneid2 = 0},
["Shiny Voltorb"] = {level = 60, evolution = "Shiny Electrode", count = 1, stoneid = 11444, stoneid2 = 0},
["Marowak"] = {level = 70, evolution = "Shiny Marowak", count = 6, stoneid = 11454, stoneid2 = 0},
["Charizard"] = {level = 90, evolution = "Shiny Charizard", count = 8, stoneid = 11454, stoneid2 = 0},
["Shiny Horsea"] = {level = 60, evolution = "Shiny Seadra", count = 1, stoneid = 11442, stoneid2 = 0},
["Shiny Dratini"] = {level = 100, evolution = "Shiny Dragonair", count = 1, stoneid = 11449, stoneid2 = 0},
["Shiny Golbat"] = {level = 100, evolution = "Shiny Crobat", count = 1, stoneid = 11449, stoneid2 = 0},
["Shiny Larvitar"] = {level = 100, evolution = "Shiny Pupitar", count = 1, stoneid = 11450, stoneid2 = 0},
-----johto evo------
["Chikorita"] = {level = 40, evolution = "Bayleef", count = 1, stoneid = 11441, stoneid2 = 0},
["Bayleef"] = {level = 85, evolution = "Meganium", count = 2, stoneid = 11441, stoneid2 = 0},
["Cyndaquil"] = {level = 40, evolution = "Quilava", count = 1, stoneid = 11447, stoneid2 = 0},
["Quilava"] = {level = 85, evolution = "Typhlosion", count = 2, stoneid = 11447, stoneid2 = 0},
["Totodile"] = {level = 40, evolution = "Croconaw", count = 1, stoneid = 11442, stoneid2 = 0},  --alterado v1.7
["Croconaw"] = {level = 85, evolution = "Feraligatr", count = 2, stoneid = 11442, stoneid2 = 0}, --alterado v1.7
["Sentret"] = {level = 55, evolution = "Furret", count = 1, stoneid = 11453, stoneid2 = 0},
["Hoothoot"] = {level = 65, evolution = "Noctowl", count = 1, stoneid = 11453, stoneid2 = 0},
["Ledyba"] = {level = 30, evolution = "Ledian", count = 2, stoneid = 11448, stoneid2 = 0},
["Spinarak"] = {level = 23, evolution = "Ariados", count = 1, stoneid = 11448, stoneid2 = 11443},
["Chinchou"] = {level = 26, evolution = "Lanturn", count = 1, stoneid = 11442, stoneid2 = 11444},
["Pichu"] = {level = 50, evolution = "Pikachu", count = 1, stoneid = 11444, stoneid2 = 0},    --alterado v1.9
["Cleffa"] = {level = 55, evolution = "Clefairy", count = 1, stoneid = 11453, stoneid2 = 0},     --alterado v1.9
["Igglybuff"] = {level = 55, evolution = "Jigglypuff", count = 1, stoneid = 11453, stoneid2 = 0}, --alterado v1.9
["Togepi"] = {level = 50, evolution = "Togetic", count = 2, stoneid = 11453, stoneid2 = 0},      --alterado v1.9
["Natu"] = {level = 60, evolution = "Xatu", count = 1, stoneid = 11452, stoneid2 = 0},
["Mareep"] = {level = 50, evolution = "Flaaffy", count = 1, stoneid = 11444, stoneid2 = 0},
["Flaaffy"] = {level = 80, evolution = "Ampharos", count = 2, stoneid = 11444, stoneid2 = 0},
["Marill"] = {level = 50, evolution = "Azumarill", count = 1, stoneid = 11442, stoneid2 = 0},
["Hoppip"] = {level = 40, evolution = "Skiploom", count = 1, stoneid = 11441, stoneid2 = 0},
["Skiploom"] = {level = 60, evolution = "Jumpluff", count = 1, stoneid = 11441, stoneid2 = 0},
["Sunkern"] = {level = 30, evolution = "Sunflora", count = 1, stoneid = 11441, stoneid2 = 12242},
["Wooper"] = {level = 65, evolution = "Quagsire", count = 1, stoneid = 11442, stoneid2 = 11451},
["Pineco"] = {level = 65, evolution = "Forretress", count = 2, stoneid = 11448, stoneid2 = 0},
["Snubbull"] = {level = 60, evolution = "Granbull", count = 1, stoneid = 11453, stoneid2 = 0},
["Teddiursa"] = {level = 85, evolution = "Ursaring", count = 2, stoneid = 11453, stoneid2 = 0},
["Slugma"] = {level = 50, evolution = "Magcargo", count = 1, stoneid = 11445, stoneid2 = 11447},
["Swinub"] = {level = 60, evolution = "Piloswine", count = 1, stoneid = 11451, stoneid2 = 14},
["Remoraid"] = {level = 55, evolution = "Octillery", count = 1, stoneid = 11442, stoneid2 = 0},
["Houndour"] = {level = 85, evolution = "Houndoom", count = 1, stoneid = 11450, stoneid2 = 11447},
["Phanpy"] = {level = 70, evolution = "Donphan", count = 2, stoneid = 11451, stoneid2 = 0},
["Smoochum"] = {level = 85, evolution = "Jynx", count = 1, stoneid = 14007, stoneid2 = 11452},
["Elekid"] = {level = 75, evolution = "Electabuzz", count = 2, stoneid = 11444, stoneid2 = 0},
["Magby"] = {level = 85, evolution = "Magmar", count = 2, stoneid = 11447, stoneid2 = 0},
["Larvitar"] = {level = 75, evolution = "Pupitar", count = 1, stoneid = ground, stoneid2 = 0},
["Pupitar"] = {level = 100, evolution = "Tyranitar", count = 1, stoneid = 11450, stoneid2 = 11445},
["Porygon"] = {level = 85, evolution = "Porygon2", count = 1, stoneid = 12419, stoneid2 = 0},
["Seadra"] = {level = 90, evolution = "Kingdra", count = 1, stoneid = 11442, stoneid2 = 12417},
["Chansey"] = {level = 100, evolution = "Blissey", count = 2, stoneid = 12419, stoneid2 = 0},
["Scyther"] = {level = 120, evolution = "Scizor", count = 1, stoneid = 11448, stoneid2 = 12232},
["Onix"] = {level = 120, evolution = "Steelix", count = 1, stoneid = 11445, stoneid2 = 12232},

}

spcevo = {
["Poliwhirl"] = {[1] = {level = 60, evolution = "Poliwrath", count = 1, stoneid = 11442, stoneid2 = 11446},
                 [2] = {level = 70, evolution = "Politoed", count = 1, stoneid = 11442, stoneid2 = 12244}},
["Gloom"] =     {[1] = {level = 60, evolution = "Vileplume", count = 2, stoneid = 11441, stoneid2 = 0},
                 [2] = {level = 70, evolution = "Bellossom", count = 1, stoneid = 11441, stoneid2 = 12242}},                 
}

leaf = 11441
grass = 11441
water = 11442
venom = 11443
thunder = 11444
rock = 11445
punch = 11446
fire = 11447
coccon = 11448
crystal = 11449
dark = 11450
earth = 11451
enigma = 11452
heart = 11453
ice = 14007
boostStone = 12287
shinystone = 11454

metal = 12232
sun = 12242
king = 12244
magma = 12245

sfire = 11454
swater = 11454
sleaf = 11454
sheart = 11454
senigma = 11454
srock = 11454
svenom = 11454
sice = 11454
sthunder = 11454
scrystal = 11454
scoccon = 11454
sdarkness = 11454
spunch = 11454
searth = 11454
dragon = 11454
upgrade = 11454

gobackmsgs = {
[1] = {go = "Vai, doka!", back = "Volte, doka!"},
[2] = {go = "Let's do it, doka!", back = "Obrigado pela Ajuda, doka!"},
[3] = {go = "I choose you, doka!", back = "That's enough, come back!"},
[4] = {go = "I need your help, doka!", back = "You were great, doka!"},
[5] = {go = "Let's fight, doka!", back = "Excellent work, doka!"},
[6] = {go = "It's battle time, doka!", back = "Well done, doka!"},
[7] = {go = "It's your turn, doka!", back = "You need to rest, doka!"},
[8] = {go = "doka, let's battle!", back = "Hurry back, doka!"},
[9] = {go = "Show your strength, doka!", back = "You did your best, doka!"}
}

specialevo = {"Poliwhirl", "Gloom", "Slowpoke", "Tyrogue", "Eevee", "Burmy"} --alterado v1.6

specialabilities = {
["rock smash"] = {"Shiny Rhydon", "Nidoking", "Nidoqueen", "Dragonite", "Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Primeape", "Machop", "Machoke", "Machamp", "Geodude", "Graveler", "Golem" , "Onix", "Cubone", "Marowak", "Rhyhorn", "Rhydon", "Kangaskhan", "Tauros", "Snorlax", "Poliwrath", "Hitmonlee", "Hitmonchan", "Aerodactyl", "Blastoise","Shiny Nidoking", "Shiny Dragonite", "Shiny Golem", "Shiny Onix", "Shiny Cubone", "Shiny Marowak", "Shiny Snorlax", "Shiny Hitmonlee", "Shiny Hitmontop", "Shiny Hitmonchan", "Shiny Blastoise", "Typhlosion", "Feraligatr", "Furret", "Ledian", "Ampharos", "Politoed", "Quagsire", "Forretress", "Steelix", "Snubbull", "Granbull", "Sudowoodo", "Gligar", "Scizor", "Heracross", "Sneasel", "Ursaring", "Teddiursa", "Slugma", "Magcargo", "Piloswine", "Swinub", "Corsola", "Phanpy", "Donphan", "Tyrogue", "Hitmontop", "Miltank", "Blissey", "Tyranitar", "Pupitar", "Magmortar", "Torterra", "Monferno", "Gible", "Gabite", "Garchomp", "Electivire", "Mamoswine", "Ambipom", "Cranidos"},
["cut"] = {"Kabutops", "Raticate", "Bulbasaur", "Ivysaur", "Venusaur", "Charmeleon", "Charizard", "Sandshrew", "Sandslash", "Gloom", "Vileplume", "Paras", "Parasect", "Meowth", "Persian", "Bellsprout", "Weepinbell", "Victreebel", "Farfetch'd", "Krabby", "Kingler", "Exeggutor", "Cubone", "Marowak", "Tangela", "Scyther", "Pinsir", "Shiny Raticate", "Shiny Venusaur", "Shiny Charizard", "Shiny Vileplume", "Shiny Paras", "Shiny Parasect", "Shiny Farfetch'd", "Shiny Krabby", "Shiny Kingler", "Shiny Cubone", "Shiny Marowak", "Shiny Tangela", "Shiny Scyther", "Shiny Pinsir", "Chikorita", "Bayleef", "Meganium", "Croconow", "Feraligatr", "Furret", "Bellossom", "Hoppip", "Skiploom", "Jumpluff", "Sunkern", "Sunflora", "Scizor", "Heracross", "Sneasel", "Teddiursa", "Ursaring", "Gligar", "Skarmory", "Turtwig", "Grotle", "Torterra", "Monferno", "Gabite", "Kricketot", "Kricketune", "Mothim"},
["light"] = {"Shiny Espeon", "Shiny Electrode", "Abra", "Kadabra", "Alakazam", "Magnemite", "Magneton", "Drowzee", "Hypno", "Voltorb", "Electrode", "Mrmime", "Electabuzz", "Jolteon", "Porygon", "Pikachu", "Raichu", "Shiny Abra", "Shiny Alakazam", "Shiny Hypno", "Shiny Voltorb", "Shiny Electrode", "Shiny Electabuzz", "Shiny Jolteon", "Shiny Raichu", "Chinchou", "Lanturn", "Pichu", "Natu", "Xatu", "Mareep", "Flaaffy", "Ampharos", "Espeon", "Porygon2", "Elekid"}, 
["digholes"] = {"468", "481", "483"},
["ghostwalk"] = {"Gastly", "Haunter", "Gengar", "Shiny Gengar", "Misdreavus"},
["dig"] = {"Shiny Dodrio", "Shiny Umbreon", "Shiny Espeon", "Shiny Ninetales", "Shiny Rhydon", "Raticate", "Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Primeape", "Machop", "Machoke", "Machamp", "Geodude", "Graveler", "Golem" , "Onix", "Cubone", "Marowak", "Rhyhorn", "Rhydon", "Kangaskhan", "Tauros", "Snorlax", "Eevee", "Flareon", "Jolteon", "Vaporeon", "Vulpix", "Ninetales", "Nidorina", "Nidoqueen", "Nidorino", "Nidoking", "Persian", "Arcanine", "Shiny Raticate", "Shiny Golem" , "Shiny Onix", "Shiny Cubone", "Shiny Marowak", "Shiny Snorlax", "Shiny Flareon", "Shiny Jolteon", "Shiny Vaporeon", "Shiny Nidoking", "Shiny Arcanine", "Typhlosion", "Feraligatr", "Furret", "Espeon", "Umbreon", "Ledian", "Sudowoodo", "Politoed", "Quagsire", "Gligar", "Steelix", "Snubbull", "Granbull", "Heracross", "Dunsparce", "Sneasel", "Teddiursa", "Ursaring", "Piloswine", "Hitmontop", "Larvitar", "Pupitar", "Tyranitar", "Chinchar", "Gible", "Riolu", "Cranidos"},
["blink"] = {"Shiny Abra", "Shiny Espeon", "Shiny Mr. Mime", "Jynx", "Shiny Jynx", "Hypno", "Shiny Hypno", "Slowking", "Natu", "Xatu", "Espeon", "Mew", "Mewtwo", "Abra", "Kadabra", "Alakazam", "Porygon", "Shiny Abra", "Shiny Alakazam", "Porygon2", "Mr. Mime", "Jynx", "Shiny Jynx", "Slowking", "Girafarig", "Umbreon", "Exeggutor", "Misdreavus", "Shiny Umbreon"},
["teleport"] = {"Shiny Mr. Mime", 'Mew', 'Mewtwo', 'Abra', 'Kadabra', 'Alakazam', 'Drowzee', 'Hypno', 'Mr. Mime', 'Porygon', 'Shiny Abra', 'Shiny Alakazam', 'Shiny Hypno', 'Porygon2', "Jynx", "Shiny Jynx", "Slowking", "Girafarig", "Misdreavus", "Exeggutor", "Light Abra", "Shiny Espeon"},
["fly"] = {"Xatu", "Heracross", "Farfetch'd", "Shiny Farfetch'd", "Noctowl", "Dragonair", "Shiny Dragonair", "Porygon", "Aerodactyl", "Dragonite", "Charizard", "Pidgeot", "Fearow", "Zapdos", "Moltres", "Articuno", "Mew", "Mewtwo", "Shiny Dragonite", "Shiny Charizard", "Shiny Pidgeot", "Shiny Fearow", "Porygon2", "Skarmory", "Crobat", "Shiny Venomoth", "Shiny Crobat"},
["ride"] = {"Shiny Dodrio", "Shiny Ninetales", "Shiny Onix", "Venusaur", "Ninetales", "Arcanine", "Ponyta", "Rapidash", "Doduo", "Dodrio", "Onix", "Rhyhorn", "Tauros", "Shiny Venusaur", "Shiny Arcanine", "Steelix", "Houndoom", "Meganium", "Bayleef", "Stantler", "Mareep", "Piloswine", "Girafarig", "Shiny Meganium"},
["surf"] = {"Poliwag", "Poliwhirl", "Seaking", "Dewgong", "Blastoise", "Tentacruel", "Lapras", "Gyarados", "Omastar", "Kabutops", "Vaporeon", "Staryu", "Starmie", "Goldeen", "Seadra", "Golduck", "Squirtle", "Wartortle", "Tentacool", "Snorlax", "Poliwrath", "Shiny Blastoise", "Shiny Tentacruel", "Shiny Gyarados", "Shiny Vaporeon", "Shiny Seadra", "Shiny Tentacool", "Shiny Snorlax", "Mantine", "Totodile", "Croconow", "Feraligatr", "Marill", "Azumarill", "Quagsire", "Wooper", "Octillery", "Kingdra"},
["foresight"] = {"Machamp", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Hitmontop", "Hitmontop", "Hitmonlee", "Hitmonchan"},
["counter"] = {"Machamp", "Machoke", "Hitmonchan", "Hitmonlee", "Magmar", "Electabuzz", "Scyther", "Snorlax", "Kangaskhan", "Arcanine", "Shiny Arcanine", "Shiny Snorlax", "Shiny Scyther", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Electabuzz", "Hitmontop", "Shiny Hitmontop"}, 
["levitate"] = {"Gengar", "Haunter", "Gastly", "Misdreavus", "Weezing", "Koffing", "Unown", "Shiny Gengar"},
["evasion"] = {"Scyther", "Scizor", "Hitmonlee", "Hitmonchan", "Hitmontop", "Tyrogue", "Shiny Scyther", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Hitmontop", "Ledian", "Ledyba", "Sneasel"},
["control mind"] = {'Haunter', 'Gengar', 'Tentacruel', 'Alakazam', 'Shiny Tentacruel', 'Shiny Gengar', 'Shiny Alakazam', 'Slowking'},
["transform"] = {"Ditto"},
["levitate_fly"] = {"Gengar", "Shiny Gengar"},
}              --alterado v1.9 /\  novos shinys da pxg adicionados em algumas tabelas..

auraSyst = {    --auras
["volcanic"] = 2,
["gardestrike"] = 29,
["malefic"] = 40,
["naturia"] = 164,      
["orebound"] = 165,
["wingeon"] = 192,
["psycraft"] = 207,
["raibolt"] = 208,
["seavell"] = 219,
}

hitmonchans = {
["Hitmonchan"] = {
                         [0] = {out = 559, eff = 112, type = FIGHTINGDAMAGE},  --outfit normal
                         [1] = {out = 1075, eff = 35, type = FIREDAMAGE},    --outfit fogo
                         [2] = {out = 1077, eff = 48, type = ELECTRICDAMAGE},    --outfit raio
                         [3] = {out = 1078, eff = 43, type = ICEDAMAGE},    --outfit gelo
                         [4] = {out = 1076, eff = 140, type = GHOSTDAMAGE}   --outfit ghost
                  },
                  
["Shiny Hitmonchan"] = {              
                         --aconcelho trocar a outfit do shiny hitmonchan pela do elite hitmonchan do PO...
                         [0] = {out = 837, eff = 112, type = FIGHTINGDAMAGE},  --outfit normal
                         [1] = {out = 1080, eff = 35, type = FIREDAMAGE},    --outfit fogo
                         [2] = {out = 1081, eff = 48, type = ELECTRICDAMAGE},    --outfit raio
                         [3] = {out = 1082, eff = 43, type = ICEDAMAGE},    --outfit gelo
                         [4] = {out = 1079, eff = 140, type = GHOSTDAMAGE}   --outfit ghost
                       }
}

------------------- HEADBUTT ----------------------------- --alterado v1.6
--[lvl] = {nome do poke, qnts vao vir}},
--lvl = ate q lvl vai vir esses pokes... ate lvl 25 vira os pokes da 1* tabela.. do 26 ao 40 vira os pokes da 2* tabela...
headbutt = {
[25] = {{"Metapod", 3}, {"Kakuna", 3}, {"Pidgey", 3}, {"Ekans", 1}, {"Sentret", 1}, {"Pineco", 1}, {"Spinarak", 2}},
[40] = {{"Pineco", 2}, {"Pidgeotto", 1}, {"Hoothoot", 1}, {"Natu", 1}, {"Beedrill", 2}, {"Spearow", 3}},
[60] = {{"Arbok", 1}, {"Beedrill", 4}, {"Furret", 1}, {"Ariados", 2}, {"Pidgeotto", 2}, {"Yanma", 1}, {"Pineco", 4}},
[80] = {{"Beedrill", 5}, {"Forretress", 1}, {"Furret", 3}, {"Ariados", 3}, {"Pidgeotto", 4}, {"Yanma", 3}},
[1000] = {{"Forretress", 3}, {"Noctowl", 2}, {"Xatu", 2}, {"Yanma", 4}, {"Beedrill", 6}, {"Furret", 6}},
}


----------------------- LOOK -------------------------------  --alterado v1.7
lookClans = {
[1] = {"a Volcanic Spark", "a Volcanic Flame","a Volcanic Firetamer","a Volcanic Pyromancer","a Volcanic Master"},
[2] = {"a Seavell Drop", "a Seavell Icelake","a Seavell Waterfall","a Seavell Frost","a Seavell Master"},
[3] = {"an Orebound Sand", "an Orebound Rock","an Orebound Solid","an Orebound Hardskin","an Orebound Hero"},
[4] = {"a Wingeon Cloud", "a Wingeon Wind","a Wingeon Sky","a Wingeon Falcon","a Wingeon Dragon"},
[5] = {"a Malefic Troublemaker", "a Malefic Venomancer","a Malefic Spectre","a Malefic Nightwalker","a Malefic Master"},
[6] = {"a Gardestrike Fist", "a Gardestrike Tamer","a Gardestrike Fighter","a Gardestrike DeathHand","a Gardestrike Champion"},
[7] = {"a Psycraft Mind", "a Psycraft Brain","a Psycraft Scholar","a Psycraft Telepath","a Psycraft Medium"},
[8] = {"a Naturia Seed", "a Naturia Sprout","a Naturia Webhead","a Naturia Woodtrunk","a Naturia Keeper"},
[9] = {"a Raibolt Shock", "a Raibolt Watt","a Raibolt Electrician","a Raibolt Overcharged","a Raibolt Legend"},
}

youAre = {
[2] = "a Tutor",
[3] = "a Senior Tutor",
[4] = "a Game Master",
[5] = "a Community Manager",
[6] = "a Administrador"
}
----------------------- TASK SYSTEM ------------------------  --alterado v1.7
maxTasks = 30   --numero maximo de tasks q um player pode ter simultaniamente...  aconcelho 30~40maximo!
---
npcsTask = {   --["npc name"] = {"city do npc", "task", "reward"},
["Juvenal"] = {"Pallet", "10 Abras, 8 Kadabras and 5 Alakazams", "500 dl"}, 
["Junior"] = {"Pallet", "20 Abras, 20 Kadabras, 20 Hypnos and 25 Alakazams", "500 dl"}, 
---
-- [ Orebound ] --
["Sand Trainer_1"] = {"Orebound Clan", "20 Magneton, 20 Charmeleons and 25 Gravelers", "Move up of Rank"},
["Sand Trainer_2"] = {"Orebound Clan", "20 Nidoqueen, 20 Onixs and 25 Nidokings", "Move up of Rank"},

["Rock Trainer_1"] = {"Orebound Clan", "20 Gravelers, 20 Venomoths, 25 Kadabras and 25 Electrodes", "Move up of Rank"},
["Rock Trainer_2"] = {"Orebound Clan", "20 Golems, 20 Alakazams and 25 Nidokings", "Move up of Rank"},

["Solid Trainer_1"] = {"Orebound Clan", "20 Gravelers, 20 Venomoths, 25 Kadabras and 25 Electrodes", "Move up of Rank"},
["Solid Trainer_2"] = {"Orebound Clan", "20 Golems, 20 Alakazams and 25 Nidokings", "Move up of Rank"},

["Hardskin Trainer_1"] = {"Orebound Clan", "20 Gravelers, 20 Venomoths, 25 Kadabras and 25 Electrodes", "Move up of Rank"},
["Hardskin Trainer_2"] = {"Orebound Clan", "20 Golems, 20 Alakazams and 25 Nidokings", "Move up of Rank"},

-- [ Gardestrike ] --
["Fist Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"},
["Fist Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"},

["Tamer Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"},
["Tamer Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"},

["Fighter Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"},
["Fighter Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"},

["DeathHand Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"},
["DeathHand Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"},

-- [ Malefic ] --
["Troublemaker Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"},
["Troublemaker Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"},

["Venomancer Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"},
["Venomancer Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"},

["Spectre Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"},
["Spectre Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"},

["Nightwalker Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"},
["Nightwalker Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"},

-- [ Naturia ] --
["Seed Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"},
["Seed Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"},

["Sprout Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"},
["Sprout Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"},

["Webhead Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"},
["Webhead Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"},

["Woodtrunk Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"},
["Woodtrunk Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"},

-- [ Psycraft ] --
["Mind Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"},
["Mind Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"},

["Brain Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"},
["Brain Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"},

["Scholar Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"},
["Scholar Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"},

["Telepath Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"},
["Telepath Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"},

-- [ Raibolt ] --
["Shock Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"},
["Shock Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"},

["Watt Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"},
["Watt Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"},

["Electrician Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"},
["Electrician Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"},

["Overcharged Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"},
["Overcharged Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"},

-- [ Seavell ] --
["Drop Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"},
["Drop Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"},

["Icelake Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"},
["Icelake Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"},

["Waterfall Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"},
["Waterfall Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"},

["Frost Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"},
["Frost Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"},

-- [ Volcanic ] --
["Spark Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"},
["Spark Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"},

["Flame Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"},
["Flame Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"},

["Firetamer Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"},
["Firetamer Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"},

["Pyromancer Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"},
["Pyromancer Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"},

-- [ Wingeon ] --
["Cloud Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"},
["Cloud Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"},

["Wind Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"},
["Wind Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"},

["Sky Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"},
["Sky Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"},

["Falcon Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"},
["Falcon Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"},

-- [ end ] --

}

--------------------- Chance das passivas -------------------------    --alterado v1.7
passivesChances = {
["Helix"] = { --counter helix, counter spin e afins
               ["Scyther"] = 15,
               ["Scizor"] = 20,
               ["Shiny Scyther"] = 25,
               ["Hitmontop"] = 25,
               ["Shiny Hitmontop"] = 30,   --alterado v1.8
               ["Pineco"] = 10,
               ["Forretress"] = 12,
             },
["Fire_Thunder"] = {  --lava counter e electricity
                       ["Magmar"] = 20,
                       ["Electabuzz"] = 20,
                       ["Shiny Electabuzz"] = 25,
                       ["Magby"] = 15,
                       ["Elekid"] = 15,
                       ["Marowak"] = 30,
                       ["Shiny Marowak"] = 40,
                       ["Shiny Magmar"] = 20,
                   },
["Stunning"] = {     --stunning confusion
                   ["Golduck"] = 20,
                   ["Psyduck"] = 15,
                   ["Wobbuffet"] = 30,
               },
["Groundshock"] = {
                     ["Kangaskhan"] = 20,
                  },
["Electric Charge"] = {
                         ["Pikachu"] = 15,
                         ["Raichu"] = 20,
                         ["Shiny Raichu"] = 25,
                      },
["Melody"] = {
               ["Wigglytuff"] = 10,
             },
["Dragon Fury"] = {
                    ["Persian"] = 15,
                    ["Raticate"] = 10,
                    ["Shiny Raticate"] = 15,
                    ["Gyarados"] = 15,
                    ["Shiny Gyarados"] = 20,
                    ["Dratini"] = 10,
                    ["Dragonair"] = 15,
                    ["Dragonite"] = 20,
                    ["Shiny Dratini"] = 15,
                    ["Shiny Dragonair"] = 20,
                    ["Shiny Dragonite"] = 20,
                 },
["Mega Drain"] = {
                    ["Oddish"] = 10,
                    ["Gloom"] = 10,
                    ["Vileplume"] = 15,
                    ["Kabuto"] = 10,
                    ["Kabutops"] = 15,
                    ["Parasect"] = 10,
                    ["Tangela"] = 15,
                    ["Shiny Vileplume"] = 20,
                    ["Shiny Parasect"] = 15,
                    ["Shiny Tangela"] = 20,
                },
["Spores Reaction"] = {
                         ["Oddish"] = 10,
                         ["Gloom"] = 10,
                         ["Vileplume"] = 15,
                         ["Shiny Vileplume"] = 20,
                     },
["Amnesia"] = {
                ["Wooper"] = 10,
                ["Quagsire"] = 15,
                ["Swinub"] = 10,
                ["Piloswine"] = 15,
              },
["Zen Mind"] = {
                 ["Slowking"] = 15,
                 ["Bronzor"] = 15,
               },
["Mirror Coat"] = {
                    ["Wobbuffet"] = 45,
                  },
["Demon Kicker"] = {
                     ["Hitmonlee"] = 30,
                     ["Shiny Hitmonlee"] = 35,
                   },
["Demon Puncher"] = {
                      ["Hitmonchan"] = 30,
                      ["Shiny Hitmonchan"] = 35, 
                   },
["Evasion"] = {
                ["Scyther"] = 30,        --alterado v1.9 \/
                ["Shiny Scyther"] = 35,
                ["Scizor"] = 40,
                ["Hitmonlee"] = 15,
                ["Hitmonchan"] = 15,
                ["Hitmontop"] = 15,
                ["Shiny Hitmonlee"] = 20,
                ["Shiny Hitmonchan"] = 20,
                ["Shiny Hitmontop"] = 20,
                ["Tyrogue"] = 10,
                ["Ledian"] = 15,
                ["Ledyba"] = 10,
                ["Sneasel"] = 15,
             },
}
------------- Posiçoes de entrada e saida do safari! ----------------------
SafariEnter = {x=1144, y=1411, z=7}    --alterado v1.8
SafariOut = {x = 1152, y = 1411, z = 7} 
------------- POS QUANDO O PLAYER MORRER NO PVP ---------------------------
posBackPVP = {x=973, y=1066, z=13}  --alterado v1.7

------------- Configuraçoes da Golden Arena ---------------------------------           --alterado v1.7  \/\/ algumas pos, soh pro novo mapa!
timeToWaves = 30  --time entre waves, em segs...  --alterado v1.7  -- obrigatorio pegar pelo menos isso!
---------
GoldenUpper = {x=1212, y=1113, z=0}    --posiçao da ponta superior esquerda da arena!
GoldenLower = {x=1240, y=1123, z=0}    --posiçao da ponta inferior direita da arena!
---------
posGolden = {x=1227, y=1118, z=0}  --pos da golden pra onde os players vao ser teleportados!
posBackGolden = {x=547, y=677, z=7}     --pos da golden pra onde os players vao ser teleportados ao morrerem e quando acabar a golden...
---------
horas = {"3:00", "8:00", "12:00", "17:00", "22:00"} --alterar aki os horarios da golden arena!
--deixe sempre na ordem do menor pro maior horario!!!
--------
posisGolden = {
{x=1220, y=1115, z=0},  
{x=1227, y=1118, z=0},
{x=1233, y=1115, z=0},
{x=1220, y=1121, z=0},    --aki vcs colocam todas as posiçoes q os monstros vao nascer dentro da golden arena...
{x=1233, y=1121, z=0},    --lembrando q o numero de posis q vcs colocarem tem q ser igual ao numero de pokes q vcs vao colocar ali embaixo!